<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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            </item>
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            </item>
            <item key="Gottheit">
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            </item>
            <item key="size">
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            <item key="KO">
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          </attribs>
          <durableEffect>
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              <customeff />
              <followup />
              <known>true</known>
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              <customeff />
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              <known>true</known>
            </DurableEffect>
          </durableEffect>
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            </item>
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            </item>
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            </item>
            <item key="zweihaender">
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          </weaponskills>
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            <item key="chsteigern">
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            <item key="seeundfluss">
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            <item key="visibili">
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                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>10</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
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                <count>1</count>
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                <count>1</count>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <count>1</count>
              </Item>
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            <item key="inventory07">
              <Item xsi:nil="true" />
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                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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            <item key="belly">
              <Item xsi:nil="true" />
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            <item key="chest">
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                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
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            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>714</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
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            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>224</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            <item key="rightarm">
              <Item xsi:nil="true" />
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            <item key="rightring">
              <Item xsi:nil="true" />
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            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>7</itemid>
                <BF>-1</BF>
                <itemrep>568</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>4</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>83</itemid>
                <BF>-1</BF>
                <itemrep>54</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1</itemid>
                <BF>4</BF>
                <itemrep>982</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 1</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle road_random5 won: 11</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle dobe09 won: 2</string>
            <string>Battle dobe07 won: 2</string>
            <string>[dngober] Explorer Bonus: 10</string>
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                <itemrep>704</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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            </item>
            <item key="rightarm">
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            </item>
            <item key="rightring">
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                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
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                <varusestype />
                <itemid>712</itemid>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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            </item>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
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                <level>0</level>
                <varusestype />
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                <BF>3</BF>
                <itemrep>606</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
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            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 1</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle road_random5 won: 11</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle dobe09 won: 2</string>
            <string>Battle dobe07 won: 2</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
          </xplog>
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            <weaptexid>-1</weaptexid>
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          <birthday>20</birthday>
          <longname>Liselle Orianne</longname>
          <shortname>Liselle</shortname>
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            <item key="Gottheit">
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              </Item>
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              </Item>
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              <Item xsi:nil="true" />
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                <BF>-1</BF>
                <itemrep>550</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>814</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>495</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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            </item>
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            </item>
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                <recognized>false</recognized>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>2</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 1</string>
            <string>Battle dtho27 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle dobe09 won: 2</string>
            <string>Battle dobe11 won: 7</string>
            <string>Battle dobe07 won: 2</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
          </xplog>
          <receivedwonders />
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              <string>elf_male_03</string>
              <string>elf_ponnytail_01</string>
              <string>elf_boot</string>
              <string>elf_body</string>
              <string>elf_quiver</string>
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          <geschlecht>m</geschlecht>
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            <cclass>iceelf</cclass>
            <school>0</school>
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          <birthday>16</birthday>
          <longname>Elias der Fuchs</longname>
          <shortname>Elias</shortname>
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          <uniqueid>67cdf4f6-af17-4a70-9296-4eb0f0e0b3e2</uniqueid>
          <id>1</id>
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            <item key="GE">
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              <known>true</known>
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              <known>true</known>
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          <battleStance>1</battleStance>
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                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
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                <count>1</count>
              </Item>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 1</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle road_random5 won: 11</string>
            <string>Found Map Piece: 30</string>
            <string>[felsteyn] Weg nach Prem Champion: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle dobe09 won: 2</string>
            <string>Battle dobe11 won: 7</string>
            <string>Battle dobe07 won: 2</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
          </xplog>
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          <shortname>Grimm</shortname>
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              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-4" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="1" name="visibili" />
            </item>
          </magicskills>
          <inventory>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>173</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>596</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>6</BF>
                <itemrep>240</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>386</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>302</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>435</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
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              <Item>
                <recognized>false</recognized>
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                <BF>-1</BF>
                <itemrep>963</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>81</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>580</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>280</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>13</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>780</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
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                <BF>-1</BF>
                <itemrep>771</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>231</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>762</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
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              <Item>
                <recognized>false</recognized>
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                <itemrep>809</itemrep>
                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            <item key="rightarm">
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            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
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              <Item>
                <recognized>false</recognized>
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                <count>23</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho25 won: 4</string>
            <string>Battle dtho27 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle dobe20 won: 56</string>
            <string>Battle dobe09 won: 2</string>
            <string>Battle dobe11 won: 7</string>
            <string>Battle dobe07 won: 2</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
          </xplog>
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              <string>elf_quiver</string>
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            <cclass>woodelf</cclass>
            <school>0</school>
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          <birthday>15</birthday>
          <longname>Jolia Eichblatt</longname>
          <shortname>Jolia</shortname>
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              <known>true</known>
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              <StandardSkill name="lesen" value="8" />
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            <item key="magiek">
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          <magicskills>
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                <count>1</count>
              </Item>
            </item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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              </Item>
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              </Item>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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            <item key="coat">
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              </Item>
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            <item key="shoe">
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                <count>1</count>
              </Item>
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          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho25 won: 1</string>
            <string>Battle dtho27 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_1 won: 10</string>
            <string>Battle camp_road_3 won: 4</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 4</string>
            <string>Battle camp_road_5 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>[dngober] Tunneldigger: 0</string>
            <string>[dngober] Tunneldigger: 0</string>
            <string>[dngober] Tunneldigger: 0</string>
            <string>Battle dobe09 won: 4</string>
            <string>Battle dobe11 won: 7</string>
            <string>Battle dobe07 won: 4</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_5 won: 5</string>
          </xplog>
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          <birthday>10</birthday>
          <longname>Sanna von Riva</longname>
          <shortname>Sanna</shortname>
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          <uniqueid>144b5d8c-4fe1-4a88-87c8-134dda1d4435</uniqueid>
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        <dungeon>varnheim</dungeon>
        <rotation>216.300018</rotation>
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      <lastTrigger />
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                  <chance>100</chance>
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        </bldstate>
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      </QBTipArea>
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    <int>18</int>
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    <string>ALLrandomStreetaxegroin</string>
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    <tempDay>-14</tempDay>
    <wind>stiff</wind>
    <cloud>closed</cloud>
    <rain>none</rain>
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    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
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    <hasFalsePiece>false</hasFalsePiece>
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  <ISactive />
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  <savedVersion>131</savedVersion>
</Party>