<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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                <count>2</count>
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              </Item>
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                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
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                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
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            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <itemid>84</itemid>
                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1</itemid>
                <BF>4</BF>
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                <count>1</count>
              </Item>
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          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 8</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 7</string>
            <string>Battle dtho27 won: 7</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle Seereise_Piratenangriff1 won: 34</string>
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            <string>Battle f12603 won: 35</string>
            <string>Battle f12608 won: 42</string>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>19</itemid>
                <BF>0</BF>
                <itemrep>59</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 8</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 7</string>
            <string>Battle dtho27 won: 7</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle Seereise_Piratenangriff1 won: 34</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle f12603 won: 35</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle camp_road_5 won: 8</string>
          </xplog>
          <receivedwonders />
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            <weaptexid>-1</weaptexid>
            <id />
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              <string>elf_female_01</string>
              <string>elf_hair_03</string>
              <string>elf_boot</string>
              <string>elf_arm_fur</string>
            </acc>
          </charsetup>
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          <geschlecht>w</geschlecht>
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            <school>0</school>
          </klasse>
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          <campDuty>food</campDuty>
          <magicUses>0</magicUses>
          <birthday>16</birthday>
          <longname>Mandara Bachblüte</longname>
          <shortname>Mandara</shortname>
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          <charpicid>0</charpicid>
          <id>6</id>
        </PlayerCharacter>
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            <item key="CH">
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            <item key="GE">
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            <item key="IN">
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            <item key="KK">
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            <item key="XP">
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            <item key="Geld">
              <Attribute val="1310" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="10" fraction="0" />
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            <item key="size">
              <Attribute val="140" fraction="0" />
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            <item key="weight">
              <Attribute val="2600" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="4" fraction="0.703081548" />
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            <item key="thirst">
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            <item key="KO">
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                <count>2</count>
              </Item>
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              </Item>
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                <count>1</count>
              </Item>
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              </Item>
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                <count>1</count>
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                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>7</itemid>
                <BF>-1</BF>
                <itemrep>338</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>140</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>123</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>135</itemid>
                <BF>3</BF>
                <itemrep>215</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 8</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 7</string>
            <string>Battle dtho27 won: 7</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle Seereise_Piratenangriff1 won: 34</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle f12603 won: 35</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle camp_road_5 won: 8</string>
          </xplog>
          <receivedwonders />
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            <weaptexid>-1</weaptexid>
            <id />
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              <string>dwarf_skn_body</string>
              <string>dwarf_head_beard_01</string>
              <string>dwarf_helmet_04</string>
              <string>dwarf_shoulder pad_02</string>
            </acc>
          </charsetup>
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          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>2</birthday>
          <longname>Xagul, Sohn des Bengram</longname>
          <shortname>Xagul</shortname>
          <charpic>zwerg_03.jpg</charpic>
          <charpicid>0</charpicid>
          <id>3</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            </item>
            <item key="LE">
              <Attribute val="31" fraction="0" />
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            <item key="cLE">
              <Attribute val="31" fraction="0" />
            </item>
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            <item key="MR">
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            <item key="RS">
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            <item key="BE">
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            <item key="AT">
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            <item key="PA">
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            <item key="ini">
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            </item>
            <item key="MU">
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            <item key="KL">
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            <item key="CH">
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            <item key="FF">
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            <item key="GE">
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            <item key="IN">
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            <item key="KK">
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            <item key="XP">
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            <item key="Geld">
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            <item key="Gottheit">
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            </item>
            <item key="size">
              <Attribute val="167" fraction="0" />
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            <item key="weight">
              <Attribute val="2680" fraction="0" />
            </item>
            <item key="hunger">
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                <count>2</count>
              </Item>
            </item>
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>2</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>2</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>5</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>6</count>
              </Item>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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            <item key="coat">
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                <recognized>false</recognized>
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                <varusestype />
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                <BF>-1</BF>
                <itemrep>522</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>78</itemid>
                <BF>-1</BF>
                <itemrep>336</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>517</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>634</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>967</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>117</itemid>
                <BF>5</BF>
                <itemrep>741</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 7</string>
            <string>Battle dtho27 won: 7</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle Seereise_Piratenangriff1 won: 34</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle f12603 won: 35</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle camp_road_5 won: 8</string>
          </xplog>
          <receivedwonders />
          <charsetup>
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            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_male_01</string>
              <string>elf_hair_01</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>thief</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>3</birthday>
          <longname>Regul Phextreu</longname>
          <shortname>Regul</shortname>
          <charpic>user_Male_044.jpg</charpic>
          <charpicid>0</charpicid>
          <id>2</id>
        </PlayerCharacter>
        <PlayerCharacter>
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              <Attribute val="2" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="42" fraction="0" />
            </item>
            <item key="cLE">
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            <item key="cAE">
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            </item>
            <item key="MR">
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            </item>
            <item key="PA">
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            <item key="MU">
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            <item key="KL">
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            <item key="CH">
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            <item key="IN">
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            <item key="KK">
              <Attribute val="14" fraction="0" />
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            <item key="XP">
              <Attribute val="272" fraction="0" />
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            <item key="Gottheit">
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            <item key="size">
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              <Attribute val="4440" fraction="0" />
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            </item>
            <item key="thirst">
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            <item key="AG">
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            <item key="TA">
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            <item key="hiebwaffen">
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                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
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                <count>1</count>
              </Item>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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                <isMagical>false</isMagical>
                <isBroken>true</isBroken>
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                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>81</itemid>
                <BF>-1</BF>
                <itemrep>715</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>40</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>77</itemid>
                <BF>-1</BF>
                <itemrep>63</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>588</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>7</itemid>
                <BF>-1</BF>
                <itemrep>727</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>267</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>181</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>101</itemid>
                <BF>2</BF>
                <itemrep>389</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 8</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 7</string>
            <string>Battle dtho27 won: 7</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 12</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle Seereise_Piratenangriff1 won: 34</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle f12603 won: 35</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle camp_road_5 won: 8</string>
          </xplog>
          <receivedwonders />
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            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
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              <string>barbarian_skn</string>
              <string>dwarf_head_beard_01</string>
              <string>barbarian_helmet_01</string>
              <string>barbarian_boot_01</string>
              <string>barbarian_cloth_03</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
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            <cclass>viking</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>21</birthday>
          <longname>Ragnar Beornson</longname>
          <shortname>Ragnar</shortname>
          <charpic>thorwaler_02.jpg</charpic>
          <charpicid>0</charpicid>
          <id>1</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            <item key="LE">
              <Attribute val="27" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="27" fraction="0" />
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            <item key="cAE">
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            <item key="MR">
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            <item key="RS">
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            <item key="BE">
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            <item key="PA">
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            <item key="ini">
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            <item key="KL">
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            <item key="CH">
              <Attribute val="12" fraction="0" />
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            <item key="FF">
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            <item key="GE">
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            <item key="IN">
              <Attribute val="13" fraction="0" />
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            <item key="KK">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="260" fraction="0" />
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            <item key="Geld">
              <Attribute val="1036" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="172" fraction="0" />
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            <item key="weight">
              <Attribute val="2880" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="4" fraction="0.703081548" />
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>2</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
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                <BF>2</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>63</itemid>
                <BF>-1</BF>
                <itemrep>449</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
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            </item>
            <item key="belly">
              <Item xsi:nil="true" />
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            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>357</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>999</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
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                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            <item key="shoe">
              <Item>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
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            <item key="weapon">
              <Item>
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                <level>3</level>
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                <BF>-1</BF>
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                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 8</string>
            <string>Battle dtho20.1 won: 10</string>
            <string>Battle dtho25 won: 7</string>
            <string>Battle dtho27 won: 7</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_4 won: 23</string>
            <string>Battle orkueberfall2 won: 23</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 9</string>
            <string>Battle camp_road_1 won: 16</string>
            <string>Battle Seereise_Piratenangriff1 won: 34</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle f12603 won: 35</string>
            <string>Battle f12608 won: 42</string>
            <string>Battle camp_road_5 won: 8</string>
          </xplog>
          <receivedwonders />
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            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>Wizards_rgl</string>
              <string>Wizards_head_02</string>
              <string>Wizards_hat_02</string>
              <string>Wizards_rgl_cloth</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>200</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty>herbs</campDuty>
          <magicUses>0</magicUses>
          <birthday>10</birthday>
          <longname>Yerodin von Beilunk</longname>
          <shortname>Yerodin</shortname>
          <charpic>user_Magier_03.jpg</charpic>
          <charpicid>0</charpicid>
          <id>4</id>
        </PlayerCharacter>
      </character>
      <loc>
        <dlevel>0</dlevel>
        <coords>
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          <y>2.42972517</y>
          <z>-56.7000732</z>
        </coords>
        <dungeon>ljasdahl</dungeon>
        <rotation>285.582367</rotation>
      </loc>
      <lastTrigger />
      <guid>4f6dedb1-d7a9-439f-833b-606cfe3ed32a</guid>
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        <fowSize>
          <X>80</X>
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        </fowSize>
        <itemset>
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                    <isMagical>false</isMagical>
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                    <count>5</count>
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                  <chance>0</chance>
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                <ItemEntry>
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                    <isMagical>false</isMagical>
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                  <chance>100</chance>
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                    <isMagical>false</isMagical>
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                  <chance>100</chance>
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                <ItemEntry>
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                  <chance>100</chance>
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                    <BF>5</BF>
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                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
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                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>4</count>
                  </item>
                  <chance>100</chance>
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                    <itemrep>872</itemrep>
                    <isMagical>false</isMagical>
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                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
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                    <BF>2</BF>
                    <itemrep>609</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
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                <ItemEntry>
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                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
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        </itemset>
        <door>
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            <LockableState>open</LockableState>
          </item>
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            <LockableState>open</LockableState>
          </item>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>open</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>closed</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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            <LockableState>locked</LockableState>
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        </door>
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            <LockableState>locked</LockableState>
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        </chest>
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      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
    </hasMappart>
    <hasFalsePiece>false</hasFalsePiece>
  </schickmap>
  <ISactive>blacksmith</ISactive>
  <ISid>34</ISid>
</Party>