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1.29 Crash After Starting a New Game
Verfasst: 06. Okt 2013, 10:09
von ugralitan
Originally I wanted to return back to beginning in order to provide a screenshot about Mage Academy in Thorwal not displaying Artifact Identification dialogues, but whenever I start a New Game, the game crashes after awhile.
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Verfasst: 06. Okt 2013, 10:59
von craftyfirefox
That is odd. The "System out of Memory"-Exception means that there was no connected chunk of memory as big as 1 Megabyte. This usually indicates some kind of Memory Leak. Try deactivating the Graphical Effects and check wether this solves the crashing. Also, memory problems usually only occur on 32 bit systems, as 64-bits have vast amounts of (addressable, not physical) memory available. And this only happens in Thorwal on a new game?
Verfasst: 06. Okt 2013, 16:25
von ugralitan
Seems like mysteriously the computer sorted things out itself. After 4-5 hours after crashes I tested again and starting a new game did not pose a crash. Or returning to my saved party did not create a runtime error. I am quite puzzled but at the same time, it helped me to get screenshots about some missing texts.
Seems like some parts of Magicians Academy dialogue is missing. Also sometimes instead name you see a zero between parantheses.
Verfasst: 08. Okt 2013, 21:08
von ugralitan
Phexcaer let me down after a terribly long voyage! Aside from being massively empty, after reaching to a few houses I noticed a missing-text event. Another one was while the name of Alrik Derondan never mentioned in rumors or in main questline, a wagoner event allows us to ask about him. And some houses labeled as Phexcaer made me hopeful but they turned out to be yet more simple houses. Screenshots are below: