<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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            <item key="leg">
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
                <itemrep>215</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>369</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
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            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>366</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>2112</itemid>
                <BF>2</BF>
                <itemrep>335</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 4</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>[map] great Hunter: 20</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] great Hunter: 20</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
            <string>Battle camp_road_1 won: 4</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Seereise_Piratenangriff2 won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] Good guys: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 1</string>
            <string>Battle f05115 won: 4</string>
            <string>Battle f05119 won: 3</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05102 won: 7</string>
            <string>Battle f05103 won: 3</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05105 won: 4</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05107 won: 9</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05113 won: 11</string>
          </xplog>
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            <weaptexid>-1</weaptexid>
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              <string>elf_male_01</string>
              <string>elf_helmet_03</string>
              <string>elf_quiver</string>
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          </charsetup>
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          <birthday>29</birthday>
          <longname>Eylas Machera</longname>
          <shortname>Eylas</shortname>
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              <known>true</known>
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                <count>8</count>
              </Item>
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              </Item>
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                <count>1</count>
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                <count>1</count>
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                <count>1</count>
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                <isMagical>false</isMagical>
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                <count>2</count>
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              </Item>
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              </Item>
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          </inventory>
          <xplog>
            <string>Battle camp_road_3 won: 4</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 4</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
            <string>Battle camp_road_1 won: 4</string>
            <string>Battle camp_road_3 won: 6</string>
            <string>Battle Seereise_Piratenangriff2 won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] Good guys: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 6</string>
            <string>Battle f05115 won: 4</string>
            <string>Battle f05119 won: 3</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05102 won: 7</string>
            <string>Battle f05103 won: 3</string>
            <string>Battle f05104 won: 4</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05105 won: 4</string>
            <string>Battle f05105.4 won: 2</string>
            <string>Battle f05107 won: 9</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05113 won: 11</string>
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            <weaptexid>-1</weaptexid>
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              <string>elf_female_03</string>
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          <birthday>13</birthday>
          <longname>Elmindreda Farshaw</longname>
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            </item>
            <item key="zwingtanz">
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            </item>
            <item key="aeolitus">
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            </item>
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            </item>
            <item key="foramen">
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            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
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              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
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            </item>
            <item key="balsam">
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            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>829</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>994</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>457</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>61</itemid>
                <BF>-1</BF>
                <itemrep>330</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>38</itemid>
                <BF>-1</BF>
                <itemrep>556</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>34</itemid>
                <BF>-1</BF>
                <itemrep>360</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>477</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>2001</itemid>
                <BF>4</BF>
                <itemrep>117</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>863</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>250</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>81</itemid>
                <BF>-1</BF>
                <itemrep>452</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>453</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>78</itemid>
                <BF>-1</BF>
                <itemrep>353</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>63</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>60</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>720</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10216</itemid>
                <BF>-1</BF>
                <itemrep>831</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle f07613 won: 4</string>
            <string>Battle f07607 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
            <string>Battle camp_road_1 won: 8</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Seereise_Piratenangriff2 won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] Good guys: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 1</string>
            <string>Battle f05115 won: 4</string>
            <string>Battle f05119 won: 3</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05118.4 won: 6</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05102 won: 7</string>
            <string>Battle f05103 won: 3</string>
            <string>Battle f05104 won: 2</string>
            <string>[dngf051] Riddle 1 solved: -1</string>
            <string>Battle f05120.2 won: 4</string>
            <string>Battle f05105 won: 4</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05107 won: 13</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05113 won: 11</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>barbarian_hair_01</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_cloth_03</string>
              <string>barbarian_belt</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>10</birthday>
          <longname>Achylis </longname>
          <shortname>Achylis</shortname>
          <charpic>krieger_07.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>e3f39659-c019-47ec-9a80-5183c79b1f8d</uniqueid>
          <id>6</id>
        </PlayerCharacter>
        <PlayerCharacter>
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              <Attribute val="3" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="48" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="43" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="10" fraction="0" />
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            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="11" fraction="0" />
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            <item key="KK">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="306" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="301" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="137" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2480" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="36" fraction="0.8060244" />
            </item>
            <item key="thirst">
              <Attribute val="37" fraction="0.418059021" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="41" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="41" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="0" fraction="0" />
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          </attribs>
          <durableEffect />
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="3" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="3" atbonus="2" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="0" atbonus="0" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="2" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="4" atbonus="2" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="3" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="1" atbonus="1" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="2" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="3" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="5" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="7" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-5" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="-3" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="11" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-4" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="5" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="8" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="4" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-4" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-3" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="10" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="1" />
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            <item key="pflanzenk">
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            <item key="analues">
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            </item>
            <item key="eigenschaften">
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            </item>
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            </item>
            <item key="odemarcanum">
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            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
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            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
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            </item>
            <item key="fulminictus">
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            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>198</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>38</itemid>
                <BF>-1</BF>
                <itemrep>975</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>698</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>254</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>753</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>86</itemid>
                <BF>-1</BF>
                <itemrep>904</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>14</itemid>
                <BF>3</BF>
                <itemrep>805</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>34</itemid>
                <BF>-1</BF>
                <itemrep>394</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>73</itemid>
                <BF>-1</BF>
                <itemrep>132</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>93</itemid>
                <BF>-1</BF>
                <itemrep>12</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>26</itemid>
                <BF>-1</BF>
                <itemrep>323</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>233</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>27</itemid>
                <BF>-1</BF>
                <itemrep>437</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>141</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>81</itemid>
                <BF>-1</BF>
                <itemrep>561</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>555</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>78</itemid>
                <BF>-1</BF>
                <itemrep>592</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>514</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10094</itemid>
                <BF>-1</BF>
                <itemrep>421</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>263</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>668</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>136</itemid>
                <BF>6</BF>
                <itemrep>345</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 6</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
            <string>Battle camp_road_1 won: 4</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Seereise_Piratenangriff2 won: 9</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] Good guys: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 1</string>
            <string>Battle f05115 won: 4</string>
            <string>Battle f05119 won: 3</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05102 won: 7</string>
            <string>Battle f05103 won: 7</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05105 won: 4</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05107 won: 9</string>
            <string>Battle f05118.3 won: 3</string>
            <string>Battle f05113 won: 11</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>8</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>dwarf_str_body</string>
              <string>dwarf_head_01</string>
              <string>dwarf_head_hair</string>
              <string>dwarf_shoulder pad_03</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>12</birthday>
          <longname>Zoltan Chivay</longname>
          <shortname>Zoltan</shortname>
          <charpic>zwerg_02.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>304eb4be-9eac-48a4-b06c-23dcb6d4080f</uniqueid>
          <id>1</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="40" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="40" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="43" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
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            </item>
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            </item>
            <item key="shoe">
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>616</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
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            </item>
            <item key="upperarm">
              <Item>
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                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>883</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>14</itemid>
                <BF>3</BF>
                <itemrep>845</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Battle camp_road_3 won: 4</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_1 won: 4</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Seereise_Piratenangriff2 won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] Good guys: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 1</string>
            <string>Battle f05115 won: 4</string>
            <string>Battle f05119 won: 3</string>
            <string>Battle f05118 won: 5</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05117 won: 4</string>
            <string>Battle f05102 won: 7</string>
            <string>Battle f05103 won: 3</string>
            <string>Battle f05104 won: 2</string>
            <string>[dngf051] Riddle 2 solved: -1</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05105 won: 7</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05107 won: 9</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05113 won: 11</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>Wizards_rgl</string>
              <string>Wizards_head_02</string>
              <string>Wizards_hat_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
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            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>18</birthday>
          <longname>Albus Arcturus Hamaan</longname>
          <shortname>Elder Hamaan</shortname>
          <charpic>druide_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>4d368bdf-9279-48d0-924a-57c4b5deb910</uniqueid>
          <id>5</id>
        </PlayerCharacter>
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                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory02">
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 4</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[thorwal] Immanfans: 5</string>
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            <string>Battle camp_road_6 won: 6</string>
            <string>[dngober] Tunneldigger: 0</string>
            <string>[dngober] Tunneldigger: 0</string>
            <string>[dngober] Tunneldigger: 0</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Found Map Piece: 30</string>
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            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 2</string>
            <string>Battle camp_road_5 won: 7</string>
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            <string>[dngprem] TunnelDamaged: 0</string>
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            <string>Battle orkueberfall won: 5</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
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            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Seereise_Piratenangriff2 won: 6</string>
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            <string>Battle camp_road_5 won: 3</string>
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            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>[map] Good guys: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 1</string>
            <string>Battle f05115 won: 4</string>
            <string>Battle f05119 won: 3</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05102 won: 12</string>
            <string>Battle f05103 won: 3</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05105 won: 4</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05107 won: 9</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05113 won: 16</string>
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              <StandardSkill name="klettern" value="8" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="7" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="-1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="10" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="9" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="0" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="-2" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="10" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="0" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="-2" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-2" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="0" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="3" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="8" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-4" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="-2" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-4" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-1" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="1" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="2" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="0" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="2" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="-3" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="1" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-4" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-2" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-1" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="2" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="3" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="1" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="-3" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="5" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>68</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>38</itemid>
                <BF>-1</BF>
                <itemrep>546</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>72</itemid>
                <BF>-1</BF>
                <itemrep>753</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory05">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory06">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory07">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>48</itemid>
                <BF>-1</BF>
                <itemrep>236</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>697</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>197</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>70</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>134</itemid>
                <BF>4</BF>
                <itemrep>835</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle Seereise_Piratenangriff5 won: 9</string>
            <string>Battle camp_road_1 won: 4</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Seereise_Piratenangriff2 won: 6</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>barbarian_fat</string>
              <string>dwarf_head_beard_01</string>
              <string>barbarian_helmet_04</string>
              <string>barbarian_cloth_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>viking</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>15</birthday>
          <longname>Garsvik Thorfinsson</longname>
          <shortname>Garsvik</shortname>
          <charpic>thorwaler_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>3b92bfa3-8df4-4ebe-ab1d-6cddca2c11ac</uniqueid>
          <id>7</id>
        </pc>
        <name>garsvik</name>
      </CompanionState>
    </item>
  </compstate>
  <knownPlaces>
    <int>21</int>
    <int>20</int>
    <int>17</int>
    <int>59</int>
    <int>27</int>
    <int>26</int>
    <int>19</int>
    <int>18</int>
    <int>55</int>
    <int>36</int>
    <int>35</int>
    <int>37</int>
    <int>40</int>
    <int>39</int>
    <int>38</int>
    <int>50</int>
    <int>51</int>
  </knownPlaces>
  <knownEvents>
    <string>ALLrandomStreet</string>
    <string>ALLrandomStreetaxegroin</string>
    <string>ALLrandomStreetstreet_novadis</string>
    <string>ALLrandomStreetstrasse_Haendler1</string>
    <string>thorwalrandomStreetstrasse_hetmannauftrag</string>
    <string>ALLrandomStreetstrasse_Haendler2</string>
    <string>felsteyn64-95</string>
    <string>ALLrandomStreetstrasse_Haendler4</string>
    <string>ALLrandomStreetstrasse_Haendler3</string>
    <string>ALLrandomStreetstreet_topf</string>
    <string>ALLrandomStreetstrasse_Kind1</string>
    <string>ottarjerandomStreetalidog</string>
  </knownEvents>
  <knownRecipes />
  <mappieces>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
  </mappieces>
  <guardlist>
    <int>3</int>
    <int>6</int>
    <int>1</int>
  </guardlist>
  <currentTime>354.402161</currentTime>
  <weather>
    <tempNight>-1</tempNight>
    <tempDay>17</tempDay>
    <wind>light</wind>
    <cloud>none</cloud>
    <rain>none</rain>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <cCompanion />
  <schickmap>
    <hasMappart>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
    </hasMappart>
    <hasFalsePiece>true</hasFalsePiece>
  </schickmap>
  <ISactive />
  <ISid />
  <savedVersion>131</savedVersion>
</Party>
