#10
von craftyfirefox
First we are planning to get everything in of the original game in and right. After that, there will certainly be some space for interesting additions to the ruleset, suggestions as to what should be implemented and how are very welcome.
Ideas we already had were about implementing not only the "old" choice of aggressive/normal/defensive, but something depending on the weapon carried, like backstabbing for a dagger, forceful blows for blunt weapons and tricks and feints for fineedged weapons.
Firefox ist immer schuld
