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Verfasst: 27. Aug 2013, 22:45
von p33k
[quote='clet43','index.php?page=Thread&postID=41219#post41219']fix the broken or not activated stuff[/quote]I can recommend Turtles little feature mod. It activates a lot of items and its effects. A few textbugs have been fixd also.

http://forum.nordlandtrilogie.de/index. ... eadID=4721

Verfasst: 28. Aug 2013, 10:36
von p33k
Aaaargh... yes, sorry.
But it should work anyway... except the text bug fixes
Maybe some nice guy could translate the changes for you :)

Verfasst: 28. Aug 2013, 22:28
von Turtle
Maybe I'll work out an english version, though my translations may be crappy like my programming-skills.

But you can give the mod a try. Most changes should work even in the english version. You could run into trouble when using some of the new items and triggering the mini-event in orkanger. I'm quite sure about that. If I find the time I will make a translation of my MOD on the next weekend.

Please, before you try it out - backup your installation completely or at least the files that were altered by me. And make sure to bakup your savegames too.

If it is only for the traveltime:

open the globalsettings.xml in \schick_data\data with a text editor and find

landtraveltimefactor and seatraveltimefactor

Set them like this:
3600
7200

These are the normal settings that were used before the patch.

Greetings, Turtle

Verfasst: 28. Aug 2013, 23:15
von p33k
[quote='Turtle','index.php?page=Thread&postID=41833#post41833']like my programming-skills.[/quote]He´s too humble... :)

Verfasst: 29. Aug 2013, 16:21
von p33k
[quote='clet43','index.php?page=Thread&postID=42163#post42163']Can it be turned back on?[/quote]Don´t think so, it seems to be an internal bug. For the moment just whistle a tune if you see the victory text :D