<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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                <count>29</count>
              </Item>
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                <level>0</level>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
            </item>
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          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 9</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>[map] good Hunter: 10</string>
            <string>Battle orkueberfall2 won: 30</string>
            <string>Battle f07613 won: 6</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07604 won: 5</string>
            <string>Battle f07611 won: 5</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle f10001 won: 30</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 39</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[map] came prepared: 15</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle camp_road_2 won: 15</string>
            <string>Battle f12603 won: 38</string>
            <string>Battle f12613 won: 38</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle camp_road_2 won: 14</string>
            <string>Battle f12609 won: 27</string>
            <string>Battle f12611 won: 26</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12612 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
          </xplog>
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              <string>elf_female_01</string>
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          <longname>Kildare Sonnenkind</longname>
          <shortname>Kildare</shortname>
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              <intervals />
              <followup />
              <known>true</known>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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              </Item>
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              </Item>
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                <uses>0</uses>
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              </Item>
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                <itemid>61</itemid>
                <BF>-1</BF>
                <itemrep>839</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>128</itemid>
                <BF>-1</BF>
                <itemrep>875</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>9</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>806</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>21</itemid>
                <BF>6</BF>
                <itemrep>572</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>31</itemid>
                <BF>-1</BF>
                <itemrep>755</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>48</itemid>
                <BF>-1</BF>
                <itemrep>815</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>27</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>222</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>25</itemid>
                <BF>-1</BF>
                <itemrep>686</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>247</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>140</itemid>
                <BF>-1</BF>
                <itemrep>746</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 9</string>
            <string>Battle dtho25 won: 5</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle f07613 won: 6</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07604 won: 5</string>
            <string>Battle f07611 won: 5</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f10005 won: 17</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[map] came prepared: 15</string>
            <string>Battle f12613 won: 38</string>
            <string>Battle f12609 won: 27</string>
            <string>Battle f12611 won: 26</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12612 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>1</weaptexid>
            <id />
            <acc>
              <string>Wizards_hair_02</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>witch</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Drala Plötzbogen</longname>
          <shortname>Drala</shortname>
          <charpic>hexe_04.jpg</charpic>
          <charpicid>0</charpicid>
          <id>3</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
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              <Attribute val="5" fraction="0" />
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              <Attribute val="63" fraction="0" />
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            <item key="cLE">
              <Attribute val="31" fraction="0" />
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            <item key="cAE">
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            <item key="MR">
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            <item key="RS">
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            <item key="BP">
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            <item key="BE">
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            <item key="AT">
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            <item key="PA">
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            <item key="MU">
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            <item key="KL">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="10" fraction="0" />
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            <item key="FF">
              <Attribute val="10" fraction="0" />
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            <item key="GE">
              <Attribute val="13" fraction="0" />
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            <item key="IN">
              <Attribute val="13" fraction="0" />
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            <item key="KK">
              <Attribute val="18" fraction="0" />
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            <item key="XP">
              <Attribute val="1049" fraction="0" />
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            <item key="Geld">
              <Attribute val="881" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="210" fraction="0" />
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            <item key="weight">
              <Attribute val="4600" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="88" fraction="0.907773435" />
            </item>
            <item key="thirst">
              <Attribute val="8" fraction="0.458159059" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="44" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="16" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="18" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="9" atbonus="4" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="3" atbonus="2" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="0" atbonus="0" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="1" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="9" atbonus="4" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="2" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="2" atbonus="1" />
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-1" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="5" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="6" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="5" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="6" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="6" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="0" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="5" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="6" />
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            <item key="betoeren">
              <StandardSkill name="betoeren" value="2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="2" />
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            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-2" />
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            <item key="menschenk">
              <StandardSkill name="menschenk" value="1" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
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            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="3" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="11" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-4" />
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            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
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            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="-2" />
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            <item key="alchimie">
              <StandardSkill name="alchimie" value="-4" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-1" />
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            <item key="geographie">
              <StandardSkill name="geographie" value="9" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="6" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="5" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="3" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="1" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="5" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="1" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-4" />
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            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-2" />
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            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
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              <StandardSkill name="heilengift" value="-1" />
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            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="8" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="9" />
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              <StandardSkill name="schloesser" value="0" />
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          <magicskills>
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            <item key="analues">
              <MagicSkill value="-19" name="analues" />
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            <item key="eigenschaften">
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
            <item key="blitz">
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            </item>
            <item key="eisenrost">
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            </item>
            <item key="fulminictus">
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            </item>
            <item key="hexenknoten">
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            </item>
            <item key="ignifaxius">
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            </item>
            <item key="plumbumbarum">
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            </item>
            <item key="radau">
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            </item>
            <item key="saftkraft">
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            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
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            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
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            </item>
            <item key="axxeleratus">
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            </item>
            <item key="chsteigern">
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            </item>
            <item key="feuerbann">
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            </item>
            <item key="harmlos">
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            </item>
            <item key="paralue">
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            </item>
            <item key="seeundfluss">
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            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>606</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>3</BF>
                <itemrep>922</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
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                <recognized>false</recognized>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>512</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
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                <varusestype />
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                <BF>-1</BF>
                <itemrep>650</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
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                <recognized>false</recognized>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>10</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>true</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
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            <item key="inventory16">
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            </item>
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              <Item xsi:nil="true" />
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            <item key="chest">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>945</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>887</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>44</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>594</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>930</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>5</itemid>
                <BF>5</BF>
                <itemrep>932</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 5</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle orkueberfall2 won: 30</string>
            <string>Battle f07613 won: 6</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07604 won: 5</string>
            <string>Battle f07611 won: 5</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 39</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[map] came prepared: 15</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle camp_road_2 won: 15</string>
            <string>Battle f12603 won: 38</string>
            <string>Battle f12613 won: 38</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 58</string>
            <string>Battle camp_road_2 won: 14</string>
            <string>Battle f12609 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12612 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
          </xplog>
          <receivedwonders />
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            <weaptexid>-1</weaptexid>
            <id />
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              <string>barbarian_fat</string>
              <string>dwarf_head_beard_02</string>
              <string>barbarian_helmet_01</string>
              <string>barbarian_cloth_03</string>
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          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
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          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>28</birthday>
          <longname>Eilif Torbensson</longname>
          <shortname>Eilif</shortname>
          <charpic>thorwaler_01.jpg</charpic>
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          <id>1</id>
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            <item key="CH">
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            <item key="FF">
              <Attribute val="10" fraction="0" />
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            <item key="GE">
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            <item key="IN">
              <Attribute val="11" fraction="0" />
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            <item key="KK">
              <Attribute val="18" fraction="0" />
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            <item key="XP">
              <Attribute val="1051" fraction="0" />
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            <item key="Geld">
              <Attribute val="881" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="1" fraction="0" />
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            <item key="size">
              <Attribute val="197" fraction="0" />
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            <item key="weight">
              <Attribute val="3880" fraction="0" />
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            <item key="hunger">
              <Attribute val="88" fraction="0.907773435" />
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            <item key="thirst">
              <Attribute val="8" fraction="0.458159059" />
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            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
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            <item key="RA">
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            <item key="GG">
              <Attribute val="6" fraction="0" />
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            <item key="TA">
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            <item key="NG">
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            <item key="JZ">
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            <item key="AU">
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            <item key="cAU">
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            <item key="KO">
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            <item key="stichwaffen">
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="6" atbonus="3" />
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            <item key="aexte">
              <WeaponSkill name="aexte" value="2" atbonus="1" />
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            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="11" atbonus="6" />
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="3" atbonus="2" />
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            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="3" atbonus="2" />
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          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="0" />
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              <StandardSkill name="klettern" value="7" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="9" />
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            <item key="reiten">
              <StandardSkill name="reiten" value="4" />
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            <item key="schleichen">
              <StandardSkill name="schleichen" value="6" />
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              <StandardSkill name="schwimmen" value="7" />
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            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="9" />
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              <StandardSkill name="tanzen" value="0" />
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              <StandardSkill name="betoeren" value="-2" />
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              <StandardSkill name="ueberreden" value="1" />
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              <StandardSkill name="gassenwissen" value="0" />
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            <item key="menschenk">
              <StandardSkill name="menschenk" value="0" />
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            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
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            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-1" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="-2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="1" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-3" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
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            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="2" />
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            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
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            </item>
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            </item>
            <item key="ruhekoerper">
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            </item>
            <item key="tiereheilen">
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            </item>
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            </item>
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            </item>
            <item key="exposami">
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            </item>
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            </item>
            <item key="odemarcanum">
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            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
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            </item>
            <item key="blitz">
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            </item>
            <item key="eisenrost">
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            </item>
            <item key="fulminictus">
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            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
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            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
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            </item>
            <item key="saftkraft">
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            </item>
            <item key="scharfesauge">
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            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
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            </item>
            <item key="arcano">
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            </item>
            <item key="armatrutz">
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            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
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            </item>
            <item key="feuerbann">
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            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
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            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
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                <level>0</level>
                <varusestype />
                <itemid>14</itemid>
                <BF>3</BF>
                <itemrep>891</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>357</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>55</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>858</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>624</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>536</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>698</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>570</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>97</itemid>
                <BF>-1</BF>
                <itemrep>245</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
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            </item>
            <item key="inventory12">
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            </item>
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            </item>
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            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
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            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>955</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>308</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>741</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>418</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>372</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>348</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>152</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1</itemid>
                <BF>4</BF>
                <itemrep>418</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 9</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 5</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle orkueberfall2 won: 30</string>
            <string>Battle f07613 won: 6</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07604 won: 5</string>
            <string>Battle f07611 won: 5</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 17</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 39</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[map] came prepared: 15</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle camp_road_2 won: 15</string>
            <string>Battle f12603 won: 38</string>
            <string>Battle f12613 won: 38</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 58</string>
            <string>Battle camp_road_2 won: 14</string>
            <string>Battle f12609 won: 27</string>
            <string>Battle f12611 won: 26</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12612 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>barbarian_hair_01</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_boot_02</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>11</birthday>
          <longname>Edorian Rodiak</longname>
          <shortname>Edorian</shortname>
          <charpic>krieger_04.jpg</charpic>
          <charpicid>0</charpicid>
          <id>5</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            </item>
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            </item>
            <item key="cLE">
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            <item key="AE">
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            <item key="cAE">
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            <item key="MR">
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            <item key="RS">
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            <item key="BP">
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            <item key="BE">
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            <item key="AT">
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            </item>
            <item key="PA">
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            <item key="ini">
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            <item key="MU">
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            <item key="KL">
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            </item>
            <item key="CH">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="1053" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="881" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="125" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2000" fraction="0" />
            </item>
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              </Item>
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              <Item>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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              </Item>
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              </Item>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>694</itemrep>
                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>161</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>134</itemid>
                <BF>5</BF>
                <itemrep>578</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 9</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 5</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle orkueberfall2 won: 30</string>
            <string>Battle f07613 won: 6</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07604 won: 5</string>
            <string>Battle f07611 won: 5</string>
            <string>Battle orkueberfall won: 19</string>
            <string>[map] 12gods Emissaries: 0</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 17</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f10013 won: 39</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[map] came prepared: 15</string>
            <string>Battle orkueberfall2 won: 36</string>
            <string>Battle camp_road_2 won: 15</string>
            <string>Battle f12603 won: 38</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 58</string>
            <string>Battle camp_road_2 won: 14</string>
            <string>Battle f12609 won: 27</string>
            <string>Battle f12611 won: 26</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12612 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
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            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
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            <string>[dngf126] explorer: 10</string>
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                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <itemrep>283</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
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                <itemrep>589</itemrep>
                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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            <item key="upperarm">
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            <item key="weapon">
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                <BF>-1</BF>
                <itemrep>575</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle orkueberfall2 won: 30</string>
            <string>Battle f07613 won: 6</string>
            <string>Battle f07607 won: 7</string>
            <string>Battle f07604 won: 5</string>
            <string>Battle f07611 won: 5</string>
            <string>Battle orkueberfall won: 19</string>
            <string>Battle f10001 won: 30</string>
            <string>Battle f10005 won: 17</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 16</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle f12603 won: 38</string>
            <string>Battle f12613 won: 38</string>
            <string>Battle f12607 won: 16</string>
            <string>Battle f12608 won: 58</string>
            <string>Battle camp_road_2 won: 14</string>
            <string>Battle f12609 won: 27</string>
            <string>Battle f12611 won: 26</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12612 won: 27</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] explorer: 10</string>
          </xplog>
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            <weaptexid>-1</weaptexid>
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            <acc>
              <string>Wizards_rgl</string>
              <string>Wizards_head_02</string>
              <string>Wizards_hair_ponnytail</string>
              <string>Wizards_rgl_cloth</string>
            </acc>
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          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>200</school>
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          <birthday>28</birthday>
          <longname>Ardor Maurenbrecher</longname>
          <shortname>Ardor</shortname>
          <charpic>magier_04.jpg</charpic>
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          <id>4</id>
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        <dungeon>dngf126</dungeon>
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                    <isMagical>false</isMagical>
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                    <count>6</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
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                    <isMagical>false</isMagical>
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                    <isMagical>false</isMagical>
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                  </item>
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                    <isMagical>false</isMagical>
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                  </item>
                  <chance>100</chance>
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                    <isMagical>false</isMagical>
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                  </item>
                  <chance>100</chance>
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              </entry>
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                    <isMagical>false</isMagical>
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                  <chance>100</chance>
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              </entry>
            </ItemSet>
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            <LockableState>brokenopen</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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          <Y>7</Y>
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        <bldstate>
          <item key="90-75">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="73-70">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="auplog">
      <TownState>
        <specialstate />
        <fowData>////////////////////////////////////////////////////////////////////////////uv///////////////wAA////////////////AAD//////////////wAA//////////////8AAP///////////////wD///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8=</fowData>
        <fowSize>
          <X>12</X>
          <Y>16</Y>
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        <bldstate>
          <item key="30-116">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="19-131">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="vilnheim">
      <TownState>
        <specialstate />
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////AP///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////w==</fowData>
        <fowSize>
          <X>16</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="14-16">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="oberorken">
      <TownState>
        <specialstate />
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////AP//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="56-4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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    <item key="felsteyn">
      <TownState>
        <specialstate>
          <item key="olgardssonfirsthint">
            <string>8</string>
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          <item key="olgardssonsecondhint">
            <string>2</string>
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        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////AP//////////////////////////AAD/////////////////////////AAD//wD/////////////////////AAAAAAD//////////////////////////wD/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
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              <time>
                <timestamp>0</timestamp>
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          <item key="5">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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              <time>
                <timestamp>0</timestamp>
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        <specialstate>
          <item key="map.maraskan">
            <string>2</string>
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        <fowData>////////////////////////////////////////////////////////////////////////////////////////AAD///////////8AAAD///////////8AAP//////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
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          <Y>13</Y>
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                <timestamp>0</timestamp>
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          <item key="95-94">
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                <timestamp>0</timestamp>
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              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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    <item key="clanegh">
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        <fowData>///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Qev////////////////////////8AAD3/////////////////////vwAAANP///////////////////8AAAAAwP////////////////////8AAACY//////////////////////8AAP////////////////////////8AHf////////////////////////9I////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
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            <BuildingState val1="-1" val2="0" val3="0">
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                <timestamp>0</timestamp>
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            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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                <timestamp>0</timestamp>
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              <time>
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        <fowSize>
          <X>20</X>
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              <time>
                <timestamp>0</timestamp>
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            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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        </bldstate>
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    <item key="thoss">
      <TownState>
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        <fowData>/////////////////////////////////////////////////////////////////////////////////////////////////////wAAAP/////////////sAAAA////////////////AAD///////////////////////////////////////////////////////////////////////////////////////////////////8=</fowData>
        <fowSize>
          <X>13</X>
          <Y>12</Y>
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        <bldstate>
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            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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          <item key="3">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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          <item key="97-20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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          <item key="104-17">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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          <item key="trader_0">
            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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          <item key="104-91">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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        </bldstate>
      </TownState>
    </item>
    <item key="ala">
      <TownState>
        <specialstate />
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////AAAA////////////////////AAD//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////w==</fowData>
        <fowSize>
          <X>16</X>
          <Y>10</Y>
        </fowSize>
        <bldstate>
          <item key="80-49">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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          <item key="80-56">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
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    <item key="orvil">
      <TownState>
        <specialstate />
        <fowData>/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////yr///////////////////////MAAAAA/////////////////////0sAAAA9/////////////////////18AAAD/3kL/////////////////AAAAAAAAAAD/////////////////AAoAAAAAAP//////////////////AAAAAAAA////////////////////////oQD///////////////////////////X/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
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          <X>20</X>
          <Y>19</Y>
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        <bldstate>
          <item key="trader_8">
            <BuildingState val1="8" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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          <item key="-26-27">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="trader_45">
            <BuildingState val1="1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="rovik">
      <TownState>
        <specialstate />
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+tAAD///////////////////////+FAACh/////////////////////////wAAAP////////////////////////+fAP//////////////////////////AEn//////////////////4r/////ADb/////////////////AAD////PALL//////////////////wAA//8AAP///////////////////40AAAAAm//////////////////////OBRiK////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
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          <Y>20</Y>
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          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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        </bldstate>
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    <item key="hjalsing">
      <TownState>
        <specialstate />
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9r////////////////////////lQD/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>19</X>
          <Y>20</Y>
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        <bldstate>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
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    <item key="prem">
      <TownState>
        <specialstate />
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8A////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="3">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
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    <item key="ottarje">
      <TownState>
        <specialstate />
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8A/////////////////////wAA///////////////////dAADf/////////////////////wD/////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>17</X>
          <Y>14</Y>
        </fowSize>
        <bldstate>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="varnheim">
      <TownState>
        <specialstate />
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////AAD/////////////////////sAAA/////////////////////5wAAKf///////////////////8AAADr////////////////////AAAA////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>18</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="9">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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          <item key="trader_73">
            <BuildingState val1="1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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        </bldstate>
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    <item key="ljasdahl">
      <TownState>
        <specialstate />
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////df////////////////////+ZAAAAAIv//////////////////+gAAAAAAO7//////////////////7YAAAAAAGL//////////////////7cAAAAAAFH///////////////////97AAAAOdH////////////////////DAAAA/////////////////////////0TQ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
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        <bldstate>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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            <BuildingState val1="3" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
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              <BanTimeEnd>0</BanTimeEnd>
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          <item key="trader_70">
            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamp>0</timestamp>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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        </bldstate>
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      <item key="maraskan">
        <string>2</string>
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        <string>~11~~35~~41~~39~~42~~40~</string>
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      <item key="Begegnung_Floss">
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      <item key="BegegnungFlos5u6u7">
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      <item key="gundridssonsecondhint">
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      <item key="gundridssonthirdhint">
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      <item key="reise54">
        <string>1</string>
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      <item key="Reise31">
        <string>1</string>
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      <item key="reise31">
        <string>1</string>
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      <item key="reise_dungeon_MageRuin_known">
        <string>true</string>
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      <item key="reise58">
        <string>1</string>
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      <item key="reise57">
        <string>1</string>
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      <item key="reisender_kraemer">
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      <item key="reise_dungeon_TempelDesNamenlosen_known">
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      <item key="Reise52_Ziegenhirte_Gorahhint">
        <string>1</string>
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    <fowSize>
      <X>0</X>
      <Y>0</Y>
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    <item key="welcome">
      <QuestState step="1" adata="" />
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    <item key="ugdalf1">
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    <item key="schick_call">
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    <item key="schick_olgardsson">
      <QuestState step="3" adata="" />
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    <item key="met_gundridsson">
      <QuestState step="1" adata="" />
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      <QuestState step="3" adata="" />
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    <item key="schick_egilsdotter">
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      <QuestState step="3" adata="" />
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    <item key="schick_daspota">
      <QuestState step="1" adata="" />
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    <item key="schick_hjallasson">
      <QuestState step="1" adata="" />
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    <item key="schick_thurboldsson">
      <QuestState step="1" adata="" />
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      <QuestState step="1" adata="" />
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                <isMagical>false</isMagical>
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              </Item>
            </item>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>2</count>
              </Item>
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              <Item>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory11">
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            </item>
            <item key="belly">
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            <item key="chest">
              <Item>
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                <varusestype />
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                <BF>-1</BF>
                <itemrep>816</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>609</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
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            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
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                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>998</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            <item key="rightarm">
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            <item key="rightring">
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            <item key="shield">
              <Item>
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                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>40</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>861</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>0</BF>
                <itemrep>251</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog />
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_02</string>
              <string>elf_hair_01</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>hunter</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>23</birthday>
          <longname>Nariell</longname>
          <shortname>Nariell</shortname>
          <charpic>jaegerin_01.jpg</charpic>
          <charpicid>0</charpicid>
          <id>-1</id>
        </pc>
        <name>nariell</name>
      </CompanionState>
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  </compstate>
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    <int>17</int>
    <int>18</int>
    <int>27</int>
    <int>26</int>
    <int>33</int>
    <int>36</int>
    <int>35</int>
    <int>37</int>
    <int>39</int>
    <int>38</int>
  </knownPlaces>
  <knownEvents>
    <string>ALLrandomStreetstreet_topf</string>
    <string>ALLrandomStreetstreet_novadis</string>
    <string>ALLrandomStreetstrasse_Kind1</string>
  </knownEvents>
  <knownRecipes />
  <mappieces>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
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    <int>5</int>
    <int>6</int>
  </guardlist>
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  <weather>
    <tempNight>-21</tempNight>
    <tempDay>1</tempDay>
    <wind>soft</wind>
    <cloud>some</cloud>
    <rain>none</rain>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <cCompanion />
  <schickmap>
    <hasMappart>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
    </hasMappart>
    <hasFalsePiece>true</hasFalsePiece>
  </schickmap>
  <ISactive />
  <ISid />
  <savedVersion>131</savedVersion>
</Party>