Initialize engine version: 4.2.0f4 (38efbd14869d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 6870M (ID=0x68a8)
    Vendor:   ATI
    VRAM:     1002 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\xmldiffpatch.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\xmldiffpatch.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Other.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.West.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Ionic.Zip.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Ionic.Zip.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DSA_Model.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DSA_Model.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Jurassic.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Jurassic.dll into Unity Child Domain
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
Loading G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
- Completed reload, in  1.146 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\System.dll (this message is harmless)
Unsupported: Hidden/TerrainEngine/Splatmap/Lightmap-AddPass
STARTUP INTRO VERSION Version 1.23, 130904-2145 CE
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Steam: GetCurrentGameLanguage returend 'german'
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Loca G:/Steam/steamapps/common/Realms of Arkania/schick_Data/Data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Localizing Logo, using de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Boo.Lang.dll (this message is harmless)
value.GameID: 237550; Steamworks.SteamInterface.AppID: 237550
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

value.Result: OK
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to read TestStatInt
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to read TestStatFloat
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TestStatInt = 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TestStatFloat = 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to write TestStatInt
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to write TestStatFloat
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Stats saved to the server successfully.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Skipping to mainmenu
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 3.303293 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 763 unused Assets to reduce memory usage. Loaded Objects now: 1448.
Total: 16.022333 ms (FindLiveObjects: 0.086293 ms CreateObjectMapping: 0.088861 ms MarkObjects: 0.971315 ms  DeleteObjects: 13.943584 ms)

Loading Loca G:/Steam/steamapps/common/Realms of Arkania/schick_Data/data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 1.845550 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 6058.
Total: 8.283145 ms (FindLiveObjects: 0.268639 ms CreateObjectMapping: 0.210083 ms MarkObjects: 4.023432 ms  DeleteObjects: 2.849738 ms)

STARTUP MCP VERSION Version 1.23, 130904-2145 Steam
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Loca G:/Steam/steamapps/common/Realms of Arkania/schick_Data/data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MinimapResizer: Using for calculation: 1600 / 878
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: G:\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Read 50 Skills and 59 Spells
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to parse Damagetype *poison* for durableeffect poison_expurgicumResult poison
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to parse Damagetype *poison* for durableeffect poison_vomicumResult poison
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to parse Damagetype *poison* for durableeffect kukris_applyResult poison
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 68 effects
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 81 Monsters
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 289 items
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Item Load Failures with: 

dukaten
geldsack

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read Magic Ritual magic_staffmagic with blockeffect staffmagicretry and 3 levels
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 221 Dialog Partners and 2219 Dialog Texts
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 24 Quests
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 25 random requests and 45 random responses
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read Landspeeds: 
LandSpeed(road): 1: 1.666667 2: 1.416667 3: 1.25 4: 0.9166667 5: 0.6666667
LandSpeed(forest): 1: 1.25
LandSpeed(mountain): 1: 0.4166667 2: 0.3333333 3: 0.25
LandSpeed(swamp): 1: 0.8333333

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading NPC Magic
Loading ClassID 1
  Loading Spell fulminictus (fulminictus) at Value 4
  Loading Spell ignifaxius (ignifaxius) at Value 3
Loading ClassID 2
  Loading Spell fulminictus (fulminictus) at Value 6
  Loading Spell ignifaxius (ignifaxius) at Value 4
Loading ClassID 3
  Loading Spell fulminictus (fulminictus) at Value 8
  Loading Spell ignifaxius (ignifaxius) at Value 10

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Alchemy Settings:
Read Recipe expurgicum
Read Recipe gegengift
Read Recipe heiltrank
Read Recipe heiltrank_big
Read Recipe hylailerfeuer
Read Recipe mu_elixier
Read Recipe kk_elixier
Read Recipe schlaftrunk
Read Recipe vomicum
Read Recipe wunderkur
Read Recipe zaubertrank
Read Recipe zaubertrank_big
Read Recipe miasthmaticum

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Towns, nodelist len 52
Adding new Town ala, mintipid 5
Adding new Town angbodirtal, mintipid 8
Adding new Town aryn, mintipid 7
Adding new Town auplog, mintipid 5
Adding new Town bodon, mintipid 4
Adding new Town breida, mintipid 10
Adding new Town brendhil, mintipid 5
Adding new Town clanegh, mintipid 12
Adding new Town daspota, mintipid -1
Adding new Town efferdun, mintipid 14
Adding new Town einsiedl, mintipid -1
Adding new Town fangbodi, mintipid 4
Adding new Town felsteyn, mintipid 8
Adding new Town ftjoila, mintipid 4
Adding new Town groenvel, mintipid 5
Adding new Town guddasun, mintipid 6
Adding new Town hjalland, mintipid -1
Adding new Town hjalsing, mintipid 10
Adding new Town kord, mintipid 14
Adding new Town kravik, mintipid 4
Adding new Town liskor, mintipid 9
Adding new Town ljasdahl, mintipid 12
Adding new Town manrin, mintipid 14
Adding new Town merske, mintipid 6
Adding new Town nordvest, mintipid 6
Adding new Town oberorken, mintipid 20
Adding new Town orkanger, mintipid 9
Adding new Town orvil, mintipid 13
Adding new Town ottarje, mintipid 10
Adding new Town overthorn, mintipid 12
Adding new Town peilinen, mintipid 9
Adding new Town phexcaer, mintipid 26
Adding new Town prem, mintipid 24
Adding new Town rovamund, mintipid 12
Adding new Town rovik, mintipid 5
Adding new Town rukian, mintipid 6
Adding new Town runin, mintipid -1
Adding new Town runinsha, mintipid 6
Adding new Town rybon, mintipid 5
Adding new Town serske, mintipid -1
Adding new Town skelelle, mintipid 6
Adding new Town skjal, mintipid 11
Adding new Town thorwal, mintipid 56
Adding new Town thoss, mintipid 8
Adding new Town tjanset, mintipid 10
Adding new Town tjoila, mintipid 5
Adding new Town treban, mintipid 5
Adding new Town tyldon, mintipid 8
Adding new Town vaermhag, mintipid 9
Adding new Town varnheim, mintipid 13
Adding new Town vidsand, mintipid 12
Adding new Town vilnheim, mintipid 14
TownSettings: Loaded 52 Towninfos
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Global Settings loaded
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 102 GlobalFights
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 36 Wonders with the following effects:
none
resurrect
modifyattribute
addeffect
removecurse
modifyskill
magicweapon
feed
modifyle
addanalys
heal
healsickness
repairweapon
modifyskillrahja
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loaded 104 Travel Routes with 133 events
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Game Coroutine starting
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

CharImgRepo True, maxframes 945, Log:
OK: Loaded file jaeger_01.jpg from internals
OK: Loaded file jaegerin_01.jpg from internals
OK: Loaded file krieger_01.jpg from internals
OK: Loaded file krieger_02.jpg from internals
OK: Loaded file krieger_03.jpg from internals
OK: Loaded file krieger_04.jpg from internals
OK: Loaded file krieger_05.jpg from internals
OK: Loaded file krieger_06.jpg from internals
OK: Loaded file krieger_07.jpg from internals
OK: Loaded file kriegerin_01.jpg from internals
OK: Loaded file kriegerin_02.jpg from internals
OK: Loaded file kriegerin_03.jpg from internals
OK: Loaded file kriegerin_04.jpg from internals
OK: Loaded file streuner_01.jpg from internals
OK: Loaded file streuner_02.jpg from internals
OK: Loaded file streuner_03.jpg from internals
OK: Loaded file streuner_04.jpg from internals
OK: Loaded file streunerin_01.jpg from internals
OK: Loaded file streunerin_02.jpg from internals
OK: Loaded file streunerin_03.jpg from internals
OK: Loaded file streunerin_04.jpg from internals
OK: Loaded file streunerin_05.jpg from internals
OK: Loaded file thorwaler_01.jpg from internals
OK: Loaded file thorwaler_02.jpg from internals
OK: Loaded file thorwaler_03.jpg from internals
OK: Loaded file thorwalerin_01.jpg from internals
OK: Loaded file zwerg_01.jpg from internals
OK: Loaded file zwerg_02.jpg from internals
OK: Loaded file zwerg_03.jpg from internals
OK: Loaded file zwerg_04.jpg from internals
OK: Loaded file zwergin_01.jpg from internals
OK: Loaded file hexer_01.jpg from internals
OK: Loaded file hexe_01.jpg from internals
OK: Loaded file hexe_02.jpg from internals
OK: Loaded file hexe_04.jpg from internals
OK: Loaded file druide_01.jpg from internals
OK: Loaded file druidin_01.jpg from internals
OK: Loaded file magier_01.jpg from internals
OK: Loaded file magier_02.jpg from internals
OK: Loaded file magier_03.jpg from internals
OK: Loaded file magier_04.jpg from internals
OK: Loaded file magier_05.jpg from internals
OK: Loaded file magierin_01.jpg from internals
OK: Loaded file magierin_02.jpg from internals
OK: Loaded file magierin_03.jpg from internals
OK: Loaded file magierin_04.jpg from internals
OK: Loaded file magierin_05.jpg from internals
OK: Loaded file elf_01.jpg from internals
OK: Loaded file elf_02.jpg from internals
OK: Loaded file elfe_01.jpg from internals
OK: Loaded file elfe_02.jpg from internals
OK: Loaded file elfe_03.jpg from internals
OK: Loaded file elfe_04.jpg from internals
OK: Loaded file elfe_05.jpg from internals
OK: Loaded file thorwaler_04.jpg from internals
OK: Loaded file thorwalerin_02.jpg from internals

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading LGC savefile C:\Users\warbaby2\Documents/BladeofDestiny/save/quick.dsa1save
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading File C:\Users\warbaby2\Documents/BladeofDestiny/save/quick.dsa1save
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unsupported: Hidden/TerrainEngine/Splatmap/Lightmap-AddPass
UnloadTime: 0.325141 ms
Unloading 33 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 318 unused Assets to reduce memory usage. Loaded Objects now: 90882.
Total: 36.728653 ms (FindLiveObjects: 4.342924 ms CreateObjectMapping: 0.528547 ms MarkObjects: 29.733747 ms  DeleteObjects: 0.662610 ms)

Building zeughaus/33/thorwal_zeughaus/haus is missing an Icon component!
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_01_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene marktplatz_gemischt
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick standard_dorf_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

getHouseTrigger: Checking trigger schick_egilsdotter 1 20 startDialogue("info7_1");
not at the right step
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP SetMapView
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick gemütlich_reise_rm from List map, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey distance: 71, base speed 60, baseduration: 1.183333, final duration (in Days)1.573626
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Travelling on Route thorwal-varnheim, distance 71, expected speed 1.879947 MpH
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController GO beginJourney
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Doing Random Check
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Available Random encounter number: 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Random encounter at: 113.9639
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: executing Random Encounter reise2_auerochse_sw/any
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP travel stopped event
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey stopped, event, perc 9.885661, cspeed 1.879947
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

HandleEvent:
Type:event
Hint:
Route: any
Script:startdlg("reise2_auerochse")
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Executing reise2_auerochse_hl [1]
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Viele Wildfährten auf dem feuchten Untergrund deuten auf eine Tränke hin. Wollt ihr hier anhalten und euer Jagdglück versuchen?
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog reise2_auerochse_hl[1] dlgResponse 1 = 255
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController GO startMoving
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Doing Random Check
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: No Random encounter
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP travel stopped event
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey stopped, arrival, perc Infinity, cspeed Infinity
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 0.532656 ms
Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 977 unused Assets to reduce memory usage. Loaded Objects now: 43035.
Total: 43.359898 ms (FindLiveObjects: 2.059742 ms CreateObjectMapping: 0.457149 ms MarkObjects: 23.580717 ms  DeleteObjects: 16.114790 ms)

MusicControl: now playing Schick standard_dorf_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

getHouseTrigger: Checking trigger schick_egilsdotter 1 20 startDialogue("info7_1");
not at the right step
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP SetMapView
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick reise_02_rm from List map, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey distance: 39, base speed 120, baseduration: 0.325, final duration (in Days)0.5477085
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Travelling on Route vaermhag-varnheim-sea, distance 39, expected speed 2.966907 MpH
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController GO beginJourney
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Doing Random Check
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Available Random encounter number: 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Random encounter at: 114.6273
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: executing Random Encounter reise2_auerochse_sw/any
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP travel stopped event
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey stopped, event, perc 54.36644, cspeed 2.966907
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

HandleEvent:
Type:event
Hint:
Route: any
Script:startdlg("reise2_auerochse")
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Executing reise2_auerochse_hl [1]
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Viele Wildfährten auf dem feuchten Untergrund deuten auf eine Tränke hin. Wollt ihr hier anhalten und euer Jagdglück versuchen?
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog reise2_auerochse_hl[1] dlgResponse 0 = 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Executing reise2_auerochse_hl [2]
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Es scheint sich um die Fährte mehrerer Waldrinder zu handeln, die von einer Tränke in den lichten Wald führt. Ihr verfolgt die Spur gut drei Stunden, wobei ihr euch mehrmals durch dichtes Unterholz zwängen müsst, aber schließlich erreicht ihr den Rand einer Lichtung, auf der ein prächtiger Bulle grast.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog reise2_auerochse_hl[2] dlgResponse 0 = 3
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Executing reise2_auerochse_hl [3]
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Calling returnfunc forward(  )
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

return value 4
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Executing reise2_auerochse_hl [4]
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Der Auerochse scheint euch gewittert zu haben. Unruhig stampfend wechselt er die Position und verschwindet plötzlich mit einem mächtigen Satz im Wald.  Wollt ihr
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog reise2_auerochse_hl[4] dlgResponse 0 = 5
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Executing reise2_auerochse_hl [5]
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Ihr könnt zwar deutlich die Spur erkennen, die der Auerochse hinterlassen hat, aber das Tier scheint wie vom Erdboden verschluckt. Nach zwei Stunden vergeblicher Suche brecht ihr die Jagd ab und kehrt auf den Weg zurück.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog reise2_auerochse_hl[5] dlgResponse 0 = 255
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController GO startMoving
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP travel stopped event
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey stopped, arrival, perc -0.3910666, cspeed 2.966907
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 0.625627 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 18200.
Total: 33.224522 ms (FindLiveObjects: 0.872180 ms CreateObjectMapping: 0.364178 ms MarkObjects: 20.083776 ms  DeleteObjects: 10.760487 ms)

MusicControl: now playing Schick fröhlich_02_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_01_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

getHouseTrigger: Checking trigger schick_egilsdotter 1 20 startDialogue("info7_1");
not at the right step
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP SetMapView
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick reise_02_rm from List map, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey distance: 39, base speed 160, baseduration: 0.24375, final duration (in Days)0.2498369
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey distance: 37, base speed 120, baseduration: 0.3083333, final duration (in Days)0.4029381
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Travelling on Route thorwal-vaermhag-sea, distance 37, expected speed 3.826064 MpH
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController GO beginJourney
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Doing Random Check
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Available Random encounter number: 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Random encounter at: 115.5478
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP travel stopped event
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey stopped, arrival, perc -0.632597, cspeed 3.826064
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 0.515706 ms
Unloading 26 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 91454.
Total: 44.272659 ms (FindLiveObjects: 4.264849 ms CreateObjectMapping: 0.502351 ms MarkObjects: 32.336422 ms  DeleteObjects: 5.720537 ms)

Building zeughaus/33/thorwal_zeughaus/haus is missing an Icon component!
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick standard_dorf_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MagicSkill execute _caster Vindariel, cAE current 29, original cost 5, effective cost 5, delta 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MinimapResizer: Using for calculation: 1600 / 900
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene tavern
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene tavern
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_03_rm from List tavern, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id : checklockout
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 114: byfill
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 116: 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Die Taverne ist nicht schlecht besucht. An der Theke gibt es viele Betrunkene und nur noch wenige freie Hocker. Der Wirt ist damit beschäftigt, seine Gäste zu bedienen. Ihr setzt euch.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TavernController handleMenuClick Buttonid 58
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[116] dlgResponse 0 = 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 2: 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Der Wirt schaut euch fragend an: "Ihr seid ja ein bunter Haufen! Was darf es denn sein?"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[2] dlgResponse 1 = 44
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 44: 255
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 57: incdrunkmod
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

incdrunkmod 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 59: checkinformer
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 61: 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Während ihr einen kräftigen Schluck nehmt, spuckt der Wirt in einen Becher, wischt ihn mit seiner Schürze aus, befüllt ihn sich mit Wein, kippt diesen auf einen Zug runter und sieht euch fragend an. "Was wollt ihr denn wissen?"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[61] dlgResponse 0 = 13
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 13: 
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger varnheim_28 to search for thorwal
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger rybon_6 to search for thorwal
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger ottarje_27 to search for thorwal
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Setting Quest State ugdalf1 to 1
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Tja, ich weiß eine ganze Menge.

[FFFFFF][FFFF00]Im alten Ugdalf ist jetzt eine Akademie. Ich habe gehört, die hätten letztens einige Schwierigkeiten gehabt.[-][-]

nur zum Beispiel. Aber ob euch das weiterhilft, weiß ich natürlich nicht."
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[13] dlgResponse 1 = 15
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 15: random
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 17: 
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger varnheim_28 to search for thorwal
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger rybon_6 to search for thorwal
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger ottarje_27 to search for thorwal
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Na ja, lasst mal überlegen, was gibt es noch an Interessantem? ... Ach ja!

[FFFFFF][FFFF00]Die Drahtzieher sitzen im Eisenhof.[-][-]

Ich glaube ansonsten ist mein bescheidenes Wissen wenig von Nutzen für euch." Er zuckt mit den Schultern und deutet auf eine Gruppe grölender Thorwaler. "Außerdem werde ich wieder von meinen Stammgästen gebraucht, wie ihr seht!" Eilig verschwindet er, um eine üppige Bestellung entgegenzunehmen.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[17] dlgResponse 0 = 104
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 104: 255
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 132: checkcash
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 105: checkclose
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 120: byfill
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 122: newfill
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 127: 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Ihr schaut euch ein wenig um. Es hat sich nicht viel getan. Ein paar Gäste haben die Taverne vielleicht verlassen, aber dafür sind andere Besucher eingekehrt. Ein Auelf hat eine Handharfe ausgepackt und stimmt in einer Ecke ein wunderschönes Lied an, das leider kaum Beachtung findet.  Wollt ihr
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[127] dlgResponse 2 = 107
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 107: paybill
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Ihr bezahlt euer letztes Bier und geht.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[107] dlgResponse 0 = 108
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 108: 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Als ihr nach draußen geht, wünscht euch der Wirt noch einen guten Heimweg.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[108] dlgResponse 0 = 109
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 110: checkdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Drunkmod 0 zechen failed for Alrik
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 111: setdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Alrik hat wohl etwas über den Durst getrunken. Es bereitet Alrik sichtlich Schwierigkeiten, geradeaus zu gehen. Nach einigen weiteren Schritten übergibt sich Alrik geräuschvoll unter den pikierten Blicken einiger Passanten.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[111] dlgResponse 0 = 109
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 110: checkdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Drunkmod 0 zechen failed for Kjaska
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 111: setdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Kjaska hat wohl etwas über den Durst getrunken. Es bereitet Kjaska sichtlich Schwierigkeiten, geradeaus zu gehen. Nach einigen weiteren Schritten übergibt sich Kjaska geräuschvoll unter den pikierten Blicken einiger Passanten.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[111] dlgResponse 0 = 109
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 110: checkdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Drunkmod 0 zechen failed for Bengram
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 111: setdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Bengram hat wohl etwas über den Durst getrunken. Es bereitet Bengram sichtlich Schwierigkeiten, geradeaus zu gehen. Nach einigen weiteren Schritten übergibt sich Bengram geräuschvoll unter den pikierten Blicken einiger Passanten.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[111] dlgResponse 0 = 109
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 110: checkdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Drunkmod 0 zechen failed for Gerion
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 110: checkdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Drunkmod 0 zechen failed for Vindariel
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 111: setdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Vindariel hat wohl etwas über den Durst getrunken. Es bereitet Vindariel sichtlich Schwierigkeiten, geradeaus zu gehen. Nach einigen weiteren Schritten übergibt sich Vindariel geräuschvoll unter den pikierten Blicken einiger Passanten.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Dialog tavern_1_hl[111] dlgResponse 0 = 109
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 110: checkdrunk
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Drunkmod 0 zechen failed for Yassia
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 109: nextchar
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Working TavernDlg id 112: 255
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Result of Dialog: 255
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List town, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

getHouseTrigger: Checking trigger schick_egilsdotter 1 20 startDialogue("info7_1");
not at the right step
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP SetMapView
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick reise_02_rm from List map, target volume 0.16
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

getHouseTrigger: Checking trigger schick_egilsdotter 1 20 startDialogue("info7_1");
not at the right step
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP SetMapView
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey distance: 37, base speed 70, baseduration: 0.5285714, final duration (in Days)0.6371152
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 159.343964 ms
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2249 unused Assets to reduce memory usage. Loaded Objects now: 1904.
Total: 65.894821 ms (FindLiveObjects: 0.126871 ms CreateObjectMapping: 0.341578 ms MarkObjects: 14.809088 ms  DeleteObjects: 49.605900 ms)

Loading Loca G:/Steam/steamapps/common/Realms of Arkania/schick_Data/data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

