<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>0</BF>
                <itemrep>858</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>50</itemid>
                <BF>0</BF>
                <itemrep>153</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>0</BF>
                <itemrep>639</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>118</itemid>
                <BF>3</BF>
                <itemrep>784</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>408</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 4</string>
            <string>Battle dtho27 won: 5</string>
            <string>Battle dtho50 won: 15</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 9</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho43 won: 7</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 12</string>
            <string>Battle camp_dngthorwal_unten_1 won: 31</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho55 won: 18</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall won: 9</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle f12603 won: 19</string>
            <string>Battle f12613 won: 19</string>
            <string>Battle f12612 won: 27</string>
            <string>Battle f12609 won: 0</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle f12625 won: 14</string>
            <string>Battle f12623 won: 16</string>
            <string>Battle f12620 won: 0</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 19</string>
            <string>Battle f12617 won: 0</string>
            <string>Battle f12627 won: 0</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 0</string>
            <string>Battle Seereise_Piratenangriff3 won: 0</string>
            <string>Battle camp_road_4 won: 6</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_2 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07610 won: 15</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle fight_gorah won: 37</string>
            <string>[map] great Hunter: 20</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] TunnelDamaged: 0</string>
            <string>Battle skelette won: 18</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle dtho571 won: 12</string>
            <string>Battle dtho58 won: 20</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 16</string>
            <string>Battle dtho60 won: 15</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f09402 won: 35</string>
            <string>Battle f09405 won: 16</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 16</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 39</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09413 won: 16</string>
            <string>Battle f09410 won: 16</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 13</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 31</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_male_01</string>
              <string>elf_helmet_04</string>
              <string>elf_boot</string>
              <string>elf_body</string>
              <string>elf_arm_fur</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>iceelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>26</birthday>
          <longname>Fireno Kristallgesang</longname>
          <shortname>Fireno</shortname>
          <charpic>elf_02.jpg</charpic>
          <charpicid>0</charpicid>
          <id>4</id>
        </PlayerCharacter>
        <PlayerCharacter>
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              <Attribute val="5" fraction="0" />
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              <Attribute val="50" fraction="0" />
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            <item key="cLE">
              <Attribute val="27" fraction="0" />
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            <item key="MU">
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            <item key="KL">
              <Attribute val="11" fraction="0" />
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            <item key="CH">
              <Attribute val="10" fraction="0" />
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            <item key="FF">
              <Attribute val="11" fraction="0" />
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            <item key="GE">
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            <item key="IN">
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            <item key="KK">
              <Attribute val="16" fraction="0" />
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            <item key="XP">
              <Attribute val="1107" fraction="0" />
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            <item key="Geld">
              <Attribute val="13986" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="171" fraction="0" />
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            <item key="weight">
              <Attribute val="2840" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="100" fraction="0.9811144" />
            </item>
            <item key="thirst">
              <Attribute val="27" fraction="0.140432522" />
            </item>
            <item key="AG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="5" fraction="0" />
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            <item key="GG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="TA">
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            <item key="NG">
              <Attribute val="6" fraction="0" />
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            <item key="JZ">
              <Attribute val="4" fraction="0" />
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            <item key="AU">
              <Attribute val="34" fraction="0" />
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            <item key="cAU">
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            <item key="KO">
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          </attribs>
          <durableEffect>
            <DurableEffect intname="eff_hunger">
              <effectStart>365.840057</effectStart>
              <effectDuration>0.5</effectDuration>
              <customeff />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="6" atbonus="4" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="6" atbonus="4" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="1" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="10" atbonus="6" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="2" atbonus="1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="3" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="8" atbonus="5" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="4" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="4" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="0" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="5" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="6" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="6" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="4" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="10" />
            </item>
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              <StandardSkill name="tanzen" value="0" />
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            <item key="verstecken">
              <StandardSkill name="verstecken" value="2" />
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              <StandardSkill name="betoeren" value="-1" />
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            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="1" />
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              <StandardSkill name="gassenwissen" value="0" />
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            <item key="menschenk">
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              <StandardSkill name="fesseln" value="-2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="8" />
            </item>
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              <StandardSkill name="pflanzenk" value="-3" />
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            </item>
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            </item>
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              <StandardSkill name="alchimie" value="-5" />
            </item>
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              <StandardSkill name="altespr" value="-1" />
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            <item key="geographie">
              <StandardSkill name="geographie" value="4" />
            </item>
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              <StandardSkill name="goetterkulte" value="6" />
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              <StandardSkill name="kriegskunst" value="11" />
            </item>
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              <StandardSkill name="lesen" value="3" />
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              <StandardSkill name="magiek" value="0" />
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            <item key="eigenschaften">
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            <item key="radau">
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            <item key="transversalis">
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            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
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            <item key="arcano">
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            <item key="armatrutz">
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            <item key="axxeleratus">
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            <item key="chsteigern">
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            <item key="feuerbann">
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            <item key="harmlos">
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            <item key="paralue">
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
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                <count>1</count>
              </Item>
            </item>
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              </Item>
            </item>
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              </Item>
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              </Item>
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              </Item>
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                <recognized>false</recognized>
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              </Item>
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                <count>1</count>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
            </item>
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                <recognized>true</recognized>
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                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
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                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
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                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
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                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
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                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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            <item key="weapon">
              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
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                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
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              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho25 won: 4</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 15</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 9</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho43 won: 7</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 12</string>
            <string>Battle camp_dngthorwal_unten_1 won: 31</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho55 won: 18</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall won: 9</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle f12603 won: 19</string>
            <string>Battle f12613 won: 19</string>
            <string>Battle f12612 won: 27</string>
            <string>Battle f12609 won: 0</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle f12625 won: 14</string>
            <string>Battle f12623 won: 16</string>
            <string>Battle f12620 won: 0</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 19</string>
            <string>Battle f12617 won: 0</string>
            <string>Battle f12627 won: 0</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 0</string>
            <string>Battle Seereise_Piratenangriff3 won: 0</string>
            <string>Battle camp_road_4 won: 6</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_2 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07610 won: 15</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle fight_gorah won: 37</string>
            <string>Battle skelette won: 18</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho571 won: 12</string>
            <string>Battle dtho58 won: 20</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 16</string>
            <string>Battle dtho60 won: 15</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f09402 won: 35</string>
            <string>Battle f09405 won: 16</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 16</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 39</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09413 won: 16</string>
            <string>[dngf094] smart Move failed: 10</string>
            <string>Battle f09410 won: 16</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 13</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
          </xplog>
          <receivedwonders />
          <charsetup>
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            <weaptexid>-1</weaptexid>
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              <string>barbarian_hair_01</string>
              <string>barbarian_arm plate_01_R</string>
              <string>barbarian_knee_pad_L</string>
              <string>barbarian_cloth_03</string>
              <string>barbarian_belt</string>
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          </charsetup>
          <escaped>true</escaped>
          <geschlecht>m</geschlecht>
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            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>22</birthday>
          <longname>Berthold von Greifenfurth</longname>
          <shortname>Berthold</shortname>
          <charpic>krieger_02.jpg</charpic>
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          <id>6</id>
        </PlayerCharacter>
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            <item key="Gottheit">
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            <item key="weight">
              <Attribute val="2720" fraction="0" />
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            <item key="hunger">
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              <known>true</known>
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            <item key="stichwaffen">
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              </Item>
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              </Item>
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              </Item>
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              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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              </Item>
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                <recognized>false</recognized>
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              </Item>
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                <recognized>false</recognized>
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                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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                <isMagical>true</isMagical>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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                <isMagical>true</isMagical>
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                <count>1</count>
              </Item>
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            <item key="rightarm">
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            <item key="rightring">
              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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            <item key="shoe">
              <Item>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
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              <Item>
                <recognized>false</recognized>
                <level>4</level>
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                <isMagical>true</isMagical>
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                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <count>5</count>
              </Item>
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          </inventory>
          <xplog>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 4</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 15</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 9</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho43 won: 7</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 12</string>
            <string>Battle camp_dngthorwal_unten_1 won: 31</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho55 won: 18</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall won: 9</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle f12603 won: 19</string>
            <string>Battle f12613 won: 19</string>
            <string>Battle f12612 won: 27</string>
            <string>Battle f12609 won: 0</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle f12625 won: 14</string>
            <string>Battle f12623 won: 16</string>
            <string>Battle f12620 won: 0</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 19</string>
            <string>Battle f12617 won: 0</string>
            <string>Battle Seereise_Piratenangriff3 won: 0</string>
            <string>Battle camp_road_4 won: 6</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_2 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07610 won: 15</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle fight_gorah won: 37</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] TunnelDamaged: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>Battle skelette won: 18</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle dtho571 won: 12</string>
            <string>Battle dtho58 won: 20</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 16</string>
            <string>Battle dtho60 won: 15</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f09402 won: 35</string>
            <string>Battle f09405 won: 16</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 16</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09413 won: 16</string>
            <string>Battle f09410 won: 16</string>
            <string>Battle f10005 won: 13</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 31</string>
          </xplog>
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              <string>Wizards_head_03</string>
              <string>Wizards_hair_ponnytail</string>
              <string>Wizards_rgl_cloth</string>
            </acc>
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            <school>200</school>
          </klasse>
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          <id>7</id>
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              <known>true</known>
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                <itemrep>204</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>0</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            </item>
            <item key="rightarm">
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            <item key="rightring">
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>0</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>8</BF>
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                <isMagical>true</isMagical>
                <isBroken>true</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>258</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 4</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 15</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 9</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho43 won: 7</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 12</string>
            <string>Battle camp_dngthorwal_unten_1 won: 31</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho55 won: 18</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall won: 9</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle f12603 won: 19</string>
            <string>Battle f12613 won: 19</string>
            <string>Battle f12612 won: 27</string>
            <string>Battle f12609 won: 0</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle f12625 won: 14</string>
            <string>Battle f12623 won: 16</string>
            <string>Battle f12620 won: 0</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 19</string>
            <string>Battle f12617 won: 0</string>
            <string>Battle f12627 won: 0</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 0</string>
            <string>Battle Seereise_Piratenangriff3 won: 0</string>
            <string>Battle camp_road_4 won: 6</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_2 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07610 won: 15</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle fight_gorah won: 37</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle skelette won: 18</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 12</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle dtho571 won: 12</string>
            <string>Battle dtho58 won: 20</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 16</string>
            <string>Battle dtho60 won: 15</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f09402 won: 35</string>
            <string>Battle f09405 won: 16</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 16</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 39</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09413 won: 16</string>
            <string>Battle f09410 won: 16</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 13</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10013 won: 31</string>
          </xplog>
          <receivedwonders />
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            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
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              <string>Wizards_rgl</string>
              <string>Wizards_head_03</string>
              <string>Wizards_hair_ponnytail</string>
              <string>Wizards_rgl_cloth</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
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            <cclass>druid</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>8</birthday>
          <longname>Timburian vom Hain</longname>
          <shortname>Tim</shortname>
          <charpic>magier_01.jpg</charpic>
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          <id>3</id>
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            <item key="Gottheit">
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            <item key="size">
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            <item key="weight">
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            <item key="hunger">
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              <effectStart>365.5058</effectStart>
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              <followup />
              <known>true</known>
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              <WeaponSkill name="speere" value="2" atbonus="1" />
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            </item>
            <item key="motoricus">
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            </item>
            <item key="nihilatio">
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            </item>
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            </item>
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            </item>
            <item key="klarumpurum">
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            </item>
            <item key="ruhekoerper">
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            </item>
            <item key="tiereheilen">
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            </item>
            <item key="adleraug">
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            <item key="eigenschaften">
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            </item>
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            </item>
            <item key="eisenrost">
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            </item>
            <item key="fulminictus">
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            </item>
            <item key="hexenknoten">
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            </item>
            <item key="ignifaxius">
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            </item>
            <item key="plumbumbarum">
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            </item>
            <item key="radau">
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            </item>
            <item key="saftkraft">
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            </item>
            <item key="scharfesauge">
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            </item>
            <item key="transversalis">
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            </item>
            <item key="adlerwolf">
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            </item>
            <item key="arcano">
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            </item>
            <item key="armatrutz">
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            </item>
            <item key="axxeleratus">
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            </item>
            <item key="chsteigern">
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            </item>
            <item key="feuerbann">
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            </item>
            <item key="harmlos">
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            </item>
            <item key="paralue">
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            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
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            </item>
          </magicskills>
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            </item>
            <item key="inventory02">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory03">
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            </item>
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            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
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                <BF>6</BF>
                <itemrep>888</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
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            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
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            <item key="chest">
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                <recognized>true</recognized>
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                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
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                <recognized>false</recognized>
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                <BF>0</BF>
                <itemrep>581</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>364</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
                <itemrep>516</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
                <itemrep>690</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>823</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>134</itemid>
                <BF>6</BF>
                <itemrep>878</itemrep>
                <isMagical>false</isMagical>
                <isBroken>true</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>813</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>798</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 4</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 15</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 9</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho43 won: 7</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 12</string>
            <string>Battle camp_dngthorwal_unten_1 won: 31</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho55 won: 18</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall won: 9</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle f12603 won: 19</string>
            <string>Battle f12613 won: 19</string>
            <string>Battle f12612 won: 27</string>
            <string>Battle f12609 won: 0</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle f12625 won: 14</string>
            <string>Battle f12623 won: 16</string>
            <string>Battle f12620 won: 0</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 19</string>
            <string>Battle f12617 won: 0</string>
            <string>Battle f12627 won: 0</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 0</string>
            <string>Battle camp_road_4 won: 6</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_2 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07610 won: 15</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle fight_gorah won: 37</string>
            <string>Battle skelette won: 18</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho571 won: 12</string>
            <string>Battle dtho58 won: 20</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 16</string>
            <string>Battle dtho60 won: 15</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f09402 won: 35</string>
            <string>Battle f09405 won: 16</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 16</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 39</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09413 won: 16</string>
            <string>Battle f09410 won: 16</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 13</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 31</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>0</weaptexid>
            <id />
            <acc>
              <string>villager_female_A_body</string>
              <string>barbarian_helmet_04</string>
              <string>barbarian_shoulder pad_03_L001</string>
              <string>barbarian_arm plate_01_L</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>viking</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>14</birthday>
          <longname>Frija Forsbirgsdotter</longname>
          <shortname>Frija</shortname>
          <charpic>thorwalerin_01.jpg</charpic>
          <charpicid>0</charpicid>
          <id>2</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            </item>
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            <item key="CH">
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            <item key="IN">
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            <item key="KK">
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            <item key="XP">
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            <item key="Geld">
              <Attribute val="14055" fraction="0" />
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            <item key="Gottheit">
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            <item key="size">
              <Attribute val="178" fraction="0" />
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            <item key="weight">
              <Attribute val="3120" fraction="0" />
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            <item key="hunger">
              <Attribute val="100" fraction="0.981122" />
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            <item key="thirst">
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            </item>
            <item key="AG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="HA">
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            <item key="RA">
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            <item key="GG">
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            <item key="TA">
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            <item key="AU">
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              <effectStart>365.581451</effectStart>
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              <customeff />
              <followup />
              <known>true</known>
            </DurableEffect>
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          <weaponskills>
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              <WeaponSkill name="waffenlos" value="1" atbonus="1" />
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            <item key="hiebwaffen">
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            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="1" />
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-5" atbonus="-3" />
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            <item key="aexte">
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            <item key="speere">
              <WeaponSkill name="speere" value="3" atbonus="2" />
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            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-6" atbonus="-3" />
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            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="5" atbonus="1" />
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          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="-2" />
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            <item key="klettern">
              <StandardSkill name="klettern" value="3" />
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            <item key="koerperb">
              <StandardSkill name="koerperb" value="2" />
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            <item key="reiten">
              <StandardSkill name="reiten" value="-1" />
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            <item key="schleichen">
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            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="1" />
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            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="7" />
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            <item key="betoeren">
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            </item>
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                <count>1</count>
              </Item>
            </item>
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              </Item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
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                <count>2</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
                <itemrep>710</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>623</itemrep>
                <isMagical>true</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
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                <recognized>false</recognized>
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                <BF>0</BF>
                <itemrep>163</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
                <itemrep>70</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>669</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>21</itemid>
                <BF>7</BF>
                <itemrep>906</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 15</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 9</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 12</string>
            <string>Battle camp_dngthorwal_unten_1 won: 31</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho55 won: 18</string>
            <string>Battle fight_sheep_wolf won: 6</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall won: 9</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle f12603 won: 19</string>
            <string>Battle f12613 won: 19</string>
            <string>Battle f12612 won: 27</string>
            <string>Battle f12609 won: 0</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle f12625 won: 14</string>
            <string>Battle f12623 won: 16</string>
            <string>Battle f12620 won: 0</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 19</string>
            <string>Battle f12617 won: 0</string>
            <string>Battle f12627 won: 0</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 0</string>
            <string>Battle Seereise_Piratenangriff3 won: 0</string>
            <string>Battle camp_road_4 won: 6</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_2 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07610 won: 15</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle fight_gorah won: 37</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle skelette won: 18</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_6 won: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_5 won: 8</string>
            <string>Battle dtho571 won: 12</string>
            <string>Battle dtho58 won: 20</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 16</string>
            <string>Battle dtho60 won: 15</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f09402 won: 35</string>
            <string>Battle f09405 won: 16</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 16</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 39</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09413 won: 16</string>
            <string>Battle f09410 won: 16</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 13</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 31</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>2</weaptexid>
            <id />
            <acc>
              <string>Wizards_hood</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>witch</cclass>
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              </Item>
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              </Item>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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            </item>
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              <Item>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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              <Item xsi:nil="true" />
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            </item>
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              <Item>
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                <varusestype />
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <varusestype />
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <varusestype />
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                <count>1</count>
              </Item>
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          <xplog>
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          </xplog>
          <receivedwonders />
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            <weaptexid>-1</weaptexid>
            <id />
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              <string>barbarian_fat</string>
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              <string>barbarian_cloth_02</string>
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          <geschlecht>m</geschlecht>
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          </klasse>
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          <birthday>15</birthday>
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    <int>20</int>
    <int>21</int>
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    <string>einsiedl1</string>
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    <int>5</int>
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    <lastCheck>363.967041</lastCheck>
    <forcedmarch>false</forcedmarch>
    <startloc>rybon</startloc>
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    <breakReason>userbreak</breakReason>
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    <tempDay>20</tempDay>
    <wind>strong</wind>
    <cloud>some</cloud>
    <rain>none</rain>
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    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
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      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
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    <hasFalsePiece>true</hasFalsePiece>
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  <savedVersion>131</savedVersion>
</Party>