Aus dem log:
Ist das aus einem (eigenen) Mod?
Code: Alles auswählen
Executing gespraechalle_dlg [23]
HandleGuardCallbacks( 4 )
IndexOutOfRangeException: Array index is out of range.
at CampController.handleGuardCallbacks (Int32 when) [0x00000] in :0
at CampController+c__Iterator16.MoveNext () [0x00000] in :0
Und hier ist vielleicht der eigentliche Fehler:
[spoiler]TimeController STOP SetMapView
Mapload: checking for saved currentevent
Mapload: Failed to restore ISactive 137 / rest_nature /
Travelling on Route einsiedl-einsiedl, distance 54, expected speed 0,4604166 MpH
StatsImplEmpty.GetStatInt()
StatsImplEmpty.SetStatInt()
StatsImplEmpty.StoreStats()
TimeController GO beginJourney
Found handler for rest_nature: CampCtrl (CampController)
No Asset Bundle found for rest_nature
MusicControl: now playing Schick gemütlich_reise_rm from List map, target volume 0,28, Duration 220,733
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Lightmap-AddPass' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Lightmap-AddPass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/BillboardTree' - Pass '' shader state not supported
Shader 'Hidden/TerrainEngine/Splatmap/Lightmap-FirstPass': fallback shader 'Diffuse' not found
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Lightmap-FirstPass' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Lightmap-FirstPass' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Fast Optimized' - Pass '' shader state not supported
Prewarming CH_Glow for 1 seconds
Prewarming CH_Sparks for 1 seconds
Prewarming OuterCore for 1 seconds
Prewarming InnerCore for 1 seconds
Prewarming smoke for 1 seconds
CampController Nature open generic: Found 1 Elements of type 'campNature' for ALL, einsiedl, einsiedl
No UICamera found
Entering Camp with onenterscript function OnSleep() {[/spoiler]
Da scheint die Zeit weiterzulaufen.
Edit: Und der Fehler mit der IS klingt so ähnlich, wie hier:
IS aus savegame kann nicht wiederhergestellt werden / Hänge im Reisebildschirm fest
Edit: Abschnitt mit forcecamp/forcejourney entfernt, da kein Fehler.