Ich habe gerade Deregorn umgebracht. Anschließend habe ich einige Nächte vor seinem Haus kampiert. Daraufhin eine Nacht in der Herberge übernachtet. Dann erst die Stadt verlassen.
Nun wurde ich von den Bütteln eingeholt und zurückgebracht - in die Herberge. Allerdings passierte nichts weiter, ich stehe dann einfach wieder draußen vor der Herbergstür.
Erst als ich daraufhin erneut ein Zimmer in der Herberge gebucht und dort geschlafen habe, wurde die Lynchmob-Zwischensequenz getriggert.
Auszug aus dem Log:
[spoiler]
Executing BuildingEvent enterTown /
if (getSpecialState("buettel") == 1) {
setSpecialState("buettel",0);
enterBuilding(-1512);
startdlg("gash_lynchmob");
}
startdlg("reise_gash_banned");
if (getQuestState("gashok")
at UnityEngine.GameObject.GetComponent ()
at InsideSceneController.PlayShorttake (int[])
at HostelController.leaveFinalize ()
at InsideSceneController.LeaveNow ()
at GeneralDialog.loadInsideScene (string,string)
at GeneralDialog.SetInsideSceneCallback (string,string)
at LocationView.setInsideSceneCb (string,string)
at (wrapper dynamic-method) object.binder_for_LocationView.setInsideSceneCb (Jurassic.ScriptEngine,object,object[])
at Jurassic.Compiler.Binder.Call (Jurassic.ScriptEngine,object,object[])
at Jurassic.Library.ClrFunction.CallLateBound (object,object[])
at (wrapper dynamic-method) object.forward (Jurassic.ScriptEngine,Jurassic.Compiler.Scope,object,Jurassic.Library.FunctionInstance,object[])
at Jurassic.Library.UserDefinedFunction.CallLateBound (object,object[])
at Jurassic.ScriptEngine.CallGlobalFunction (string,object[])
at Jurassic.ScriptEngine.CallGlobalFunction (string,object[])
at LocationView.enginereturn (string,object[])
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
LocationView:enginereturn(String, Object[])
GeneralDialog:execute()
GeneralDialog:start(String)
LocationView:startDialogueCallback(String, String)
LocationView:startDialogue(String)
System.Object:binder_for_LocationView.startDialogue(ScriptEngine, Object, Object[])
Jurassic.Compiler.Binder:Call(ScriptEngine, Object, Object[])
Jurassic.Library.ClrFunction:CallLateBound(Object, Object[])
System.Object:global_(ScriptEngine, Scope, Object)
Jurassic.Compiler.GlobalMethodGenerator:Execute()
Jurassic.ScriptEngine:Execute(ScriptSource)
Jurassic.ScriptEngine:Execute(String)
LocationView:SafeExecute(String, String)
TownView:ExecuteBuildingEvent(BuildingEvent, BuildingData)
TownView:loadComplete()
MCP:m__B()
c__Iterator6:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: Line: -1)
Executing reise_gash_banned [1]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Next Random Encounter Roll at 95713510 with an interval of 1W12+10 Minutes
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Failed initializing Characters: System.NullReferenceException: Object reference not set to an instance of an object
at MCP+c__IteratorE.MoveNext () [0x00000] in :0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at MCP+c__IteratorE.MoveNext () [0x00000] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
c__IteratorE:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: Line: -1)
FinalizeLoadingSubscene: currentControl is null!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at MCP+c__IteratorB.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in :0
(Filename: Line: -1)
[/spoiler]
71530 Lynchmob triggert nicht korrekt, Fehler im Log
#1- Dateianhänge
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- 20170810224058_1.jpg (498.08 KiB) 3062 mal betrachtet