Ich wollte das jetzt nicht in den Bug-Bereich posten, schließlich ist das nur eine kleine Ungereimtheit.

Code: Alles auswählen
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
TimeController STOP travel stopped event
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Journey stopped, event, perc 24.99602, cspeed 0.25
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
HandleEvent Type:event
Hint:orvil_14
Route: ottarje-orvil
Script:if( getSpecialState("reise55") != "1" ) {
setSpecialState("reise55","1");
startdlg("reise55_jaegerhuette1");
}
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Executing reise55_jaegerhuette1 [1]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Found handler for mood_house: MoodCtrl (MoodController)
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
No UICamera found
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Checking Housetriggers for house/map/
No match for Quest schick_derondan with props phexcaer/tavern/any
No match for Quest schick_egilsdotter with props any/hafen/any
No match for Quest schick_egilsdotter with props any/hafen/any
No match for Quest phexcaer_phextemple with props phexcaer/temple/3
No match for Quest throwing_contest with props any/tavern/any
No match for Quest goldliebe with props liskor/tavern/52
No match for Quest goldliebebarde with props vidsand/tavern/84
No match for Quest goldliebebarde with props vidsand/tavern/84
No match for Quest rukinn with props rukian/hostel/any
No match for Quest baernecrofollowup with props any/tavern/any
No match for Quest baernecrofollowup with props any/tavern/any
No match for Quest orkanger_help with props orkanger/tavern/any
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
SimpleHouse currData empty
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Successfully set inside scene mood_house
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
MusicControl: now playing Heart of Atlantis (Full With Choir and Solo Voice) from List map, target volume 0.32, Duration 134.06
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Dialog feature3_9_hl[1] dlgResponse 0 = 3
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Executing reise55_jaegerhuette1 [3]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Calling returnfunc forward( )
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
ForceEvent: Event manual:huntershut1 found, setting as current
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
return value forcecamp
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
unknown reaction forcecamp for partner feature3_9_hl
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Leaving MoodScene onto map
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
Found handler for rest_nature: CampCtrl (CampController)
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
No UICamera found