<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <partypart>
    <PartyPart>
      <character>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="34" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="34" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="50" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="44" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="24" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2041" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="41030" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="176" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2240" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="19" fraction="0.804713666" />
            </item>
            <item key="thirst">
              <Attribute val="30" fraction="0.8412694" />
            </item>
            <item key="AG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="41" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="23" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="13" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="be2">
              <effectStart>462.225525</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="ausweichen1">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="2" atbonus="1" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="4" atbonus="2" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="4" atbonus="2" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="9" atbonus="2" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="0" atbonus="-1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-2" atbonus="-1" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="16" atbonus="2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="2" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="6" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="4" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="0" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="8" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="4" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="4" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="4" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="10" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="-2" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="1" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-6" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-1" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="14" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="1" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="9" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="7" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="15" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="15" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-6" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="2" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="1" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="-1" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-5" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="0" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="2" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="1" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="2" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-1" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="3" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="12" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="3" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="8" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="-3" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-3" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="8" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="7" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="1" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="5" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="10" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="15" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="14" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-6" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-2" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="2" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="1" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="5" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="3" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-5" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-2" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="10" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="8" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="6" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="1" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="0" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="6" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-9" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="1" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-4" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-1" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="8" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="8" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-7" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="10" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-4" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="10" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="10" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-1" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-4" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="1" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="flameswordspell3">
              <MagicSkill value="-99" name="flameswordspell3" />
            </item>
            <item key="flameswordspell4">
              <MagicSkill value="-99" name="flameswordspell4" />
            </item>
            <item key="flameswordspell5">
              <MagicSkill value="-99" name="flameswordspell5" />
            </item>
            <item key="flameswordspell6">
              <MagicSkill value="-99" name="flameswordspell6" />
            </item>
            <item key="flameswordspell7">
              <MagicSkill value="-99" name="flameswordspell7" />
            </item>
            <item key="flameswordspell8">
              <MagicSkill value="-99" name="flameswordspell8" />
            </item>
            <item key="flameswordspell9">
              <MagicSkill value="-99" name="flameswordspell9" />
            </item>
            <item key="vertrauterkatze1_spell">
              <MagicSkill value="-99" name="vertrauterkatze1_spell" />
            </item>
            <item key="vertrauterkatze3_spell">
              <MagicSkill value="-99" name="vertrauterkatze3_spell" />
            </item>
            <item key="vertrauterkatze4_spell">
              <MagicSkill value="-99" name="vertrauterkatze4_spell" />
            </item>
            <item key="vertrauterkatze5_spell">
              <MagicSkill value="-99" name="vertrauterkatze5_spell" />
            </item>
            <item key="vertrauterkroete1_spell">
              <MagicSkill value="-99" name="vertrauterkroete1_spell" />
            </item>
            <item key="vertrauterkroete3_spell">
              <MagicSkill value="-99" name="vertrauterkroete3_spell" />
            </item>
            <item key="vertrauterkroete4_spell">
              <MagicSkill value="-99" name="vertrauterkroete4_spell" />
            </item>
            <item key="vertrauterkroete5_spell">
              <MagicSkill value="-99" name="vertrauterkroete5_spell" />
            </item>
            <item key="vertrauterrabe1_spell">
              <MagicSkill value="-99" name="vertrauterrabe1_spell" />
            </item>
            <item key="vertrauterrabe3_spell">
              <MagicSkill value="-99" name="vertrauterrabe3_spell" />
            </item>
            <item key="vertrauterrabe4_spell">
              <MagicSkill value="-99" name="vertrauterrabe4_spell" />
            </item>
            <item key="vertrauterrabe5_spell">
              <MagicSkill value="-99" name="vertrauterrabe5_spell" />
            </item>
            <item key="vertrauterschlange1_spell">
              <MagicSkill value="-99" name="vertrauterschlange1_spell" />
            </item>
            <item key="vertrauterschlange3_spell">
              <MagicSkill value="-99" name="vertrauterschlange3_spell" />
            </item>
            <item key="vertrauterschlange4_spell">
              <MagicSkill value="-99" name="vertrauterschlange4_spell" />
            </item>
            <item key="vertrauterschlange5_spell">
              <MagicSkill value="-99" name="vertrauterschlange5_spell" />
            </item>
            <item key="elementar">
              <MagicSkill value="-99" name="elementar" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>668</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>142</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>646</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>288</itemid>
                <BF>-1</BF>
                <itemrep>552</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>82</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>154</itemid>
                <BF>-1</BF>
                <itemrep>89</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>340</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100214</itemid>
                <BF>-1</BF>
                <itemrep>42</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>920863</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>28</itemid>
                <BF>-1</BF>
                <itemrep>789</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>Fesseln5</varusestype>
                <itemid>97</itemid>
                <BF>-1</BF>
                <itemrep>323</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>99</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>182</itemid>
                <BF>-1</BF>
                <itemrep>685</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>53</itemid>
                <BF>-1</BF>
                <itemrep>265</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>49</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>217</itemid>
                <BF>-1</BF>
                <itemrep>646</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>165</itemid>
                <BF>-1</BF>
                <itemrep>852</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>49</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>215</itemid>
                <BF>-1</BF>
                <itemrep>361</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>798</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>27</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>189</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100160</itemid>
                <BF>-1</BF>
                <itemrep>81</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100213</itemid>
                <BF>-1</BF>
                <itemrep>472</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1002</itemid>
                <BF>-1</BF>
                <itemrep>888</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho01single won: 0</string>
            <string>Battle dtho02double won: 1</string>
            <string>Battle dtho10 won: 2</string>
            <string>Battle dtho14light won: 7</string>
            <string>Battle dtho05single won: 1</string>
            <string>Battle dtho03double won: 4</string>
            <string>Battle dtho22single won: 0</string>
            <string>Battle dtho20.1 won: 1</string>
            <string>Battle dtho24single won: 0</string>
            <string>Battle dtho25 won: 0</string>
            <string>Battle dtho26boss won: 13</string>
            <string>Battle dtho21single won: 0</string>
            <string>Battle dtho27 won: 0</string>
            <string>Battle dtho12store won: 1</string>
            <string>Battle dtho11store won: 1</string>
            <string>[thorwal] Solved Dramosch's Quest: 25</string>
            <string>Battle orkueberfall won: 7</string>
            <string>Battle camp_road_10 won: 4</string>
            <string>Battle camp_road_8 won: 4</string>
            <string>Battle camp_road_16 won: 2</string>
            <string>Battle camp_road_3 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>[map] unlucky Hunter: 5</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 2</string>
            <string>Battle f05107 won: 12</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05105 won: 3</string>
            <string>[dngf051] Riddle 2 solved: 40</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05119 won: 2</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05103 won: 4</string>
            <string>[dngf051] Key used in Spider cave: 5</string>
            <string>Battle f05102 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>Battle firstattackers won: 6</string>
            <string>Battle skelette won: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>Battle hq13_fight2 won: 3</string>
            <string>Battle ala_spiders won: 2</string>
            <string>Battle ala_endfight2 won: 10</string>
            <string>[ala] Killed Sordulosch: 10</string>
            <string>[map] 12gods Emissaries: 25</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle f0612 won: 0</string>
            <string>Battle f0613 won: 0</string>
            <string>Battle f0615 won: 7</string>
            <string>Battle f0616 won: 8</string>
            <string>[map] Met Asleif: 10</string>
            <string>[map] Good guys: 10</string>
            <string>Battle f05115 won: 1</string>
            <string>Battle f05113 won: 9</string>
            <string>Battle f05117 won: 0</string>
            <string>[dngf051] Riddle 1 solved: 20</string>
            <string>Battle orkueberfall2 won: 3</string>
            <string>Battle btb_attackers2 won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle kravik_larelas won: 5</string>
            <string>Battle kravik_endfight1 won: 6</string>
            <string>[map] Killed Larelas: 10</string>
            <string>Battle corumar_battle won: 15</string>
            <string>[efferdun] Meet Corumar: 10</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_12 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04626 won: 1</string>
            <string>Battle f04622 won: 1</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 3</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 1</string>
            <string>Battle f12612 won: 1</string>
            <string>Battle f12617 won: 3</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12620 won: 1</string>
            <string>Battle f12623 won: 4</string>
            <string>Battle f12625 won: 3</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_8 won: 3</string>
            <string>[map] Met Asleif 2nd time: 10</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle f12627 won: 4</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle Daspota_Spielhaus won: 7</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 0</string>
            <string>Battle Daspota_Segelmacher won: 5</string>
            <string>Battle Daspota_Schmied won: 0</string>
            <string>Battle Daspota_Wachhaus1 won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Taetowierer won: 7</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 7</string>
            <string>Battle reise38_fight won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 4</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 4</string>
            <string>Battle Daspota_LagerhausK2 won: 1</string>
            <string>Battle Daspota_Wachhaus2K1 won: 5</string>
            <string>Battle Daspota_Wachhaus2K2 won: 3</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 6</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle Daspota_Bord_Sonya won: 6</string>
            <string>Battle Daspota_Wachhaus3 won: 1</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_Tischler won: 2</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle f09402 won: 5</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 0</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle f09410 won: 0</string>
            <string>Battle f09413 won: 0</string>
            <string>[dngf094] Key used in Daspota treasure cave: 5</string>
            <string>Battle camp_road_11 won: 2</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebewoelfe_1 won: 1</string>
            <string>Battle liebeschrat_2 won: 0</string>
            <string>Battle liebespinnen_2 won: 1</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle btb_attackers5 won: 1</string>
            <string>[map] Tula von Skerdu: 2</string>
            <string>[rovik] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 3</string>
            <string>[rovik] Nameless Day 2: 10</string>
            <string>Battle nd_woelfe won: 2</string>
            <string>[rovik] Nameless Day 3: 10</string>
            <string>Battle nd_harpyien won: 1</string>
            <string>[rovik] Nameless Day 4: 10</string>
            <string>Battle nd_kultisten won: 11</string>
            <string>[rovik] Nameless Day 5: 15</string>
            <string>Battle fight_gorah won: 10</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle silverlion won: 2</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle camp_road_17 won: 5</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_20 won: 4</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 0</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 0</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 7</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 5</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle sordul_mine2 won: 1</string>
            <string>[rovamund] Hostages of Rovamund rescued: 5</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[dngf126] Key used in Temple of the Nameless: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>[dngf051] Summoned Mactans: 35</string>
            <string>Battle showdown won: 13</string>
            <string>Battle camp_road_8 won: 0</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>[dngf129] Disarmed Trap: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>Battle f12925 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle fpirateband won: 2</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle Seereise_Piratenangriff3 won: 1</string>
            <string>Battle btb_attackers6 won: 1</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 0</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13114a won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle f13110 won: 0</string>
            <string>Battle f13111.1 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 1</string>
            <string>[aryn] Killed Lunaticio: 10</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle hjalland_bossfight won: 9</string>
            <string>[hjalland] Killed Feuerfuchs: 25</string>
            <string>[map] bieber abgerichtet: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 15</string>
            <string>[rukian] Talk with adventurers: 15</string>
            <string>[rukian] Got tavern hint: 15</string>
            <string>Battle rukcanni won: 1</string>
            <string>[rukian] Solved Rukian complete: 15</string>
            <string>[map] Bieber Strauchdieb: 5</string>
            <string>Battle sordul2_barn2 won: 1</string>
            <string>[guddasun] Barn in guddasun rescued: 5</string>
            <string>Battle Seereise_Piratenangriff1 won: 0</string>
            <string>Battle shiprestfight3 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship19 won: 0</string>
            <string>Battle ship17 won: 0</string>
            <string>Battle ship14 won: 0</string>
            <string>Battle ship12 won: 0</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship23a won: 0</string>
            <string>Battle ship24 won: 9</string>
            <string>Battle ship23b won: 0</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship5 won: 0</string>
            <string>Battle ship6 won: 0</string>
            <string>Battle daemon won: 7</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 2</string>
            <string>Battle dfinal_toughbattle6 won: 2</string>
            <string>Battle dfinal_toughbattle7 won: 4</string>
            <string>Battle dfinal_toughbattle9 won: 3</string>
            <string>Battle dfinal_endbattle won: 3</string>
            <string>Battle dfinal_toughbattle8 won: 4</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle phex_villafight won: 4</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle road_random5 won: 0</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>Battle f1084 won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>[dngf108] brave Explorer: 10</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>[dngf108] Key used in Ork cave: 5</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle rondrageweihter won: 2</string>
            <string>[map] Really pleased Rondra: 75</string>
            <string>Battle phex_golden_temple won: 1</string>
            <string>[phexcaer] Victory over the Golden One: 20</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle ork_group won: 1</string>
          </xplog>
          <receivedwonders>
            <int>7</int>
          </receivedwonders>
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_03</string>
              <string>elf_hair_03</string>
              <string>elf_boot</string>
              <string>elf_cloth_02</string>
              <string>elf_quiver</string>
              <string>elf_arm_fur</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>woodelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>15</birthday>
          <longname>Frinja Peddersen</longname>
          <shortname>Frinja</shortname>
          <charpic>elfe_03.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5</uniqueid>
          <id>4</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="43" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="43" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="24" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2144" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="46220" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="185" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3400" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="19" fraction="0.804713666" />
            </item>
            <item key="thirst">
              <Attribute val="30" fraction="0.8412694" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="44" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="26" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="15" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="at_1">
              <effectStart>181.402069</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_1</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_2">
              <effectStart>181.402069</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_2</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_3">
              <effectStart>254.542252</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_3</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_4">
              <effectStart>254.542252</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_4</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="be3">
              <effectStart>462.225525</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="ausweichen2">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_5">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_5</followup>
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="4" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="3" atbonus="1" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="18" atbonus="2" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="3" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="2" atbonus="1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="2" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-1" atbonus="-1" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-2" atbonus="-1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="5" atbonus="3" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="1" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="9" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="9" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="11" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="6" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="9" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="2" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="10" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="4" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="4" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="18" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="12" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="12" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="10" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-2" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="10" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="5" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-2" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="11" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-2" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-2" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="1" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="3" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="2" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-4" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="-1" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="-2" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="3" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-3" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="7" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="11" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="3" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="1" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="10" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="2" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="14" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="12" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="12" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="13" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="11" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="0" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="flameswordspell3">
              <MagicSkill value="-19" name="flameswordspell3" />
            </item>
            <item key="flameswordspell4">
              <MagicSkill value="-19" name="flameswordspell4" />
            </item>
            <item key="flameswordspell5">
              <MagicSkill value="-19" name="flameswordspell5" />
            </item>
            <item key="flameswordspell6">
              <MagicSkill value="-19" name="flameswordspell6" />
            </item>
            <item key="flameswordspell7">
              <MagicSkill value="-19" name="flameswordspell7" />
            </item>
            <item key="flameswordspell8">
              <MagicSkill value="-19" name="flameswordspell8" />
            </item>
            <item key="flameswordspell9">
              <MagicSkill value="-19" name="flameswordspell9" />
            </item>
            <item key="vertrauterkatze1_spell">
              <MagicSkill value="-19" name="vertrauterkatze1_spell" />
            </item>
            <item key="vertrauterkatze3_spell">
              <MagicSkill value="-19" name="vertrauterkatze3_spell" />
            </item>
            <item key="vertrauterkatze4_spell">
              <MagicSkill value="-19" name="vertrauterkatze4_spell" />
            </item>
            <item key="vertrauterkatze5_spell">
              <MagicSkill value="-19" name="vertrauterkatze5_spell" />
            </item>
            <item key="vertrauterkroete1_spell">
              <MagicSkill value="-19" name="vertrauterkroete1_spell" />
            </item>
            <item key="vertrauterkroete3_spell">
              <MagicSkill value="-19" name="vertrauterkroete3_spell" />
            </item>
            <item key="vertrauterkroete4_spell">
              <MagicSkill value="-19" name="vertrauterkroete4_spell" />
            </item>
            <item key="vertrauterkroete5_spell">
              <MagicSkill value="-19" name="vertrauterkroete5_spell" />
            </item>
            <item key="vertrauterrabe1_spell">
              <MagicSkill value="-19" name="vertrauterrabe1_spell" />
            </item>
            <item key="vertrauterrabe3_spell">
              <MagicSkill value="-19" name="vertrauterrabe3_spell" />
            </item>
            <item key="vertrauterrabe4_spell">
              <MagicSkill value="-19" name="vertrauterrabe4_spell" />
            </item>
            <item key="vertrauterrabe5_spell">
              <MagicSkill value="-19" name="vertrauterrabe5_spell" />
            </item>
            <item key="vertrauterschlange1_spell">
              <MagicSkill value="-19" name="vertrauterschlange1_spell" />
            </item>
            <item key="vertrauterschlange3_spell">
              <MagicSkill value="-19" name="vertrauterschlange3_spell" />
            </item>
            <item key="vertrauterschlange4_spell">
              <MagicSkill value="-19" name="vertrauterschlange4_spell" />
            </item>
            <item key="vertrauterschlange5_spell">
              <MagicSkill value="-19" name="vertrauterschlange5_spell" />
            </item>
            <item key="elementar">
              <MagicSkill value="-19" name="elementar" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>769</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>396</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>149</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>146</itemid>
                <BF>-1</BF>
                <itemrep>138</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>35</itemid>
                <BF>-1</BF>
                <itemrep>36</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100214</itemid>
                <BF>-1</BF>
                <itemrep>538</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>827550</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>3117</itemid>
                <BF>-1</BF>
                <itemrep>484</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>915</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>407</itemid>
                <BF>-1</BF>
                <itemrep>597</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>339</itemid>
                <BF>-1</BF>
                <itemrep>458</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>579</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>171</itemid>
                <BF>-1</BF>
                <itemrep>658</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>451</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>94</itemid>
                <BF>-1</BF>
                <itemrep>475</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>220</itemid>
                <BF>-1</BF>
                <itemrep>358</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1068</itemid>
                <BF>-1</BF>
                <itemrep>551</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>599</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100159</itemid>
                <BF>-1</BF>
                <itemrep>380</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100213</itemid>
                <BF>-1</BF>
                <itemrep>874</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>3117</itemid>
                <BF>-1</BF>
                <itemrep>648</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho01single won: 4</string>
            <string>Battle dtho02double won: 1</string>
            <string>[dngthorwal] Open Secret Door: 2</string>
            <string>Battle dtho10 won: 2</string>
            <string>[dngthorwal] Open Secret Door: 1</string>
            <string>Battle dtho05single won: 3</string>
            <string>Battle dtho03double won: 1</string>
            <string>Battle dtho22single won: 0</string>
            <string>Battle dtho20.1 won: 1</string>
            <string>[dngthorwal] Open Secret Door: 3</string>
            <string>Battle dtho24single won: 0</string>
            <string>Battle dtho25 won: 0</string>
            <string>Battle dtho26boss won: 13</string>
            <string>Battle dtho21single won: 0</string>
            <string>Battle dtho27 won: 0</string>
            <string>[dngthorwal] Open Secret Door: 4</string>
            <string>Battle dtho12store won: 1</string>
            <string>Battle dtho11store won: 1</string>
            <string>[thorwal] Solved Dramosch's Quest: 25</string>
            <string>Battle orkueberfall won: 7</string>
            <string>[map] Read Ugdalf Map: 5</string>
            <string>Battle camp_road_10 won: 4</string>
            <string>Battle camp_road_8 won: 4</string>
            <string>[map] HQ Elf: 5</string>
            <string>[map] HQ Elf: 5</string>
            <string>Battle camp_road_16 won: 2</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05105 won: 3</string>
            <string>[dngf051] Riddle 2 solved: 40</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05119 won: 2</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05103 won: 4</string>
            <string>[dngf051] Key used in Spider cave: 5</string>
            <string>Battle f05102 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>Battle firstattackers won: 6</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>Battle hq13_fight2 won: 3</string>
            <string>Battle ala_spiders won: 2</string>
            <string>Battle ala_endfight2 won: 8</string>
            <string>[ala] Killed Sordulosch: 10</string>
            <string>[map] 12gods Emissaries: 25</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] herb witch: 3</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle f0612 won: 0</string>
            <string>Battle f0613 won: 0</string>
            <string>Battle f0615 won: 7</string>
            <string>Battle f0616 won: 8</string>
            <string>[map] Met Asleif: 10</string>
            <string>[map] Good guys: 10</string>
            <string>Battle f05115 won: 1</string>
            <string>Battle f05113 won: 9</string>
            <string>Battle f05117 won: 0</string>
            <string>[dngf051] Riddle 1 solved: 20</string>
            <string>Battle orkueberfall2 won: 3</string>
            <string>Battle btb_attackers2 won: 3</string>
            <string>Battle camp_road_11 won: 11</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle kravik_larelas won: 5</string>
            <string>Battle kravik_endfight1 won: 6</string>
            <string>[map] Killed Larelas: 10</string>
            <string>Battle corumar_battle won: 15</string>
            <string>[efferdun] Meet Corumar: 10</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_12 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04626 won: 1</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04625 won: 3</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04622 won: 1</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04628 won: 1</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 3</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 1</string>
            <string>Battle f12612 won: 1</string>
            <string>Battle f12617 won: 3</string>
            <string>Battle btb_attackers4 won: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12620 won: 1</string>
            <string>Battle f12623 won: 0</string>
            <string>Battle f12625 won: 3</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Met Asleif 2nd time: 10</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[thorwal] Imman Champ: 30</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle f12627 won: 4</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle Daspota_Spielhaus won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 0</string>
            <string>Battle Daspota_Segelmacher won: 1</string>
            <string>Battle Daspota_Schmied won: 0</string>
            <string>Battle Daspota_Wachhaus1 won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Taetowierer won: 2</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 7</string>
            <string>Battle reise38_fight won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 4</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 4</string>
            <string>Battle Daspota_LagerhausK2 won: 1</string>
            <string>Battle Daspota_Wachhaus2K1 won: 1</string>
            <string>Battle Daspota_Wachhaus2K2 won: 3</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 6</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle Daspota_Bord_Sonya won: 3</string>
            <string>Battle Daspota_Wachhaus3 won: 1</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_Tischler won: 2</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 0</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle f09410 won: 0</string>
            <string>[dngf094] smart Move: 15</string>
            <string>Battle f09413 won: 0</string>
            <string>[dngf094] Key used in Daspota treasure cave: 5</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebewoelfe_1 won: 1</string>
            <string>Battle liebeschrat_2 won: 0</string>
            <string>Battle liebespinnen_2 won: 1</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle btb_attackers5 won: 1</string>
            <string>[map] Tula von Skerdu: 2</string>
            <string>[rovik] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 3</string>
            <string>[rovik] Nameless Day 2: 10</string>
            <string>Battle nd_woelfe won: 2</string>
            <string>[rovik] Nameless Day 3: 10</string>
            <string>Battle nd_harpyien won: 1</string>
            <string>[rovik] Nameless Day 4: 10</string>
            <string>Battle nd_kultisten won: 11</string>
            <string>[rovik] Nameless Day 5: 15</string>
            <string>Battle fight_gorah won: 10</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle silverlion won: 0</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 0</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 0</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 5</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle sordul_mine2 won: 1</string>
            <string>[rovamund] Hostages of Rovamund rescued: 5</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[dngf126] Key used in Temple of the Nameless: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>[dngf051] Summoned Mactans: 35</string>
            <string>Battle showdown won: 13</string>
            <string>Battle camp_road_8 won: 0</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>[dngf129] Disarmed Trap: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>Battle f12925 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle fpirateband won: 2</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle Seereise_Piratenangriff3 won: 1</string>
            <string>Battle btb_attackers6 won: 1</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 0</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13114a won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle f13110 won: 0</string>
            <string>Battle f13111.1 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 1</string>
            <string>[aryn] Killed Lunaticio: 10</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle hjalland_bossfight won: 9</string>
            <string>[hjalland] Killed Feuerfuchs: 25</string>
            <string>[map] bieber abgerichtet: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 15</string>
            <string>[rukian] Talk with adventurers: 15</string>
            <string>[rukian] Got tavern hint: 15</string>
            <string>Battle rukcanni won: 1</string>
            <string>[rukian] Solved Rukian complete: 15</string>
            <string>[map] Bieber Strauchdieb: 5</string>
            <string>Battle sordul2_barn2 won: 1</string>
            <string>[guddasun] Barn in guddasun rescued: 5</string>
            <string>Battle Seereise_Piratenangriff1 won: 0</string>
            <string>Battle shiprestfight3 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship19 won: 0</string>
            <string>Battle ship17 won: 0</string>
            <string>Battle ship14 won: 0</string>
            <string>Battle ship12 won: 0</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship23a won: 0</string>
            <string>Battle ship24 won: 9</string>
            <string>Battle ship23b won: 0</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship5 won: 0</string>
            <string>Battle ship6 won: 0</string>
            <string>Battle daemon won: 7</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 2</string>
            <string>Battle dfinal_toughbattle6 won: 2</string>
            <string>Battle dfinal_toughbattle7 won: 4</string>
            <string>Battle dfinal_toughbattle9 won: 3</string>
            <string>Battle dfinal_endbattle won: 3</string>
            <string>Battle dfinal_toughbattle8 won: 4</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle phex_villafight won: 4</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>Battle f1084 won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>[dngf108] brave Explorer: 10</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>[dngf108] Key used in Ork cave: 5</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle rondrageweihter won: 2</string>
            <string>[map] Really pleased Rondra: 75</string>
            <string>Battle phex_golden_temple won: 1</string>
            <string>[phexcaer] Victory over the Golden One: 20</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle ork_group won: 1</string>
          </xplog>
          <receivedwonders>
            <int>32</int>
            <int>9</int>
            <int>7</int>
          </receivedwonders>
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_01</string>
              <string>elf_hair_01</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>thief</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>30</birthday>
          <longname>Maline Ouvensen </longname>
          <shortname>Maline</shortname>
          <charpic>streunerin_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>4268fec6-dd95-436a-9ee6-40f4c81fae1a</uniqueid>
          <id>5</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="49" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="49" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="31" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="16" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2065" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="40373" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="130" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2200" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="19" fraction="0.804713666" />
            </item>
            <item key="thirst">
              <Attribute val="30" fraction="0.8412694" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="44" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="26" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="17" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="eff_eisern">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="flink">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="ruestungsgewoehnung1">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_1">
              <effectStart>131.292587</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_1</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_2">
              <effectStart>131.292587</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_2</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_3">
              <effectStart>131.292587</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_3</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_4">
              <effectStart>181.402069</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_4</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_5">
              <effectStart>181.402069</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_5</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_6">
              <effectStart>181.402069</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_6</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_7">
              <effectStart>219.395325</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_7</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_8">
              <effectStart>266.10022</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_8</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_9">
              <effectStart>271.017639</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_9</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_10">
              <effectStart>291.534668</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_10</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="be5">
              <effectStart>462.225525</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="ausweichen1">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="15" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="5" atbonus="2" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="1" atbonus="0" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="4" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="24" atbonus="2" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="2" atbonus="1" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="2" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-2" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="7" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="10" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-5" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="8" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="-5" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="10" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-4" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="6" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="11" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="3" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-4" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-3" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="5" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="4" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="0" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-3" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="11" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="2" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="2" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="5" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="0" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="1" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="1" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="0" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="-2" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-3" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-2" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="3" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="3" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="6" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-1" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="6" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="0" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="11" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="11" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="-6" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="-4" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>731</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>353</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>648</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory05">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>280</itemid>
                <BF>-1</BF>
                <itemrep>646</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>795</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>136</itemid>
                <BF>-1</BF>
                <itemrep>954</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>146</itemid>
                <BF>-1</BF>
                <itemrep>996</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100214</itemid>
                <BF>-1</BF>
                <itemrep>309</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>344085</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>182</itemid>
                <BF>-1</BF>
                <itemrep>829</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>197</itemid>
                <BF>-1</BF>
                <itemrep>582</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>976</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>213</itemid>
                <BF>-1</BF>
                <itemrep>481</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>165</itemid>
                <BF>-1</BF>
                <itemrep>430</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>751</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10173</itemid>
                <BF>-1</BF>
                <itemrep>489</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>856</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100158</itemid>
                <BF>-1</BF>
                <itemrep>845</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100213</itemid>
                <BF>-1</BF>
                <itemrep>871</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100321</itemid>
                <BF>-1</BF>
                <itemrep>325</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho01single won: 0</string>
            <string>Battle dtho02double won: 1</string>
            <string>Battle dtho10 won: 2</string>
            <string>Battle dtho14light won: 8</string>
            <string>Battle dtho05single won: 1</string>
            <string>Battle dtho03double won: 1</string>
            <string>Battle dtho22single won: 0</string>
            <string>Battle dtho20.1 won: 1</string>
            <string>Battle dtho24single won: 0</string>
            <string>Battle dtho25 won: 4</string>
            <string>Battle dtho26boss won: 13</string>
            <string>Battle dtho21single won: 0</string>
            <string>Battle dtho27 won: 0</string>
            <string>Battle dtho12store won: 1</string>
            <string>Battle dtho11store won: 1</string>
            <string>[thorwal] Solved Dramosch's Quest: 25</string>
            <string>Battle orkueberfall won: 7</string>
            <string>Battle camp_road_10 won: 4</string>
            <string>Battle camp_road_8 won: 4</string>
            <string>Battle camp_road_16 won: 2</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 2</string>
            <string>Battle f05107 won: 12</string>
            <string>Battle f05118.3 won: 3</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05118 won: 3</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05105 won: 6</string>
            <string>[dngf051] Riddle 2 solved: 40</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05119 won: 2</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05103 won: 4</string>
            <string>[dngf051] Key used in Spider cave: 5</string>
            <string>Battle f05102 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>Battle firstattackers won: 6</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>Battle hq13_fight2 won: 3</string>
            <string>Battle ala_spiders won: 2</string>
            <string>Battle ala_endfight2 won: 8</string>
            <string>[ala] Killed Sordulosch: 10</string>
            <string>[map] 12gods Emissaries: 25</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle f0612 won: 0</string>
            <string>Battle f0613 won: 0</string>
            <string>Battle f0615 won: 7</string>
            <string>Battle f0616 won: 8</string>
            <string>[map] Met Asleif: 10</string>
            <string>[map] Good guys: 10</string>
            <string>Battle f05115 won: 1</string>
            <string>Battle f05113 won: 9</string>
            <string>Battle f05117 won: 0</string>
            <string>[dngf051] Riddle 1 solved: 20</string>
            <string>Battle orkueberfall2 won: 3</string>
            <string>Battle btb_attackers2 won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle kravik_larelas won: 5</string>
            <string>Battle kravik_endfight1 won: 6</string>
            <string>[map] Killed Larelas: 10</string>
            <string>Battle corumar_battle won: 15</string>
            <string>[efferdun] Meet Corumar: 10</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_12 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04626 won: 1</string>
            <string>Battle f04625 won: 3</string>
            <string>Battle f04622 won: 1</string>
            <string>Battle f04628 won: 1</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 3</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 1</string>
            <string>Battle f12612 won: 1</string>
            <string>Battle f12617 won: 3</string>
            <string>Battle btb_attackers4 won: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12620 won: 1</string>
            <string>Battle f12623 won: 0</string>
            <string>Battle f12625 won: 3</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Met Asleif 2nd time: 10</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[thorwal] Imman Champ: 30</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle f12627 won: 4</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle Daspota_Spielhaus won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 0</string>
            <string>Battle Daspota_Segelmacher won: 1</string>
            <string>Battle Daspota_Schmied won: 0</string>
            <string>Battle Daspota_Wachhaus1 won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Taetowierer won: 2</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 7</string>
            <string>Battle reise38_fight won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 4</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 4</string>
            <string>Battle Daspota_LagerhausK2 won: 1</string>
            <string>Battle Daspota_Wachhaus2K1 won: 1</string>
            <string>Battle Daspota_Wachhaus2K2 won: 3</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 6</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle Daspota_Bord_Sonya won: 3</string>
            <string>Battle Daspota_Wachhaus3 won: 1</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_Tischler won: 2</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 0</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle f09410 won: 0</string>
            <string>Battle f09413 won: 0</string>
            <string>[dngf094] Key used in Daspota treasure cave: 5</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebewoelfe_1 won: 1</string>
            <string>Battle liebeschrat_2 won: 0</string>
            <string>Battle liebespinnen_2 won: 1</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle btb_attackers5 won: 1</string>
            <string>[map] Tula von Skerdu: 2</string>
            <string>Battle mb_boxing won: 24</string>
            <string>[rovik] Beaten Mordbrenner: 10</string>
            <string>[rovik] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 3</string>
            <string>[rovik] Nameless Day 2: 10</string>
            <string>Battle nd_woelfe won: 2</string>
            <string>[rovik] Nameless Day 3: 10</string>
            <string>Battle nd_harpyien won: 1</string>
            <string>[rovik] Nameless Day 4: 10</string>
            <string>Battle nd_kultisten won: 11</string>
            <string>[rovik] Nameless Day 5: 15</string>
            <string>Battle fight_gorah won: 10</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle silverlion won: 0</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 0</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 0</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 5</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle sordul_mine2 won: 1</string>
            <string>[rovamund] Hostages of Rovamund rescued: 5</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[dngf126] Key used in Temple of the Nameless: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>[dngf051] Summoned Mactans: 35</string>
            <string>Battle showdown won: 13</string>
            <string>Battle camp_road_8 won: 0</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>[dngf129] Disarmed Trap: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>Battle f12925 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle fpirateband won: 2</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle Seereise_Piratenangriff3 won: 1</string>
            <string>Battle btb_attackers6 won: 1</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 0</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13114a won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle f13110 won: 0</string>
            <string>Battle f13111.1 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 1</string>
            <string>[aryn] Killed Lunaticio: 10</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle hjalland_bossfight won: 9</string>
            <string>[hjalland] Killed Feuerfuchs: 25</string>
            <string>[map] bieber abgerichtet: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 15</string>
            <string>[rukian] Talk with adventurers: 15</string>
            <string>[rukian] Got tavern hint: 15</string>
            <string>Battle rukcanni won: 1</string>
            <string>[rukian] Solved Rukian complete: 15</string>
            <string>[map] Bieber Strauchdieb: 5</string>
            <string>Battle sordul2_barn2 won: 1</string>
            <string>[guddasun] Barn in guddasun rescued: 5</string>
            <string>Battle Seereise_Piratenangriff1 won: 0</string>
            <string>Battle shiprestfight3 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship19 won: 0</string>
            <string>Battle ship17 won: 0</string>
            <string>Battle ship14 won: 0</string>
            <string>Battle ship12 won: 0</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship23a won: 0</string>
            <string>Battle ship24 won: 9</string>
            <string>Battle ship23b won: 0</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship5 won: 0</string>
            <string>Battle ship6 won: 0</string>
            <string>Battle daemon won: 7</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 2</string>
            <string>Battle dfinal_toughbattle6 won: 2</string>
            <string>Battle dfinal_toughbattle7 won: 4</string>
            <string>Battle dfinal_toughbattle9 won: 3</string>
            <string>Battle dfinal_endbattle won: 3</string>
            <string>Battle dfinal_toughbattle8 won: 4</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle phex_villafight won: 4</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>Battle f1084 won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>[dngf108] brave Explorer: 10</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>[dngf108] Key used in Ork cave: 5</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle rondrageweihter won: 2</string>
            <string>[map] Really pleased Rondra: 75</string>
            <string>Battle phex_golden_temple won: 1</string>
            <string>[phexcaer] Victory over the Golden One: 20</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle ork_group won: 1</string>
          </xplog>
          <receivedwonders>
            <int>32</int>
            <int>7</int>
            <int>9</int>
          </receivedwonders>
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>dwarf_rgl_body</string>
              <string>dwarf_head_beard_01</string>
              <string>dwarf_helmet_05</string>
              <string>dwarf_shoulder pad_01</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Grimbur Sohn des Galosch</longname>
          <shortname>Grimbur</shortname>
          <charpic>zwerg_04.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>a09dd6c2-3519-4a20-909d-4d154bddfcfa</uniqueid>
          <id>2</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="45" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="45" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="32" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2021" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="40187" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="179" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3160" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="19" fraction="0.804713666" />
            </item>
            <item key="thirst">
              <Attribute val="30" fraction="0.8412694" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="51" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="33" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="19" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="eff_eisern">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="ruestungsgewoehnung1">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_1">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_1</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_2">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_2</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_3">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_3</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_4">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_4</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_5">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_5</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_6">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_6</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_7">
              <effectStart>515.3609</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_7</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="be7">
              <effectStart>531.5</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="4" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="5" atbonus="2" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="25" atbonus="3" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="3" atbonus="1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="15" atbonus="2" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="3" atbonus="2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="3" atbonus="2" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="0" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="7" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="9" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="4" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="8" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="6" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="12" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="0" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="6" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="3" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="1" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="0" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-1" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="-2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="5" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-3" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="11" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-1" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="1" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="4" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="3" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="12" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="2" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="0" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="0" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-2" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-1" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="0" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="6" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="0" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-1" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="9" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="10" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="1" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="1" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>225</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>396</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>931</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>94</itemid>
                <BF>-1</BF>
                <itemrep>302</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100214</itemid>
                <BF>-1</BF>
                <itemrep>370</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>386286</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>801</itemid>
                <BF>-1</BF>
                <itemrep>724</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>570693</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>280</itemid>
                <BF>-1</BF>
                <itemrep>742</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1036</itemid>
                <BF>-1</BF>
                <itemrep>247</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>146</itemid>
                <BF>-1</BF>
                <itemrep>472</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>9</itemid>
                <BF>4</BF>
                <itemrep>978</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>19</itemid>
                <BF>3</BF>
                <itemrep>876</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>803</itemid>
                <BF>-1</BF>
                <itemrep>36</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>754560</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>800</itemid>
                <BF>-1</BF>
                <itemrep>538</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>363889</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>804</itemid>
                <BF>-1</BF>
                <itemrep>263</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>533816</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>183</itemid>
                <BF>-1</BF>
                <itemrep>50</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>80</itemid>
                <BF>-1</BF>
                <itemrep>374</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>288</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>78</itemid>
                <BF>-1</BF>
                <itemrep>124</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>519</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>188</itemid>
                <BF>-1</BF>
                <itemrep>448</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>220</itemid>
                <BF>-1</BF>
                <itemrep>131</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>234</itemid>
                <BF>-1</BF>
                <itemrep>322</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>70</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100158</itemid>
                <BF>-1</BF>
                <itemrep>91</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100213</itemid>
                <BF>-1</BF>
                <itemrep>937</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>181</itemid>
                <BF>-1</BF>
                <itemrep>842</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho01single won: 0</string>
            <string>Battle dtho02double won: 3</string>
            <string>Battle dtho10 won: 2</string>
            <string>Battle dtho14light won: 7</string>
            <string>Battle dtho05single won: 1</string>
            <string>Battle dtho03double won: 1</string>
            <string>Battle dtho22single won: 0</string>
            <string>Battle dtho20.1 won: 1</string>
            <string>Battle dtho24single won: 0</string>
            <string>Battle dtho25 won: 0</string>
            <string>Battle dtho26boss won: 16</string>
            <string>Battle dtho21single won: 0</string>
            <string>Battle dtho27 won: 0</string>
            <string>Battle dtho12store won: 1</string>
            <string>Battle dtho11store won: 1</string>
            <string>[thorwal] Solved Dramosch's Quest: 25</string>
            <string>Battle camp_road_10 won: 4</string>
            <string>Battle camp_road_8 won: 6</string>
            <string>Battle camp_road_16 won: 7</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 2</string>
            <string>Battle f05107 won: 16</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05105 won: 3</string>
            <string>[dngf051] Riddle 2 solved: 40</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05119 won: 2</string>
            <string>Battle f05104 won: 6</string>
            <string>Battle f05103 won: 4</string>
            <string>[dngf051] Key used in Spider cave: 5</string>
            <string>Battle f05102 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>Battle firstattackers won: 6</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>Battle hq13_fight2 won: 3</string>
            <string>Battle ala_spiders won: 2</string>
            <string>Battle ala_endfight2 won: 8</string>
            <string>[ala] Killed Sordulosch: 10</string>
            <string>[map] 12gods Emissaries: 25</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle f0612 won: 0</string>
            <string>Battle f0613 won: 0</string>
            <string>Battle f0615 won: 7</string>
            <string>Battle f0616 won: 8</string>
            <string>[map] Met Asleif: 10</string>
            <string>[map] Good guys: 10</string>
            <string>Battle f05115 won: 1</string>
            <string>Battle f05113 won: 9</string>
            <string>Battle f05117 won: 0</string>
            <string>[dngf051] Riddle 1 solved: 20</string>
            <string>Battle orkueberfall2 won: 3</string>
            <string>Battle btb_attackers2 won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle kravik_larelas won: 5</string>
            <string>Battle kravik_endfight1 won: 6</string>
            <string>[map] Killed Larelas: 10</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_12 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04626 won: 1</string>
            <string>Battle f04625 won: 3</string>
            <string>Battle f04622 won: 1</string>
            <string>Battle f04628 won: 1</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 3</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 1</string>
            <string>Battle f12612 won: 1</string>
            <string>Battle f12617 won: 3</string>
            <string>Battle btb_attackers4 won: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12620 won: 1</string>
            <string>Battle f12623 won: 0</string>
            <string>Battle f12625 won: 5</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Met Asleif 2nd time: 10</string>
            <string>Battle reise59_hundenachrast won: 3</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle f12627 won: 4</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 10</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle Daspota_Spielhaus won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 0</string>
            <string>Battle Daspota_Segelmacher won: 1</string>
            <string>Battle Daspota_Schmied won: 0</string>
            <string>Battle Daspota_Wachhaus1 won: 3</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Taetowierer won: 2</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 7</string>
            <string>Battle reise38_fight won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 4</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 4</string>
            <string>Battle Daspota_LagerhausK2 won: 1</string>
            <string>Battle Daspota_Wachhaus2K1 won: 1</string>
            <string>Battle Daspota_Wachhaus2K2 won: 7</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 6</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle Daspota_Bord_Sonya won: 3</string>
            <string>Battle Daspota_Wachhaus3 won: 2</string>
            <string>Battle betas_Vendarr won: 1</string>
            <string>Battle Daspota_Tischler won: 3</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>Battle camp_road_8 won: 3</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 2</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle f09410 won: 0</string>
            <string>Battle f09413 won: 2</string>
            <string>[dngf094] Key used in Daspota treasure cave: 5</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebewoelfe_1 won: 1</string>
            <string>Battle liebeschrat_2 won: 0</string>
            <string>Battle liebespinnen_2 won: 1</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle btb_attackers5 won: 1</string>
            <string>[map] Tula von Skerdu: 2</string>
            <string>[rovik] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 3</string>
            <string>[rovik] Nameless Day 2: 10</string>
            <string>Battle nd_woelfe won: 2</string>
            <string>[rovik] Nameless Day 3: 10</string>
            <string>Battle nd_harpyien won: 1</string>
            <string>[rovik] Nameless Day 4: 10</string>
            <string>Battle nd_kultisten won: 11</string>
            <string>[rovik] Nameless Day 5: 15</string>
            <string>Battle camp_road_15 won: 3</string>
            <string>Battle camp_road_6 won: 3</string>
            <string>Battle camp_road_3 won: 5</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle silverlion won: 0</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_16 won: 3</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 4</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle camp_road_18 won: 4</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 0</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho43 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 0</string>
            <string>Battle dtho571 won: 3</string>
            <string>Battle dtho61 won: 5</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle sordul_mine2 won: 1</string>
            <string>[rovamund] Hostages of Rovamund rescued: 5</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[dngf126] Key used in Temple of the Nameless: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>[dngf051] Summoned Mactans: 35</string>
            <string>Battle showdown won: 13</string>
            <string>Battle camp_road_8 won: 0</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>[dngf129] Disarmed Trap: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>Battle f12925 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle fpirateband won: 2</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle Seereise_Piratenangriff3 won: 1</string>
            <string>Battle btb_attackers6 won: 1</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 0</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13114a won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle f13110 won: 0</string>
            <string>Battle f13111.1 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 1</string>
            <string>[aryn] Killed Lunaticio: 10</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle hjalland_bossfight won: 9</string>
            <string>[hjalland] Killed Feuerfuchs: 25</string>
            <string>[map] bieber abgerichtet: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 15</string>
            <string>[rukian] Talk with adventurers: 15</string>
            <string>[rukian] Got tavern hint: 15</string>
            <string>Battle rukcanni won: 1</string>
            <string>[rukian] Solved Rukian complete: 15</string>
            <string>[map] Bieber Strauchdieb: 5</string>
            <string>Battle sordul2_barn2 won: 1</string>
            <string>[guddasun] Barn in guddasun rescued: 5</string>
            <string>Battle Seereise_Piratenangriff1 won: 0</string>
            <string>Battle shiprestfight3 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship19 won: 0</string>
            <string>Battle ship17 won: 0</string>
            <string>Battle ship14 won: 0</string>
            <string>Battle ship12 won: 0</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship23a won: 0</string>
            <string>Battle ship24 won: 9</string>
            <string>Battle ship23b won: 0</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship5 won: 0</string>
            <string>Battle ship6 won: 0</string>
            <string>Battle daemon won: 7</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 2</string>
            <string>Battle dfinal_toughbattle6 won: 2</string>
            <string>Battle dfinal_toughbattle7 won: 4</string>
            <string>Battle dfinal_toughbattle9 won: 3</string>
            <string>Battle dfinal_endbattle won: 3</string>
            <string>Battle dfinal_toughbattle8 won: 4</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle phex_villafight won: 4</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>Battle f1084 won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>[dngf108] brave Explorer: 10</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>[dngf108] Key used in Ork cave: 5</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle rondrageweihter won: 2</string>
            <string>[map] Really pleased Rondra: 75</string>
            <string>Battle phex_golden_temple won: 1</string>
            <string>[phexcaer] Victory over the Golden One: 20</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle ork_group won: 1</string>
          </xplog>
          <receivedwonders>
            <int>32</int>
            <int>7</int>
          </receivedwonders>
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>villager_female_A_body</string>
              <string>villager_female_hat_B</string>
              <string>barbarian_arm plate_01_L</string>
              <string>barbarian_arm plate_01_L001</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>29</birthday>
          <longname>Luciana Aralzin von Bethana</longname>
          <shortname>Luciana</shortname>
          <charpic>kriegerin_04.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>7ecd9e66-0fa5-491f-b1cd-8a6544aded0e</uniqueid>
          <id>1</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="24" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="24" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="35" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="42" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="17" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="1923" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="40757" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="173" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2920" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="19" fraction="0.804713666" />
            </item>
            <item key="thirst">
              <Attribute val="30" fraction="0.8412694" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="38" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="11" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="glasknochen">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_1">
              <effectStart>278.916473</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_1</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_2">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_2</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_3">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_3</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_4">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_4</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="at_5">
              <effectStart>502.385773</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup>at_5</followup>
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="be4">
              <effectStart>532.2424</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="1" atbonus="1" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="13" atbonus="0" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="3" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-3" atbonus="-2" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-4" atbonus="-2" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="11" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-5" atbonus="-3" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="4" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="3" atbonus="2" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-2" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="6" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="0" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="3" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="6" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="5" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="8" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="4" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="5" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="5" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-2" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="5" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="2" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="7" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="14" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="6" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="13" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="13" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-2" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="0" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="2" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="1" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-6" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="0" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="3" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="0" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="15" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-2" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="3" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-25" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="12" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="12" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="2" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="0" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="7" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="7" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="1" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="3" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-4" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="12" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-7" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="16" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="12" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-6" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="11" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-4" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="3" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-4" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-6" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-8" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="15" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="3" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-4" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="5" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-8" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-1" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-5" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="3" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="0" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-10" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="15" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-3" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="4" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="2" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="2" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-10" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="flameswordspell3">
              <MagicSkill value="-99" name="flameswordspell3" />
            </item>
            <item key="flameswordspell4">
              <MagicSkill value="-99" name="flameswordspell4" />
            </item>
            <item key="flameswordspell5">
              <MagicSkill value="-99" name="flameswordspell5" />
            </item>
            <item key="flameswordspell6">
              <MagicSkill value="-99" name="flameswordspell6" />
            </item>
            <item key="flameswordspell7">
              <MagicSkill value="-99" name="flameswordspell7" />
            </item>
            <item key="flameswordspell8">
              <MagicSkill value="-99" name="flameswordspell8" />
            </item>
            <item key="flameswordspell9">
              <MagicSkill value="-99" name="flameswordspell9" />
            </item>
            <item key="vertrauterkatze1_spell">
              <MagicSkill value="-99" name="vertrauterkatze1_spell" />
            </item>
            <item key="vertrauterkatze3_spell">
              <MagicSkill value="-99" name="vertrauterkatze3_spell" />
            </item>
            <item key="vertrauterkatze4_spell">
              <MagicSkill value="-99" name="vertrauterkatze4_spell" />
            </item>
            <item key="vertrauterkatze5_spell">
              <MagicSkill value="-99" name="vertrauterkatze5_spell" />
            </item>
            <item key="vertrauterkroete1_spell">
              <MagicSkill value="-99" name="vertrauterkroete1_spell" />
            </item>
            <item key="vertrauterkroete3_spell">
              <MagicSkill value="-99" name="vertrauterkroete3_spell" />
            </item>
            <item key="vertrauterkroete4_spell">
              <MagicSkill value="-99" name="vertrauterkroete4_spell" />
            </item>
            <item key="vertrauterkroete5_spell">
              <MagicSkill value="-99" name="vertrauterkroete5_spell" />
            </item>
            <item key="vertrauterrabe1_spell">
              <MagicSkill value="-99" name="vertrauterrabe1_spell" />
            </item>
            <item key="vertrauterrabe3_spell">
              <MagicSkill value="-99" name="vertrauterrabe3_spell" />
            </item>
            <item key="vertrauterrabe4_spell">
              <MagicSkill value="-99" name="vertrauterrabe4_spell" />
            </item>
            <item key="vertrauterrabe5_spell">
              <MagicSkill value="-99" name="vertrauterrabe5_spell" />
            </item>
            <item key="vertrauterschlange1_spell">
              <MagicSkill value="-99" name="vertrauterschlange1_spell" />
            </item>
            <item key="vertrauterschlange3_spell">
              <MagicSkill value="-99" name="vertrauterschlange3_spell" />
            </item>
            <item key="vertrauterschlange4_spell">
              <MagicSkill value="-99" name="vertrauterschlange4_spell" />
            </item>
            <item key="vertrauterschlange5_spell">
              <MagicSkill value="-99" name="vertrauterschlange5_spell" />
            </item>
            <item key="elementar">
              <MagicSkill value="-99" name="elementar" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>342</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>94</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>119</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>161</itemid>
                <BF>5</BF>
                <itemrep>343</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100214</itemid>
                <BF>-1</BF>
                <itemrep>862</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>767691</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>214</itemid>
                <BF>1</BF>
                <itemrep>953</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>4</level>
                <varusestype />
                <itemid>534</itemid>
                <BF>-1</BF>
                <itemrep>796</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>154</itemid>
                <BF>-1</BF>
                <itemrep>352</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>777</itemid>
                <BF>-1</BF>
                <itemrep>879</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>2</level>
                <varusestype />
                <itemid>571</itemid>
                <BF>-1</BF>
                <itemrep>608</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>607575</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>854</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>407</itemid>
                <BF>-1</BF>
                <itemrep>597</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>53</itemid>
                <BF>-1</BF>
                <itemrep>950</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>153</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>653</itemid>
                <BF>-1</BF>
                <itemrep>310</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>150</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>162</itemid>
                <BF>-1</BF>
                <itemrep>64</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>165</itemid>
                <BF>-1</BF>
                <itemrep>152</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>451</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100160</itemid>
                <BF>-1</BF>
                <itemrep>939</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100213</itemid>
                <BF>-1</BF>
                <itemrep>443</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>377</itemid>
                <BF>-1</BF>
                <itemrep>63</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho01single won: 0</string>
            <string>Battle dtho02double won: 1</string>
            <string>Battle dtho10 won: 2</string>
            <string>Battle dtho14light won: 7</string>
            <string>Battle dtho05single won: 1</string>
            <string>Battle dtho03double won: 1</string>
            <string>Battle dtho22single won: 5</string>
            <string>Battle dtho20.1 won: 1</string>
            <string>Battle dtho24single won: 0</string>
            <string>Battle dtho25 won: 0</string>
            <string>Battle dtho26boss won: 13</string>
            <string>Battle dtho21single won: 0</string>
            <string>Battle dtho27 won: 0</string>
            <string>Battle dtho12store won: 1</string>
            <string>Battle dtho11store won: 1</string>
            <string>[thorwal] Solved Dramosch's Quest: 25</string>
            <string>Battle orkueberfall won: 7</string>
            <string>Battle camp_road_10 won: 4</string>
            <string>Battle camp_road_8 won: 4</string>
            <string>Battle camp_road_16 won: 2</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 2</string>
            <string>Battle f05107 won: 12</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05118.4 won: 4</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05105 won: 3</string>
            <string>[dngf051] Riddle 2 solved: 40</string>
            <string>Battle f05120.2 won: 2</string>
            <string>Battle f05119 won: 2</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05103 won: 4</string>
            <string>[dngf051] Key used in Spider cave: 5</string>
            <string>Battle f05102 won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle firstattackers won: 6</string>
            <string>Battle skelette won: 0</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>Battle hq13_fight2 won: 6</string>
            <string>Battle ala_spiders won: 6</string>
            <string>Battle ala_endfight2 won: 8</string>
            <string>[ala] Killed Sordulosch: 10</string>
            <string>[map] 12gods Emissaries: 25</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] non-violent solution: 3</string>
            <string>Battle camp_road_13 won: 4</string>
            <string>Battle fight_sheep_wolf won: 7</string>
            <string>Battle camp_road_17 won: 5</string>
            <string>Doctor: 5</string>
            <string>Battle f0612 won: 2</string>
            <string>Battle f0613 won: 3</string>
            <string>Battle f0615 won: 9</string>
            <string>Battle f0616 won: 8</string>
            <string>Doctor: 5</string>
            <string>[map] Met Asleif: 10</string>
            <string>[map] Good guys: 10</string>
            <string>Battle f05115 won: 6</string>
            <string>Battle f05113 won: 11</string>
            <string>Battle f05117 won: 2</string>
            <string>[dngf051] Riddle 1 solved: 20</string>
            <string>Battle orkueberfall2 won: 7</string>
            <string>Battle btb_attackers2 won: 5</string>
            <string>Battle camp_road_11 won: 12</string>
            <string>Battle camp_road_15 won: 6</string>
            <string>Battle camp_road_20 won: 4</string>
            <string>Battle camp_road_17 won: 5</string>
            <string>Doctor: 5</string>
            <string>Battle kravik_larelas won: 7</string>
            <string>Battle kravik_endfight1 won: 6</string>
            <string>[map] Killed Larelas: 10</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle corumar_battle won: 18</string>
            <string>[efferdun] Meet Corumar: 10</string>
            <string>Battle reise38_fight won: 8</string>
            <string>Battle camp_road_12 won: 1</string>
            <string>Doctor: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 8</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle reise38_fight won: 8</string>
            <string>Battle orkueberfall won: 4</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 2</string>
            <string>Battle f04610 won: 2</string>
            <string>Battle f04612 won: 3</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 4</string>
            <string>Battle f04626 won: 6</string>
            <string>Battle f04625 won: 3</string>
            <string>Battle f04622 won: 1</string>
            <string>Battle f04628 won: 4</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12608 won: 6</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 6</string>
            <string>Battle f12612 won: 6</string>
            <string>Battle f12617 won: 5</string>
            <string>Battle btb_attackers4 won: 6</string>
            <string>Battle camp_road_13 won: 4</string>
            <string>Battle f12618 won: 3</string>
            <string>Battle f12620 won: 6</string>
            <string>Battle f12623 won: 0</string>
            <string>Battle f12625 won: 3</string>
            <string>Battle camp_road_19 won: 4</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Met Asleif 2nd time: 10</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle f12627 won: 4</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Battle camp_road_10 won: 5</string>
            <string>Battle Daspota_Spielhaus won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 2</string>
            <string>Battle Daspota_Segelmacher won: 1</string>
            <string>Battle Daspota_Schmied won: 4</string>
            <string>Battle Daspota_Wachhaus1 won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Taetowierer won: 2</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 7</string>
            <string>Battle reise38_fight won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 4</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 5</string>
            <string>Battle Daspota_LagerhausK2 won: 6</string>
            <string>Battle Daspota_Wachhaus2K1 won: 1</string>
            <string>Battle Daspota_Wachhaus2K2 won: 3</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 8</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle Daspota_Bord_Sonya won: 3</string>
            <string>Battle Daspota_Wachhaus3 won: 1</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_Tischler won: 2</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 2</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 0</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle f09410 won: 2</string>
            <string>Battle f09413 won: 0</string>
            <string>[dngf094] Key used in Daspota treasure cave: 5</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Battle camp_road_19 won: 4</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_6 won: 3</string>
            <string>Battle f10001 won: 5</string>
            <string>Battle f10005 won: 3</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 3</string>
            <string>Battle f10013 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_18 won: 4</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 2</string>
            <string>Battle liebewoelfe_1 won: 1</string>
            <string>Battle liebeschrat_2 won: 3</string>
            <string>Battle liebespinnen_2 won: 1</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle btb_attackers5 won: 4</string>
            <string>[map] Tula von Skerdu: 2</string>
            <string>[rovik] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 5</string>
            <string>[rovik] Nameless Day 2: 10</string>
            <string>Battle nd_woelfe won: 6</string>
            <string>[rovik] Nameless Day 3: 10</string>
            <string>Battle nd_harpyien won: 2</string>
            <string>[rovik] Nameless Day 4: 10</string>
            <string>Battle nd_kultisten won: 13</string>
            <string>[rovik] Nameless Day 5: 15</string>
            <string>Doctor: 5</string>
            <string>Battle fight_gorah won: 12</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_6 won: 3</string>
            <string>Battle Seereise_Piratenangriff4 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle silverlion won: 0</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle road_random5 won: 5</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle robberscamp_more won: 6</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle dtho50 won: 4</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 3</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 3</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 5</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 0</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 5</string>
            <string>Battle dtho59 won: 4</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle camp_road_6 won: 3</string>
            <string>Battle sordul_mine2 won: 1</string>
            <string>[rovamund] Hostages of Rovamund rescued: 5</string>
            <string>Battle reise59_hundenachrast won: 5</string>
            <string>[dngf126] Key used in Temple of the Nameless: 5</string>
            <string>Battle camp_road_11 won: 2</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle orkueberfall2 won: 3</string>
            <string>[dngf051] Summoned Mactans: 35</string>
            <string>Battle showdown won: 14</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 3</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12908 won: 3</string>
            <string>[dngf129] explorer: 10</string>
            <string>[dngf129] Disarmed Trap: 10</string>
            <string>Battle fheshthot won: 12</string>
            <string>Battle f12918 won: 3</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 4</string>
            <string>Battle f12924 won: 3</string>
            <string>Battle f12928 won: 4</string>
            <string>Battle f12925 won: 3</string>
            <string>Battle f12927 won: 3</string>
            <string>Battle fpirateband won: 6</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle Seereise_Piratenangriff3 won: 2</string>
            <string>Battle btb_attackers6 won: 4</string>
            <string>Battle f13101b won: 1</string>
            <string>Battle f13101a won: 1</string>
            <string>Battle f13104 won: 1</string>
            <string>Battle f13105 won: 1</string>
            <string>Battle f13106 won: 2</string>
            <string>Battle f13107 won: 1</string>
            <string>Battle f13114a won: 3</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle f13110 won: 3</string>
            <string>Battle f13111.1 won: 1</string>
            <string>Battle f13108 won: 1</string>
            <string>Battle f13116 won: 1</string>
            <string>Battle Seereise_Piratenangriff4 won: 2</string>
            <string>[aryn] Killed Lunaticio: 10</string>
            <string>Battle camp_road_20 won: 4</string>
            <string>Battle hjalland_bossfight won: 10</string>
            <string>[hjalland] Killed Feuerfuchs: 25</string>
            <string>[map] bieber abgerichtet: 5</string>
            <string>Battle camp_road_11 won: 2</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 15</string>
            <string>[rukian] Talk with adventurers: 15</string>
            <string>[rukian] Got tavern hint: 15</string>
            <string>Battle rukcanni won: 3</string>
            <string>[rukian] Solved Rukian complete: 15</string>
            <string>[map] Bieber Strauchdieb: 5</string>
            <string>Battle sordul2_barn2 won: 1</string>
            <string>[guddasun] Barn in guddasun rescued: 5</string>
            <string>Battle Seereise_Piratenangriff1 won: 5</string>
            <string>Doctor: 5</string>
            <string>Battle shiprestfight3 won: 1</string>
            <string>Battle ship3 won: 1</string>
            <string>Battle ship19 won: 3</string>
            <string>Battle ship17 won: 2</string>
            <string>Battle ship14 won: 5</string>
            <string>Battle ship12 won: 2</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship23a won: 4</string>
            <string>Battle ship24 won: 10</string>
            <string>Battle ship23b won: 3</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 1</string>
            <string>Battle ship5 won: 1</string>
            <string>Battle ship6 won: 5</string>
            <string>Battle daemon won: 10</string>
            <string>Battle camp_road_11 won: 2</string>
            <string>Battle camp_road_16 won: 3</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 3</string>
            <string>Battle dfinal_toughbattle1 won: 4</string>
            <string>Battle dfinal_toughbattle2 won: 4</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 2</string>
            <string>Battle dfinal_toughbattle6 won: 2</string>
            <string>Battle dfinal_toughbattle7 won: 4</string>
            <string>Battle dfinal_toughbattle9 won: 3</string>
            <string>Battle dfinal_endbattle won: 3</string>
            <string>Battle dfinal_toughbattle8 won: 4</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle phex_villafight won: 4</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_18 won: 4</string>
            <string>Battle road_random5 won: 5</string>
            <string>Battle camp_road_3 won: 5</string>
            <string>Battle camp_road_11 won: 2</string>
            <string>Battle camp_road_7 won: 5</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_17 won: 5</string>
            <string>Doctor: 5</string>
            <string>Battle f1081 won: 2</string>
            <string>Battle f1082 won: 5</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>Battle f1084 won: 4</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1086 won: 1</string>
            <string>Battle f1087 won: 2</string>
            <string>[dngf108] brave Explorer: 10</string>
            <string>Battle f1089 won: 10</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>[dngf108] Key used in Ork cave: 5</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Doctor: 5</string>
            <string>Battle rondrageweihter won: 7</string>
            <string>[map] Really pleased Rondra: 75</string>
            <string>Battle phex_golden_temple won: 1</string>
            <string>[phexcaer] Victory over the Golden One: 20</string>
            <string>Battle camp_road_10 won: 5</string>
            <string>Battle ork_group won: 2</string>
          </xplog>
          <receivedwonders>
            <int>7</int>
          </receivedwonders>
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>2</weaptexid>
            <id />
            <acc>
              <string>Wizards_hair_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>witch</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>1</birthday>
          <longname>Nihal Sturmtochter</longname>
          <shortname>Nihal</shortname>
          <charpic>hexe_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b</uniqueid>
          <id>6</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="49" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="46" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2031" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="37893" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="175" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3000" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="thirst">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="34" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="16" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="11" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="eff_schutzgeist">
              <effectStart>113.650993</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="be0">
              <effectStart>325.972382</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="1" atbonus="1" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="1" atbonus="0" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="3" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="11" atbonus="-2" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-4" atbonus="-2" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="12" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-4" atbonus="-2" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="0" atbonus="0" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-3" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="5" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="5" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="5" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-1" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="2" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="0" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="3" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="2" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="0" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="-2" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="5" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="-4" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="6" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="10" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="0" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="9" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="9" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-3" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="8" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="14" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="10" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-2" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-1" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="2" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="3" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="5" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-2" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="4" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="5" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="0" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="-2" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="13" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="5" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-5" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-7" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="15" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="13" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-2" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-6" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-3" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="0" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="3" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="5" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="5" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-2" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-6" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="13" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="13" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-10" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="13" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-4" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-6" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="14" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="0" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="0" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="11" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="9" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="13" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="13" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="1" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="8" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="3" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="10" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="10" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-5" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-4" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-6" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-5" name="furorblut" />
            </item>
            <item key="flameswordspell3">
              <MagicSkill value="-99" name="flameswordspell3" />
            </item>
            <item key="flameswordspell4">
              <MagicSkill value="13" name="flameswordspell4" />
            </item>
            <item key="flameswordspell5">
              <MagicSkill value="-99" name="flameswordspell5" />
            </item>
            <item key="flameswordspell6">
              <MagicSkill value="-99" name="flameswordspell6" />
            </item>
            <item key="flameswordspell7">
              <MagicSkill value="-99" name="flameswordspell7" />
            </item>
            <item key="flameswordspell8">
              <MagicSkill value="-99" name="flameswordspell8" />
            </item>
            <item key="flameswordspell9">
              <MagicSkill value="-99" name="flameswordspell9" />
            </item>
            <item key="vertrauterkatze1_spell">
              <MagicSkill value="-99" name="vertrauterkatze1_spell" />
            </item>
            <item key="vertrauterkatze3_spell">
              <MagicSkill value="-99" name="vertrauterkatze3_spell" />
            </item>
            <item key="vertrauterkatze4_spell">
              <MagicSkill value="-99" name="vertrauterkatze4_spell" />
            </item>
            <item key="vertrauterkatze5_spell">
              <MagicSkill value="-99" name="vertrauterkatze5_spell" />
            </item>
            <item key="vertrauterkroete1_spell">
              <MagicSkill value="-99" name="vertrauterkroete1_spell" />
            </item>
            <item key="vertrauterkroete3_spell">
              <MagicSkill value="-99" name="vertrauterkroete3_spell" />
            </item>
            <item key="vertrauterkroete4_spell">
              <MagicSkill value="-99" name="vertrauterkroete4_spell" />
            </item>
            <item key="vertrauterkroete5_spell">
              <MagicSkill value="-99" name="vertrauterkroete5_spell" />
            </item>
            <item key="vertrauterrabe1_spell">
              <MagicSkill value="-99" name="vertrauterrabe1_spell" />
            </item>
            <item key="vertrauterrabe3_spell">
              <MagicSkill value="-99" name="vertrauterrabe3_spell" />
            </item>
            <item key="vertrauterrabe4_spell">
              <MagicSkill value="-99" name="vertrauterrabe4_spell" />
            </item>
            <item key="vertrauterrabe5_spell">
              <MagicSkill value="-99" name="vertrauterrabe5_spell" />
            </item>
            <item key="vertrauterschlange1_spell">
              <MagicSkill value="-99" name="vertrauterschlange1_spell" />
            </item>
            <item key="vertrauterschlange3_spell">
              <MagicSkill value="-99" name="vertrauterschlange3_spell" />
            </item>
            <item key="vertrauterschlange4_spell">
              <MagicSkill value="-99" name="vertrauterschlange4_spell" />
            </item>
            <item key="vertrauterschlange5_spell">
              <MagicSkill value="-99" name="vertrauterschlange5_spell" />
            </item>
            <item key="elementar">
              <MagicSkill value="-99" name="elementar" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>154</itemid>
                <BF>-1</BF>
                <itemrep>352</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>155</itemid>
                <BF>-1</BF>
                <itemrep>248</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>811</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>713</itemid>
                <BF>-1</BF>
                <itemrep>805</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>790</itemid>
                <BF>-1</BF>
                <itemrep>542</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>915</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>179</itemid>
                <BF>-1</BF>
                <itemrep>495</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>118</itemid>
                <BF>2</BF>
                <itemrep>52</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>282</itemid>
                <BF>-1</BF>
                <itemrep>872</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>280</itemid>
                <BF>-1</BF>
                <itemrep>335</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>163</itemid>
                <BF>-1</BF>
                <itemrep>462</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>422</itemid>
                <BF>-1</BF>
                <itemrep>794</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1018</itemid>
                <BF>-1</BF>
                <itemrep>736</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>393</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>245</itemid>
                <BF>-1</BF>
                <itemrep>323</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>865</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>175</itemid>
                <BF>-1</BF>
                <itemrep>21</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>true</recognized>
                <level>5</level>
                <varusestype />
                <itemid>70</itemid>
                <BF>-1</BF>
                <itemrep>149</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>432</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>7</level>
                <varusestype />
                <itemid>1130</itemid>
                <BF>-1</BF>
                <itemrep>729</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>980</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho01single won: 0</string>
            <string>Battle dtho02double won: 1</string>
            <string>Battle dtho10 won: 2</string>
            <string>Battle dtho14light won: 7</string>
            <string>Battle dtho05single won: 1</string>
            <string>Battle dtho03double won: 1</string>
            <string>Battle dtho22single won: 0</string>
            <string>Battle dtho20.1 won: 1</string>
            <string>Battle dtho24single won: 2</string>
            <string>Battle dtho25 won: 0</string>
            <string>Battle dtho21single won: 4</string>
            <string>Battle dtho27 won: 4</string>
            <string>Battle dtho12store won: 1</string>
            <string>Battle dtho11store won: 4</string>
            <string>[thorwal] Solved Dramosch's Quest: 25</string>
            <string>Battle orkueberfall won: 10</string>
            <string>Battle camp_road_10 won: 4</string>
            <string>Battle camp_road_8 won: 4</string>
            <string>Battle camp_road_16 won: 2</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 9</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05109 won: 2</string>
            <string>Battle f05107 won: 12</string>
            <string>Battle f05118.3 won: 2</string>
            <string>Battle f05118.4 won: 1</string>
            <string>Battle f05118 won: 2</string>
            <string>Battle f05105.4 won: 2</string>
            <string>Battle f05105 won: 3</string>
            <string>[dngf051] Riddle 2 solved: 40</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05119 won: 4</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05103 won: 4</string>
            <string>[dngf051] Key used in Spider cave: 5</string>
            <string>Battle f05102 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>[dngprem] TunnelDamaged: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngprem] Tunneldigger: 5</string>
            <string>Battle hq13_fight2 won: 3</string>
            <string>Battle ala_spiders won: 2</string>
            <string>Battle ala_endfight2 won: 8</string>
            <string>[ala] Killed Sordulosch: 10</string>
            <string>[map] 12gods Emissaries: 25</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] Klugscheißer: 3</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle fight_sheep_wolf won: 2</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle f0612 won: 0</string>
            <string>Battle f0613 won: 0</string>
            <string>Battle f0615 won: 7</string>
            <string>Battle f0616 won: 8</string>
            <string>[map] Met Asleif: 10</string>
            <string>[map] Good guys: 10</string>
            <string>Battle f05115 won: 1</string>
            <string>Battle f05113 won: 9</string>
            <string>Battle f05117 won: 0</string>
            <string>[dngf051] Riddle 1 solved: 20</string>
            <string>Battle orkueberfall2 won: 3</string>
            <string>Battle btb_attackers2 won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_17 won: 2</string>
            <string>Battle kravik_larelas won: 5</string>
            <string>Battle kravik_endfight1 won: 6</string>
            <string>[map] Killed Larelas: 10</string>
            <string>Battle corumar_battle won: 15</string>
            <string>[efferdun] Meet Corumar: 10</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_12 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle reise38_fight won: 4</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04626 won: 1</string>
            <string>Battle f04625 won: 3</string>
            <string>Battle f04622 won: 1</string>
            <string>Battle f04628 won: 1</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 3</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 1</string>
            <string>Battle f12612 won: 1</string>
            <string>Battle f12617 won: 3</string>
            <string>Battle btb_attackers4 won: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12620 won: 1</string>
            <string>Battle f12623 won: 0</string>
            <string>Battle f12625 won: 3</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Met Asleif 2nd time: 10</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle f12627 won: 4</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle Daspota_Spielhaus won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 0</string>
            <string>Battle Daspota_Segelmacher won: 1</string>
            <string>Battle Daspota_Schmied won: 0</string>
            <string>Battle Daspota_Wachhaus1 won: 2</string>
            <string>Battle Daspota_Tav_HakenHugo won: 1</string>
            <string>Battle Daspota_Taetowierer won: 2</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 7</string>
            <string>Battle reise38_fight won: 3</string>
            <string>Battle camp_road_15 won: 1</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 4</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 4</string>
            <string>Battle Daspota_LagerhausK2 won: 1</string>
            <string>Battle Daspota_Wachhaus2K1 won: 1</string>
            <string>Battle Daspota_Wachhaus2K2 won: 3</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 6</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle Daspota_Bord_Sonya won: 3</string>
            <string>Battle Daspota_Wachhaus3 won: 1</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_Tischler won: 2</string>
            <string>Battle camp_road_12 won: 3</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>[dngf094] stupid but brave: 5</string>
            <string>Battle f09417 won: 0</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 23</string>
            <string>Battle f09410 won: 0</string>
            <string>Battle f09413 won: 0</string>
            <string>[dngf094] Key used in Daspota treasure cave: 5</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebewoelfe_1 won: 1</string>
            <string>Battle liebeschrat_2 won: 0</string>
            <string>Battle liebespinnen_2 won: 1</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle btb_attackers5 won: 1</string>
            <string>[map] Tula von Skerdu: 2</string>
            <string>[rovik] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 3</string>
            <string>[rovik] Nameless Day 2: 10</string>
            <string>Battle nd_woelfe won: 2</string>
            <string>[rovik] Nameless Day 3: 10</string>
            <string>Battle nd_harpyien won: 1</string>
            <string>[rovik] Nameless Day 4: 10</string>
            <string>Battle nd_kultisten won: 11</string>
            <string>[rovik] Nameless Day 5: 15</string>
            <string>Battle fight_gorah won: 10</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle silverlion won: 0</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle f07611 won: 4</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 3</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle reise38_fight won: 6</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho48 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho53 won: 0</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 0</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 4</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 5</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle sordul_mine2 won: 1</string>
            <string>[rovamund] Hostages of Rovamund rescued: 5</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[dngf126] Key used in Temple of the Nameless: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle reise38_fight won: 1</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>[dngf051] Summoned Mactans: 35</string>
            <string>Battle showdown won: 13</string>
            <string>Battle camp_road_8 won: 0</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>[dngf129] Disarmed Trap: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 0</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>Battle f12925 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle fpirateband won: 2</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle Seereise_Piratenangriff3 won: 1</string>
            <string>Battle btb_attackers6 won: 1</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 0</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13114a won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle f13110 won: 0</string>
            <string>Battle f13111.1 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle Seereise_Piratenangriff4 won: 1</string>
            <string>[aryn] Killed Lunaticio: 10</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle hjalland_bossfight won: 9</string>
            <string>[hjalland] Killed Feuerfuchs: 25</string>
            <string>[map] bieber abgerichtet: 5</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 15</string>
            <string>[rukian] Talk with adventurers: 15</string>
            <string>[rukian] Got tavern hint: 15</string>
            <string>Battle rukcanni won: 1</string>
            <string>[rukian] Solved Rukian complete: 15</string>
            <string>[map] Bieber Strauchdieb: 5</string>
            <string>Battle sordul2_barn2 won: 1</string>
            <string>[guddasun] Barn in guddasun rescued: 5</string>
            <string>Battle Seereise_Piratenangriff1 won: 0</string>
            <string>Battle shiprestfight3 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship19 won: 0</string>
            <string>Battle ship17 won: 0</string>
            <string>Battle ship14 won: 0</string>
            <string>Battle ship12 won: 0</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship23a won: 0</string>
            <string>Battle ship24 won: 9</string>
            <string>Battle ship23b won: 0</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship5 won: 0</string>
            <string>Battle ship6 won: 0</string>
            <string>Battle daemon won: 7</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 2</string>
            <string>Battle dfinal_toughbattle6 won: 2</string>
            <string>Battle dfinal_toughbattle7 won: 4</string>
            <string>Battle dfinal_toughbattle9 won: 3</string>
            <string>Battle dfinal_endbattle won: 3</string>
            <string>Battle dfinal_toughbattle8 won: 4</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle phex_villafight won: 4</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_18 won: 0</string>
            <string>Battle road_random5 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_11 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>Battle f1084 won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>[dngf108] brave Explorer: 10</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] language Checker: 10</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>[dngf108] Key used in Ork cave: 5</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle rondrageweihter won: 2</string>
            <string>[map] Really pleased Rondra: 75</string>
            <string>Battle phex_golden_temple won: 1</string>
            <string>[phexcaer] Victory over the Golden One: 20</string>
            <string>Battle camp_road_10 won: 1</string>
            <string>Battle ork_group won: 1</string>
          </xplog>
          <receivedwonders>
            <int>7</int>
          </receivedwonders>
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>0</weaptexid>
            <id />
            <acc>
              <string>Wizards_hair_02</string>
              <string>Wizards_belt</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>200</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>8</birthday>
          <longname>Niobara von Methumis</longname>
          <shortname>Niobara</shortname>
          <charpic>magierin_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>6dd5f54f-9220-4000-9d73-3b4c7245128a</uniqueid>
          <id>3</id>
        </PlayerCharacter>
      </character>
      <loc>
        <dlevel>0</dlevel>
        <coords>
          <x>126.107178</x>
          <y>10.9299994</y>
          <z>-72.543045</z>
        </coords>
        <dungeon>phexcaer</dungeon>
        <rotation>164.18428</rotation>
      </loc>
      <lastTrigger />
      <guid>8afa76db-f4a7-48b4-b89f-ce1fc51fd7f5</guid>
    </PartyPart>
  </partypart>
  <activeParty>0</activeParty>
  <dungeonstate>
    <item key="dngthorwal">
      <DungeonState>
        <specialstate>
          <item key="0sd1">
            <string>1</string>
          </item>
          <item key="0sd2">
            <string>1</string>
          </item>
          <item key="1sd1">
            <string>1</string>
          </item>
          <item key="1sd2">
            <string>1</string>
          </item>
          <item key="2sd1">
            <string>1</string>
          </item>
          <item key="eatstuff">
            <string>1</string>
          </item>
          <item key="extraexit">
            <string>1</string>
          </item>
          <item key="swimspoiler">
            <string>0</string>
          </item>
          <item key="lootpart">
            <string>1</string>
          </item>
          <item key="ugdalfalarm">
            <string>1</string>
          </item>
          <item key="alarmenemies">
            <string>1</string>
          </item>
          <item key="lootspear">
            <string>1</string>
          </item>
          <item key="specialchest">
            <string>0</string>
          </item>
          <item key="chestkey">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>14</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>24</string>
          </item>
          <item key="map.exchangeID">
            <string />
          </item>
          <item key="map.mustStoreInBackpack">
            <string>0</string>
          </item>
          <item key="map.BFmod">
            <string>0</string>
          </item>
          <item key="map.allowUsesOverride">
            <string>0</string>
          </item>
          <item key="map.exchangewithID">
            <string />
          </item>
          <item key="map.dngthorwal_hole">
            <string>1</string>
          </item>
          <item key="map.collect_alraune">
            <string>11</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>6</string>
          </item>
          <item key="map.collect_donf">
            <string>1</string>
          </item>
          <item key="map.collect_eitrige">
            <string>16</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>38</string>
          </item>
          <item key="map.collect_ilmen">
            <string>62</string>
          </item>
          <item key="map.collect_joruga">
            <string>24</string>
          </item>
          <item key="map.collect_kairan">
            <string>1</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>10</string>
          </item>
          <item key="map.collect_tarnele">
            <string>112</string>
          </item>
          <item key="map.collect_thonnys">
            <string>11</string>
          </item>
          <item key="map.collect_einbeere">
            <string>70</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>29</string>
          </item>
          <item key="welcome3">
            <string>1</string>
          </item>
          <item key="zwing_deaddwarf">
            <string>1</string>
          </item>
          <item key="zwing_deadthorwalian">
            <string>1</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>11</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>489</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>114</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1490</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-90</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>14</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>415.33024305555557</string>
          </item>
        </specialstate>
        <fowData>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</fowData>
        <fowSize>
          <X>80</X>
          <Y>38</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>23</itemid>
                    <BF>13</BF>
                    <itemrep>272</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>9</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="eatstuff">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_4">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype>Ogerfang</varusestype>
                    <itemid>108</itemid>
                    <BF>4</BF>
                    <itemrep>508</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>100</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>276</itemid>
                    <BF>6</BF>
                    <itemrep>86</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>76</itemid>
                    <BF>-1</BF>
                    <itemrep>931</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>416</itemid>
                    <BF>-1</BF>
                    <itemrep>33</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>35</itemid>
                    <BF>-1</BF>
                    <itemrep>695</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>57</itemid>
                    <BF>-1</BF>
                    <itemrep>639</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>58</itemid>
                    <BF>-1</BF>
                    <itemrep>323</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>150</itemid>
                    <BF>-1</BF>
                    <itemrep>753</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>151</itemid>
                    <BF>-1</BF>
                    <itemrep>598</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>125</itemid>
                    <BF>-1</BF>
                    <itemrep>252</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>132</itemid>
                    <BF>-1</BF>
                    <itemrep>678</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>202</itemid>
                    <BF>-1</BF>
                    <itemrep>269</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>415</itemid>
                    <BF>-1</BF>
                    <itemrep>896</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="1store">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_2_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_2_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="spear">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>5</itemid>
                    <BF>5</BF>
                    <itemrep>294</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="torches">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>22</itemid>
                    <BF>-1</BF>
                    <itemrep>21</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>4</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="cleaver">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>93</itemid>
                    <BF>5</BF>
                    <itemrep>172</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="orknose">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="ring">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="deadguydg1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>405</itemid>
                    <BF>-1</BF>
                    <itemrep>528</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="partloot">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_8">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_10">
            <LockableState>open</LockableState>
          </item>
          <item key="1_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="2_2">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_5">
            <LockableState>open</LockableState>
          </item>
          <item key="2_8">
            <LockableState>open</LockableState>
          </item>
          <item key="2_1">
            <LockableState>open</LockableState>
          </item>
          <item key="2_6">
            <LockableState>open</LockableState>
          </item>
          <item key="2_4">
            <LockableState>open</LockableState>
          </item>
          <item key="2_3">
            <LockableState>open</LockableState>
          </item>
          <item key="2_7">
            <LockableState>open</LockableState>
          </item>
          <item key="3_8">
            <LockableState>open</LockableState>
          </item>
          <item key="3_4">
            <LockableState>open</LockableState>
          </item>
          <item key="3_1">
            <LockableState>open</LockableState>
          </item>
          <item key="3_6">
            <LockableState>open</LockableState>
          </item>
          <item key="3_7">
            <LockableState>open</LockableState>
          </item>
          <item key="3_2">
            <LockableState>open</LockableState>
          </item>
          <item key="3_3">
            <LockableState>open</LockableState>
          </item>
          <item key="3_5">
            <LockableState>open</LockableState>
          </item>
          <item key="4_2">
            <LockableState>open</LockableState>
          </item>
          <item key="4_4">
            <LockableState>open</LockableState>
          </item>
          <item key="4_3">
            <LockableState>open</LockableState>
          </item>
          <item key="4_1">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_2">
            <LockableState>open</LockableState>
          </item>
          <item key="2_1">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_dtho05">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_dtho14">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_eatstuff">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_equipstuff">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_phex">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_oldpart">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_rabbit">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_secretdoor1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretdoor2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_dtho01">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_dtho02">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_dtho03">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_dtho10">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_secretloot">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretwaysouth">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretwaysouthend">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretwaynorth">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretwaynorthend">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_alarmcall">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trapchance">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_bathroom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho20.1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho25">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho27">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_endpart1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_hole">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_secretdoor1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_secretdoor2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_stew">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_store2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_store1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_traproom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho21">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho22">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho23">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_dtho24">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dtho26">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_dthostore2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_oldpassage">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_vision">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_collapsed">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_deadguy">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_dtho43">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_hole">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_holeto3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_secretdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_skeleton">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_spear">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_torches">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_storage">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_trap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_cleaver">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_collapsed1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_collapsed2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_collapsed3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_collapsed4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_deaddwarf">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_dtho48">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_dtho50">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_dtho53">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_dtho55">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_extraexit">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_holefrom2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_ring">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_slimey">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_swim1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_swim2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_dtho571">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="4_dtho58">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="4_dtho59">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="4_dtho60">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="4_dtho61">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="4_darkroom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="4_orknose">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf051">
      <DungeonState>
        <specialstate>
          <item key="s1">
            <string>1</string>
          </item>
          <item key="s1spoiler">
            <string>1</string>
          </item>
          <item key="s2">
            <string>1</string>
          </item>
          <item key="s2spoiler">
            <string>1</string>
          </item>
          <item key="trapsinactive">
            <string>1</string>
          </item>
          <item key="spidereggsdone">
            <string>0</string>
          </item>
          <item key="altardone">
            <string>0</string>
          </item>
          <item key="cavespiders1">
            <string>1</string>
          </item>
          <item key="cavespiders2">
            <string>1</string>
          </item>
          <item key="cavespiders3">
            <string>1</string>
          </item>
          <item key="cavespiders4">
            <string>1</string>
          </item>
          <item key="cavespiders5">
            <string>1</string>
          </item>
          <item key="cavespiders6">
            <string>1</string>
          </item>
          <item key="cavespiders7">
            <string>1</string>
          </item>
          <item key="cavespiders8">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>27</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>14</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>397</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-12</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>221.35119212962962</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////1Ur///P9v///////////////////////8sAANc9Nlx+QwnV/////6q8////3kIqAAAACqf//6qgAACHAAAAPf/////r////////////jhbFmAAArgAAAAAAAI//8RMbAADX//9iAAAAAAAAUv9OAAAAAJQAAAAAZP//iAA2////////hwAAAGmUAAD/AAAAAAAArf8uAAAAAKf//9QAAAAAAACF/z0AAAAJAAAAAABu//8TACP//////4wAAAAAVQAAZsgAABilAACx/2kAAAAAoP///wAAAAAAAAAAAAAAAAAAAAAAAN3//wAAM///////LgB8bgBPJgAUAAAAs/8AAHX/3AAAAACq////QgBuAAAAAAAAAAAAAAAAAAMkU5l/AACY//////8AAMtsAAAAAAAAAGn/xgAA1v+6AAAAALH///+VBbkAAAAAhQAAAAAAAAAAAAAAAAAAAF7//////wAA6f9oakgeNQAk//8ZAAB1/yMAAAAAt////wUAAAAAALT/AAAAGlFRAACCsWUAKSYAuf//////AADz3S4oYZoMAAAt3gAAAA3/ewAAAADC////WgAAAAAA////wVxbYgAAAP/////xAABc//////8AAP1kAAAAAAAAAACmugAAUP+7AAAAAMH///8ZAAAAAAD/owAAAAAAAAAAAAA+//8AAID//////wAA/OQAAEoQAAAAAPPoAAAA628AAAAA7f///wAALQAAAN8AAAAAAAAAAAAAAAB//wAA2////+pwAAAlZ4oAAGsAAABJAAAAAAAAAAAAAKD////ZAAAAAAAA0hIAQS8AAAC+2bJ9AE7/AAC8////RgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAoP///wQAdQAAAAD7SAAAAAAAAAAAy7QAM/8AAOD///+QAAAAFQAAAAAAAAAAAAATAAAAFQAAAACh////AAAAAAAAAP9QAAAaAAAAAABwgQAu2AAAjv////+xAADLfgAAAAAAAAAAIP+jYbH//20AAAAX//8AAAAAAAAA/3sAAKtnXZ5QPf9jAEYiAAD//////3kAAMplAAwAAAAASAA+/zIAZ///MQAAAAn//xwAbgAAAAL/ugAAAAAOqiV1/wAAQAAAAG///////wAAyv8AAAAAJBkAAADmJgAjVJAAAAA9/////8oAAAAAEP//eQAAAAAAAABXAAAAAAAAov////+XAADJigAAAAAAAAAAAPrIAAAAAAAACv//////6wAAAAAt0+3/qRgAAAAAAAAAAABnGAu4/////9QAALkAAACJrrrGvAAtev+Zjl4TAADK/////38AAAAAAAIAAD7///mya0syVAAANAAAAGb//////wAAAAAAB////////wAAB/f//5MABf//////ewAAACMAAAAAANY8AC2f////wAAPSzig////////AAAAs39okX4pSyYiAAAAAMVuLgAAALf///9oAAAAABMAAAAANQAAAAAAc5ACAAAAAABv/////+8AABguAAAAAAAAAAAAAAQAAAAAAAAAAP///0gAk5MAAAAAAAAlAAAzAAAAAAAAAAAAAKf/////1AAAAAAAAAAAAAABIwAAAAAAFTYAAAAA////BgBcT0IAGQAAAAAACQAAAAAAPSxWAAAADf////+fAAAAAG3XCQBdAAD/pwAATZ/+xAAAACz//+8AAAAAAAAAAAAAAAA1AACxfUQAPY0AAAAA/////xYAAEPT//8AAAAAAP//////////JwBj/////1lMUVtodQqsv/+gAAAAAP//oAC0twAAAADZ////yXDA/////9R9eZ7X////////////9v//////////////////////g4jZ///////cAAAAAP////////////////////////////////////////////////////////////////////9/AAAR//////////////////////////////////////////////////////////////////////+sAAD///////////////////////////////////////////////////////////////////////9zqv//</fowData>
        <fowSize>
          <X>55</X>
          <Y>29</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_5">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_6">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_4">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_5">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_6">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_98">
            <LockableState>open</LockableState>
          </item>
          <item key="0_97">
            <LockableState>open</LockableState>
          </item>
          <item key="0_99">
            <LockableState>open</LockableState>
          </item>
          <item key="0_96">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_99">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>brokenclosed</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_spoiler">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_checkill98a">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_checkill99a">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_checkill99b">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_checksdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_tpmactans">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_runill98">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_ladder">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_checkill98b">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_runill99">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_statue1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_mactans">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_statue2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_falltrap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05102">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05103">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05104">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05105">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05105.4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05107">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f05109">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05118.4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_exit">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_altar">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_spidereggs">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_tgttp">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_tgtfalltrap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_tgtladder">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trap1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_lever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_bonestore">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trap2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trap3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_f05113">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05115">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05117">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05118">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05118.3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05119">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f05120.2">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngprem">
      <DungeonState>
        <specialstate>
          <item key="gotlantern">
            <string>1</string>
          </item>
          <item key="shovelspoiler">
            <string>0</string>
          </item>
          <item key="whichtunnelside">
            <string>0</string>
          </item>
          <item key="collapsedtunnel">
            <string>2</string>
          </item>
          <item key="cleartunnel">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////sP//////eUa0//////////////////////////////////+TADD///+5AAAAPpwAkP////////////////////+Iz/////9bABT/BABCAAAAABwAAP///////////////////xsABv7///+VAADzAAA8AAMAMAAAAP//////////////////IQAAAAwCGE01AAAAAAA7AAAA3AAAANf///////////////8VAAAAAAAAAAAAAAAAAAAAAAAAhz8AALn///////////////8FAIUqAGF+Tz0FAAB4dG8ZNjUX2qIAAAD/////////////////+vf/x//////7AAD/6wAT/////7gAAAD/////////////////AAAAnv8taOTsAAD76QAA6v///4IAACb////////////////uAAAAAAAAAAAAAADY/wAAsP///84AAC7/////////////////AAAAAAAAAAAAAAAALg4AAAcZAAAAAAD/////////////////MgAAR3qTr7y2AAAAAAAAAAAAAAAAAGf/////////////////ogAk////6taYAAAAAFsAVHJRJQAAANr/////////////////SQCGZl5MAABoZRK+/2UAPv///xkAAMr////////////////cAAAAAAAAAAAAAABm3wcAHP///x0AAP/////////////////aCQAAAAAAAEEAAADsAAAAAHf//1wAdv////////////////9pAACB//9mAJ3gAADTDwAAAFv//8DO//////////////////8WAAB/iYrO/5kAcMn/0CUAkv+uFQAA0P////////////////8MAAAAAAAAAAAAAAAAAAAAw/8YAAAAJP////////////////9pAAAAAgAAAAAAAAAAAAAAVncAAAAAAJ7////////////////ZBG7m/9rAiQAAoXW0fTsAAAAAAAAAAO3///////////////////9tPB1QSAAAHAAAAAAAAAIAAAAAG/////////////////////8AAAAAAAAAAAAAAAAAov+mlLLc//////////////////////+xaoIvVmAfhoKoxHmm////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>35</X>
          <Y>28</Y>
        </fowSize>
        <itemset>
          <item key="deadguy1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="deadguy2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>14</itemid>
                    <BF>3</BF>
                    <itemrep>887</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>85</itemid>
                    <BF>-1</BF>
                    <itemrep>301</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>22</itemid>
                    <BF>-1</BF>
                    <itemrep>975</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>22</itemid>
                    <BF>-1</BF>
                    <itemrep>86</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>121</itemid>
                    <BF>-1</BF>
                    <itemrep>546</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="deadguy3">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>1</itemid>
                    <BF>3</BF>
                    <itemrep>711</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>14</itemid>
                    <BF>3</BF>
                    <itemrep>46</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>22</itemid>
                    <BF>-1</BF>
                    <itemrep>694</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>85</itemid>
                    <BF>-1</BF>
                    <itemrep>433</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="storage">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="lantern">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="findmoney">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>254</itemid>
                    <BF>-1</BF>
                    <itemrep>944</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>125</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_99">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_95">
            <LockableState>open</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_97">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_15">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="0_98">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_96">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest />
        <trigger>
          <item key="0_findmoney">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_buried2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_holeintheground">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_deadguy1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_crashedTunnel_96">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_crashedTunnel_95">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_deadguy2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_deadguy3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_storagedoor">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_storage">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_lantern">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_crashedTunnel_97">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_catgold">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_crashedTunnel_99">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_crashedTunnel_98">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_buried1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_skeletons">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_deadend">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_southTunnel96">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_collapseTunnel96">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf061">
      <DungeonState>
        <specialstate>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>1</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>5</string>
          </item>
          <item key="map.collect_ilmen">
            <string>1</string>
          </item>
          <item key="map.collect_joruga">
            <string>1</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>1</string>
          </item>
          <item key="map.collect_tarnele">
            <string>1</string>
          </item>
          <item key="map.collect_thonnys">
            <string>0</string>
          </item>
          <item key="map.collect_einbeere">
            <string>2</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>6</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////////////////7H//////////////////////////////////2YARf////////////////////////////////9ZAACD/////+Iyof8wY/////////+W0v//////mwAAAP///+8+AB5KAADq//////8AAAAADZH//8sAAA//GwAAAAAAAAAA///////iAAAAAAAA//+xAACq0QAAAAAAAAAAAP//////8wAARwAAkf+KAABF//+ppYkAAEqpAAD///////8AAAAAAJL/AAAAAOL//yoAAABn7AAA////////kkkAAABAsAAAAAAUV0YAAAAAr/EAAP/////////iAAAAo+IAAAAAAAAAAGS6x//uAAD//////////1AAAAAAAAAAAAAmP8//////zQAA////////////4gAAAAAAAAAAANr//////24AGv/////////////xAAAAAAAAFwC6///ZNB0AAHb///////8DGiY+/wAAAAAAAAAA2a5gAAAAAADT///////9AAAAAPXBZSgAAAAAQNYAAAAABQAAg6X/////kwAAAAAfyf///34AAADIAAAAi30AAAAAaf///ycAAAAAACn/////fAAAghcAAJ7/HQAAAHz///8fAABnAAAAABMTIAAAAP9zAABl/8kToP//////uUAMyssAAAAAAAAAAG//mgAAADrH/////////8FWEgc2eAAAAAAAAAD//7wAAAAAAI3///////8GAAAAAAAAAaIAALze////5tCiAAAA2f//////dQAHAAAAAM3/5Of/vkhzAACC/+UAAEj//////7EAAAAAAABN/wAAKgAAAAAAAABuAAAZ///////QAAAAAAcAlP8AAAAAAAAAAAAAAAAArv///////70AAAAAGuT//8EAJBMAAACaXR0Ah///////////p2c4pP/////////////1/////////////////////////////////////////////////w==</fowData>
        <fowSize>
          <X>27</X>
          <Y>27</Y>
        </fowSize>
        <itemset>
          <item key="empty">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="amulet">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="silverhelmet">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>10213</itemid>
                    <BF>-1</BF>
                    <itemrep>668</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="corpses">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="lantern">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="skeleton">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="deadelf">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door />
        <chest />
        <trigger>
          <item key="0_bloodtrail">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_corpses">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_crashable1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_crashable2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_deadelf">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f0612">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f0613">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f0615">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f0616">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_handonly">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_hole">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_lantern">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_riskhole">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_shit">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_silverhelmet">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_skeleton">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf046">
      <DungeonState>
        <specialstate>
          <item key="enteredAlchemy">
            <string>1</string>
          </item>
          <item key="sphaerenriss">
            <string>1</string>
          </item>
          <item key="sd1">
            <string>1</string>
          </item>
          <item key="sd2">
            <string>1</string>
          </item>
          <item key="sd3">
            <string>1</string>
          </item>
          <item key="sd4">
            <string>1</string>
          </item>
          <item key="sd5">
            <string>1</string>
          </item>
          <item key="sd6">
            <string>1</string>
          </item>
          <item key="paincham">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>2</string>
          </item>
          <item key="map.collect_alraune">
            <string>1</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>6</string>
          </item>
          <item key="map.collect_ilmen">
            <string>3</string>
          </item>
          <item key="map.collect_joruga">
            <string>0</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>2</string>
          </item>
          <item key="map.collect_tarnele">
            <string>5</string>
          </item>
          <item key="map.collect_thonnys">
            <string>0</string>
          </item>
          <item key="map.collect_einbeere">
            <string>1</string>
          </item>
          <item key="apparatusdead">
            <string>1</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>151</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>37</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>592</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-37</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>278.58876157407406</string>
          </item>
          <item key="magcancelled">
            <string>1</string>
          </item>
          <item key="map.sphaerenrisstimer">
            <string>282.71075231481484</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>723</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>125</string>
          </item>
        </specialstate>
        <fowData>/3p6xv//0/f/0G7/zvb//+j//8ywk3a1/////////////////////////////////////8MAAABdIgAAAAAAaQAAAAAAaY4AAAAAAP////////////////////////////////////+6AAAEAAAAAAAAAAAAAAAAACYAAAAAACv/////////////////////////////////////tgAAAAAAAAAAAAAAAAAAAAAAADcOAAAK////////////0/////////////////////////QAAAAAAAAAAAMMAwAAAAAAAAAAAAAAAP//////hABoogA0////////////////////////GgAAAwAAAAAAAAAAAAACAAAAAAAwAAD/////cUEAACQAAP////8nNLn/////ZAA8////twAAAAUACg0AkO/t5/9XDgAAGAAAawAA3f///wAAAAAAAAD////PAAAZ//+/0QAAAML//24AEwAAAAAAAI7/////AAAAAAAAAAAAAPf///+2YQAAAAAA/4ZiKwAAAFrdAAAAAAD///9pAAAAAFsAAACM/////wAAAAAAAAAAAK///////zcAAAAAAEYAAAAAmAAARQAAAAA+/////10AAAAAAA8Ayf////8bAAAAAAAHAIbN/////00AAAAAAAAAAAAAAAAAAAAAAAAAAAAh////GAAAAAAAjf////+1AAAAAAAAAAAAAPH///8eAAAAAAAALAAAAAAAAAAAAAAAAAAAAPr/WQAAAAAAAOH//////wAAAAAAAAAAAAD6/////woAAAAAABAAANzl7vaLMAAAAAABAADN/wAAAAAAAAB9//////9nAAAAAgAAAAAA/////54AAAAAAAAAAADPx83QlAAAAAAAAAAA+GAAAAAAAAAAO/j/////NQAAIxUAHgAANP////8eAAAAAAAAAAAAAAAAAAAANAAAAACnv/+3AAAAAAAAAACL////swAAALEJAAAAADP/////1m4AAHWWIwAAAAYNDgoGGjMAAAATHADg6wAAAAAAAAAAj////+0DAABhAAAAAAAW///////cAAAAAAAAAAAAAAAAAAAAAAAAAAAArf//ewAAAAAAAAAAADPL8AAAABkAAAAAUv//////SQAAAAAAAAAAAAAAAAAAAAAAAAAAAIT///8AAAAAACwAAAAAAFsAAABwAABjAGn//////wAAAACJeiIAEoSDPgB/anFcH2wAAAB0//9lAAAAAAAAAHbJOAAAABAAPQAAOwB9//////87AAAAAMo4AAD8tygAAP//pwAAAAAAh///AAAAAAAAAAAAAAAYAAAAAAwAAAAAkP//////JgCaHgAAAAAgAAApAABthFQAAAAACPD//xEAAAAAAAAAAAAANgAA2wBPAAAAAJD//////wAAogAAAAAAIAAAAAAAAAAWAABgRv///+QNAAAAAAALAAAYAHMAAHu8dwA+AACJ//////8AAEYAAAAAAAAAAAAAAAAAAAB4//////8UAAAANRcSAAAAAACiAAAAAAAAJ30At///////pwAAAAAAABmM/wAAAAAAqqvk////////dxQeAGz//10g1pTY/8KAPgAAACv////////////IglgAAAAr//8tAEsABP//////////////////////////////////+Nj/////////////////ws+w/////5H//////////////w==</fowData>
        <fowSize>
          <X>51</X>
          <Y>24</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_4">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="deadguy">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>72</itemid>
                    <BF>-1</BF>
                    <itemrep>959</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>30</itemid>
                    <BF>-1</BF>
                    <itemrep>968</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>3</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>14</itemid>
                    <BF>3</BF>
                    <itemrep>142</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_12">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="1_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_coolerroom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_deadwanderer">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f04604">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f04606">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f04607_valuesroom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f04610">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f04612">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f04613">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_lever1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_lever2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_lookatsd3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_pentagram">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_raven">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretdoor1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretdoor2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretdoorspoiler">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_alchemytable">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_chainedguy">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_chamberofpain">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_chamberofpain2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f04615_4zombies">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f04622_skeletons">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f04625_magicians">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f04626_alchemist">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f04628_painmaster">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_secretdoor1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_secretdoor2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_secretdoor3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_sphere">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_stickyliquid">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf126">
      <DungeonState>
        <specialstate>
          <item key="0_g1">
            <string>1</string>
          </item>
          <item key="1_g1">
            <string>1</string>
          </item>
          <item key="0_g2">
            <string>1</string>
          </item>
          <item key="1_g2">
            <string>1</string>
          </item>
          <item key="0_g3">
            <string>1</string>
          </item>
          <item key="1_g3">
            <string>1</string>
          </item>
          <item key="0_g4">
            <string>1</string>
          </item>
          <item key="1_g4">
            <string>1</string>
          </item>
          <item key="0_g5">
            <string>1</string>
          </item>
          <item key="1_g5">
            <string>1</string>
          </item>
          <item key="0_g6">
            <string>1</string>
          </item>
          <item key="1_g6">
            <string>1</string>
          </item>
          <item key="0_g7">
            <string>1</string>
          </item>
          <item key="1_g7">
            <string>1</string>
          </item>
          <item key="0_g8">
            <string>1</string>
          </item>
          <item key="1_g8">
            <string>1</string>
          </item>
          <item key="0_g9">
            <string>1</string>
          </item>
          <item key="1_g9">
            <string>1</string>
          </item>
          <item key="0_g10">
            <string>1</string>
          </item>
          <item key="1_g10">
            <string>1</string>
          </item>
          <item key="1_g11">
            <string>1</string>
          </item>
          <item key="1_g12">
            <string>1</string>
          </item>
          <item key="1_g13">
            <string>1</string>
          </item>
          <item key="1_g14">
            <string>1</string>
          </item>
          <item key="1_g15">
            <string>1</string>
          </item>
          <item key="1_g16">
            <string>1</string>
          </item>
          <item key="1_g17">
            <string>1</string>
          </item>
          <item key="0_sd">
            <string>1</string>
          </item>
          <item key="1_sd1">
            <string>1</string>
          </item>
          <item key="1_sd2">
            <string>1</string>
          </item>
          <item key="heshthot">
            <string>0</string>
          </item>
          <item key="0trapsoff">
            <string>0</string>
          </item>
          <item key="1trapsoff">
            <string>1</string>
          </item>
          <item key="altar">
            <string>1</string>
          </item>
          <item key="standingOnLever">
            <string>1</string>
          </item>
          <item key="crystaldone">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="holdingLever">
            <string>1</string>
          </item>
          <item key="map.collect_einbeere">
            <string>11</string>
          </item>
          <item key="rescuedone">
            <string>1</string>
          </item>
          <item key="specialchest">
            <string>2</string>
          </item>
        </specialstate>
        <fowData>//////+SPP////+m6//u///AwN7/8fr/////////////mLP////Dp/He////////////////////dwCQBgB///9sAAvKAAAAAAAAAAAA////////dUU7RAAAGgYEAAAAACc2FMv//////////////yUAAEYAAPV2bwAArQAAAAAAAAAAAML//////wAAAAAAAAAAAAAAAAAAAAAA//9MAKz///////9UAAAAAAAAAAAAAAAAAL8AAAAAAACu//////9/QGQ3AHIZAAAAAAAALQAAAA4AAABR////////WgAAAAAAAAAAAAAAAADjAAAAAAAA7///////of//DABi/ycAAAAAAAAAAAAAAAAAX////////ycAAAAAAAAAqwAAOQAAOAAAAAABAKH/////RAAOAAAAn/8AAAAAAAAAAAAAAEwAAASR//////88AACKAAAAYaEAAC4AAAAAAAAAAACo////3wAAAAAAACH/IwAAAAAAAAAAraAAAAAAAF7/////ZQAAdgAKAFoFAAD5kVRqAAAAAAAd6P////8AACMAAAAW//++KAAAAAAARf9WADkAAABh/////3YAABEAAAAAJQAA////4AAAAAAAAJb/////AAAAAFYADv///zcAAABBAEX/GwAAAE8AVP/////0ADcAAAABAGYAAAByAAAAAAAAAAC6/////wAAAABvAAz//9QAAAsAAABb/wcAAAAxAIv/////////AAAAKQBmAAAAAAAAAAAASwAA6/////8AAAAAAAAA/+kAAABjAAAAp/8uAAAAAADG/////////7QAAAAAVgAAMwAZET/zwv8vI///////Vi8AACwecf9mAACe/8Qwef//siMDAABO////////////twAAAIAAAAAA1///////////////////IwAAAABh1jO6////y+Hl//9BAAA8//////+gRgAAACOWAABfAAAJrP///+z/tRwO4P///////wAAAAAAAI+msr3JWwAAAC7/eAAASf//////AAAAAAAAAAAAZwAAAAD3/wAA7wAAAEr///////+dVAAAAAAAAAAAAAAAAAAV//9oAABI/////58uAAAHAAAAADYAAAAAAAAAAHEAAAAC///////////oTQAbDhUQAAADAgAAAIf/TgAAcv//////fAAAiQAAAAAAAAAAAAAAAAAAAAAAAPL/////kv//////////////////PwAv/1MAPf///////4YAAPwiAAAAQwAAAAAUAAAABgAAAADe////UABh////2C5yw8SskIWz/zcACP9NABD//////wwAAABVAAAAAMAAAAAACzcAAOYAAAAA/////yYAAADQ/08AAAAAAAAAAMNRAAD/bgAAif////8AAAAACQAAAAA1ZAAAAABAAACCmj0uZv////9HAAIAetUgAAAAAAAAAAajAwAA/3oAAH7//////6oAAAAAAHQAQCQAAAAAAAAAAAAAAACf////SACRAAAAAAAAAAAAAAAAAAAADv8iAB///////56DAAApAHNqAEQAAAAAEAAAAAAAAAAAz////zAArAAAAAAAAAAAAAAAAAAAG+L/EgBlAG+qtOwAAABBgAAAAACRAAAAAABfAADWEwA3AOz///9GAAAARuc1ACacu4v8qIPl/////wAAAAAAAAD/QRMClq4AH0EY/M6idEUAlQAA///I/////////wAAAOr///////////////////8AAAAAAAAA////////8//////////////17f/////////////Rmf//////////////////////wJOID1oZNQ==</fowData>
        <fowSize>
          <X>54</X>
          <Y>24</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_3">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>45</itemid>
                    <BF>-1</BF>
                    <itemrep>493</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>8</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>91</itemid>
                    <BF>11</BF>
                    <itemrep>713</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>2</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>92</itemid>
                    <BF>8</BF>
                    <itemrep>286</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_4">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="presentring">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="statue">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>248</itemid>
                    <BF>-1</BF>
                    <itemrep>692</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_13">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_17">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="0_18">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_15">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_14">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_16">
            <LockableState>open</LockableState>
          </item>
          <item key="0_12">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_15">
            <LockableState>open</LockableState>
          </item>
          <item key="1_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_11">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_14">
            <LockableState>open</LockableState>
          </item>
          <item key="1_8">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="1_13">
            <LockableState>open</LockableState>
          </item>
          <item key="1_10">
            <LockableState>open</LockableState>
          </item>
          <item key="1_9">
            <LockableState>open</LockableState>
          </item>
          <item key="1_12">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_f12603">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12607">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12608">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12609">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12611">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12612">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12613">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_fireplace">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_ladder">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_leverrockdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_levertraps">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g6">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g7">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g8">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_nameless_g9">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_shithole1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_shithole2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_washingroom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_altar">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_crying">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12617">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12618">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12620">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12623">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12625">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12627">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12628">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_fallpit">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_ladder">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_lever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_levertraps">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g11">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g12">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g13">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g14">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g15">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g16">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g17">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g6">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g7">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g8">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_nameless_g9">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_sd1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_sd2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trap1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_trap2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_trap3">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf094">
      <DungeonState>
        <specialstate>
          <item key="tddiscovered">
            <string>1</string>
          </item>
          <item key="tdoperational">
            <string>1</string>
          </item>
          <item key="gotgk">
            <string>1</string>
          </item>
          <item key="clicktrap">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1144</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>96</string>
          </item>
        </specialstate>
        <fowData>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</fowData>
        <fowSize>
          <X>63</X>
          <Y>30</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="secrethole">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="shithole">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>251</itemid>
                    <BF>-1</BF>
                    <itemrep>96</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="foodstore">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>45</itemid>
                    <BF>-1</BF>
                    <itemrep>182</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>80</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="oldbooks">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="daspotatreasure">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>locked</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_beer">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f09402">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f09405">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f09410">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_goldenkey">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_shithole">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sleepingroom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_strangefloor">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_supplyroom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trapdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_acidtrap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_daspotatreasure">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_estorik22">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f09413">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f09417">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_thorwalerfig">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_trap">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_trap2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_trapdoor">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf100">
      <DungeonState>
        <specialstate>
          <item key="battlesucc">
            <string>1</string>
          </item>
          <item key="welcome">
            <string>1</string>
          </item>
          <item key="bridgesseen">
            <string>5</string>
          </item>
          <item key="vialsbroken">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>2</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>22</string>
          </item>
          <item key="map.collect_ilmen">
            <string>27</string>
          </item>
          <item key="map.collect_joruga">
            <string>6</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>3</string>
          </item>
          <item key="map.collect_tarnele">
            <string>53</string>
          </item>
          <item key="map.collect_thonnys">
            <string>2</string>
          </item>
          <item key="map.collect_einbeere">
            <string>39</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>25</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>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</fowData>
        <fowSize>
          <X>80</X>
          <Y>29</Y>
        </fowSize>
        <itemset>
          <item key="vial1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="vial2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="battlesuccess">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="dbg">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>13</itemid>
                    <BF>-1</BF>
                    <itemrep>189</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>10</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_2_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="2_5">
            <LockableState>open</LockableState>
          </item>
          <item key="2_4">
            <LockableState>open</LockableState>
          </item>
          <item key="2_3">
            <LockableState>open</LockableState>
          </item>
          <item key="2_6">
            <LockableState>open</LockableState>
          </item>
          <item key="2_2">
            <LockableState>open</LockableState>
          </item>
          <item key="2_1">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="2_1">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_f10001_1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_f10001_2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_secretdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_welcome1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_welcome2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_welcome3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_elf">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f10005">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_vial">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_explorer1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_explorer2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_raumangst_ende">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_f10012">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_f10013">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_iwcheck">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_iwrunin">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_secretdoor1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_secretdoor2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_secretdoor3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_secretdoor4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_secretdoor5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_teleport1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_teleport2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_vialroom">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_raumangst">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_deadend">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_b1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_b2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_b3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_b4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_b5">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dwoods1">
      <DungeonState>
        <specialstate>
          <item key="wellHeal">
            <string>0</string>
          </item>
          <item key="tarnDamage">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hundZuletztfreilaufend_607575">
            <string>349.7739236111111</string>
          </item>
          <item key="map.hundcLE_607575">
            <string>27</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>4</string>
          </item>
          <item key="tarnDamageKnown">
            <string>1</string>
          </item>
          <item key="map.ndwarning">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7gArP/////////////////////////////////////////////////////////////////////////////////////////////////////W/zEAp////////////////////////////////////////////////////////////////////////////////98AYP//////w7KLgxtGAB8AADSj/////////////////////////////////////////////////////////////////////////////////9gAAHP/mQBKAAAAAAAAAAAAAAD///////////////////////////////////////////////////////////////////////////////////+eAFhIaAAAKgCSZODO/P9eACb/////////////////////////////////////////////////////////////////////////////////////AAAADkqG//////////8AAAD//////////////////////////////////////////////////////////////////////////////////////x0Acv////////////8CAAD/////////////////////////////////////////////////////////////////////////////////////twAP//////////////+lACv/////////////////////////////////////////////////////////////////////////////////////US3P//////////////9dAKH///////////////////////////////////f/////////////////////////////xv/f/8T/h95kc6p8sjgAAE////////////////8AAGX//////////////////////////////////wAGlv///////////////////6SOFwAkAH4AjgBrACUAAAAALgAAHc///////////////8gAAAD//////////////////////////////////w8AAFL/7P+8/5D/ZP9Kpj8HHwAAAABcALwAwgDFAKdafrGSw14AAJP//////////////wAAAOL//////////////////////////////////9QAAAAAAEMAaABkADoAAAAAGQArvZv///////////////////8AAAD/////////////rwAAYv////////////////////////////////////9TAAAMAAAAAAAUAFcAG3n///////////////////////////+2ABv/////////////cgAAbv//////////////////////////////////////AC3//6FwcZ//9v//////////////////////////////////ouz/////////////iwBg////////////////////////////////////////AACF//////////////////////////////////////////////////////////////L/////////////////////////////////////////AAD/////////////////////////////////////////////////////////////////////////////////////////////////////////PwBr/////////////////////////////////3Nozf//////////////////////////////////////////////////////////////////uQCB////////AAAAof////////////////9PkwAAAP//////////////////////////////////////////////////////////////////fQCe//////8aAAAAAABz//////////+6JAAASQBiAAA5////////////////////////////////////////////////////////////////XwBj//////8lAAAAAAAAav//////z0UAAAAA/+TDJgAu/////////////////////////9z/////////////////////////////////////dgAA//////+fAAAAAAAAAABVCykAAAAADP///////wAAAP//////////////////////KgDd////////////////////////////////////AAD9//////+eABR2CwAAAAAAAAAAAFL///////////9AAKL/////////////////////AABU///////////////////////////////////uUQDF//////9AACz//4lAQUw3LEOf/P////////////+MAL//////////////////////fAAA/////////////////////////////////5cAAFD///////8AAFf///////////////////////////92AD3/////////////////////8Cwccv///////////////////////////////4oAI67//////6IRAJ3////////////////////////////4AAD///////////////////////8AAP////////////////////////////////9EAN3//////1QAAP////////////////////////////9JAAD///////////////////////8gFlr//////////////////////////////9EAANf/////nBEAAP/////////////////////////////hO0f/////////////////////////FwBy//////////////////////////////8AAACV//+ITwAAm/////////+CAN7////////////////////////////+////////////////lQAAXv//////////////////////////////jgBPAC8AAACl//+WAAjzgAAAAMn//////////////////////////xoAAHD//////////////3wAADT//////////////////////////////+YAADIAAMT//6sAAABHAAAHwP//////////////////////////KwAAAABS//////////////9QAAD///////////////////////////////9sAAAA5///xwAAFACZAN3///////////////////////////9WAAAAGwAA///////Uy///////AACN//////////////////////////////gAABj///8+ACACAACd0l3lWv/e7v/ux5Zx//////////////hYAHkAAACo//////8AANj/////2gAAmv//////////////////////////6QAAALT//1gAAAAAAAkAAABZAGoAABkAAAAA/////////////zkAAAAAAJP///////85AAAADv///0sArf/////////////////////////eywAFAKH/XwAAAH45AAAAAAAEAG0AADYAADuM/////////////wAAAAAAhP////////83AAAAAADPEAAA//////////////////////////8AAAAAAGhvAACf/wAAAAAEAAIAAB0ATABaAAAS/////////////wAAAAAC/////////1cAAH19AAAAAAAT//////////////////////////9dADsxAKdMAFD//1UAAAD///+5AAAASgAAAAAAAgAA3f/////rBgAAAAC7/////////wAAAH7/igAAAAD//////////////////////////////////6YAAP////8AAsP///8AAAAAAAAAAAAAAAAA2/////8ZACMAADD//////////3UAANj/rQBMABD///////////////////9xdP///////////4sAnP///1gAAMD/FHYAFBIVAFf/iwAsAAD//////70ACJkUACD//////////78AAP///wAAALf///////////////////8AAP///////////wAA/////wAAGv//AC7//5cAAGT/hAAAAHn//////xIAquMAADWf//////////IAJf////9fs/////////////////////9fAIf/////////zwBU/////80W6/sTxP//pqUAAOP/bg0AGwCj////sgAUdDQAAA8Am/////////8AAP/////////////////////////////qAAD8////////cQC1/////////0wAdV9uAAAAjv++AAAAAAD/////AAAAAAAAAAAAAFv///////8PAP//////////////////////////////shmj////////AAD1///1////wwAjYAAAAAAAiJkAAA0Aiv////+VAABIAAAAGwAAAABq//////9VAMP/////////////////////////////pAAA1f/////JAAD//5YAAc0AbQAAAJqilwBpAAAAAACo//////+aAABDAAAAZwAApAAAjP////9yAAAAIf///////////////////////////8YAAMT///8ZAH///wsAAI8AAEJhwXMAABoAAAAAknP//////1oAAAAAAAAA/6MAAAAAALH///8AAAAAAG7//////////////////////////7kAAAD///0AAP////CIAI4AdAAAJQCeWQAAKwAA3f///////wAAAFIAAACF//+LAACjAACq//+STQAAACL///////////////////////////+3AAB+/4EAAP///////3EAnQ+CrYYAGwAhAHP/////////iAAHACcfAAD///8WAAAzlAAA////KQAAv//////////////////////////////mAAAA2WYAr///////////UgAAAA4AABllNt7/////////6AAiAAAAAKL//10AAAYAHgBW////0TQAINP/////////////////////////////mAAAAL4ALf///////////957MwAAwgAe//////////9PbQAAAAAAC///uwAAAAAAAGv//////wMAAAAA/////////////////////////////wAFAJoAAP/////////////cACwAAPr//////////8MAAAAAAAAAyv99AAB3AAAAQP///////54mAAAA/////////////////////////////8wZAAAAAAv///////////8AAACCUf///////////yUAAAAAAAA1/20AAAAAAAAb/////////+MAAACR//////////////////////////////8AAAAAAAAr//////////+JAAC3///////////ZAAAuAAAAAADxVwAAABQoABv//////////yMAAAr//////////////////////////////7gAAAAAAAAAPP//////////i5z///////////8AACoAACwAAFqGAAAAAAkAAP////////8AGh8AAHH///////////////////////////////8AAAAAAAAAAFD///9EACa8//////////////8iAAB9AAAABeUABAAJAAA8////////lAAFAAAAAJv//////////////////////4T/////////MgAATwAPACD/lAAAAAAAlZn///////////8bAACyAAAAmQAZAB4AAHH/////////AADYuwAAAP//////////////////////uQA2////////AAAAegAACv/QAAAAAAAAAAAAgP////////+WQwAALgAAAAAAAAAAU///////////jACdAAAAAP//////////////////////8wAA////////+1AAAIUH/71TAAAAAAAAAAAAAIv////////aAAAAAAAAAAAAVQBq+v95euf/////2hXpAAAOAP///////////////////////wAAAP//////9wAAAAD/rgAAAAAAAHx0jQAAAADy////0gAAbgAAAAAAAAAAAADO/5sAAD1As6+zvEUAAAAAIA7//////////////////////wAARhDM////iQUAAAAOABsAAAAchf///8ItAAA1G7moAAAAAAAAAAAAAAAAAJv//7UAAAAAAAAAAAAAAFpkDgCW/////////////////////0cAGQAAM75hAEQAAAAAAAAAABlh////////AABZAAAAKDcAAEEAAAANAAAAEP//8QAAKW55QAAAAAAWAIIdAAAA//////////////////////9HAAAAAAAAAGUAAAAAAB6rk////////////I8AAA4AAAAAADb/3AAAAAAAAAf/MwBc////////opkAC2gndQAAFar//9T/////////////////GQkAgAAAAAAAZ+Dh/////////////////+0rAAAAAABegf////UAAAAbFABrAAD///////////9YAAAABQAAAAAAUACR//////////////////++/2AAvmvd////////////////////////0F0AAAAAz//////DAAAAJwAAAAD/////////////2AsAAAAAAAAAAAAD/////////////////////yEA2P////////////////////////////8AAAAA4v//////qAAAAAAAe9b///////////////+EAAAAQycAtAAAzv///////////////////1wR//////////////////////////////94qAAA////////////UgAsALj//////////////////2kAAAAAAAAAAP///////////////////xgAg////////////////////////////84ARwAA/////////////83Taf////////////////////+wpUcAAAAAAP/////////////////LdGIAaP////////////////////////////9y6QAA//////////////////////////////////////////9UACIAAJT///////////////8hAAAAAv////////////////////////////AALgAr/////////////////////////////////////////xVEAAAAbwCk//////////////+xCAAAADdEtP///////////////////////8FFrABf////////////////////////////////////////KQASAE4AAACP//////////////8kAAAAAAAANiT//////////////////////wAAYwCV////////////////////////////////////////AAAAAAAAJAC2//////////////9DAJ0AAACCAAAsAJQAMv//////////////CwA3RQDH////////////////////////////////////////EwAAABQAAEP///////////////////+wfQBtAGsAACMAAAAAhP////////8iACH/FAD/////////////////////////////////////////AAAYYAAAAMv///////////////////////////+2/54pACgALv////9VefQAFP/iAAD/////////////////////////////////////////RQAAAAAA///////////////////////////////////5AAAAXf////8AAAAAnCMAUMD//////////////////////////////////////////zAmB2i4////////////////////////////////////rAAn//////+7MwAAAFIJ/////////////////////////////////////////////////////////////////////////////////////////////////////wAAAM3//////////////////////////////////////////////////////////////////////////////////////////////////////6SH3v//////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>80</X>
          <Y>80</Y>
        </fowSize>
        <itemset>
          <item key="dfinal_51">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>93</itemid>
                    <BF>5</BF>
                    <itemrep>224</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>93</itemid>
                    <BF>5</BF>
                    <itemrep>756</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>73</itemid>
                    <BF>-1</BF>
                    <itemrep>454</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>22</itemid>
                    <BF>-1</BF>
                    <itemrep>84</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>3</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_4">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_41">
            <LockableState>open</LockableState>
          </item>
          <item key="0_21">
            <LockableState>open</LockableState>
          </item>
          <item key="0_12">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_13">
            <LockableState>open</LockableState>
          </item>
          <item key="0_14">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_r1E1baum">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r1E1baumin">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r1E1baumout">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r1E4grube">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r1fspinnen1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r1fspinnen2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r1fwaldschrat">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r1ranken">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r1riesenspinnennetz">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r1spinnennetz">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r2E3kleinequelle">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r2fwaldschrat">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r2ranken">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r3E2blume">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r3E5tuempel">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_r3fwaldschrat">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r3fwoelfe">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r4fwoelfe">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_r4riesenspinnennetz">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_E6lichtung">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_bodenranken">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf076">
      <DungeonState>
        <specialstate>
          <item key="cavebear">
            <string>1</string>
          </item>
          <item key="map.kroete_gefunden">
            <string>397.35346064814814</string>
          </item>
          <item key="batsviewed">
            <string>1</string>
          </item>
          <item key="map.collect_alraune">
            <string>5</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>6</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>4</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>34</string>
          </item>
          <item key="map.collect_ilmen">
            <string>51</string>
          </item>
          <item key="map.collect_joruga">
            <string>24</string>
          </item>
          <item key="map.collect_kairan">
            <string>1</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>9</string>
          </item>
          <item key="map.collect_tarnele">
            <string>74</string>
          </item>
          <item key="map.collect_thonnys">
            <string>11</string>
          </item>
          <item key="map.collect_einbeere">
            <string>51</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>21</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>5</string>
          </item>
          <item key="map.hundZuletztfreilaufend_607575">
            <string>397.49892361111114</string>
          </item>
          <item key="map.hundcLE_607575">
            <string>27</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////////////////////////////////////////////////////////rET9///////////////////3hf////j///sAAI3/////////+0xv/////0UAAFyXAABPAQAAL7XkfQAnZKEAAAD/////dAAAAAAAAAAAAAAAAAAAAAAAAAAAAP///70AAAApAAAAAAAAAAAAAAB0j1YZCQAA4///pgA6AHujf/9fAF2GAAAs////////IQCD////2v///////2oAAD0AAACVeQcA/2hxAFD/////+ouV//+xKAAAAAAAAAAAAAAYAAAAQ////zgAAABBMwAAAAAAAAATAAAARwAAAABG///uAAAAAAAAAAAAABeLAACDLQAAAMMAAGL///EAAIwAAAASVQAA9eAAAKL6EwBddgAAh///2gAA/38jP674AwDXEAAAW//UcP8AAAC6////AABjgQwAoP8AAIkAAAAA/0BFOQAAAND///8xAAQAAAAA/yoAAAAAAAAkAAAAAAAA3f///3wAAAAAAACk0wAAKU61+gAAAABDAADZ////uAAAAAAAAAA5MQCe//8/AAMAfP8AAM////9YAAD9/85fAHicAGr/gwAADQCo/wAA9////6cAAEuXlbP//ygAAP9DAAAAAGXWAADp////BwAAAAAAAFL/AABj//94AAAAlQcAAMv///8VAAAAAAAAbbAAAMz/////cICpAAAAof///2UAAP9XQi2YAAAy/////14AAAAAAADb////MAAAAAsAAAAAAMT///+3AAAAAAAAZ/////8/AAAAAAAAAAAARf///5wAAACRAABo/////4QAJy9DAAAAAATg/////7sgtf+OALj////////////emJ6L/////////////////////////////////////////////////////////////////////////////////////////w==</fowData>
        <fowSize>
          <X>25</X>
          <Y>28</Y>
        </fowSize>
        <itemset>
          <item key="boar">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>45</itemid>
                    <BF>-1</BF>
                    <itemrep>157</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>5</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="treasure">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>22</itemid>
                    <BF>-1</BF>
                    <itemrep>273</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>3</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="junk">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="Kroete_itemset">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>520</itemid>
                    <BF>-1</BF>
                    <itemrep>753</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
        </itemset>
        <door />
        <chest />
        <trigger>
          <item key="0_cavebearescape">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_bats">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_deadboar">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_deadgoblins">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_junk">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_f07604">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f07607">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f07610">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f07611">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f07613">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_cavebear">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_holeinthewall">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_halfdeadgoblin">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_treasure">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_kroete">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf129">
      <DungeonState>
        <specialstate>
          <item key="sd">
            <string>1</string>
          </item>
          <item key="t1disabled">
            <string>1</string>
          </item>
          <item key="ptdisabled">
            <string>1</string>
          </item>
          <item key="pirates">
            <string>2</string>
          </item>
          <item key="dragon">
            <string>0</string>
          </item>
          <item key="gothesh">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.dragon">
            <string>2</string>
          </item>
          <item key="map.dragon_freed_on">
            <string>450.47671296296295</string>
          </item>
        </specialstate>
        <fowData>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</fowData>
        <fowSize>
          <X>80</X>
          <Y>65</Y>
        </fowSize>
        <itemset>
          <item key="deadguy">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="dragon">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_10">
            <LockableState>open</LockableState>
          </item>
          <item key="1_8">
            <LockableState>open</LockableState>
          </item>
          <item key="1_15">
            <LockableState>open</LockableState>
          </item>
          <item key="1_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_14">
            <LockableState>open</LockableState>
          </item>
          <item key="1_13">
            <LockableState>open</LockableState>
          </item>
          <item key="1_9">
            <LockableState>open</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="1_12">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_16">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_deaddwarf">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_explorerbonus1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_explorerbonus2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12905">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12908">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f12918">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_heshthot">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_lever1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_rathole1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_rathole2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_wallhole">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_runtarget">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_secretdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_shrine">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trap1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap2plate">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_f12923">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12924">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12925">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12927">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_f12928">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_firewall">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_lever">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_pirateband">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_dragon">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_explorer">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_explorer2">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf131">
      <DungeonState>
        <specialstate>
          <item key="leverpos">
            <string>3</string>
          </item>
          <item key="swafniractive">
            <string>0</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="seenSD12">
            <string>1</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="seenSD5">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////1wArP//////7////////65i7f/////////vMQAAQUoAWc4AADnzl5b/dQAAVgBR//////+JAAAAAAAAAAAAAAAAAACAAAAAQAAAj///////cgAAEUUAAAAAAAAAAAAAAAAAAAAAn////////5cW3jcAQBsAAAAAAAAUAAA2AQAA//////////+vmjIAifgAAAAAC///bA3i/+7/////////CAAAAAAAS//WWCNYcOnhvFgAALL/////////EQAAAAAAi+8AVgAAAAAAAAAAAAAx/////////3QKXzMANL0ADCQAAAAAAAAAAAAAkf///////////2gAYJgAAAAAACfY9b2/lAAAff///////z1AQSAAXP9mAAAAAAAYBAAA5SIAmv//////gAAAAAAAAFbB/2YAAAAAAAAARzkAa///////DQAAGVkAAAAAMLkAAJtrVlYAFEMAPP//////AAAAaf8AAAAAAAAAAACLqgAAQ0EAN///////s5+mvbEAAIwAAAAAAALVAAAAlIUACf////9SAAAAAAAAAJwAAAAAHf/LAAAX/v9kuP////+SAAAAAAAALbgAAErZ//+/AAD///////////+zAAAAAP8AAAAANiUAQaGSZ6iDf6b9////////jxgAsdsAAAAAAAAAAAAAAAAAAAAK/////////00Axa4AAAAABAAAAAgAAAAAAAAAnv//////7gAAFXEAAL4ABwAAAO9pAAAAAAAAX///////2gAAAAAAMMcABAAUAKuDAAAAAAAAo////////40dAAAAAKoAAAAAALLuOAAAAAA3/////////////+rS9P9JFAhy4v///7TOqZ3/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>26</X>
          <Y>40</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_13">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>14</itemid>
                    <BF>3</BF>
                    <itemrep>724</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>92</itemid>
                    <BF>8</BF>
                    <itemrep>703</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>48</itemid>
                    <BF>-1</BF>
                    <itemrep>693</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_14">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_12">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_11">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_10">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_8">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>91</itemid>
                    <BF>11</BF>
                    <itemrep>320</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>49</itemid>
                    <BF>-1</BF>
                    <itemrep>215</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>75</itemid>
                    <BF>-1</BF>
                    <itemrep>881</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>121</itemid>
                    <BF>-1</BF>
                    <itemrep>530</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>121</itemid>
                    <BF>-1</BF>
                    <itemrep>717</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>27</itemid>
                    <BF>-1</BF>
                    <itemrep>188</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>27</itemid>
                    <BF>-1</BF>
                    <itemrep>641</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>27</itemid>
                    <BF>-1</BF>
                    <itemrep>186</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>27</itemid>
                    <BF>-1</BF>
                    <itemrep>332</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>26</itemid>
                    <BF>2</BF>
                    <itemrep>990</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>93</itemid>
                    <BF>5</BF>
                    <itemrep>965</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>73</itemid>
                    <BF>-1</BF>
                    <itemrep>719</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_4">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>91</itemid>
                    <BF>11</BF>
                    <itemrep>916</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_5">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_6">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_9">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>91</itemid>
                    <BF>11</BF>
                    <itemrep>565</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_14">
            <LockableState>open</LockableState>
          </item>
          <item key="0_15">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_13">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_16">
            <LockableState>open</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_12">
            <LockableState>closed</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_13">
            <LockableState>open</LockableState>
          </item>
          <item key="0_12">
            <LockableState>open</LockableState>
          </item>
          <item key="0_14">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_11">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_doship">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_f13101a">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_welcome">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13104">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13105">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13106">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13107">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13108">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13110">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13111.1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13114a">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f13116">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_lever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_swafnir">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd5a">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd5b">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd9a">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd9b">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd12a">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_sd12b">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_water">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trap1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_storageroom">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngship">
      <DungeonState>
        <specialstate>
          <item key="marbospoiler">
            <string>1</string>
          </item>
          <item key="daemonfight">
            <string>1</string>
          </item>
          <item key="daemonvic">
            <string>0</string>
          </item>
          <item key="ardora">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1526</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-36</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.flammenschwert_eff6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>eff_FlammenAEpause4</string>
          </item>
          <item key="map.hasFlamesword_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>0</string>
          </item>
          <item key="map.hasHalbesmass_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1130</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>82</string>
          </item>
          <item key="marbochest">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>///W/////////////////////////8n/8bz/////wvb/quH///9aAAT+///////////W/8lMW////xYAKQQAAOP/JwAAWQAAaf//AABDACv///////9TAAAAAAD///wAAAAAAADG/wAAAAAAAEv//zoAAAAAev//////bgAAAAAX////AAAAAAAA//8bAAAAAABM///5AAAAABH//////wAAAAAAAP//ywAAAAAAAKz//5IAAAAAUv///wAAAABu//////8AAAAAACv//+EAAAAAAADP//8NAABUAAD////KMwCP////////XQAAAAAY///lAAAAAAAA+///AAAAVQAA////+////////////x8AAAAAAP//uQAAAAAAAPP//wAAAIgAAP//0wAg//////////86AAAAAAP//9UAACIAAADy/+8AAAC3AAD//9gAAP//////////HwAAAAAS///5AAChAAAA9P8yAAAAkABF////AACmZND//////yUAAAAAAADD/wAAAxAAANr/AAAAAAkAZv///wAAAAAs//////oAAAAAAAAAff8AAAAAAADn/3QAJAAAAEL////BUQkzs///////nAAAAAAAN/+/AAAXAAAA//8lAAAAAAAA4P///////////////60AAAAAAGD//0+L/+jn6P//AAAAAEEAGP//////////////////fZsAAgCJ/////////////wAAMQAdAHj/////////////////////I3X0//////////////9bAAAAAADl/////////////////////////////////////////wAAAABU//////////////////////////////////////////+CAABf/////////////////////////////////////////////2kAj/////////////////////////////////////////////////////8=</fowData>
        <fowSize>
          <X>36</X>
          <Y>19</Y>
        </fowSize>
        <itemset>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>3</itemid>
                    <BF>2</BF>
                    <itemrep>696</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>109</itemid>
                    <BF>7</BF>
                    <itemrep>38</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>92</itemid>
                    <BF>8</BF>
                    <itemrep>945</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>25</itemid>
                    <BF>-1</BF>
                    <itemrep>793</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>1</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>41</itemid>
                    <BF>-1</BF>
                    <itemrep>171</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>36</itemid>
                    <BF>-1</BF>
                    <itemrep>870</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>29</itemid>
                    <BF>-1</BF>
                    <itemrep>979</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>39</itemid>
                    <BF>-1</BF>
                    <itemrep>879</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>145</itemid>
                    <BF>-1</BF>
                    <itemrep>316</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>254</itemid>
                    <BF>-1</BF>
                    <itemrep>755</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>5000</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_1_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="marbochest">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="0_sabre">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="deadguy1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>13</itemid>
                    <BF>-1</BF>
                    <itemrep>497</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>15</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>92</itemid>
                    <BF>8</BF>
                    <itemrep>87</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="deadguy2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>17</itemid>
                    <BF>2</BF>
                    <itemrep>590</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>3</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>50</itemid>
                    <BF>-1</BF>
                    <itemrep>885</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>10174</itemid>
                    <BF>-1</BF>
                    <itemrep>300</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="2_amulett">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="1_crossbow">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_3">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_8">
            <LockableState>open</LockableState>
          </item>
          <item key="1_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_6">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>open</LockableState>
          </item>
          <item key="1_13">
            <LockableState>open</LockableState>
          </item>
          <item key="1_10">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>open</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_15">
            <LockableState>open</LockableState>
          </item>
          <item key="1_12">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_14">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_11">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_5">
            <LockableState>open</LockableState>
          </item>
          <item key="2_3">
            <LockableState>open</LockableState>
          </item>
          <item key="2_2">
            <LockableState>open</LockableState>
          </item>
          <item key="2_1">
            <LockableState>open</LockableState>
          </item>
          <item key="3_1">
            <LockableState>open</LockableState>
          </item>
          <item key="3_2">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_3">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_2">
            <LockableState>open</LockableState>
          </item>
          <item key="1_1">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_4">
            <LockableState>locked</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_sabre">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_ship10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_ship3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_ship4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_ship5">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_ship6">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_ship8">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_ship9">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_raumangst_ende">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trapdoor1start">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trapdoor2astart">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_trapdoor2bstart">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_crossbow">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_deadguy">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_ship12">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_ship14">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_ship17">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_ship18">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_ship19">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_raumangst">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trapdoor1end">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trapdoor2aend">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trapdoor2bend">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_trapdoor3start">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_amulett">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_deadguy">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_ship23a">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_ship23b">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_ship24">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="2_trapdoor3end">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_trapdoor4start">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_ardora">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_marbospoiler">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="3_trapdoor4end">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngfinal">
      <DungeonState>
        <specialstate>
          <item key="tookGold">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>81</string>
          </item>
          <item key="map.hundZuletztfreilaufend_607575">
            <string>530.7836574074074</string>
          </item>
          <item key="map.hund_neueStufe_607575">
            <string>0</string>
          </item>
          <item key="map.hund_ausbildungfertig_607575">
            <string>1</string>
          </item>
          <item key="map.hund_ausbildungNr_607575">
            <string>1</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>32</string>
          </item>
          <item key="map.hund_ausbildung_607575">
            <string />
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hundcLE_607575">
            <string>27</string>
          </item>
          <item key="map.collect_einbeere">
            <string>156</string>
          </item>
          <item key="endbattleover">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+gsv////////////////////////////////////////////////////////////////////////////////////////////////+dAACv////////////////////////////////////////////////////////////////////////////////////////////////ZwAAAJX//////////////////////////////////////////////////////////////////////////////////////////////wAAAAAAPdP///////////////////////////////////////////////////////////////////////////////////////////+HSYQAAAAAaOH/////////////////////////////////////////////////////////////////////////////////////////////LgAAAAAAnP///////////////////////////////////////////////////////////////////////////////////////////9kAAAAAAA3/////////////////////////////////////////////////////////////////////////////////////////////FQAAAAAR9P///////////////////////////////////////////////////////////////////////////////////////////xgAAAAJAGT///////////////////////////////////////////////////////////////////////////////////////////88AAAAAAAA7P//////////////////////////////////5////////////////////////////////////////////////////////wsAAAAJAAD///////////////////////////////+qawADNf//gkbs///////////////////////////////////////////////FAAAAAAAAM//////////////////////////////iAAAAAAA4iAAAMtb//////////////////////////////////////////////x8AN0oAAAAZzf//////////////////////////GAAAAAAAAAAAAAAAVOL///////////////////////////////////////////+aAAAAAAAAAACZ////////////////////////eAAAACEAEQAAAAQVAAAAsv///////////////////////////////////////////9MOACEABkMAAJP//////////////////////wAAAAAAAAAAAAAAAAAEAAB5//////////////////////////////////////////////9eAAAAAADX////////////////////RgAAAAAAAAAAAAAAAAAAcUAAAE+M////////////////////////////////////////////vwAAAABU/////////////////////xsAAAAAAAAAejcAAAQAAAAFbAAAAFr///////////////////////////////////////////8DACMAAOr///////////////////8pAAAAACcAAAAq//9hAAAFABYsAAC4////////////////////////////////////////////dAAAAABu//////////////////9yAAAAAAAAKwAAFmIAYS0ACgAAAACm//////////////////////////////////////////////9wAAAAL/95AEm3/32u////////AAAAAAAAAB4OAAQAAADW2hEAAAAA6////////////////////////////////////////////////2MAAAAAAAAAAGsAAPH/////wQAAAABcAAAAAAAAAAAAG23rXgAA////////////////////////////////////////////////////AAAAAAAMAAAQJz///////64ABAAAmwBqYwAAAB8AAAAAAAAADv///////////////////////////////////////////////////yYAAAAAoQUbQ0dn//////+9AAAABpIAXwAAAAD/awAAAAAAAKH/////////////////////////////////////////////////////6pcALjcAAAAAAO7//////woAAAAAACIAAKPHOgAAAAAAACP//////////////////////////////////////////////////////wAAADsAAKlnAADs//////+yAgAAAAAAAAr//wAAAAAAAAT//////////////////////////////////////////////////////+8AAAA8AAAZXlE7/////////6gAA4wAAAAR1//DAAAAAABl////////////////////////////////////////////////////////NAAAAE2OAAAAACJjkb/i//+5AAB4AAAAAAAHPe7dFgBI/////////////////////////////////////////////////////////zsAAAAAAACPWw0AAAAAAABZygAAPlYAAAAAAAAAoQAAtf////////////////////////////////////////////////////////85AAAAAAAAMwA+AAAjAAAAEv+1fOz2WdP/0lIAAB4AZ///////////////////////////////////////////////////////////MQAAAAAAAEIAGgAAAAAAFYX////////////vAAAAAP///////////////////////////////////////////////////////9gEAAAAAAAAAAkAAAAAAAAQAB0Ak7T//////////1cAADD//////////////////////////////////////////////////////+8AAAAAAAAAAAAAHgAAAAIGIACZL0YAfP////////8qAAj///////////////////////////////////////////////////////+hACYAAAAnAAAAAAAKAAAAAAAAdgCOAAAa//////++AADY////////////////////////////////////////////////////////VwAAAAAAAgAAAAAAAAAAAAAAADIAAAAAAADK////bQA9///////////////////////////////////////////////////////QNAAAAAwAACIAAGILAAAAt05AAAAeAAAAAAAANf//kAAAo/////////////////////////////////////////////////////+pAAAAAABKAEwAAAAAAAAAAAAAAAA2AAADAAAAAID/sgAAAP//////////////////////////////////////////////////////dwAGAAAAAAAAAAAAAA0AAAAAAAAAAAAAAAAAAAAAAAAAAK7//////////////////////////////////////////////////////9kAAABgAAA/AAAAAAAAAAAAPAAAAAAKAAAAAAAAAAAAADf////////////////////////////////////////////////////////DAAAAHDEAVocAAAAAFwAAAAAAOUQAAAAAAAAAAAAAABb/////////////////////////////////////////////////////////mAASAAAAAAAAAAAAewAGAAAAAAAAAAAAACDcswAVm5P//////////////////////////////////////////////////////////28ANgAAAAACSwAAADsAeQIAAAVNcmYAAAP3///y//////////////////////////////////////////////////////////////+pAAAAADwAAAIAAAAAAEUAAAAAAAAAAADy/////////////////////////////////////////////////////////////////////xgACwAEEQAAAAAAAAB3AAAAABoAAACo//////////////////////////////////////////////////////////////////////+1AAAAAGUABaqFjHTH1QAAGAAAAAAR/////////////////////////////////////////////////////////////////////////9UAAABLABH//////+MAAAAAAAAAmv//////////////////////////////////////////////////////////////////////////wQAAAABT//////9/AACGAAAmrv////////////////////////////////////////////////////////////////////////////+qAABQ////////AAAAAAAAR////////////////////////////////////////////////////////////////////////////////////////////zMADBYiRv////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8=</fowData>
        <fowSize>
          <X>75</X>
          <Y>70</Y>
        </fowSize>
        <itemset>
          <item key="dfinal_51">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>93</itemid>
                    <BF>5</BF>
                    <itemrep>539</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_5">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_6">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_7">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_8">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_9">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_10">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="dfinal_38">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_9">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_8">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_10">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_cantleave">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_dfinal_18">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_dfinal_38">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_dfinal_50">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_dfinal_53">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_dfinal_54">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_dfinal_9">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_endbattle">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_toughbattle1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle5">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle6">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle7">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle8">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_toughbattle9">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_welcome">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_largehall">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_tower">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_corner">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_collapsedwall">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
    <item key="dngf108">
      <DungeonState>
        <specialstate>
          <item key="speartrap">
            <string>1</string>
          </item>
          <item key="standingOnLever">
            <string>0</string>
          </item>
          <item key="holdingLever">
            <string>0</string>
          </item>
          <item key="spoiler">
            <string>1</string>
          </item>
          <item key="langcheck">
            <string>1</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="chestanswer_correct">
            <string>1</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>75</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////////////////////////////////////////////////////////04S3////////////////////////////////WgAAAAD/////////////kAAAGTVQL8r//////94AAAAAAP////+1ga6k//9bAAAAAAAAD////////34AAAAA///8AAAAAAAAu/9gGAAAAAAA//////////sAAJD//+gAAAAAAAAAU9r//8IAAAD//////////3cAAP///+yxXdvaHAAAAH//hwAAAP//////////RgA7////////////gQAACv89AAAA//////////8AAJb/wAIABHr///r/MQAw/wAAAAD///////9DLRUAAKkdAAAAAAAUAHEAAACAAAAAAPn//////wAAAAAAAJIADEwAAAAAAAAAAAAAAAA0///////uAAAAAAAm/wAAWnsAAAAAAAAAAAAAEf////////8AAAAAAI//CQAFnHgAAAAAALkAAADx////////9AAAJQAAAN4AAAAAAAAAAF76/z0AAABX////////AABfAAB4/wAAAAAAAGj///+cAAAAABX///////8AAAAAANv/AgA4s/7Q///a0wgAAAAAAv///////89KEwAc/7eguv+4AFj/XwAAAAAAAAAA////////2LAVAKmxAAC90wAAAOMQAAAvAAAAAKL//////+MAAAAAAAAAACZqAAAAYVoAAAAAF6j//////////wAAAAAAAAAAAAAAAB7NswAAAEb//////////////zIAAAAAAAAAAACHwSRYAAAA2P9omP//////////pLkAAAAAAAAAAAA1AAAAAAAAAAAA////////zwAAAAAAAAAiAAAAAAAAAAAAAAAAAAD5//////+ZAAAAAAAAACuMAAAAAAAAAAAt/6tQo/////////8KAAAADwAAAP+rAACgeDVJbP//////////////////+P//2M/g////9P///////////////////////////////////////////////////////////////////////////////////////////////w==</fowData>
        <fowSize>
          <X>28</X>
          <Y>28</Y>
        </fowSize>
        <itemset>
          <item key="rags1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>92</itemid>
                    <BF>-1</BF>
                    <itemrep>400</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="rags2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="rags3">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>254</itemid>
                    <BF>-1</BF>
                    <itemrep>155</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>3</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="rags4">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>14</itemid>
                    <BF>-1</BF>
                    <itemrep>204</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="dagger">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="alk1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="alk2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_6">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_4">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_5">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_1">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_3">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_7">
            <LockableState>brokenclosed</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_5">
            <LockableState>open</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_6">
            <LockableState>open</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_alk1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_alk2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_cannon">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_dagger">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f1081">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f1082">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f1084">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f1086">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f1087">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_f1089">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_fireammo">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_lever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_meal">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_secretdoor">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_shithole">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_sleeprags1">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_sleeprags2">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_sleeprags3">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_sleeprags4">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_statbraz">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_stattai">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="0_trap">
            <TriggerState>inactive</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
  </dungeonstate>
  <townstate>
    <item key="thorwal">
      <TownState>
        <specialstate>
          <item key="map.steig_system">
            <string>DSA4.1</string>
          </item>
          <item key="map.steig_costmult2">
            <string>0.3</string>
          </item>
          <item key="map.steig_costmult1">
            <string>0.3</string>
          </item>
          <item key="map.steig_summe7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>65</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_seite">
            <string>1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_min">
            <string>8,8,8,8,12,11,8,0,0,7,0,0,0,0</string>
          </item>
          <item key="map.steig_max">
            <string>14,14,14,14,14,14,14,8,8,8,8,8,8,8</string>
          </item>
          <item key="map.steig_choice2">
            <string>2</string>
          </item>
          <item key="map.steig_gendone_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>3</string>
          </item>
          <item key="map.steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_MUstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>13</string>
          </item>
          <item key="map.steig_KLstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>11</string>
          </item>
          <item key="map.steig_CHstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>8</string>
          </item>
          <item key="map.steig_FFstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>10</string>
          </item>
          <item key="map.steig_GEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>11</string>
          </item>
          <item key="map.steig_KKstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>12</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>25</string>
          </item>
          <item key="map.steig_AEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_summee9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>6</string>
          </item>
          <item key="map.steig_LEinc_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>0</string>
          </item>
          <item key="map.steig_MUstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>12</string>
          </item>
          <item key="map.steig_KLstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>9</string>
          </item>
          <item key="map.steig_CHstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>9</string>
          </item>
          <item key="map.steig_FFstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>13</string>
          </item>
          <item key="map.steig_GEstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>12</string>
          </item>
          <item key="map.steig_KKstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>10</string>
          </item>
          <item key="map.steig_LEstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>31</string>
          </item>
          <item key="map.steig_AEstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
            <string>0</string>
          </item>
          <item key="map.steig_summe0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1</string>
          </item>
          <item key="map.zauberhaarschnitt_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.steig_LEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>30</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_MUstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>12</string>
          </item>
          <item key="map.steig_KLstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>11</string>
          </item>
          <item key="map.steig_CHstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>13</string>
          </item>
          <item key="map.steig_FFstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>11</string>
          </item>
          <item key="map.steig_GEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>12</string>
          </item>
          <item key="map.steig_KKstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>10</string>
          </item>
          <item key="map.steig_LEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>20</string>
          </item>
          <item key="map.steig_AEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>30</string>
          </item>
          <item key="map.steig_summea09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>41</string>
          </item>
          <item key="map.steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>31</string>
          </item>
          <item key="map.steig_MUstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>13</string>
          </item>
          <item key="map.steig_KLstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>10</string>
          </item>
          <item key="map.steig_CHstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>9</string>
          </item>
          <item key="map.steig_FFstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>13</string>
          </item>
          <item key="map.steig_GEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>11</string>
          </item>
          <item key="map.steig_INstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>11</string>
          </item>
          <item key="map.steig_KKstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>13</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>28</string>
          </item>
          <item key="map.steig_AEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_summe6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>4</string>
          </item>
          <item key="map.steig_LEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>27</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1772</string>
          </item>
          <item key="map.steig_MUstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>12</string>
          </item>
          <item key="map.steig_KLstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>13</string>
          </item>
          <item key="map.steig_CHstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>12</string>
          </item>
          <item key="map.steig_FFstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>12</string>
          </item>
          <item key="map.steig_GEstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>11</string>
          </item>
          <item key="map.steig_INstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>9</string>
          </item>
          <item key="map.steig_KKstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>10</string>
          </item>
          <item key="map.steig_LEstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>25</string>
          </item>
          <item key="map.steig_AEstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>27</string>
          </item>
          <item key="map.steig_summe5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>56</string>
          </item>
          <item key="map.steig_LEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>30</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>56</string>
          </item>
          <item key="map.steig_MUstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>12</string>
          </item>
          <item key="map.steig_KLstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>10</string>
          </item>
          <item key="map.steig_CHstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>13</string>
          </item>
          <item key="map.steig_FFstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>13</string>
          </item>
          <item key="map.steig_GEstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>12</string>
          </item>
          <item key="map.steig_KKstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>11</string>
          </item>
          <item key="map.steig_LEstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>22</string>
          </item>
          <item key="map.steig_AEstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>30</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.char_owns_kessel_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>799756</string>
          </item>
          <item key="map.steig_summe4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>2</string>
          </item>
          <item key="map.steig_LEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_MUstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>13</string>
          </item>
          <item key="map.steig_KLstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>11</string>
          </item>
          <item key="map.steig_CHstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>13</string>
          </item>
          <item key="map.steig_FFstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>13</string>
          </item>
          <item key="map.steig_GEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>12</string>
          </item>
          <item key="map.steig_KKstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>11</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_AEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="thorwal_het">
            <string>3000</string>
          </item>
          <item key="zeughaus_visited">
            <string>1</string>
          </item>
          <item key="ugdalf">
            <string>ok</string>
          </item>
          <item key="map.hostelCamp">
            <string>2</string>
          </item>
          <item key="nsc_alvida">
            <string>1</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>3</string>
          </item>
          <item key="map.steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.harborfirstvisit">
            <string>1</string>
          </item>
          <item key="bevent_triggered">
            <string>true</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>80</string>
          </item>
          <item key="map.collect_gulmond">
            <string>9</string>
          </item>
          <item key="map.collect_fromwho">
            <string>1</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>901</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>42</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1583</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-130</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>520.3272800925926</string>
          </item>
          <item key="map.lowerprice">
            <string>0</string>
          </item>
          <item key="betas_Adsini_1">
            <string>1</string>
          </item>
          <item key="nsc_teleria">
            <string>1</string>
          </item>
          <item key="map.pickedup_teleria">
            <string>301</string>
          </item>
          <item key="map.steig_summece4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>103</string>
          </item>
          <item key="map.steig_LEinc_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>25</string>
          </item>
          <item key="map.steig_XPlast_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>703</string>
          </item>
          <item key="map.steig_MUstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>11</string>
          </item>
          <item key="map.steig_KLstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>12</string>
          </item>
          <item key="map.steig_CHstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>12</string>
          </item>
          <item key="map.steig_FFstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>10</string>
          </item>
          <item key="map.steig_GEstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>13</string>
          </item>
          <item key="map.steig_KKstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>11</string>
          </item>
          <item key="map.steig_LEstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>30</string>
          </item>
          <item key="map.steig_AEstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
            <string>25</string>
          </item>
          <item key="sandorcleg">
            <string>1</string>
          </item>
          <item key="nsc_raskir">
            <string>1</string>
          </item>
          <item key="map.pickedup_raskir">
            <string>302</string>
          </item>
          <item key="map.steig_summe14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>65</string>
          </item>
          <item key="map.steig_gendone_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>1</string>
          </item>
          <item key="map.steig_XPfrei_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>5</string>
          </item>
          <item key="map.steig_LEinc_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>0</string>
          </item>
          <item key="map.steig_AEinc_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>0</string>
          </item>
          <item key="map.steig_AEcur_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>703</string>
          </item>
          <item key="map.steig_MUstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>12</string>
          </item>
          <item key="map.steig_KLstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>11</string>
          </item>
          <item key="map.steig_CHstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>10</string>
          </item>
          <item key="map.steig_FFstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>12</string>
          </item>
          <item key="map.steig_GEstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>13</string>
          </item>
          <item key="map.steig_INstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>13</string>
          </item>
          <item key="map.steig_KKstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>11</string>
          </item>
          <item key="map.steig_LEstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>30</string>
          </item>
          <item key="map.steig_AEstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>14</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_ilmen">
            <string>3</string>
          </item>
          <item key="map.collect_joruga">
            <string>0</string>
          </item>
          <item key="map.collect_kairan">
            <string>3</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>2</string>
          </item>
          <item key="map.collect_tarnele">
            <string>10</string>
          </item>
          <item key="map.collect_thonnys">
            <string>19</string>
          </item>
          <item key="map.collect_einbeere">
            <string>11</string>
          </item>
          <item key="map.thorwal_raskir">
            <string>1</string>
          </item>
          <item key="lunatic">
            <string>1</string>
          </item>
          <item key="map.partyship_ordered">
            <string />
          </item>
          <item key="map.partyship_order_time">
            <string>316.77685185185186</string>
          </item>
          <item key="map.hetmann_message_read">
            <string>1</string>
          </item>
          <item key="map.ownship">
            <string>1</string>
          </item>
          <item key="map.shipcondition">
            <string>80</string>
          </item>
          <item key="map.shiploc">
            <string>varnheim</string>
          </item>
          <item key="map.shiptype">
            <string>Knorre</string>
          </item>
          <item key="map.shipowners">
            <string>Maline  Frinja  Grimbur  Luciana  Nihal  Niobara  </string>
          </item>
          <item key="map.taufehafen">
            <string>0</string>
          </item>
          <item key="map.shipname">
            <string>WINDSBRAUT</string>
          </item>
          <item key="map.dreikreuzship">
            <string>1</string>
          </item>
          <item key="map.suedweisership">
            <string>1</string>
          </item>
          <item key="map.fernrohrship">
            <string>1</string>
          </item>
          <item key="map.opt_basespeed">
            <string>3</string>
          </item>
          <item key="map.opt_regenmod">
            <string>3</string>
          </item>
          <item key="nsc_sanaya">
            <string>1</string>
          </item>
          <item key="map.flameswordspell_activated_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1</string>
          </item>
          <item key="map.hasFlamesword_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>0</string>
          </item>
          <item key="map.hasHalbesmass_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1130</string>
          </item>
          <item key="map.ojwos">
            <string>0</string>
          </item>
          <item key="map.lastnautiktap">
            <string>5</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.14063657407407407</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>42</string>
          </item>
          <item key="sordul_fluchtturm">
            <string>1</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>9</string>
          </item>
          <item key="map.partyasleep">
            <string>0</string>
          </item>
          <item key="map.pickedup_ardora">
            <string>519</string>
          </item>
          <item key="map.nsc_ardora">
            <string>1</string>
          </item>
          <item key="map.thorwal_ardora">
            <string>1</string>
          </item>
          <item key="map.maraskan">
            <string>2</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////zf/////////////////////////qQB9/9/fsP///////////////2W0AABKAAAAAAAs/////////////wAAmgAAAACHmHwAAP////////+kgwAAAF0AAAAANgAAAP//yhf///8/AAAAAAAAAAAAAAAAAAAAAAD/////AAAAAAAAAAAA7AAAAAAAAP//////AAAAZjEAAAAAOACk//////////+mAAAAAP8AAAAAAACX////////////AAAA////AAD/AAAA////////////AAAAAOj/AAD9AJmb////////////3gAAAAAAAKgAAIX//////////////1wAAAAAAAAAY////////////////wAAbXk4U5v//////////////////wAz/////////////////////////wAA/////////////////////////5MA/////////////////////////3kA//////////////////////////+g////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="temple_gamestart">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_112-107">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="30">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="healer_434">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="-23-94">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="13-16">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_13-16">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="blacksmith_45-79">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_22-20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="52-141">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="zeughaus">
            <BuildingState val1="-1" val2="3000" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="241-112">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="223-128">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="38">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="201-109">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="131-111">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="129-140">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="111-122">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="110-67">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="33-62">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="33">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="harbor_booked_thorwal-varnheim">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="157-99">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="harbor_booked_thorwal-prem">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="39">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_92-79">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="vaermhag">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>///////////////////DmWJEmP///9umCwAAAAy9/8QnAAAAAAAAn/+JAAAAAAAAAJH/igAAAAAAAADB/54AAAAAAAAs7P/VGQAAAARPrP///30AAAACxv/////oJQAAE9D//////6BBRKH/////////////////</fowData>
        <fowSize>
          <X>9</X>
          <Y>11</Y>
        </fowSize>
        <bldstate>
          <item key="51-98">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="map">
      <TownState>
        <specialstate />
        <fowData />
        <fowSize>
          <X>0</X>
          <Y>0</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="varnheim">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hetmann_message_read">
            <string>1</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>9</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>272</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>46</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>925</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-52</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>14</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>324.4413773148148</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>14</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>324</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>15</string>
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>39</string>
          </item>
          <item key="map.shipcondition">
            <string>92</string>
          </item>
          <item key="map.shiploc">
            <string>ottarje</string>
          </item>
          <item key="map.lastnautiktap">
            <string>4</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.43252314814814813</string>
          </item>
        </specialstate>
        <fowData>/////////////////+z7///////////////////tcTgiMnLt////////////////WAAAAAAAe///////////////3AwAAAAAADT//////////////9AEAAAAAABX///////////////eDgAAAAAAUf//////////////3xIAAAAAAFH//////////////m4FAAAAAABA8////////////6UAAAAAAAAAAETh//////////+kAAAAAAAAAAAAm///////////7zsAAAAAAAAAALL///////////+TIAAAAAAAAHL////////////OMAAAAAAAAAAApf//////////VwAAAAAAAAAAAJ3//////OC1ryQAAAAAAAAAAACb////wj4XAAAAAAAAAAAAAAAAjf///2YAAAAAAAAAAAAAAAAAAMf///9wAAAAAAAAAAAAAAAAAACh////2l9FUmsAAAAAAAAAAAAAnf/////////5jH24eA8QfxkAROr////////////////Q0f/IpeT/</fowData>
        <fowSize>
          <X>18</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="blacksmith_35">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="9">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="harbor_booked_thorwal-varnheim">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_57">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="15-30">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="auplog">
      <TownState>
        <specialstate>
          <item key="gerbald">
            <string>1</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>OAAAMZ3//////////wEAAAAAbe3///////9RAAAAAAB0yf//////6pguAAAAABeJ////////nwAAAAAAEdL/////hQAAAAAAAACg/////zkAAAAAAAAAZP////9fAAAAawAAAEv/////3XhxpQAAAAB2vP///////5sAAAAQAAKP///////bIAAAAAAAGML/////4RAAAAAAAABe//////9iAAAAAAAAWP//////ZAAAAAAuObf//////0YAAAAAkPX///////+WDwAAAHz//////////8tAAAWs//8=</fowData>
        <fowSize>
          <X>12</X>
          <Y>16</Y>
        </fowSize>
        <bldstate>
          <item key="43-112">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="vilnheim">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>4</string>
          </item>
          <item key="map.collect_alraune">
            <string>7</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>6</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>9</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>36</string>
          </item>
          <item key="map.collect_ilmen">
            <string>60</string>
          </item>
          <item key="map.collect_joruga">
            <string>24</string>
          </item>
          <item key="map.collect_kairan">
            <string>1</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>9</string>
          </item>
          <item key="map.collect_tarnele">
            <string>91</string>
          </item>
          <item key="map.collect_thonnys">
            <string>11</string>
          </item>
          <item key="map.collect_einbeere">
            <string>60</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>22</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1431</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>4</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>3</string>
          </item>
          <item key="map.steig_LEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>8</string>
          </item>
        </specialstate>
        <fowData>///2jH6Zuf///////////////3gAAAAAfP//////////////UQAAAAAAV4KZt+b///////9CAAAAAAAAAAAAJ5GHh+f/2hUAACUAAAAAAAAAAAAAYv+rAAAAAAAAAwAAAAAAAAA3/20AAAAAAAAAAAAFAAAAAIX/PwAAAgAAAAAAAAAAAAAEze0gAAAAQTguBQAAAAAAAFr//zkAAAAAABY0WlAAAAAAFLb/eQAAAAAAAAAAAAAAAAAAf//teVUAAAAAAAAAAAAAAACY///kIQAAAAAAAAAAAAAAP+///7AAAABDAD4AAAAAAABy////ewAAACYAAAAAAAAAAACq//9fAAAAAAAAAABQTwAAAKr/7SIAAAAAAABFo//jcDNy///bDgAAAAVkoff///////////c9AABMrP///////////////8t7kf///////////////w==</fowData>
        <fowSize>
          <X>16</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="11-78">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="oberorken">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>3</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>125</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>17</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>108</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>3</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>106</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>31</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>106</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>6</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>106</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>104</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1</string>
          </item>
          <item key="map.collect_alraune">
            <string>7</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>6</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>6</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>36</string>
          </item>
          <item key="map.collect_ilmen">
            <string>60</string>
          </item>
          <item key="map.collect_joruga">
            <string>24</string>
          </item>
          <item key="map.collect_kairan">
            <string>1</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>9</string>
          </item>
          <item key="map.collect_tarnele">
            <string>87</string>
          </item>
          <item key="map.collect_thonnys">
            <string>11</string>
          </item>
          <item key="map.collect_einbeere">
            <string>57</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>22</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////////////////////////////9Oh17zJ////////////////////wQAABAAAgf//////////////////hwAAAAAAAJr/////////////////YwAAAA0AABw4i///////////////egAAACEAAAAAAGcJJ6b//////7E7AAAAAAAAAAAAKQAAACb9////ZwAAAAAAAAAAAAAAAAAAAH3///+/AAAAFRMAAAAAAAAAAAAAAJn////RAAAANwAAAAAZQjwAAAAAAH3////2JQAAAAAAhMb8/6kAAAAAAIL/////YQAAAABc////1iUAAAAFT/P/////oQAAAAB+///jMAAAAJb/////////xQAAAABQ/9dCAAAAY///////////9kUAAAAARi4AAABT//////////////+OAAAAAAAAADvr////////////////1iUAAAAAMOj//////////////////6s5AAAA0f////////////////////+eBgB5////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="healer_11">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="felsteyn">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="olgardssonfirsthint">
            <string>10</string>
          </item>
          <item key="olgardssonsecondhint">
            <string>5</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>18</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1430</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>57</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.steig_AEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>14</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1427</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>18</string>
          </item>
          <item key="map.steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>20</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>1480</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>74</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>17</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>1428</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>38</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>16</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1430</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>27</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1559</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>12</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>16</string>
          </item>
          <item key="mod_viana">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>/////z0AXP//////////////////////7goAGf//////////////////////vwAAAOX/////////////////////6wMAAHL////////////////////8kAAAACf///////////////////9UAAAAAADC//////////////////8AAAAAAABk//////////////////8iAABPAAAC/v////////////////+CAAAAAAAAkv/////////////////4BAAAQgAAAMz/////////////////ZAAADAAAAK7/////////////////1gAADDkAAJOEiJqaqsb//////////y0AAAAAAAAAAAAAAAnG/////////30AAAAAAAAAAAAAAABS/////////8YAAAAAAAAAAAAAAAAA5f////////0AABeFx4q8r56RNgAA9P////////+hfOP////////+AAAu////////////////////////IQCI////////////////////////w47/////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="67-60">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="5">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_26">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="felsteyncastle">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="bodon">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////4+7/////////////////1rN2GCN///////////////+zHwAAAAAKzv//p6T5//////9wAAAAAAAc2fFjAABk//////+YAAAAAAAAID0AAAAg6v//////cB0AAAAAAAAAAABh//////+8AAAAAAAAAAAAAHH1//////+/AAAAAAAASgAAAKz/////////cx9AAAAAkgAAAJf//////////+yWAAAAMwAAAJr///////////+LAAAAAAAAGNP////////////XRAAAAAAAif//////////////7msaLlyY///////////////////n+v//////////////////////////////////</fowData>
        <fowSize>
          <X>17</X>
          <Y>15</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="fangbodi">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>1phSWKf//y4AAAAAYf8AAAAAAAClVgAAAAAAWv8/AAAAAAD/cQAAAAAA//NwPlc1Tf////////8=</fowData>
        <fowSize>
          <X>6</X>
          <Y>7</Y>
        </fowSize>
        <bldstate>
          <item key="99-75">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="62-101">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="angbodirtal">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>/////////////////////97f1Ljb////////ihobEQArxv/////wJwAAAAAAgP/////+PgAAAAAAPf/////6XQsHAAAAALr//+mzAAAAAAAAAMb/xDMFAAAAAAAAF97/eAAAAAAAAAAAQv//jwAAAAAAAAAAi////YIxAAAAAAAAwP///2AAAAAAAAA78////zQAAAAAAACU/////z8AAAAAAGr//////6EqKAkAABzd///////s6j8AAA3U/////////3QAAD/6/////////+x/b8X/////</fowData>
        <fowSize>
          <X>11</X>
          <Y>17</Y>
        </fowSize>
        <bldstate>
          <item key="8">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="rukian">
      <TownState>
        <specialstate>
          <item key="map.rukian_entertown">
            <string>1</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>83</string>
          </item>
          <item key="map.hostelCamp">
            <string>0</string>
          </item>
          <item key="rukcanni_delay">
            <string>502</string>
          </item>
          <item key="rukcanni">
            <string>2</string>
          </item>
          <item key="map.collect_einbeere">
            <string>129</string>
          </item>
        </specialstate>
        <fowData>/+CjcX6EdnWfpPr//98zAAAAAAAAAABh//+1AAAAAAAAAAAAAIn/zRkAAAAAAAAAAABp/7QAAAAAAAAAAAAWwv//bBgAAAAwAAANlv/////oqYmd+5+Iyf///w==</fowData>
        <fowSize>
          <X>12</X>
          <Y>6</Y>
        </fowSize>
        <bldstate>
          <item key="106-38">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="112-61">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="79-38">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="ftjoila">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>///////////////////////////////////////////6y9H///////////+dMgADS6X////////RGAAAAAAXzf//////rAAAAAAAAL///////88cAAA+HXT/////////mz9Nvev//////////////////////////////////////w==</fowData>
        <fowSize>
          <X>12</X>
          <Y>9</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="ottarje">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.char_owns_kessel_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>799756</string>
          </item>
          <item key="map.hostelCamp">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>463</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>13</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>3</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>461</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>41</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>12</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>7</string>
          </item>
          <item key="map.steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>464</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>19</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>5</string>
          </item>
          <item key="map.steig_atbonus2_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>397</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>458</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>3</string>
          </item>
          <item key="map.steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>11</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>440</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>0</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_ausweichen_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1</string>
          </item>
          <item key="map.steig_LEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>7</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>140</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>31</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>547</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-36</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>276.2494560185185</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>14</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>276</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>6</string>
          </item>
          <item key="map.collect_einbeere">
            <string>3</string>
          </item>
          <item key="map.exchangeID">
            <string />
          </item>
          <item key="map.mustStoreInBackpack">
            <string>0</string>
          </item>
          <item key="map.BFmod">
            <string>0</string>
          </item>
          <item key="map.allowUsesOverride">
            <string>0</string>
          </item>
          <item key="map.exchangewithID">
            <string />
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>40</string>
          </item>
          <item key="map.shipcondition">
            <string>88</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>69</string>
          </item>
          <item key="map.shiploc">
            <string>prem</string>
          </item>
          <item key="map.lastnautiktap">
            <string>-2</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.5824074074074074</string>
          </item>
        </specialstate>
        <fowData>////////////////pDAAACLH//////7T3v/////ZHAAAAACV////mzoLHIvX//+eAAAAABvD0W9gAAAAAAApnf+YAAAAAHH/UgAAAAAAAAAAAFY9AAAAAJz/NAAAAAA1AAAAAAAAAAAJhv//jg0AAAAAAAAAAAAAAABl3v///8dfAAAAAAAAAAAAAAAALXfk///0aAAAAAAAAAAAAAAAAABp/////3oAAAAAAAAAAAAAAABK//////+EAAAAAAAAAAAAAAA0////////jQgAAAAHAAAAAABm/////////6whAAGqT0R+h5Hu//////////+/g6r/////////////////////////////////</fowData>
        <fowSize>
          <X>17</X>
          <Y>14</Y>
        </fowSize>
        <bldstate>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="6242">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="-1-11">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="skjal">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>600</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>2</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>566</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>7</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>565</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>20</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>587</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>3</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>7</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>535</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>2</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>584</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>10</string>
          </item>
          <item key="map.collect_alraune">
            <string>1</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>5</string>
          </item>
          <item key="map.collect_ilmen">
            <string>3</string>
          </item>
          <item key="map.collect_joruga">
            <string>0</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>2</string>
          </item>
          <item key="map.collect_tarnele">
            <string>3</string>
          </item>
          <item key="map.collect_thonnys">
            <string>0</string>
          </item>
          <item key="map.collect_einbeere">
            <string>5</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>4</string>
          </item>
          <item key="map.collect_fromwho">
            <string>6</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>9</string>
          </item>
          <item key="map.steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>137</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>29</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>535</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-35</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>272.31700231481483</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>2</string>
          </item>
          <item key="map.hostelCamp">
            <string>8</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////////5qEyv///////8/Y////////////hwAAEp3/////fAwacdv/////////TQAAAEz/////HwAAADqm////////TAAAAFn/////PgAAAAAAYeP///+uGQAAAApo3P//vksAAAAAAIL//8goAAAAAAAAUfn///iJGQAAADr//1gAAAAAAAAAAIv/////lAAAAFD/qQAAAAAAAAAAAFf////iNQAAAGj/VwAAAAAAAAAAAGz///93AAAAAK3BBQAAAAAAACALOsH/7GwAAAAAACJqAAAAAAAAAABJ4v//iAAAAAAAAAAAAAAAAAAAAAAASdX/fgAAAAAAAAAAAAAAAAAAAAAAAEfp1R4AAAAAAAAAAAoAAAAAAAAAAACr/6NSCQAAAAh0ocK9YTEAAAAAAACY////hAAARZX//////91QAAAAAACg/////7Gm8//////////gbh43O3X9/////////////////////+X9////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="healer_28">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="prem">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.swafnild">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>5</string>
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string>Rahjane Ottresker</string>
          </item>
          <item key="map.passenger_gender">
            <string>1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>41</string>
          </item>
          <item key="map.shipcondition">
            <string>84</string>
          </item>
          <item key="map.collect_alraune">
            <string>13</string>
          </item>
          <item key="map.collect_atmon">
            <string>3</string>
          </item>
          <item key="map.collect_belmart">
            <string>12</string>
          </item>
          <item key="map.collect_donf">
            <string>3</string>
          </item>
          <item key="map.collect_eitrige">
            <string>19</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>57</string>
          </item>
          <item key="map.collect_ilmen">
            <string>72</string>
          </item>
          <item key="map.collect_joruga">
            <string>31</string>
          </item>
          <item key="map.collect_kairan">
            <string>3</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>16</string>
          </item>
          <item key="map.collect_tarnele">
            <string>151</string>
          </item>
          <item key="map.collect_thonnys">
            <string>17</string>
          </item>
          <item key="map.collect_einbeere">
            <string>110</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>69</string>
          </item>
          <item key="map.shiploc">
            <string>thorwal</string>
          </item>
          <item key="map.lastnautiktap">
            <string>5</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.015486111111111112</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>14</string>
          </item>
          <item key="map.instandsetzung_tag">
            <string>0</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>886</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>35</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1525</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-128</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>515.1525578703704</string>
          </item>
          <item key="map.dreikreuzship">
            <string>1</string>
          </item>
          <item key="map.suedweisership">
            <string>1</string>
          </item>
          <item key="map.fernrohrship">
            <string>1</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>515</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>82</string>
          </item>
          <item key="map.hund_neueStufe_607575">
            <string>1</string>
          </item>
          <item key="map.vertrauterRK_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>9</string>
          </item>
          <item key="map.vertrauterAEsteigerungen_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>9</string>
          </item>
          <item key="map.vertrauterAE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterKL_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>8</string>
          </item>
          <item key="map.vertrauterCH_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>7</string>
          </item>
          <item key="map.vertrauterIN_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1579</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>17</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>5</string>
          </item>
          <item key="map.steig_atbonus2_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1744</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>51</string>
          </item>
          <item key="map.steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>22</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>1744</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>128</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>20</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>1788</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>5</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>21</string>
          </item>
          <item key="map.steig_ausweichen_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1749</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>25</string>
          </item>
          <item key="map.steig_AEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>20</string>
          </item>
          <item key="map.steig_ausweichen_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1</string>
          </item>
          <item key="map.steig_LEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>12</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1867</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>112</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_ausweichen_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>2</string>
          </item>
          <item key="map.steig_atbonus_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>5</string>
          </item>
          <item key="map.steig_atbonus2_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.flammenschwert_andereHand">
            <string>0</string>
          </item>
          <item key="map.hasHalbesmass_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>0</string>
          </item>
          <item key="map.hasChamaeleon_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>0</string>
          </item>
          <item key="map.partyasleep">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>7</string>
          </item>
        </specialstate>
        <fowData>///////////////////////////////////////////////9fv////////////////////////9JAHH/zOv///////////////+9hIEXAGXpAAD/////UGf///////8AAAAAAAAAAAD///9yAAAAFUbxX1lOAAAAAAAAAAD////0KgAAAABJAAAAAAAAAAAAAAD/WwAAAAAAAAAAAAAAAAAAAAAAAACQAAAAAAAAAAAAAAAAAABNWQAADQCXzHkAAAAAm9OPAAAAAAAAAAAAAET//QAAAAAAAAAMBAAAAAAAAGMpL///hwAAZoRkAAAAAAAAAAAo////////ugBx/////+OJQAAAAKj///////////////////////9BBf//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="3">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="mineprem">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="blacksmith_28">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="-3869">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="19310">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="harbor_booked_thorwal-prem">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="guddasun">
      <TownState>
        <specialstate>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>27</string>
          </item>
          <item key="map.shipcondition">
            <string>72</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.strasse_102">
            <string>1</string>
          </item>
          <item key="map.shiploc">
            <string>kord</string>
          </item>
          <item key="map.lastnautiktap">
            <string>-2</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.6147800925925926</string>
          </item>
        </specialstate>
        <fowData>/////////////////////8JjSzR1////////////QQAAAACR//////////UnAAAAAGv//////////4gCAAAAQv///////////8AyAAA3////////////9ScAABnnkHG+//////+WAAAAI5IAAApj+///6igAAABsUQAAAACq//+YAAAAAGuDAAAAALP//2EAAAA3oBIAAAAx////RwAADjMIAAAAAIj//84DAAAAAAAAABia////2BQAAAAAAAAARP//////bwAAAAAAAACL///////RUAAAAAAKb//////////zs6ytvdP/////////////////////////</fowData>
        <fowSize>
          <X>13</X>
          <Y>17</Y>
        </fowSize>
        <bldstate>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="93-96">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="47-94">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="hjalsing">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>15</string>
          </item>
          <item key="map.shipcondition">
            <string>92</string>
          </item>
          <item key="map.shiploc">
            <string>kord</string>
          </item>
          <item key="map.lastnautiktap">
            <string>1</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.518587962962963</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////8dgWrr/////////////////////RAAAMvL//////////////////8UAAAAp7P//////////////////zg0AACGtaHni///////////////UEAAAPgAAAEP7/9ao1P///////4sAAAAAAAAAJ+m1EgAPqv/////dIQAAAAAAAACF/4oAAAAqPIT//7sAAAAAAAAAQeGwOAAAAAAAALH/8EoAAAAAAGfWiQAAAAAAAAAAYf///8hoAAAAcPIsAAAAAAAAAAAn7f//fwAAAAAAuDAAAAAAP0EACpH//8ETAAAAAABKKwAAAJj+/9Xj////gQAAAAAAAAAAAAAAwP////////+mAQAAZgAAAAAAAAAhrv/////////Af4/0dwAAAAAAAABk/////////////7gAAAAALwAAAJP/////////////nAAAAAAAAABB7P/////////////FGQAAAAAAP8r///////////////+lDgAAHX/z///////////////////Tq7rt////////////</fowData>
        <fowSize>
          <X>19</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_42">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="14">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="rovik">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="rovik_mordbrenner">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>336</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>8</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>10</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>315</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>21</string>
          </item>
          <item key="map.steig_AEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>12</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>342</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>74</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>345</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>15</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>10</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>4</string>
          </item>
          <item key="map.steig_atbonus2_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>6</string>
          </item>
          <item key="map.steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>342</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>4</string>
          </item>
          <item key="map.steig_atbonus_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>2</string>
          </item>
          <item key="map.steig_atbonus2_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>319</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>7</string>
          </item>
          <item key="map.steig_AEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>14</string>
          </item>
          <item key="map.btb_henchmen">
            <string>4</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>13</string>
          </item>
          <item key="map.had1stday">
            <string>0</string>
          </item>
          <item key="map.isNamelessDay">
            <string>0</string>
          </item>
          <item key="map.had2ndday">
            <string>0</string>
          </item>
          <item key="map.nd_nachtalp">
            <string>1</string>
          </item>
          <item key="map.nd_eventcount">
            <string>4</string>
          </item>
          <item key="map.had3rdday">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>3</string>
          </item>
          <item key="map.collect_gulmond">
            <string>14</string>
          </item>
          <item key="map.collect_tarnele">
            <string>32</string>
          </item>
          <item key="map.collect_shurin">
            <string>4</string>
          </item>
          <item key="map.collect_belmart">
            <string>2</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>2</string>
          </item>
          <item key="map.collect_ilmen">
            <string>17</string>
          </item>
          <item key="map.collect_joruga">
            <string>5</string>
          </item>
          <item key="map.collect_thonnys">
            <string>2</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_einbeere">
            <string>20</string>
          </item>
          <item key="map.nd_woelfe">
            <string>1</string>
          </item>
          <item key="map.had4thday">
            <string>0</string>
          </item>
          <item key="map.nd_harpyien">
            <string>1</string>
          </item>
          <item key="map.had5thday">
            <string>0</string>
          </item>
          <item key="map.nd_kultisten">
            <string>1</string>
          </item>
          <item key="map.nd_reward">
            <string>1</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>11</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>432</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>85</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1264</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-68</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>365.2340625</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>3</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>3</string>
          </item>
        </specialstate>
        <fowData>///////////////////////////////////////////////////////////////////yZwAKcdX//////////////////7QlAAAAAAev////////////////iAAAAAAAAAAUwf////////////+DAAAAB2AeAAAAAHi/5v///////5sAAAAwyP//UQAAAAAAAKT//////z0AACbT//9XAAAAAAAAAHr/////5BIAAIP//2QAAAALZwAAAKr/////qgAAALv/aQAAAACm+CIAAGb/////hwAAGME2AAAAAIj//0wAAD//////jAAACAAAAAAAev///4MAAB34////bgAAAAAAAAAAa////1gAACn/////cgAAAAAABwAAAGSkiwAAAHf/////1D0AADmbrAEAAAAAAAAAL+P//////2QAAAB0/5UAAAAAAAAazP///////8YDAAAAV/S2OiYAAA2y//////////+gDQAAAAAyUCMAAEj/////////////2UUAAAAAAAAAAK3///////////////+eTg8AAAAAhf/////////////////////cz9//////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="145-61">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_41">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="orvil">
      <TownState>
        <specialstate>
          <item key="map.hq13_triggered">
            <string>1</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>4</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>368</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>28</string>
          </item>
          <item key="map.hundZuletztfreilaufend_607575">
            <string>368.33859953703706</string>
          </item>
          <item key="map.hundcLE_607575">
            <string>27</string>
          </item>
          <item key="map.hostelCamp">
            <string>4</string>
          </item>
        </specialstate>
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+5o+7///////esufj//////////5QBAFX/////wF0AAFT/////////uQ0AAA3d/7hNAAAAAABm+LeMgrvdRQAAAFD/uRUAAAAAAAAATwAAAAlMAAAAAGr/bgAAAAAAAAAAAAAAAAAAAAAAUtD/ZQAAApE2AAAAAAAAAAAAAABr////TwAAAAAAAAAAAAAAAAAAAEzd////LAAAAAAAAAAAAAAAAAAAAACS////ZgAAAAAAAAAAAAAAAAAAAABq////9ZyChImKb0c4AAAAVD8iABiu///////////////LAQAAbv/nu9H/////////////////VgAQq///////////////////////9K7H////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="healer_20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="5">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_38">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_35">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="ala">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="ala_villager">
            <string>1</string>
          </item>
          <item key="map.btb_henchmen">
            <string>1</string>
          </item>
          <item key="map.collect_alraune">
            <string>1</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>4</string>
          </item>
          <item key="map.collect_ilmen">
            <string>1</string>
          </item>
          <item key="map.collect_joruga">
            <string>1</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>0</string>
          </item>
          <item key="map.collect_tarnele">
            <string>1</string>
          </item>
          <item key="map.collect_thonnys">
            <string>0</string>
          </item>
          <item key="map.collect_einbeere">
            <string>1</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>7</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////n3B+gnN1uf///////////6cAAAAAAAAi1P//////////iAAAAAAAAACw//////////+iAAAAAAAAAEv5//////////9uAAAAAAAAAI3//////////6MAAAAAAAAADMn/////////zCMAAAAAAAAIx///////////xTsAAAAANIf/////////////4qpFAAaa/////////////////+envv///////w==</fowData>
        <fowSize>
          <X>16</X>
          <Y>10</Y>
        </fowSize>
        <bldstate>
          <item key="64-84">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_36">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="thoss">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>2</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>22</string>
          </item>
          <item key="map.collect_ilmen">
            <string>27</string>
          </item>
          <item key="map.collect_joruga">
            <string>6</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>3</string>
          </item>
          <item key="map.collect_tarnele">
            <string>50</string>
          </item>
          <item key="map.collect_thonnys">
            <string>2</string>
          </item>
          <item key="map.collect_einbeere">
            <string>37</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>25</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>295</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>6</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>339</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>16</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>11</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>384</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>60</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1073</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-60</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>347.2440277777778</string>
          </item>
        </specialstate>
        <fowData>/////////+3JvXdz1P///////61ZHQAAAABA7v////ptAAAAAAAAAADB////ZwAAAAAAAAAASfT//50AAAAAAAAAAAA//81uAAAAAAAAAAAAACnzLQAAAAAAAAAAAAAAIu4AAAAAJAAAAAAAAAAn81gAHpHXKwAAAAAAADP8/8zn/+UeAAAAAAAALe7//////5QAAAAAAAAAu///////zywALz8AABrc////////37Lh42xOof8=</fowData>
        <fowSize>
          <X>13</X>
          <Y>12</Y>
        </fowSize>
        <bldstate>
          <item key="97-20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="3">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_34">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="liskor">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>5</string>
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string>Aldare Sturmfels</string>
          </item>
          <item key="map.passenger_gender">
            <string>1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>13</string>
          </item>
          <item key="map.shipcondition">
            <string>100</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1617</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>158</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1532</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>105</string>
          </item>
          <item key="map.instandsetzung_tag">
            <string>0</string>
          </item>
          <item key="map.shiploc">
            <string>overthorn</string>
          </item>
          <item key="map.lastnautiktap">
            <string>3</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.7715856481481481</string>
          </item>
        </specialstate>
        <fowData>//////////////+0mseCKBMvnP///////////////1kAAAAAAAAAEcz/////////////rAAAAAAAAAAAAKP+/////////7mOFQAAAAAAEAYAAAdM////////oAAAAAAAAAAAAAAAAAAA////////ZQAAAAAAAAAAAAAAAAAA//+rkuf/lwAAAAARAAAAAAAAAACYxZoAAFX//3IAAAAAAAAAOTmSka7/GgAAAACK3FkAAAAAAAAAKvT/////AAAAAAAAIkcAAAAAAAAAAKz/////DQAAAAAAAAAAAAAAAAAAAJP/////fBY1ZgkAAAAAADGGFAAAAGr//////+L7/714AwAAAAAAWR8AAEX/////////////iAAAAAAAAAAAAD7/////////////VgAAAAAAAAAAAFf////////////SAAAAAH8RAAAAJcL////////////wKQAASvvGlZCt3///////////////tWSP6P//////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>18</Y>
        </fowSize>
        <bldstate>
          <item key="75-67">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_34">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="clanegh">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////////////////////kVFnfeH///////////////////+9AQAAAELS//////////////////+iAAAAAABu///////////////QrtCEAAAAAAAT/////+iUe5+ho4obAB0AAAAAAAA6//+oTlgAAAAAAAAAAAAAAAAAAC/D/+wpAAAAAAAAAAAAAAAAAAAAAHv//+EYAAAAAAAAAAAAAAAAAGiwsP////9PAAAAAAAAAAAAAAAAAFL////////UHAAAAAA0AAAAAAAAAIr/////5lARKAAAAAAvngAAAAAAZP7/////mQAAAAAAAAAlTAAAAA2H////////jAAAAAAAAAAtCwAAQMb/////////tQAAAAAAAAAqAAAAh////////////3QGAAAAAAAAAAAAdP/////////////BopJEAAAAAAAAdP////////////////94AAAAAAAAsv/////////////////LHQAAAECA////////////////////vmlZgf7/////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="153-99">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="tyldon">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hundIDgehoert_607575">
            <string>0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b</string>
          </item>
          <item key="map.hundIDgehoertName_607575">
            <string>Nihal</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>199</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>14</string>
          </item>
          <item key="map.hundcLE_607575">
            <string>20</string>
          </item>
          <item key="map.hund_angenommenam_607575">
            <string>199</string>
          </item>
          <item key="map.hundLO_607575">
            <string>6</string>
          </item>
          <item key="map.hundmaxLO_607575">
            <string>20</string>
          </item>
        </specialstate>
        <fowData>////7/b//349eVJPlv///////4YnMIyyAAAAAAAAYv/////GCAAAAAoAAAAAAAAAuf///3cAAAAAAAAAAAAAAAB2////OwAAAAAAAAAAABsAADDz/8kGAABVgAAAAAAAPQAAAIT/kwAAAAAAAAAAAABGAAAAB72QAAAAAAAAAAAAAHlgAAAAlJ0FAAAAAAAAAAAAiwAAAACdXAAAAAcAAAAAAAA8AAAALt16AAAAOooAAAAAAE4AAACn/94zAAAAAAAAAAAAPAAAAHz//5kAAAAAAAAAAABDAAAAgP/EHAAAAAAAAAAASQAAAC/b/5QAAAAAMQAAAAIAAAAAeP//wxkAIQYAAAAAAAAAAACD////wZNtAAAAAAAAAAAAF7///////2EAAAAAAAAobFem////////vREAAAAAA4v/////////////sFomJFKl//////////////////Ds////////////</fowData>
        <fowSize>
          <X>16</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="34-119">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="vidsand">
      <TownState>
        <specialstate>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>2</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>296</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-2</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>200.3183449074074</string>
          </item>
          <item key="map.vertrauterAEsteigerungen_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>4</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.schlange_heilengiftok">
            <string>1</string>
          </item>
          <item key="map.schlange_heilengift_name">
            <string>Maline</string>
          </item>
          <item key="map.schlange_heilengift_name3rd">
            <string>sie</string>
          </item>
          <item key="map.schlange_heilengift_namepp3">
            <string>ihr</string>
          </item>
          <item key="map.schlange_lebt">
            <string>1</string>
          </item>
          <item key="toldstories">
            <string>nl,daspota,gorah</string>
          </item>
          <item key="vidsand.toldstories">
            <string>nl,daspota,gorah</string>
          </item>
        </specialstate>
        <fowData>///////////////Xc3LV//////////////////hPAABW/////////699fXV1sIgAAAA2//////+CWQAAAAAAFAcAAABa5v///5UAAAAAAAAAAAAAAAAALYb//18AAAAAAAAAAAAAAAAAAA7T/0gAAAAAAAAAAAAAAAAAABTX+C8AAAAAAAAAAAAAAAAADpP//z4AAAAAAAAAAAAAAAA0of///6s+LAAAAAAAAAAAACCp////////3l4AAAAAAAAAAAAe1v////////ZjAAAAAAAAAAAAj//////////oUQAAAAAAAAAApv//////////42EAAAAAAAA84P////////////5yAAAAACu5///////////////gHwAAUtf/////////////////oEpn4f//////</fowData>
        <fowSize>
          <X>17</X>
          <Y>16</Y>
        </fowSize>
        <bldstate>
          <item key="6">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="overthorn">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>14</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>354</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>20</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>11</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>412</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>75</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1186</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-63</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>354.57699074074077</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>1231</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>76</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>3</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>1205</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>6</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>13</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1205</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>5</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1344</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>30</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1186</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>4</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1204</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>6</string>
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>14</string>
          </item>
          <item key="map.shipcondition">
            <string>96</string>
          </item>
          <item key="map.shiploc">
            <string>hjalsing</string>
          </item>
          <item key="map.lastnautiktap">
            <string>1</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.9894791666666667</string>
          </item>
        </specialstate>
        <fowData>///////////////w7v//////////////t1VzZ6u53XgMD5D/8+n/////////LQAAAAAAAAAAACSBGwmU////////NgAAAAAAAAAAAAAAAABA////////cAAAAAACAAAAAAAAAABY/////////5gOAABMAAAAAAAAAAAel////////44AAABnAAAAAAAAAAAAKP///////4IAAAAlAABBAAAAAAAAALz//////8oAAAAAAAARAAAAAAAAAJn//86elpB3FgAAAAAeAAAAERAAAJ3/1hMAAAAAAAAAAAAuAAAAAAAAAFP/tAAAAAAAAAAAAAB5AAAAAAAAAGv//18dHiAlCwAhKyt8BAAAAAAAADf/////////z5ZYAAAAAAAAWwAAAGH///////////+FAAAAAAAAfQAAAMP/////////////jhYAAgAAlxgAVP///////////////+yxNAAAwt+7////////////////////2Yu2////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="30-88">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="brendhil">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////////rzk0o///////RwAAN77///+tOAAAAGL//6YHAAAAAGr/4jIAAAAAAIX/tgAAAAAAAKL/0AUAAAAATv///1oAAABP7////+NfAAKS////////usb/////////////////</fowData>
        <fowSize>
          <X>8</X>
          <Y>11</Y>
        </fowSize>
        <bldstate>
          <item key="15">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="61">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="tjanset">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>///c5P///////////////////4ISGTRdpv//////////////6CEAAAAAE6D//////////////kQAAAAAAAiw/////////////811UwAAAACIrcT//////////////2sAAAABAAqA/////////////4EAAAAAAAAAbszW6/////////V9DgAAAAAAAAALJlmp////////fAAAAAAAAAAAAAAb///////6MQAAAAAAAAAAAAAC////////ZAAADh0PJjwsJxt1////////8ZeW2enf7v/78un/////////////////////////</fowData>
        <fowSize>
          <X>17</X>
          <Y>12</Y>
        </fowSize>
        <bldstate>
          <item key="3">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="tjoila">
      <TownState>
        <specialstate />
        <fowData>/////////////////////////////////////////////////////////////////9KbyP//////////////2ioAG8f/////////////rgAAAJn/////////////4jYAKM///////////////+Gs2P//////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>14</X>
          <Y>9</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="breida">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.char_owns_kessel_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>799756</string>
          </item>
        </specialstate>
        <fowData>/////////////////9hqUq3/////////////hlBXWE4sAAAs8f/////3////qgAAAAAAAAAAAFb///9yKWT2/50AAAAAAAAAAAAJ2f+4AAAAn/SGGQAAAAAAAAAASf//owAAAJtGAAAAAAAAAAAuluH//6AAAAAAAAAAAAAAAAAAAEb////EAgAAAAAAAAAAAAAAAAAE0////2MAAAAAAAAAAAAAAAAAMO3//60AAAAAAAYAAAAAAABHdcL///+sAAAAAAAAAAAAAACF////////4ikAAAAAAAAAAAAAQv////////+gIgAAAAAAAAAAAB/u/////////9mhAAAAAAAAGQJ4////////////5jYAAAAAQ8vL///////////////Zm5ZzsPL//////////w==</fowData>
        <fowSize>
          <X>18</X>
          <Y>15</Y>
        </fowSize>
        <bldstate>
          <item key="10">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="peilinen">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.maraskan">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////2////////////////////////nkkpXIeQ5f///////////////+aTBQAAAAAAOJr////////////WYhcAAAAAAAAAAAB8//////////9fAAAAAAAUAAAAAAAAgf////////9PAAAAAE/VpUgAAAAACLr///////+XAAAAXeX///KpQQAAAIP///////+4AAAAXv//////pQAAAHX/////////nDNEwv//////wgAAAA7U//////////3//////////UkAAADJ/////////////////////9dHGXP/////////////////////////5v//////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="kravik">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>///QUTRVcej///////9uAAAAAHr///////9uAAAAAEb///////+RAAAAABLc//////+6AAAAAAC6///////9SgAAAACC////////mwAAAABJ////////2RgAAAAT1f///////0oAAAAAsP///////20AAAAAhP//////sQAAAAAAZf//////uAAAAAAASP///////4VCKAAAVf//////////uFRayP//////////////////////////////////</fowData>
        <fowSize>
          <X>11</X>
          <Y>15</Y>
        </fowSize>
        <bldstate>
          <item key="68-45">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="nordvest">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>/////6sAAM7///////////////////////8AAB////////////////////////+oAADP//////////////////////+iAADd/////////////////////ysAAACC////////////////////lAAAAAAAYP//////////////////jwAAAAAAR///////////////////8gAAAAAARf///////////////////80EAAAAoP//////////////////////t3j/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="rovamund">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>521</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>12</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>500</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>4</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>534</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>16</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_LEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>9</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>4</string>
          </item>
          <item key="map.steig_atbonus2_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>524</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>22</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1349</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-24</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1493</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>52</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////w77//////////////////2kAAFP7////////////////SAAAAIH///////////////+ZAAAAOv///////////////9oYAAAX3////////////////2gAAABZyP/////////wXx9LgQAAAAAAZOn//////5YAAAAAMyIAAAAAaK/j////1jkAAAAAACkAAAAAABXF/////7dGAAAAAAAAAAAAAHb//////7EAAAAAAAAfAAAAEdf/////oAAAADEAAAAAAAAAq/////+UAAAAmGkYAAAAAACZ/////58AAABmW2qsMwAAAIv/////tQAAAAAAACQAAAAozP/////jNAAAAAAAHgAAAKT/////////waEgAAA9LR2I////////////yQAAABzf////////////////ZgAksP//////////////////////////////</fowData>
        <fowSize>
          <X>16</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="90-81">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="merske">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>7</string>
          </item>
        </specialstate>
        <fowData>////////////////4v/c6v/////////7////71oTURAorv//+q6umC8+qbxmAAAAAABZ//9fAAAAAAAAAAAAAAAAAGb/4BQAAAAAAAAAAAAAAAAAg//yVQAAAAAAAAAAAwAAAFHp/20AAAAAV0kAAAAAAABI3///OQAAAAAAAAAAAAAAAEz//+IWAAAAAAAAAAAAAAAATP//9C4AAAAADhcnOCMwAAAP2f//lQcAAFvQ5ff/8W4AABHX////vJG4////////z00tif//</fowData>
        <fowSize>
          <X>16</X>
          <Y>11</Y>
        </fowSize>
        <bldstate>
          <item key="hostel_15">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="efferdun">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>6</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>116</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>18</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>453</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-30</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>260.3583449074074</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>14</string>
          </item>
          <item key="map.hund_ausbildung_607575">
            <string>2</string>
          </item>
          <item key="map.hund_ausbildungTaP_607575">
            <string>50</string>
          </item>
          <item key="map.hund_ausbildungProbe_607575">
            <string>6</string>
          </item>
          <item key="map.hund_ausbildungNr_607575">
            <string>1</string>
          </item>
          <item key="map.hund_ausbildungName_607575">
            <string>Kampfhund</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>260</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>4</string>
          </item>
          <item key="corumar">
            <string>4</string>
          </item>
          <item key="map.btb_henchmen">
            <string>3</string>
          </item>
        </specialstate>
        <fowData>///////////3////////////1GRMSzgsPU1NQ6f/////YQAAAAAAAAAAADH2////SgAAAAAAAAAAABvo////UAAAGi45KxsAACDr////XgAAEJFvfDoAADH8///kIQAAIwAAAAAAACj0/9i/AAAAAAAAAAAAABTNtCEAAAAAAAAAAAAAAAC1bQAAAAAAAAAAAAAAACfxkAAAAAAAAAAAAAAAABPg/5NVPAAAAAACAAAAABLT///HDQAAACoAAAAAAADK//+ZAAAAFQAAABMAAACr///DFgAaAAAAAGUAAB3P////uxIAAAAAfeyNgLv/////nwAAAAB0////////////2S8AAG/7/////////////8iFp///////////////////////////////</fowData>
        <fowSize>
          <X>14</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="90-86">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="healer_6">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="ljasdahl">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>9</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>243</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>31</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>810</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-47</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>14</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>311.7102546296296</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>6</string>
          </item>
          <item key="map.hund_tagdesabrichtens_607575">
            <string>291</string>
          </item>
          <item key="map.hundLO_607575">
            <string>7</string>
          </item>
          <item key="map.hundTaP_607575">
            <string>10</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>810</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>4</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>831</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>25</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.collect_alraune">
            <string>15</string>
          </item>
          <item key="map.collect_atmon">
            <string>3</string>
          </item>
          <item key="map.collect_belmart">
            <string>16</string>
          </item>
          <item key="map.collect_donf">
            <string>6</string>
          </item>
          <item key="map.collect_eitrige">
            <string>24</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>65</string>
          </item>
          <item key="map.collect_ilmen">
            <string>29</string>
          </item>
          <item key="map.collect_joruga">
            <string>38</string>
          </item>
          <item key="map.collect_kairan">
            <string>6</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>24</string>
          </item>
          <item key="map.collect_tarnele">
            <string>174</string>
          </item>
          <item key="map.collect_thonnys">
            <string>20</string>
          </item>
          <item key="map.collect_einbeere">
            <string>126</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>82</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>962</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>5</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>811</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>25</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>814</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>22</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>864</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>91</string>
          </item>
          <item key="map.steig_choiceat">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>10</string>
          </item>
          <item key="map.steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>2</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string>Tjalva Jorasdotter</string>
          </item>
          <item key="map.passenger_gender">
            <string>1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>22</string>
          </item>
          <item key="map.shipcondition">
            <string>92</string>
          </item>
          <item key="map.shiploc">
            <string>varnheim</string>
          </item>
          <item key="map.lastnautiktap">
            <string>4</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.2781712962962963</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////////////////////8rHN////////////////////////VAAbhP/////////////////////KAAAAAKr/////////////////+YlvAAAAAJr/////////////////fQAAAAAAAHn///////////////+fAAAAAAAAAEX//////6me8f//wJ5tAAAAAAAAACr4////hwAAYZdGAAAAAAAAAAAAACfz////QQAAAAAAAAAAAAAAAAMAACr4////WAAAAAAAAAAAAAAAAAAAAF3/////oBEAAAAAAAAAAAAAAAAAEr3//////8pXAAAAAAAAAAAAQE1Zsv////////+HAAAAAAAAAAAAcP////////////+rAAAAAAAAAAAtwP////////////+cAAAAAAAAAAB8///////////////mTgwAAAAAAACk/////////////////cQAAAAAAEPs//////////////////98JgAANMr/////////////////////3qep3P//////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="healer_33">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="daspota">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="fd_daspota1_7">
            <string>1</string>
          </item>
          <item key="fd_daspota2_3">
            <string>1</string>
          </item>
          <item key="fd_daspota2_4">
            <string>1</string>
          </item>
          <item key="fd_daspota3_2">
            <string>1</string>
          </item>
          <item key="fd_daspota1_4">
            <string>1</string>
          </item>
          <item key="fd_daspota1_1">
            <string>1</string>
          </item>
          <item key="fd_daspota2_7">
            <string>1</string>
          </item>
          <item key="fd_daspota1_5">
            <string>1</string>
          </item>
          <item key="fd_daspota2_2">
            <string>1</string>
          </item>
          <item key="fd_daspota3_3">
            <string>1</string>
          </item>
          <item key="map.collect_alraune">
            <string>2</string>
          </item>
          <item key="map.collect_atmon">
            <string>0</string>
          </item>
          <item key="map.collect_belmart">
            <string>1</string>
          </item>
          <item key="map.collect_donf">
            <string>0</string>
          </item>
          <item key="map.collect_eitrige">
            <string>1</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>12</string>
          </item>
          <item key="map.collect_ilmen">
            <string>4</string>
          </item>
          <item key="map.collect_joruga">
            <string>0</string>
          </item>
          <item key="map.collect_kairan">
            <string>0</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>2</string>
          </item>
          <item key="map.collect_tarnele">
            <string>18</string>
          </item>
          <item key="map.collect_thonnys">
            <string>0</string>
          </item>
          <item key="map.collect_einbeere">
            <string>22</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>22</string>
          </item>
          <item key="fd_daspota3_1">
            <string>1</string>
          </item>
          <item key="fd_daspota2_5">
            <string>1</string>
          </item>
          <item key="fd_daspota1_2">
            <string>1</string>
          </item>
          <item key="fd_daspota1_3">
            <string>1</string>
          </item>
          <item key="fd_daspota_3_4">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>928</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>73</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>3</string>
          </item>
          <item key="map.steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>5</string>
          </item>
          <item key="fd_daspota2_1">
            <string>1</string>
          </item>
          <item key="fd_daspota1_6">
            <string>1</string>
          </item>
          <item key="fd_Vendarr">
            <string>1</string>
          </item>
          <item key="fd_daspota2_6">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>//////////////////////////////////////GrnN7lrMz/////////////////2ykAAAAaAABr6///////////////yAgAAAAAAAAAO6v//////////////4EAAAAAAAAAAB3Z///////////9vj0AAAAAAAAAAABZ/////////8ojAAAAAAAAAAAAAAADx////////6IAAAAAAAAAAAAAAAAAcP////////97AAAAAAAAAAAAAAATxP////////9pAAAAAAAAAAAAADqv////////9IE/NAAAAAAAAAAAAAB0////////bwAAAAAAAAAAAAAAAABW////////jwAAAAAAAAAAAAAAAFnm/////////9e/ywQAAAAAAAAAJbX//////////////441FgAAAAAAAG7/////////////////th0AAAAAAI7/////////////////VwAAAFGn1//////////////////PCAAAALL///////////////////+jAAAAO/z///////////////////9WAAAAhv////////////////////+fDQAVu///////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="42-110">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="29-115">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="23-109">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="10-104">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="34-136">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="52-137">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="60-148">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="72-139">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="80-131">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="86-121">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="51-26">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="50-41">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="79-111">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="93-102">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="78-98">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="87-92">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="76-80">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="29-41">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="78-49">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="23-76">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="17-82">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="2-56">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="rybon">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>///////caEiT/////5ZciGYAAAW3//+lAAAAPgAAAHv//1AAAABBAAAARv/BGQAAAA0NAAAc3CoAAAAAADkAABDSAAAAAAAAAAAAGt0AAAAAAAAAAABl/zsAAAAMGQAgY9n/1mgAAABC0e3/////uQ8AAC7s////////mS4tmP//////////+Pj///////8=</fowData>
        <fowSize>
          <X>10</X>
          <Y>12</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="orkanger">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////1Of//////////6VPBiav////////fQAAAABM//////9vAAAAAABd/////88PAAAAHmvW/////5YAAABkvf///////4EAAABD////////5dREAAAEx/////9/Fy9LAAAAxv///90VAAApAAAJ0v////A0AAAAAAAf6f////+OAAAAAABC///////tXBAAAACM/////////9evnLz/////</fowData>
        <fowSize>
          <X>11</X>
          <Y>13</Y>
        </fowSize>
        <bldstate>
          <item key="temple_28">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="serske">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
        </specialstate>
        <fowData>////////////5HZmfaLR//////////////////9qAAAAAA1y6P///////////////1MAAAAAAABA1f//////////////ry8NAAAAAABD3v//////////////893AeQoAAABk////////////////////lQQAAAC0////////////////////ggAAAIn///////////////////+0AAAAeP///////////////////44AAACU////////////////////aAAAALP////////////////eZ04BAAAh4P///////////////3AAAAAAAHb/////////////////ZwAAAABJ6f////////////////+1IgAzcej////////////////////dw/v/////</fowData>
        <fowSize>
          <X>19</X>
          <Y>14</Y>
        </fowSize>
        <bldstate>
          <item key="82-31">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="runinsha">
      <TownState>
        <specialstate>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>18</string>
          </item>
          <item key="map.shipcondition">
            <string>80</string>
          </item>
          <item key="map.shiploc">
            <string>aryn</string>
          </item>
          <item key="map.lastnautiktap">
            <string>4</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.5840972222222223</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_ilmen">
            <string>22</string>
          </item>
        </specialstate>
        <fowData>///////XOgBC4f///////34AAACh//9+Qn2pMQAADnr/qgAAAAAAAAAAAraLAAAAAAAAAAAAnIYAAAAAAAAAAA3IKwAAAAAAAAAio/8CAAAAAAAAKsD//2sKAAAAAAB1/////3MAAAAAP87//////6+JlpTb//////////////////////////////////8=</fowData>
        <fowSize>
          <X>10</X>
          <Y>12</Y>
        </fowSize>
        <bldstate>
          <item key="3">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="aryn">
      <TownState>
        <specialstate>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>19</string>
          </item>
          <item key="map.shipcondition">
            <string>76</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.btb_lun_startday">
            <string>445</string>
          </item>
          <item key="map.shiploc">
            <string>prem</string>
          </item>
          <item key="map.lastnautiktap">
            <string>-2</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.7258564814814815</string>
          </item>
          <item key="map.btb_lun_trap">
            <string>1</string>
          </item>
          <item key="map.btb_lun_trap_qual">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>////////////////fhIrmv/////////////t6+UYAAAAkv/////////pZiEbWTkAAAAR/////////3YAAAAAAAAAAAD////////rLAAAAAAAAAAAAP///////9QIAAAAAAAAAAAy////////dQAAAAAAAAAAKrH////y1c0ZAAAAFAAATpzj////vTIGOAAAACsAAAB///////9pAAAAAAAAAAAAHobm7v///2gAAAAAAAAAAAAAAhwpq///pwYAAAAAAAAAAAAAAABR////vaGlpqGMcAAAAAAAAD7/////////4EUAAAAAAAAASf////////+YAAAAAAAAAABP/////////7IAAAAAAA0WQrj//////////59tlp+32ub//w==</fowData>
        <fowSize>
          <X>16</X>
          <Y>16</Y>
        </fowSize>
        <bldstate>
          <item key="hostel_47">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="3-50">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="44-16">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="manrin">
      <TownState>
        <specialstate>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string>Svenna Gundridsdotter</string>
          </item>
          <item key="map.passenger_gender">
            <string>1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>34</string>
          </item>
          <item key="map.shipcondition">
            <string>79</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>88</string>
          </item>
          <item key="map.shiploc">
            <string>prem</string>
          </item>
          <item key="map.lastnautiktap">
            <string>2</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.28085648148148146</string>
          </item>
          <item key="map.collect_alraune">
            <string>17</string>
          </item>
          <item key="map.collect_atmon">
            <string>3</string>
          </item>
          <item key="map.collect_belmart">
            <string>16</string>
          </item>
          <item key="map.collect_donf">
            <string>9</string>
          </item>
          <item key="map.collect_eitrige">
            <string>30</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>65</string>
          </item>
          <item key="map.collect_ilmen">
            <string>30</string>
          </item>
          <item key="map.collect_joruga">
            <string>38</string>
          </item>
          <item key="map.collect_kairan">
            <string>6</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>26</string>
          </item>
          <item key="map.collect_tarnele">
            <string>183</string>
          </item>
          <item key="map.collect_thonnys">
            <string>20</string>
          </item>
          <item key="map.collect_einbeere">
            <string>133</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>1</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>886</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>35</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1524</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-126</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>16</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>509.26386574074075</string>
          </item>
        </specialstate>
        <fowData>//////////////////96cf///////////////////////7IAAIr//////////////////////8EAABb//////////////////////2AAAAD//////////////8Hm////agAAAACJ////////////igAAWqy3AAAAAAAd////////////PAAAAAAAAAAAAAAAdP////////9LAAAAAAAAAAkNAAAAAP///////58AAAC1nQAAAEcAAAAASv///////8UAABYaAAAAAAAAAAAAqf////////9UAAAAAAAAAAAAAAAA3f////////91AAAAAAAAAAAAAAB8////////////l4tNAAAAAAAAcMb/////////////////15EJADfo//////////////////////+rWsn/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="temple_55">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="48-63">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="kord">
      <TownState>
        <specialstate>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>28</string>
          </item>
          <item key="map.shipcondition">
            <string>68</string>
          </item>
          <item key="map.shiploc">
            <string>prem</string>
          </item>
          <item key="map.lastnautiktap">
            <string>1</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.394837962962963</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>17</string>
          </item>
          <item key="map.collect_atmon">
            <string>3</string>
          </item>
          <item key="map.collect_belmart">
            <string>16</string>
          </item>
          <item key="map.collect_donf">
            <string>9</string>
          </item>
          <item key="map.collect_eitrige">
            <string>30</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>65</string>
          </item>
          <item key="map.collect_ilmen">
            <string>30</string>
          </item>
          <item key="map.collect_joruga">
            <string>38</string>
          </item>
          <item key="map.collect_kairan">
            <string>6</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>26</string>
          </item>
          <item key="map.collect_tarnele">
            <string>181</string>
          </item>
          <item key="map.collect_thonnys">
            <string>20</string>
          </item>
          <item key="map.collect_einbeere">
            <string>131</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>83</string>
          </item>
        </specialstate>
        <fowData>////2LnV/+nJs8f0/5xDG13Q/////64aAAowGQAAADdzAAAAAF//////ZgAAAAAAAAAAAAAAAAAAEuH///9VAAAAAAAAAAAAAAAAAAAL1v///2EAAA5EXGY8RxMAAHUAAAC8////ewAAAAAAAAAAVQcAAAAAAJn///+AAAAAAAAAAABVAAAAAAAAm//ISTIAAAAAAAAAAAAAAAAAAADM/2UAAAAAAAAAAAAAAAAAAAAAIN7/bQAAAAAAAAAAAAAAAAAAhGKw///cZCMAAAAAAAAAAAAAAACw////////bgAAAAAAAAAAAAAcZv/////////bYkxHagAAAAAAEYz///////////////+BAAAAAEPC//////////////////B1VGGQ5/////////////////////////////////////8=</fowData>
        <fowSize>
          <X>19</X>
          <Y>15</Y>
        </fowSize>
        <bldstate>
          <item key="2">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="105-43">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="treban">
      <TownState>
        <specialstate>
          <item key="map.ojwos">
            <string>1</string>
          </item>
          <item key="map.passenger">
            <string />
          </item>
          <item key="map.passenger_gender">
            <string>-1</string>
          </item>
          <item key="map.hadpassengerevent">
            <string>0</string>
          </item>
          <item key="map.journeycount">
            <string>17</string>
          </item>
          <item key="map.shipcondition">
            <string>84</string>
          </item>
          <item key="map.shiploc">
            <string>runinsha</string>
          </item>
          <item key="map.lastnautiktap">
            <string>4</string>
          </item>
          <item key="map.lastnautikcheck">
            <string>0.20678240740740741</string>
          </item>
        </specialstate>
        <fowData>2XBjuf//////////XwAAM+v/////////SQAAGdv/////////piwbgv///////////+/l////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>11</X>
          <Y>10</Y>
        </fowSize>
        <bldstate>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="hjalland">
      <TownState>
        <specialstate>
          <item key="map.btb_attackers">
            <string>5</string>
          </item>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.collect_alraune">
            <string>15</string>
          </item>
          <item key="map.collect_atmon">
            <string>3</string>
          </item>
          <item key="map.collect_belmart">
            <string>16</string>
          </item>
          <item key="map.collect_donf">
            <string>6</string>
          </item>
          <item key="map.collect_eitrige">
            <string>24</string>
          </item>
          <item key="map.collect_finage">
            <string>0</string>
          </item>
          <item key="map.collect_gulmond">
            <string>65</string>
          </item>
          <item key="map.collect_ilmen">
            <string>29</string>
          </item>
          <item key="map.collect_joruga">
            <string>38</string>
          </item>
          <item key="map.collect_kairan">
            <string>6</string>
          </item>
          <item key="map.collect_lotus">
            <string>0</string>
          </item>
          <item key="map.collect_menchal">
            <string>0</string>
          </item>
          <item key="map.collect_olgin">
            <string>0</string>
          </item>
          <item key="map.collect_shurin">
            <string>24</string>
          </item>
          <item key="map.collect_tarnele">
            <string>169</string>
          </item>
          <item key="map.collect_thonnys">
            <string>20</string>
          </item>
          <item key="map.collect_einbeere">
            <string>126</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>80</string>
          </item>
        </specialstate>
        <fowData>///////////////////////////////////X2v//////////iQ4Tk/////////wwAAA9/////////1gAAGP/////////4YSH6f//////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>10</X>
          <Y>11</Y>
        </fowSize>
        <bldstate />
      </TownState>
    </item>
    <item key="phexcaer">
      <TownState>
        <specialstate>
          <item key="map.nichtweiterzuwaffen">
            <string>0</string>
          </item>
          <item key="map.nichtweiterzuebe">
            <string>0</string>
          </item>
          <item key="map.schmied_already_asked">
            <string>1</string>
          </item>
          <item key="map.collect_wirselkraut">
            <string>74</string>
          </item>
          <item key="map.hundcLE_607575">
            <string>34</string>
          </item>
          <item key="map.hund_abrichtenalleXtage">
            <string>14</string>
          </item>
          <item key="map.hund_tagebisabrichten_607575">
            <string>6</string>
          </item>
          <item key="map.hostelCamp">
            <string>1</string>
          </item>
          <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1681</string>
          </item>
          <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>87</string>
          </item>
          <item key="map.steig_selection">
            <string>-1</string>
          </item>
          <item key="map.steig_choice">
            <string>0</string>
          </item>
          <item key="map.steig_seite">
            <string>2</string>
          </item>
          <item key="map.steig_LEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>5</string>
          </item>
          <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>1849</string>
          </item>
          <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>23</string>
          </item>
          <item key="map.steig_LEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
            <string>5</string>
          </item>
          <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>1849</string>
          </item>
          <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>48</string>
          </item>
          <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>1893</string>
          </item>
          <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>64</string>
          </item>
          <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
            <string>0</string>
          </item>
          <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>1854</string>
          </item>
          <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
            <string>61</string>
          </item>
          <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>1972</string>
          </item>
          <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>88</string>
          </item>
          <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
            <string>0</string>
          </item>
          <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>979</string>
          </item>
          <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>82</string>
          </item>
          <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>1895</string>
          </item>
          <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>-149</string>
          </item>
          <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>15</string>
          </item>
          <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>0</string>
          </item>
          <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
            <string>568.2298263888889</string>
          </item>
        </specialstate>
        <fowData>/////////////////////////////////////////65JQkBzcUZrt////////////////wQAAAAAAAAAAPn//////////////3QAAAAAAAAAAOH/////////////WEBaCQAAAAAAAO7/////////////AAAAAAA1AIAAAP//////////////XA0AAFdAAHo1I////////9zz//////////9HAHH////////YAAAAJP////////9PAGr///////9HAAAAANVNN17n//ZOAHr///////8IAAAAAAAAAAAATQAAAAAA//////8UAGYAAAAAAAAAAAAAAAAAlP////8AAJuFbwAAAAAAAAAAAAAAAP///4AAAKsAABloAAAAAAAAAAAAAM///wAAAL4AAAAAAAAAAACLAAAAAEH//wAAACIABgAAAAAAAAD/AAB8AEf//z0AAAAAAA4xZnxKdrf/MgAAAMP///8QAAF/AAAAAC4AAAAAAAAAAKH///+rAABuoAEAAAAAAAAAAAASn///////tzPd///DkACFp4Jtl+D//////////////////9r/////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="blacksmith_16">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="42-20">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_13">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="144-1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_21">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_18">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="einsiedl">
      <TownState>
        <specialstate />
        <fowData>///wscXU9////////1kACxw+gOn////GAAAAAAAARMz//9YXAAAAAAAAXv///4ohFA0AAAAv/P///9fPyHAAAGv/</fowData>
        <fowSize>
          <X>10</X>
          <Y>5</Y>
        </fowSize>
        <bldstate>
          <item key="1">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
  </townstate>
  <mapstate>
    <specialstate>
      <item key="steig_system">
        <string>DSA4.1</string>
      </item>
      <item key="steig_costmult2">
        <string>0.3</string>
      </item>
      <item key="steig_costmult1">
        <string>0.3</string>
      </item>
      <item key="steig_summe7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>65</string>
      </item>
      <item key="steig_selection">
        <string>-1</string>
      </item>
      <item key="steig_seite">
        <string>1</string>
      </item>
      <item key="steig_choice">
        <string>0</string>
      </item>
      <item key="steig_min">
        <string>8,8,8,8,12,11,8,0,0,7,0,0,0,0</string>
      </item>
      <item key="steig_max">
        <string>14,14,14,14,14,14,14,8,8,8,8,8,8,8</string>
      </item>
      <item key="steig_choice2">
        <string>2</string>
      </item>
      <item key="steig_gendone_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>48</string>
      </item>
      <item key="steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>20</string>
      </item>
      <item key="steig_AEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="steig_AEcur_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>1849</string>
      </item>
      <item key="steig_MUstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>13</string>
      </item>
      <item key="steig_KLstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>11</string>
      </item>
      <item key="steig_CHstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>8</string>
      </item>
      <item key="steig_FFstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>10</string>
      </item>
      <item key="steig_GEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>13</string>
      </item>
      <item key="steig_INstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>11</string>
      </item>
      <item key="steig_KKstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>12</string>
      </item>
      <item key="steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="steig_AEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="steig_summee9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>65</string>
      </item>
      <item key="steig_gendone_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>6</string>
      </item>
      <item key="steig_LEinc_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>0</string>
      </item>
      <item key="steig_AEinc_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>0</string>
      </item>
      <item key="steig_AEcur_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>0</string>
      </item>
      <item key="steig_XPlast_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>0</string>
      </item>
      <item key="steig_MUstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>12</string>
      </item>
      <item key="steig_KLstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>9</string>
      </item>
      <item key="steig_CHstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>9</string>
      </item>
      <item key="steig_FFstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>13</string>
      </item>
      <item key="steig_GEstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>13</string>
      </item>
      <item key="steig_INstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>12</string>
      </item>
      <item key="steig_KKstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>10</string>
      </item>
      <item key="steig_LEstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>31</string>
      </item>
      <item key="steig_AEstart_e9bd7aea-0c57-4935-8fd4-541ee552e206">
        <string>0</string>
      </item>
      <item key="steig_summe0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>65</string>
      </item>
      <item key="steig_gendone_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="zauberhaarschnitt_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>87</string>
      </item>
      <item key="steig_LEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>5</string>
      </item>
      <item key="steig_AEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>14</string>
      </item>
      <item key="steig_AEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>30</string>
      </item>
      <item key="steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1681</string>
      </item>
      <item key="steig_MUstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>12</string>
      </item>
      <item key="steig_KLstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>11</string>
      </item>
      <item key="steig_CHstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="steig_FFstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>11</string>
      </item>
      <item key="steig_GEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="steig_INstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>12</string>
      </item>
      <item key="steig_KKstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>10</string>
      </item>
      <item key="steig_LEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>20</string>
      </item>
      <item key="steig_AEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>30</string>
      </item>
      <item key="steig_summea09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>65</string>
      </item>
      <item key="steig_gendone_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>64</string>
      </item>
      <item key="steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>21</string>
      </item>
      <item key="steig_AEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="steig_AEcur_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>1893</string>
      </item>
      <item key="steig_MUstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>13</string>
      </item>
      <item key="steig_KLstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>10</string>
      </item>
      <item key="steig_CHstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>9</string>
      </item>
      <item key="steig_FFstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>13</string>
      </item>
      <item key="steig_GEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>11</string>
      </item>
      <item key="steig_INstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>11</string>
      </item>
      <item key="steig_KKstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>13</string>
      </item>
      <item key="steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="steig_AEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="steig_summe6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>65</string>
      </item>
      <item key="steig_gendone_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>23</string>
      </item>
      <item key="steig_LEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>5</string>
      </item>
      <item key="steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>22</string>
      </item>
      <item key="steig_AEcur_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>27</string>
      </item>
      <item key="steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>1849</string>
      </item>
      <item key="steig_MUstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>12</string>
      </item>
      <item key="steig_KLstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>13</string>
      </item>
      <item key="steig_CHstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>12</string>
      </item>
      <item key="steig_FFstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>12</string>
      </item>
      <item key="steig_GEstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>11</string>
      </item>
      <item key="steig_INstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>9</string>
      </item>
      <item key="steig_KKstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>10</string>
      </item>
      <item key="steig_LEstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>25</string>
      </item>
      <item key="steig_AEstart_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>27</string>
      </item>
      <item key="steig_summe5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>65</string>
      </item>
      <item key="steig_gendone_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>10</string>
      </item>
      <item key="steig_LEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>12</string>
      </item>
      <item key="steig_AEinc_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>20</string>
      </item>
      <item key="steig_AEcur_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>30</string>
      </item>
      <item key="steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>1854</string>
      </item>
      <item key="steig_MUstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>12</string>
      </item>
      <item key="steig_KLstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>10</string>
      </item>
      <item key="steig_CHstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>13</string>
      </item>
      <item key="steig_FFstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>13</string>
      </item>
      <item key="steig_GEstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>13</string>
      </item>
      <item key="steig_INstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>12</string>
      </item>
      <item key="steig_KKstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>11</string>
      </item>
      <item key="steig_LEstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>22</string>
      </item>
      <item key="steig_AEstart_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>30</string>
      </item>
      <item key="nichtweiterzuwaffen">
        <string>0</string>
      </item>
      <item key="nichtweiterzuebe">
        <string>0</string>
      </item>
      <item key="char_owns_kessel_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>799756</string>
      </item>
      <item key="steig_summe4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>65</string>
      </item>
      <item key="steig_gendone_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>88</string>
      </item>
      <item key="steig_LEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>16</string>
      </item>
      <item key="steig_AEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="steig_AEcur_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>1972</string>
      </item>
      <item key="steig_MUstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>13</string>
      </item>
      <item key="steig_KLstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>11</string>
      </item>
      <item key="steig_CHstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>13</string>
      </item>
      <item key="steig_FFstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>13</string>
      </item>
      <item key="steig_GEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>13</string>
      </item>
      <item key="steig_INstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>12</string>
      </item>
      <item key="steig_KKstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>11</string>
      </item>
      <item key="steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="steig_AEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="hostelCamp">
        <string>1</string>
      </item>
      <item key="raumangstaktiv">
        <string>0</string>
      </item>
      <item key="exchangeID">
        <string />
      </item>
      <item key="mustStoreInBackpack">
        <string>0</string>
      </item>
      <item key="BFmod">
        <string>0</string>
      </item>
      <item key="allowUsesOverride">
        <string>0</string>
      </item>
      <item key="exchangewithID">
        <string />
      </item>
      <item key="steig_choiceat">
        <string>0</string>
      </item>
      <item key="steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>10</string>
      </item>
      <item key="steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="dngthorwal_hole">
        <string>1</string>
      </item>
      <item key="map.nichtweiterzuwaffen">
        <string>0</string>
      </item>
      <item key="map.nichtweiterzuebe">
        <string>0</string>
      </item>
      <item key="ugdalfmap">
        <string>1</string>
      </item>
      <item key="map.ugdalfmap">
        <string>1</string>
      </item>
      <item key="lagerpalaver">
        <string>~11~~35~~39~</string>
      </item>
      <item key="map.steig_XPlast_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>1854</string>
      </item>
      <item key="map.steig_XPfrei_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>10</string>
      </item>
      <item key="map.steig_selection">
        <string>-1</string>
      </item>
      <item key="map.steig_choice">
        <string>0</string>
      </item>
      <item key="map.steig_seite">
        <string>1</string>
      </item>
      <item key="maptext_4">
        <string>1</string>
      </item>
      <item key="sea_attackers">
        <string>0</string>
      </item>
      <item key="map.sea_attackers">
        <string>0</string>
      </item>
      <item key="borbarads_zeugen">
        <string>1</string>
      </item>
      <item key="map.borbarads_zeugen">
        <string>1</string>
      </item>
      <item key="hq12_praios">
        <string>126</string>
      </item>
      <item key="map.hq12_praios">
        <string>126</string>
      </item>
      <item key="map.steig_atbonus3_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="map.steig_atbonus_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>8</string>
      </item>
      <item key="hq5_elfchar">
        <string>0</string>
      </item>
      <item key="map.hq5_elfchar">
        <string>0</string>
      </item>
      <item key="hq5_nonelfchar">
        <string>1</string>
      </item>
      <item key="map.hq5_nonelfchar">
        <string>1</string>
      </item>
      <item key="hansquest5">
        <string>1</string>
      </item>
      <item key="map.hansquest5">
        <string>1</string>
      </item>
      <item key="chbodir">
        <string>1</string>
      </item>
      <item key="rukian_entertown">
        <string>1</string>
      </item>
      <item key="maptext_11">
        <string>1</string>
      </item>
      <item key="harborfirstvisit">
        <string>1</string>
      </item>
      <item key="collect_wirselkraut">
        <string>75</string>
      </item>
      <item key="collect_gulmond">
        <string>88</string>
      </item>
      <item key="collect_fromwho">
        <string>6</string>
      </item>
      <item key="reise1_varnheim-daspota">
        <string>1</string>
      </item>
      <item key="maptext_7">
        <string>1</string>
      </item>
      <item key="reise_dungeon_SpiderCave_known">
        <string>true</string>
      </item>
      <item key="collect_alraune">
        <string>25</string>
      </item>
      <item key="collect_atmon">
        <string>3</string>
      </item>
      <item key="collect_belmart">
        <string>27</string>
      </item>
      <item key="collect_donf">
        <string>15</string>
      </item>
      <item key="collect_eitrige">
        <string>46</string>
      </item>
      <item key="collect_finage">
        <string>0</string>
      </item>
      <item key="collect_ilmen">
        <string>47</string>
      </item>
      <item key="collect_joruga">
        <string>43</string>
      </item>
      <item key="collect_kairan">
        <string>6</string>
      </item>
      <item key="collect_lotus">
        <string>0</string>
      </item>
      <item key="collect_menchal">
        <string>0</string>
      </item>
      <item key="collect_olgin">
        <string>0</string>
      </item>
      <item key="collect_shurin">
        <string>40</string>
      </item>
      <item key="collect_tarnele">
        <string>232</string>
      </item>
      <item key="collect_thonnys">
        <string>20</string>
      </item>
      <item key="collect_einbeere">
        <string>190</string>
      </item>
      <item key="swafnild">
        <string>0</string>
      </item>
      <item key="btb_attackers">
        <string>5</string>
      </item>
      <item key="map.btb_attackers">
        <string>4</string>
      </item>
      <item key="btb_encounters">
        <string>457</string>
      </item>
      <item key="map.btb_encounters">
        <string>457</string>
      </item>
      <item key="gespraechrabe_met">
        <string>1</string>
      </item>
      <item key="map.gespraechrabe_met">
        <string>1</string>
      </item>
      <item key="strasse_HansQuest6">
        <string>1</string>
      </item>
      <item key="maptext_14">
        <string>1</string>
      </item>
      <item key="map.collect_alraune">
        <string>25</string>
      </item>
      <item key="map.collect_atmon">
        <string>3</string>
      </item>
      <item key="map.collect_belmart">
        <string>27</string>
      </item>
      <item key="map.collect_donf">
        <string>15</string>
      </item>
      <item key="map.collect_eitrige">
        <string>46</string>
      </item>
      <item key="map.collect_finage">
        <string>0</string>
      </item>
      <item key="map.collect_gulmond">
        <string>88</string>
      </item>
      <item key="map.collect_ilmen">
        <string>47</string>
      </item>
      <item key="map.collect_joruga">
        <string>43</string>
      </item>
      <item key="map.collect_kairan">
        <string>6</string>
      </item>
      <item key="map.collect_lotus">
        <string>0</string>
      </item>
      <item key="map.collect_menchal">
        <string>0</string>
      </item>
      <item key="map.collect_olgin">
        <string>0</string>
      </item>
      <item key="map.collect_shurin">
        <string>40</string>
      </item>
      <item key="map.collect_tarnele">
        <string>232</string>
      </item>
      <item key="map.collect_thonnys">
        <string>20</string>
      </item>
      <item key="map.collect_einbeere">
        <string>190</string>
      </item>
      <item key="map.collect_wirselkraut">
        <string>75</string>
      </item>
      <item key="natureCamp">
        <string>5</string>
      </item>
      <item key="map.natureCamp">
        <string>5</string>
      </item>
      <item key="steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>7</string>
      </item>
      <item key="steig_atbonus2_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="steig_atbonus_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>5</string>
      </item>
      <item key="steig_atbonus2_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="steig_atbonus3_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="hq13_triggered">
        <string>1</string>
      </item>
      <item key="reise57">
        <string>1</string>
      </item>
      <item key="reise58">
        <string>1</string>
      </item>
      <item key="btb_henchmen">
        <string>4</string>
      </item>
      <item key="Reise31">
        <string>1</string>
      </item>
      <item key="reise31">
        <string>1</string>
      </item>
      <item key="vertrauter_APcost_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>80</string>
      </item>
      <item key="map.vertrauter_APcost_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>80</string>
      </item>
      <item key="map.steig_XPlast_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1414</string>
      </item>
      <item key="map.steig_XPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>41</string>
      </item>
      <item key="vertrauterID_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>534</string>
      </item>
      <item key="map.vertrauterID_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>534</string>
      </item>
      <item key="vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>85</string>
      </item>
      <item key="map.vertrauterXPfrei_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>85</string>
      </item>
      <item key="vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>986</string>
      </item>
      <item key="map.vertrauterXPmax_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>986</string>
      </item>
      <item key="vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1921</string>
      </item>
      <item key="map.vertrauterXPwitch_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1921</string>
      </item>
      <item key="vertrauterLastfullmooncaredate_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>499.9429513888889</string>
      </item>
      <item key="map.vertrauterLastfullmooncaredate_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>499.9429513888889</string>
      </item>
      <item key="vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="map.vertrauterAPgivenyet0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>15</string>
      </item>
      <item key="map.vertrauterLO_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>15</string>
      </item>
      <item key="vertrauterLOmod_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>5</string>
      </item>
      <item key="map.vertrauterLOmod_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>5</string>
      </item>
      <item key="vertrauterRK_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>9</string>
      </item>
      <item key="map.vertrauterRK_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>9</string>
      </item>
      <item key="vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>574.4721527777778</string>
      </item>
      <item key="map.vertrauterLastchecked0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>574.4721527777778</string>
      </item>
      <item key="vertrauterLE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="map.vertrauterLE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="vertrauterAE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>15</string>
      </item>
      <item key="map.vertrauterAE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>15</string>
      </item>
      <item key="vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="map.vertrauterAEcur_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="vertrauterAEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>6</string>
      </item>
      <item key="map.vertrauterAEstart_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>6</string>
      </item>
      <item key="vertrauterMR_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>4</string>
      </item>
      <item key="map.vertrauterMR_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>4</string>
      </item>
      <item key="vertrauterGS_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="map.vertrauterGS_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="vertrauterMU_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>8</string>
      </item>
      <item key="map.vertrauterMU_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>8</string>
      </item>
      <item key="vertrauterKL_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>8</string>
      </item>
      <item key="map.vertrauterKL_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>7</string>
      </item>
      <item key="vertrauterCH_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>7</string>
      </item>
      <item key="map.vertrauterCH_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>7</string>
      </item>
      <item key="vertrauterFF_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>6</string>
      </item>
      <item key="map.vertrauterFF_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>6</string>
      </item>
      <item key="vertrauterGE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>7</string>
      </item>
      <item key="map.vertrauterGE_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>7</string>
      </item>
      <item key="vertrauterIN_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>6</string>
      </item>
      <item key="map.vertrauterIN_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>6</string>
      </item>
      <item key="vertrauterKK_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>3</string>
      </item>
      <item key="map.vertrauterKK_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>3</string>
      </item>
      <item key="vertrauterAT_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="map.vertrauterAT_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="vertrauterPA_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>9</string>
      </item>
      <item key="map.vertrauterPA_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>9</string>
      </item>
      <item key="vertrauterTP_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="map.vertrauterTP_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="hund_abrichtenalleXtage">
        <string>14</string>
      </item>
      <item key="hundIDgehoert_607575">
        <string>0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b</string>
      </item>
      <item key="hundIDgehoertName_607575">
        <string>Nihal</string>
      </item>
      <item key="hund_tagdesabrichtens_607575">
        <string>574</string>
      </item>
      <item key="hund_tagebisabrichten_607575">
        <string>14</string>
      </item>
      <item key="hundcLE_607575">
        <string>34</string>
      </item>
      <item key="hund_angenommenam_607575">
        <string>199</string>
      </item>
      <item key="hundLO_607575">
        <string>11</string>
      </item>
      <item key="hundmaxLO_607575">
        <string>20</string>
      </item>
      <item key="map.steig_atbonus3_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="map.steig_atbonus_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>7</string>
      </item>
      <item key="maptext_6">
        <string>1</string>
      </item>
      <item key="vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>-149</string>
      </item>
      <item key="vertrauterAEsteigerungen_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>9</string>
      </item>
      <item key="schlange_heilengiftok">
        <string>1</string>
      </item>
      <item key="schlange_heilengift_name">
        <string>Maline</string>
      </item>
      <item key="schlange_heilengift_name3rd">
        <string>sie</string>
      </item>
      <item key="schlange_heilengift_namepp3">
        <string>ihr</string>
      </item>
      <item key="schlange_lebt">
        <string>1</string>
      </item>
      <item key="Reise49_Schafe">
        <string>1</string>
      </item>
      <item key="reise53">
        <string>1</string>
      </item>
      <item key="reise_dungeon_WolfCave_known">
        <string>true</string>
      </item>
      <item key="localname">
        <string>Frinja</string>
      </item>
      <item key="reise56">
        <string>1</string>
      </item>
      <item key="asleifderkahle">
        <string>6</string>
      </item>
      <item key="map.asleifderkahle">
        <string>6</string>
      </item>
      <item key="reise55">
        <string>1</string>
      </item>
      <item key="map.hund_abrichtenalleXtage">
        <string>14</string>
      </item>
      <item key="map.hund_tagebisabrichten_607575">
        <string>14</string>
      </item>
      <item key="steig_ausweichen_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>2</string>
      </item>
      <item key="map.vertrauterLOcount_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>-149</string>
      </item>
      <item key="map.vertrauterAEsteigerungen_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>9</string>
      </item>
      <item key="vertrauterMwach_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="map.vertrauterMwach_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="map.hund_tagdesabrichtens_607575">
        <string>574</string>
      </item>
      <item key="map.hundLO_607575">
        <string>11</string>
      </item>
      <item key="gundridssonfirsthint">
        <string>7</string>
      </item>
      <item key="gundridssonsecondhint">
        <string>3</string>
      </item>
      <item key="gundridssonthirdhint">
        <string>5</string>
      </item>
      <item key="gundridsson_hyg">
        <string>1</string>
      </item>
      <item key="gundridsson_het">
        <string>1</string>
      </item>
      <item key="gundridsson_tra">
        <string>1</string>
      </item>
      <item key="reise27_bauer">
        <string>1</string>
      </item>
      <item key="ottarevenge">
        <string>1</string>
      </item>
      <item key="maptext_12">
        <string>1</string>
      </item>
      <item key="larelas_karren">
        <string>3</string>
      </item>
      <item key="map.larelas_karren">
        <string>3</string>
      </item>
      <item key="larelas_counter">
        <string>2</string>
      </item>
      <item key="map.larelas_counter">
        <string>2</string>
      </item>
      <item key="larelas_tree">
        <string>1</string>
      </item>
      <item key="map.larelas_tree">
        <string>1</string>
      </item>
      <item key="larelas_badway">
        <string>1</string>
      </item>
      <item key="map.larelas_badway">
        <string>1</string>
      </item>
      <item key="larelas_onerun">
        <string>1</string>
      </item>
      <item key="map.larelas_onerun">
        <string>1</string>
      </item>
      <item key="map.btb_henchmen">
        <string>2</string>
      </item>
      <item key="reise16_gotring">
        <string>1</string>
      </item>
      <item key="map.reise16_gotring">
        <string>1</string>
      </item>
      <item key="hund_ausbildung_607575">
        <string />
      </item>
      <item key="hund_ausbildungTaP_607575">
        <string>50</string>
      </item>
      <item key="hund_ausbildungProbe_607575">
        <string>6</string>
      </item>
      <item key="hund_ausbildungNr_607575">
        <string>1</string>
      </item>
      <item key="hund_ausbildungName_607575">
        <string>Kampfhund</string>
      </item>
      <item key="hundTaP_607575">
        <string>32</string>
      </item>
      <item key="weapon_desc_setting">
        <string>1</string>
      </item>
      <item key="map.weapon_desc_setting">
        <string>1</string>
      </item>
      <item key="map.exchangeID">
        <string />
      </item>
      <item key="map.mustStoreInBackpack">
        <string>0</string>
      </item>
      <item key="map.BFmod">
        <string>0</string>
      </item>
      <item key="map.allowUsesOverride">
        <string>0</string>
      </item>
      <item key="map.exchangewithID">
        <string />
      </item>
      <item key="map.steig_XPlast_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>970</string>
      </item>
      <item key="map.steig_XPfrei_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>38</string>
      </item>
      <item key="map.steig_choiceat">
        <string>0</string>
      </item>
      <item key="map.steig_atbonus2_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="janda_olgardsson">
        <string>1</string>
      </item>
      <item key="reise_dungeon_AbandonedHostel">
        <string>true</string>
      </item>
      <item key="map.steig_AEinc_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>13</string>
      </item>
      <item key="steig_atbonus_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>5</string>
      </item>
      <item key="map.steig_atbonus_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="steig_atbonus2_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="map.steig_atbonus2_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="steig_atbonus3_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="map.steig_atbonus3_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>0</string>
      </item>
      <item key="vertrauterMding_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="map.vertrauterMding_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="sphaerenrisstimer">
        <string>282.71075231481484</string>
      </item>
      <item key="Reise52_Ziegenhirte_Gorahhint">
        <string>1</string>
      </item>
      <item key="reise_dungeon_TempelDesNamenlosen_known">
        <string>true</string>
      </item>
      <item key="reisender_kraemer">
        <string>1</string>
      </item>
      <item key="maptext_2">
        <string>1</string>
      </item>
      <item key="lowerprice">
        <string>0</string>
      </item>
      <item key="pickedup_teleria">
        <string>301</string>
      </item>
      <item key="steig_summece4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>65</string>
      </item>
      <item key="steig_gendone_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>103</string>
      </item>
      <item key="steig_LEinc_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>0</string>
      </item>
      <item key="steig_AEinc_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>0</string>
      </item>
      <item key="steig_AEcur_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>25</string>
      </item>
      <item key="steig_XPlast_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>703</string>
      </item>
      <item key="steig_MUstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>11</string>
      </item>
      <item key="steig_KLstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>12</string>
      </item>
      <item key="steig_CHstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>12</string>
      </item>
      <item key="steig_FFstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>10</string>
      </item>
      <item key="steig_GEstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>13</string>
      </item>
      <item key="steig_INstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>13</string>
      </item>
      <item key="steig_KKstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>11</string>
      </item>
      <item key="steig_LEstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>30</string>
      </item>
      <item key="steig_AEstart_ce4616df-d2d0-4d78-819e-17bc285e9e22">
        <string>25</string>
      </item>
      <item key="pickedup_raskir">
        <string>302</string>
      </item>
      <item key="steig_summe14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>65</string>
      </item>
      <item key="steig_gendone_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>1</string>
      </item>
      <item key="steig_XPfrei_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>5</string>
      </item>
      <item key="steig_LEinc_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>0</string>
      </item>
      <item key="steig_AEinc_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>0</string>
      </item>
      <item key="steig_AEcur_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>0</string>
      </item>
      <item key="steig_XPlast_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>703</string>
      </item>
      <item key="steig_MUstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>12</string>
      </item>
      <item key="steig_KLstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>11</string>
      </item>
      <item key="steig_CHstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>10</string>
      </item>
      <item key="steig_FFstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>12</string>
      </item>
      <item key="steig_GEstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>13</string>
      </item>
      <item key="steig_INstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>13</string>
      </item>
      <item key="steig_KKstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>11</string>
      </item>
      <item key="steig_LEstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>30</string>
      </item>
      <item key="steig_AEstart_14a2ad44-0b58-4f05-b0c6-403ef27af93d">
        <string>0</string>
      </item>
      <item key="thorwal_raskir">
        <string>1</string>
      </item>
      <item key="map.hundTaP_607575">
        <string>67</string>
      </item>
      <item key="hetmann_message_read">
        <string>1</string>
      </item>
      <item key="partyship_ordered">
        <string />
      </item>
      <item key="partyship_order_time">
        <string>316.77685185185186</string>
      </item>
      <item key="map.steig_LEstart_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>0</string>
      </item>
      <item key="map.steig_LEinc_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>15</string>
      </item>
      <item key="map.steig_XPlast_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>938</string>
      </item>
      <item key="map.steig_XPfrei_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>2</string>
      </item>
      <item key="map.steig_LEstart_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="map.steig_LEinc_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>12</string>
      </item>
      <item key="map.steig_atbonus2_7ecd9e66-0fa5-491f-b1cd-8a6544aded0e">
        <string>0</string>
      </item>
      <item key="map.steig_XPlast_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>1068</string>
      </item>
      <item key="map.steig_XPfrei_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>20</string>
      </item>
      <item key="map.steig_LEstart_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>0</string>
      </item>
      <item key="map.steig_LEinc_4268fec6-dd95-436a-9ee6-40f4c81fae1a">
        <string>12</string>
      </item>
      <item key="map.steig_XPlast_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>937</string>
      </item>
      <item key="map.steig_XPfrei_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>60</string>
      </item>
      <item key="map.steig_AEinc_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>15</string>
      </item>
      <item key="maptext_13">
        <string>1</string>
      </item>
      <item key="Reise40_Daspota-Schatz">
        <string>1</string>
      </item>
      <item key="reise_dungeon_MageRuin_known">
        <string>true</string>
      </item>
      <item key="hundZuletztfreilaufend_607575">
        <string>545.6220833333333</string>
      </item>
      <item key="ndwarning">
        <string>1</string>
      </item>
      <item key="had1stday">
        <string>0</string>
      </item>
      <item key="isNamelessDay">
        <string>0</string>
      </item>
      <item key="had2ndday">
        <string>0</string>
      </item>
      <item key="nd_nachtalp">
        <string>1</string>
      </item>
      <item key="nd_eventcount">
        <string>4</string>
      </item>
      <item key="had3rdday">
        <string>0</string>
      </item>
      <item key="nd_woelfe">
        <string>1</string>
      </item>
      <item key="had4thday">
        <string>0</string>
      </item>
      <item key="nd_harpyien">
        <string>1</string>
      </item>
      <item key="had5thday">
        <string>0</string>
      </item>
      <item key="nd_kultisten">
        <string>1</string>
      </item>
      <item key="nd_reward">
        <string>1</string>
      </item>
      <item key="gorah_search">
        <string>2</string>
      </item>
      <item key="reise54">
        <string>1</string>
      </item>
      <item key="reise_dungeon_GoblinCave_known">
        <string>true</string>
      </item>
      <item key="kroete_gefunden">
        <string>397.35346064814814</string>
      </item>
      <item key="reise34">
        <string>1</string>
      </item>
      <item key="ownship">
        <string>1</string>
      </item>
      <item key="shipcondition">
        <string>80</string>
      </item>
      <item key="shiploc">
        <string>thorwal</string>
      </item>
      <item key="shiptype">
        <string>Knorre</string>
      </item>
      <item key="shipowners">
        <string>Maline  Frinja  Grimbur  Luciana  Nihal  Niobara  </string>
      </item>
      <item key="taufehafen">
        <string>0</string>
      </item>
      <item key="shipname">
        <string>WINDSBRAUT</string>
      </item>
      <item key="dreikreuzship">
        <string>1</string>
      </item>
      <item key="suedweisership">
        <string>1</string>
      </item>
      <item key="fernrohrship">
        <string>1</string>
      </item>
      <item key="opt_basespeed">
        <string>3</string>
      </item>
      <item key="opt_regenmod">
        <string>3</string>
      </item>
      <item key="vertrauterMunge_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="map.vertrauterMunge_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="vertrauterMtier_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="map.vertrauterMtier_0dfadc2a-3d52-4150-bdc9-8d6d0dc5205b">
        <string>1</string>
      </item>
      <item key="maraskan">
        <string>2</string>
      </item>
      <item key="flameswordspell_activated_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>1</string>
      </item>
      <item key="hasFlamesword_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>0</string>
      </item>
      <item key="hasHalbesmass_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>1130</string>
      </item>
      <item key="ojwos">
        <string>0</string>
      </item>
      <item key="lastnautiktap">
        <string>6</string>
      </item>
      <item key="lastnautikcheck">
        <string>0.0006134259259259259</string>
      </item>
      <item key="map.lastnautikcheck">
        <string>0.0006134259259259259</string>
      </item>
      <item key="map.lastnautiktap">
        <string>6</string>
      </item>
      <item key="passenger">
        <string />
      </item>
      <item key="passenger_gender">
        <string>-1</string>
      </item>
      <item key="hadpassengerevent">
        <string>0</string>
      </item>
      <item key="journeycount">
        <string>42</string>
      </item>
      <item key="btb_lun_startday">
        <string>445</string>
      </item>
      <item key="btb_lun_trap">
        <string>1</string>
      </item>
      <item key="btb_lun_trap_qual">
        <string>1</string>
      </item>
      <item key="maptext_1">
        <string>1</string>
      </item>
      <item key="reise_dungeon_DragonCave_known">
        <string>true</string>
      </item>
      <item key="dragon">
        <string>2</string>
      </item>
      <item key="dragon_freed_on">
        <string>450.47671296296295</string>
      </item>
      <item key="hund_neueStufe_607575">
        <string>0</string>
      </item>
      <item key="map.hund_neueStufe_607575">
        <string>1</string>
      </item>
      <item key="map.hadpassengerevent">
        <string>1</string>
      </item>
      <item key="maptext_3">
        <string>1</string>
      </item>
      <item key="PirateCaveFound">
        <string>true</string>
      </item>
      <item key="instandsetzung_tag">
        <string>0</string>
      </item>
      <item key="map.shipcondition">
        <string>43</string>
      </item>
      <item key="bieberdabei">
        <string>1</string>
      </item>
      <item key="map.bieberdabei">
        <string>1</string>
      </item>
      <item key="strauchdieb_in_rente">
        <string>1</string>
      </item>
      <item key="map.strauchdieb_in_rente">
        <string>1</string>
      </item>
      <item key="strasse_102">
        <string>1</string>
      </item>
      <item key="gegenstandsverlust">
        <string>1</string>
      </item>
      <item key="map.gegenstandsverlust">
        <string>1</string>
      </item>
      <item key="map.fernrohrship">
        <string>0</string>
      </item>
      <item key="steig_ausweichen_a09dd6c2-3519-4a20-909d-4d154bddfcfa">
        <string>1</string>
      </item>
      <item key="steig_ausweichen_5607f2cf-c355-4e95-9e4a-5e78f9bb3fb5">
        <string>1</string>
      </item>
      <item key="flammenschwert_andereHand">
        <string>0</string>
      </item>
      <item key="hasChamaeleon_6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>0</string>
      </item>
      <item key="partyasleep">
        <string>0</string>
      </item>
      <item key="totenschiff_lastmeet">
        <string>518.0154861111112</string>
      </item>
      <item key="flammenschwert_eff6dd5f54f-9220-4000-9d73-3b4c7245128a">
        <string>eff_FlammenAEpause4</string>
      </item>
      <item key="pickedup_ardora">
        <string>519</string>
      </item>
      <item key="nsc_ardora">
        <string>1</string>
      </item>
      <item key="thorwal_ardora">
        <string>1</string>
      </item>
      <item key="reise19_orkland">
        <string>1</string>
      </item>
      <item key="dracheneiche_map_AP">
        <string>1</string>
      </item>
      <item key="map.dracheneiche_map_AP">
        <string>1</string>
      </item>
      <item key="localID">
        <string>0</string>
      </item>
      <item key="reise_HyggeligRoad_PheVil_wayOverWaterKnown">
        <string>true</string>
      </item>
      <item key="reise_HyggeligRoad_PheVil_RoadKnown">
        <string>true</string>
      </item>
      <item key="localName">
        <string>2</string>
      </item>
      <item key="reise_HyggeligDungeon_Known">
        <string>true</string>
      </item>
      <item key="hund_ausbildungfertig_607575">
        <string>1</string>
      </item>
      <item key="map.hundcLE_607575">
        <string>34</string>
      </item>
      <item key="reise22_abenteurer">
        <string>1</string>
      </item>
      <item key="schmied_already_asked">
        <string>1</string>
      </item>
      <item key="maptext_8">
        <string>1</string>
      </item>
      <item key="moor_steineichenwald">
        <string>1</string>
      </item>
      <item key="map.hundZuletztfreilaufend_607575">
        <string>545.6220833333333</string>
      </item>
      <item key="reise_HyggeligRoad_PheSkel_RoadKnown">
        <string>true</string>
      </item>
      <item key="reise_HyggeligRoad_FromPhexSkel_EventA_Known">
        <string>true</string>
      </item>
      <item key="reise_dungeon_OrcCave_known">
        <string>true</string>
      </item>
      <item key="hq1triggered">
        <string>1</string>
      </item>
      <item key="map.hq1triggered">
        <string>1</string>
      </item>
      <item key="Greifenraetsel">
        <string>1</string>
      </item>
      <item key="gruppe_orks">
        <string>1</string>
      </item>
    </specialstate>
    <fowData />
    <fowSize>
      <X>0</X>
      <Y>0</Y>
    </fowSize>
  </mapstate>
  <queststate>
    <item key="welcome">
      <QuestState step="1" adata="" />
    </item>
    <item key="godgrace">
      <QuestState step="0" adata="" />
    </item>
    <item key="ugdalf1">
      <QuestState step="5" adata="" />
    </item>
    <item key="schick_call">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_olgardsson">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_endbattle">
      <QuestState step="2" adata="" />
    </item>
    <item key="simplehouse">
      <QuestState step="0" adata="" />
    </item>
    <item key="schick_daspota">
      <QuestState step="4" adata="" />
    </item>
    <item key="rukelder">
      <QuestState step="8" adata="" />
    </item>
    <item key="ugra_barmaid">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_swafnildsson">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_hjallasson">
      <QuestState step="3" adata="" />
    </item>
    <item key="mappieces">
      <QuestState step="8" adata="" />
    </item>
    <item key="schick_ahrensson">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_firunjasdotter">
      <QuestState step="0" adata="" />
    </item>
    <item key="schick_egilsdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_derondan">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_thinmarsdotter_clanegh">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_larelas">
      <QuestState step="5" adata="" />
    </item>
    <item key="schick_sordulosch">
      <QuestState step="5" adata="" />
    </item>
    <item key="btb_lunatic">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_mordbrenner">
      <QuestState step="4" adata="" />
    </item>
    <item key="btb_corumar">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_thinmarsdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_siebenstein">
      <QuestState step="5" adata="" />
    </item>
    <item key="blackmageruin">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_torfinsson">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_firunjasdottermap">
      <QuestState step="3" adata="" />
    </item>
    <item key="met_gundridsson">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_windenbek">
      <QuestState step="4" adata="" />
    </item>
    <item key="throwing_contest">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_thurboldsson">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_tempelnamenlos">
      <QuestState step="3" adata="" />
    </item>
    <item key="goldliebe">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_trondesdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_hyggelik">
      <QuestState step="3" adata="" />
    </item>
    <item key="goldliebeblumen">
      <QuestState step="5" adata="" />
    </item>
    <item key="goldliebebarde">
      <QuestState step="4" adata="" />
    </item>
    <item key="goldliebemaybe">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_seereise">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_traders">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_temples">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_specialbld">
      <QuestState step="0" adata="" />
    </item>
    <item key="quest_erika">
      <QuestState step="3" adata="" />
    </item>
    <item key="ugdalf2">
      <QuestState step="3" adata="" />
    </item>
    <item key="ownship">
      <QuestState step="1" adata="" />
    </item>
    <item key="sordul_kidnapping_tip">
      <QuestState step="1" adata="" />
    </item>
    <item key="sordulkidnapping">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_joerg">
      <QuestState step="0" adata="" />
    </item>
    <item key="schick_feuerfuchs">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_joerg_clanegh">
      <QuestState step="2" adata="" />
    </item>
    <item key="rukslaughterfishy">
      <QuestState step="2" adata="" />
    </item>
    <item key="rukinn">
      <QuestState step="2" adata="" />
    </item>
    <item key="ruktavern">
      <QuestState step="2" adata="" />
    </item>
    <item key="sorduloccupiedbarn_tip">
      <QuestState step="1" adata="" />
    </item>
    <item key="sorduloccupiedbarn">
      <QuestState step="2" adata="" />
    </item>
    <item key="qtotenschiff">
      <QuestState step="4" adata="" />
    </item>
    <item key="orkcave">
      <QuestState step="3" adata="" />
    </item>
    <item key="phexcaer_gueldener">
      <QuestState step="2" adata="" />
    </item>
    <item key="phexcaer_villafight">
      <QuestState step="2" adata="" />
    </item>
  </queststate>
  <tips>
    <item key="thorwal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>63</tipid>
            <area>thorwal</area>
            <locastring>thorwal_63</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>64</tipid>
            <area>thorwal</area>
            <locastring>thorwal_64</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="varnheim">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>28</tipid>
            <area>varnheim</area>
            <locastring>varnheim_28</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="auplog">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>6</tipid>
            <area>auplog</area>
            <locastring>auplog_6</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="felsteyn">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>16</tipid>
            <area>felsteyn</area>
            <locastring>felsteyn_16</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="angbodirtal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>9</tipid>
            <area>angbodirtal</area>
            <locastring>angbodirtal_9</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>22</tipid>
            <area>angbodirtal</area>
            <locastring>angbodirtal_22</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="skjal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>26</tipid>
            <area>skjal</area>
            <locastring>skjal_26</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>21</tipid>
            <area>skjal</area>
            <locastring>skjal_21</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="prem">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>26</tipid>
            <area>prem</area>
            <locastring>prem_26</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="clanegh">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>20</tipid>
            <area>clanegh</area>
            <locastring>clanegh_20</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="vidsand">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>17</tipid>
            <area>vidsand</area>
            <locastring>vidsand_17</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>21</tipid>
            <area>vidsand</area>
            <locastring>vidsand_21</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>19</tipid>
            <area>vidsand</area>
            <locastring>vidsand_19</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="breida">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>14</tipid>
            <area>breida</area>
            <locastring>breida_14</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>25</tipid>
            <area>breida</area>
            <locastring>breida_25</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="tipswaffen">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>18</tipid>
            <area>tipswaffen</area>
            <locastring>tipswaffen_18</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="vilnheim">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>31</tipid>
            <area>vilnheim</area>
            <locastring>vilnheim_31</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="aryn">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>15</tipid>
            <area>aryn</area>
            <locastring>aryn_15</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="manrin">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>23</tipid>
            <area>manrin</area>
            <locastring>manrin_23</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="hjalsing">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>23</tipid>
            <area>hjalsing</area>
            <locastring>hjalsing_23</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>11</tipid>
            <area>hjalsing</area>
            <locastring>hjalsing_11</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="rukian">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>8</tipid>
            <area>rukian</area>
            <locastring>rukian_8</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="phexcaer">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>41</tipid>
            <area>phexcaer</area>
            <locastring>phexcaer_41</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>43</tipid>
            <area>phexcaer</area>
            <locastring>phexcaer_43</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>44</tipid>
            <area>phexcaer</area>
            <locastring>phexcaer_44</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
  </tips>
  <genstate>
    <item key="godstate_Travia">
      <GeneralState>
        <val>140</val>
        <fval>0</fval>
        <sval>25</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rondra">
      <GeneralState>
        <val>338</val>
        <fval>0</fval>
        <sval>23</sval>
      </GeneralState>
    </item>
    <item key="godstate_Efferd">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>34</sval>
      </GeneralState>
    </item>
    <item key="godstate_Praios">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>22</sval>
      </GeneralState>
    </item>
    <item key="godstate_Tsa">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>29</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rahja">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>33</sval>
      </GeneralState>
    </item>
    <item key="godstate_Firun">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>28</sval>
      </GeneralState>
    </item>
    <item key="godstate_Boron">
      <GeneralState>
        <val>225</val>
        <fval>0</fval>
        <sval>26</sval>
      </GeneralState>
    </item>
    <item key="godstate_Hesinde">
      <GeneralState>
        <val>167</val>
        <fval>0</fval>
        <sval>27</sval>
      </GeneralState>
    </item>
    <item key="godstate_Ingerimm">
      <GeneralState>
        <val>10</val>
        <fval>0</fval>
        <sval>32</sval>
      </GeneralState>
    </item>
    <item key="godstate_Phex">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>30</sval>
      </GeneralState>
    </item>
    <item key="godstate_Peraine">
      <GeneralState>
        <val>115</val>
        <fval>0</fval>
        <sval>31</sval>
      </GeneralState>
    </item>
    <item key="Packesel_386286">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>36</itemid>
                <BF>-1</BF>
                <itemrep>923</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>26</itemid>
                <BF>2</BF>
                <itemrep>589</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>24</itemid>
                <BF>-1</BF>
                <itemrep>397</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>22</itemid>
                <BF>-1</BF>
                <itemrep>801</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>93</itemid>
                <BF>5</BF>
                <itemrep>411</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>73</itemid>
                <BF>-1</BF>
                <itemrep>969</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>25</itemid>
                <BF>-1</BF>
                <itemrep>544</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>42</itemid>
                <BF>-1</BF>
                <itemrep>352</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>41</itemid>
                <BF>-1</BF>
                <itemrep>236</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>76</itemid>
                <BF>-1</BF>
                <itemrep>456</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>85</itemid>
                <BF>-1</BF>
                <itemrep>234</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>92</itemid>
                <BF>-1</BF>
                <itemrep>924</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>257</itemid>
                <BF>-1</BF>
                <itemrep>920</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>258</itemid>
                <BF>-1</BF>
                <itemrep>161</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>493</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>85</itemid>
                <BF>-1</BF>
                <itemrep>375</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>31</itemid>
                <BF>11</BF>
                <itemrep>254</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>177</itemid>
                <BF>-1</BF>
                <itemrep>625</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>714</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>36</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Herbpouch_4655">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry />
        </items>
      </GeneralState>
    </item>
    <item key="Packesel_920863">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>721</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>478</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>682</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>313</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>540</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>980</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>56</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>867</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>537</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>203</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>243</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>635</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>273</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>602</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>345</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>189</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>205</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>256</itemid>
                <BF>-1</BF>
                <itemrep>439</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>100315</itemid>
                <BF>-1</BF>
                <itemrep>95</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>496</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>22</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>160</itemid>
                <BF>-1</BF>
                <itemrep>163</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>9</itemid>
                <BF>-1</BF>
                <itemrep>245</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>9</itemid>
                <BF>-1</BF>
                <itemrep>137</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Packesel_767691">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>92</itemid>
                <BF>8</BF>
                <itemrep>20</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>352</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>712</itemid>
                <BF>-1</BF>
                <itemrep>16</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>90</itemid>
                <BF>-1</BF>
                <itemrep>437</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>140</itemid>
                <BF>-1</BF>
                <itemrep>433</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1041</itemid>
                <BF>-1</BF>
                <itemrep>93</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>36</itemid>
                <BF>-1</BF>
                <itemrep>802</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>29</itemid>
                <BF>-1</BF>
                <itemrep>941</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>88</itemid>
                <BF>-1</BF>
                <itemrep>487</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>bannstaubPC</varusestype>
                <itemid>143</itemid>
                <BF>13</BF>
                <itemrep>386</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>goldleim</varusestype>
                <itemid>59</itemid>
                <BF>13</BF>
                <itemrep>742</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>29</itemid>
                <BF>-1</BF>
                <itemrep>933</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1043</itemid>
                <BF>-1</BF>
                <itemrep>218</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1046</itemid>
                <BF>-1</BF>
                <itemrep>778</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>92</itemid>
                <BF>8</BF>
                <itemrep>748</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>89</itemid>
                <BF>-1</BF>
                <itemrep>718</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>117</itemid>
                <BF>2</BF>
                <itemrep>697</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>29</itemid>
                <BF>-1</BF>
                <itemrep>843</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>189</itemid>
                <BF>-1</BF>
                <itemrep>186</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>76</itemid>
                <BF>-1</BF>
                <itemrep>586</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>92</itemid>
                <BF>8</BF>
                <itemrep>258</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1048</itemid>
                <BF>-1</BF>
                <itemrep>150</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>3</level>
                <varusestype />
                <itemid>6666</itemid>
                <BF>-1</BF>
                <itemrep>555</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>799756</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>47</itemid>
                <BF>-1</BF>
                <itemrep>47</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>77</itemid>
                <BF>-1</BF>
                <itemrep>99</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Jewelrycase_570693">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>74</itemid>
                <BF>-1</BF>
                <itemrep>196</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>39</itemid>
                <BF>-1</BF>
                <itemrep>697</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Poisonbag_101401">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>56</itemid>
                <BF>-1</BF>
                <itemrep>484</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Vialbag_885313">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>154</itemid>
                <BF>-1</BF>
                <itemrep>837</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>155</itemid>
                <BF>-1</BF>
                <itemrep>641</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Schiff_Laderaum">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <sval>undefined</sval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>778</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>243</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Bookcase_363889">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>420</itemid>
                <BF>-1</BF>
                <itemrep>905</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>222</itemid>
                <BF>-1</BF>
                <itemrep>439</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>253</itemid>
                <BF>-1</BF>
                <itemrep>687</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>427</itemid>
                <BF>-1</BF>
                <itemrep>857</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>176</itemid>
                <BF>-1</BF>
                <itemrep>949</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>189</itemid>
                <BF>-1</BF>
                <itemrep>834</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>190</itemid>
                <BF>-1</BF>
                <itemrep>347</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>785</itemid>
                <BF>-1</BF>
                <itemrep>830</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>247</itemid>
                <BF>-1</BF>
                <itemrep>758</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>779</itemid>
                <BF>-1</BF>
                <itemrep>118</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Poisonbag_533816">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry />
        </items>
      </GeneralState>
    </item>
    <item key="Vialbag_754560">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>153</itemid>
                <BF>-1</BF>
                <itemrep>207</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>236</itemid>
                <BF>-1</BF>
                <itemrep>715</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>180</itemid>
                <BF>-1</BF>
                <itemrep>234</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>146</itemid>
                <BF>-1</BF>
                <itemrep>138</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>11</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>155</itemid>
                <BF>-1</BF>
                <itemrep>262</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>12</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>154</itemid>
                <BF>-1</BF>
                <itemrep>635</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>17</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>223</itemid>
                <BF>-1</BF>
                <itemrep>330</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>915</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>12</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>280</itemid>
                <BF>-1</BF>
                <itemrep>570</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>915</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>15</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="mb_chest">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry />
        </items>
      </GeneralState>
    </item>
    <item key="Packesel_827550">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>493</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>637</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hylailerfeuer</varusestype>
                <itemid>239</itemid>
                <BF>13</BF>
                <itemrep>207</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hylailerfeuer</varusestype>
                <itemid>239</itemid>
                <BF>13</BF>
                <itemrep>207</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>35</itemid>
                <BF>-1</BF>
                <itemrep>36</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>203</itemid>
                <BF>-1</BF>
                <itemrep>693</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>88</itemid>
                <BF>-1</BF>
                <itemrep>103</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1038</itemid>
                <BF>-1</BF>
                <itemrep>723</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>210</itemid>
                <BF>-1</BF>
                <itemrep>333</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1040</itemid>
                <BF>-1</BF>
                <itemrep>700</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>225</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>186</itemid>
                <BF>-1</BF>
                <itemrep>320</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>24</itemid>
                <BF>-1</BF>
                <itemrep>419</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>31</itemid>
                <BF>-1</BF>
                <itemrep>333</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>236</itemid>
                <BF>-1</BF>
                <itemrep>732</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>158</itemid>
                <BF>1</BF>
                <itemrep>308</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>178</itemid>
                <BF>-1</BF>
                <itemrep>273</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>92</itemid>
                <BF>-1</BF>
                <itemrep>643</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Packesel_344085">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>188</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>92</itemid>
                <BF>8</BF>
                <itemrep>258</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>15</itemid>
                <BF>-1</BF>
                <itemrep>825</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>218</itemid>
                <BF>4</BF>
                <itemrep>531</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>256</itemid>
                <BF>-1</BF>
                <itemrep>697</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>256</itemid>
                <BF>-1</BF>
                <itemrep>629</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>199</itemid>
                <BF>1</BF>
                <itemrep>883</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>245</itemid>
                <BF>-1</BF>
                <itemrep>566</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>783</itemid>
                <BF>-1</BF>
                <itemrep>465</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>252</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>40</itemid>
                <BF>-1</BF>
                <itemrep>853</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>20</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>21</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1013</itemid>
                <BF>-1</BF>
                <itemrep>799</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>76</itemid>
                <BF>-1</BF>
                <itemrep>813</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>372</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>781</itemid>
                <BF>-1</BF>
                <itemrep>350</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>20</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>172</itemid>
                <BF>1</BF>
                <itemrep>206</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>297</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>911</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>920</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>88</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>473</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>180</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>188</itemid>
                <BF>-1</BF>
                <itemrep>699</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>867</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>49</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>3</itemid>
                <BF>2</BF>
                <itemrep>79</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>3</itemid>
                <BF>2</BF>
                <itemrep>123</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
  </genstate>
  <compstate>
    <item key="alvida">
      <CompanionState>
        <nextEvent>
          <timestamplong>10320765</timestamplong>
        </nextEvent>
        <active>false</active>
        <name>alvida</name>
      </CompanionState>
    </item>
    <item key="nariell">
      <CompanionState>
        <nextEvent>
          <timestamplong>16807970</timestamplong>
        </nextEvent>
        <active>true</active>
        <name>nariell</name>
      </CompanionState>
    </item>
    <item key="teleria">
      <CompanionState>
        <nextEvent>
          <timestamplong>42364843</timestamplong>
        </nextEvent>
        <active>false</active>
        <pc>
          <attribs>
            <item key="Level">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="25" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="25" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="703" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="600" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="184" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2560" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="0" fraction="0.100832827" />
            </item>
            <item key="thirst">
              <Attribute val="0" fraction="0.302499741" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="37" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="37" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="0" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="3" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="2" atbonus="1" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="2" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-2" atbonus="-1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="3" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-5" atbonus="-3" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="2" atbonus="2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="4" atbonus="4" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="0" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="1" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-2" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="5" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="1" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="3" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="3" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="2" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="0" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-7" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-2" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="4" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="0" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="4" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-2" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="1" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="3" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-6" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="2" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-4" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="-2" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="-2" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-5" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="0" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="1" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="0" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="1" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="3" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="0" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="1" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="3" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="2" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="-5" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-4" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="2" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="5" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="-19" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="-19" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-2" name="beherrschung" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-16" name="destructibo" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-11" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-10" name="geisterbannen" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-9" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-12" name="verwandlung" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-2" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="0" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-10" name="boeserblick" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-15" name="furorblut" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-8" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-10" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-7" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-12" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-12" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-15" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-6" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-4" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="0" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-15" name="zwingtanz" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-4" name="abvenenum" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="3" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="6" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-8" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-4" name="motoricus" />
            </item>
            <item key="silentium">
              <MagicSkill value="-4" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-4" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="3" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-4" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="1" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-2" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="1" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-10" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-2" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="2" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-1" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-2" name="penetrizzel" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-8" name="nekropathia" />
            </item>
            <item key="sensibar">
              <MagicSkill value="1" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="4" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-6" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="0" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-15" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-10" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-7" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-6" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-1" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-12" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-5" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-4" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="2" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-2" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-1" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-12" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-8" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-15" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-4" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="1" name="visibili" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="flameswordspell3">
              <MagicSkill value="-99" name="flameswordspell3" />
            </item>
            <item key="flameswordspell4">
              <MagicSkill value="-99" name="flameswordspell4" />
            </item>
            <item key="flameswordspell5">
              <MagicSkill value="-99" name="flameswordspell5" />
            </item>
            <item key="flameswordspell6">
              <MagicSkill value="-99" name="flameswordspell6" />
            </item>
            <item key="flameswordspell7">
              <MagicSkill value="-99" name="flameswordspell7" />
            </item>
            <item key="flameswordspell8">
              <MagicSkill value="-99" name="flameswordspell8" />
            </item>
            <item key="flameswordspell9">
              <MagicSkill value="-99" name="flameswordspell9" />
            </item>
            <item key="vertrauterkatze1_spell">
              <MagicSkill value="-99" name="vertrauterkatze1_spell" />
            </item>
            <item key="vertrauterkatze3_spell">
              <MagicSkill value="-99" name="vertrauterkatze3_spell" />
            </item>
            <item key="vertrauterkatze4_spell">
              <MagicSkill value="-99" name="vertrauterkatze4_spell" />
            </item>
            <item key="vertrauterkatze5_spell">
              <MagicSkill value="-99" name="vertrauterkatze5_spell" />
            </item>
            <item key="vertrauterkroete1_spell">
              <MagicSkill value="-99" name="vertrauterkroete1_spell" />
            </item>
            <item key="vertrauterkroete3_spell">
              <MagicSkill value="-99" name="vertrauterkroete3_spell" />
            </item>
            <item key="vertrauterkroete4_spell">
              <MagicSkill value="-99" name="vertrauterkroete4_spell" />
            </item>
            <item key="vertrauterkroete5_spell">
              <MagicSkill value="-99" name="vertrauterkroete5_spell" />
            </item>
            <item key="vertrauterrabe1_spell">
              <MagicSkill value="-99" name="vertrauterrabe1_spell" />
            </item>
            <item key="vertrauterrabe3_spell">
              <MagicSkill value="-99" name="vertrauterrabe3_spell" />
            </item>
            <item key="vertrauterrabe4_spell">
              <MagicSkill value="-99" name="vertrauterrabe4_spell" />
            </item>
            <item key="vertrauterrabe5_spell">
              <MagicSkill value="-99" name="vertrauterrabe5_spell" />
            </item>
            <item key="vertrauterschlange1_spell">
              <MagicSkill value="-99" name="vertrauterschlange1_spell" />
            </item>
            <item key="vertrauterschlange3_spell">
              <MagicSkill value="-99" name="vertrauterschlange3_spell" />
            </item>
            <item key="vertrauterschlange4_spell">
              <MagicSkill value="-99" name="vertrauterschlange4_spell" />
            </item>
            <item key="vertrauterschlange5_spell">
              <MagicSkill value="-99" name="vertrauterschlange5_spell" />
            </item>
            <item key="elementar">
              <MagicSkill value="-99" name="elementar" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>588</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>589</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>72</itemid>
                <BF>-1</BF>
                <itemrep>93</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>288</itemid>
                <BF>-1</BF>
                <itemrep>87</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory06">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory07">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>48</itemid>
                <BF>-1</BF>
                <itemrep>715</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>898</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>50</itemid>
                <BF>-1</BF>
                <itemrep>728</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>5</itemid>
                <BF>5</BF>
                <itemrep>611</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog />
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_03</string>
              <string>elf_hair_03</string>
              <string>elf_boot</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>iceelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <magicUses>0</magicUses>
          <birthday>9</birthday>
          <longname>Teleria Schattentanz</longname>
          <shortname>Teleria</shortname>
          <charpic>nsc_teleria</charpic>
          <charpicid>0</charpicid>
          <uniqueid>ce4616df-d2d0-4d78-819e-17bc285e9e22</uniqueid>
          <id>-1</id>
        </pc>
        <name>teleria</name>
      </CompanionState>
    </item>
    <item key="raskir">
      <CompanionState>
        <nextEvent>
          <timestamplong>27371010</timestamplong>
        </nextEvent>
        <active>false</active>
        <pc>
          <attribs>
            <item key="Level">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="859" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="177" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3080" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="6" fraction="0.0288659614" />
            </item>
            <item key="thirst">
              <Attribute val="18" fraction="0.0866986" />
            </item>
            <item key="AG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="37" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="18" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="be0">
              <effectStart>302.333344</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="3" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="2" atbonus="1" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="1" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="1" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="1" atbonus="1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="3" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-4" atbonus="-2" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="11" atbonus="6" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="3" atbonus="3" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-1" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="4" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="6" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="4" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="4" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-1" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="5" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="3" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-3" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-3" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="1" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="8" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="4" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="6" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="6" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="8" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="7" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-3" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="4" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="-4" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="0" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-4" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="-1" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="-3" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="1" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="5" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="1" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="2" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="3" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="4" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-1" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="-1" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="4" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="5" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="3" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="6" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>589</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>72</itemid>
                <BF>-1</BF>
                <itemrep>93</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory05">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory06">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory07">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>414</itemid>
                <BF>-1</BF>
                <itemrep>811</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>411</itemid>
                <BF>-1</BF>
                <itemrep>169</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>596</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>[thorwal] Imman Champ: 30</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_male_03</string>
              <string>elf_helmet_01</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>hunter</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Raskir Kaerben</longname>
          <shortname>Raskir</shortname>
          <charpic>nsc_raskir</charpic>
          <charpicid>0</charpicid>
          <uniqueid>14a2ad44-0b58-4f05-b0c6-403ef27af93d</uniqueid>
          <id>7</id>
        </pc>
        <name>raskir</name>
      </CompanionState>
    </item>
    <item key="bluthund">
      <CompanionState>
        <nextEvent>
          <timestamplong>47218844</timestamplong>
        </nextEvent>
        <active>true</active>
        <pc>
          <attribs>
            <item key="Level">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="34" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="34" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="-99" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="86" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="166" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="65" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2600" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="11" fraction="0.207499474" />
            </item>
            <item key="thirst">
              <Attribute val="32" fraction="0.622499" />
            </item>
            <item key="AG">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="35" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="63" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="11" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="be0">
              <effectStart>397.5</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="modifier_zechen">
              <effectStart>536.3463</effectStart>
              <effectDuration>0.166666672</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="betrunken">
              <effectStart>536.377563</effectStart>
              <effectDuration>0.416666657</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="healattempt">
              <effectStart>536.469</effectStart>
              <effectDuration>0.333333343</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="11" atbonus="6" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="-99" atbonus="-50" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="-99" atbonus="-50" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-99" atbonus="-50" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-99" atbonus="-50" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="-99" atbonus="-50" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-99" atbonus="-50" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-99" atbonus="-50" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="-99" atbonus="-50" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="0" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="5" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="8" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-19" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="6" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="7" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="8" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="0" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="-10" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="-5" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-99" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="-19" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="3" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-19" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-99" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="3" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="-99" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="2" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-5" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="3" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="7" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-99" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-99" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-19" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="-99" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="-99" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-19" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="-99" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="-99" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="-99" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-19" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-99" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="-99" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-99" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="-99" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="-99" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-9" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="-99" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-99" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="6" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="8" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="-99" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="-5" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-99" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-99" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-99" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-99" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-99" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-99" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-99" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-99" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-99" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-99" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-99" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-99" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-99" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-99" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-99" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-99" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-99" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-99" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-99" name="zwingtanz" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-99" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-99" name="flimflam" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-99" name="abvenenum" />
            </item>
            <item key="foramen">
              <MagicSkill value="-99" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-99" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-99" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-99" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-99" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-99" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-99" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-99" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-99" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-99" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-99" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-99" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-99" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-99" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-99" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-99" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-99" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-99" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-99" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-99" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-99" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-99" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-99" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-99" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-99" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-99" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-99" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-99" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-99" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-99" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-99" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-99" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-99" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-99" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-99" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-99" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-99" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-99" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-99" name="visibili" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-99" name="destructibo" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-99" name="furorblut" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hundeangriff</varusestype>
                <itemid>564</itemid>
                <BF>-1</BF>
                <itemrep>655</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hundeangriff</varusestype>
                <itemid>564</itemid>
                <BF>-1</BF>
                <itemrep>110</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hundeangriff</varusestype>
                <itemid>564</itemid>
                <BF>-1</BF>
                <itemrep>638</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory05">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory06">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory07">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>560</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item xsi:nil="true" />
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>566</itemid>
                <BF>-1</BF>
                <itemrep>36</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item xsi:nil="true" />
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>572</itemid>
                <BF>0</BF>
                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item xsi:nil="true" />
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hundeangriff</varusestype>
                <itemid>564</itemid>
                <BF>-1</BF>
                <itemrep>279</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9937</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle liebeschrat_3 won: 5</string>
            <string>Battle f07607 won: 4</string>
            <string>Battle dfinal_toughbattle3 won: 4</string>
            <string>Battle dfinal_toughbattle4 won: 5</string>
            <string>Battle dfinal_toughbattle5 won: 6</string>
            <string>Battle dfinal_toughbattle6 won: 7</string>
            <string>Battle dfinal_toughbattle7 won: 5</string>
            <string>Battle dfinal_toughbattle9 won: 5</string>
            <string>Battle dfinal_endbattle won: 6</string>
            <string>Battle dfinal_toughbattle8 won: 6</string>
            <string>Battle camp_road_7 won: 5</string>
            <string>Battle phex_villafight won: 8</string>
            <string>[phexcaer] Gremob: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>wolf</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>hund</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>14</birthday>
          <longname>Bluthund</longname>
          <shortname>Hund</shortname>
          <charpic>nsc_bluthund</charpic>
          <charpicid>0</charpicid>
          <uniqueid>8ec2c394-6fec-4281-baae-19f87ad3f572</uniqueid>
          <id>-1</id>
        </pc>
        <name>bluthund</name>
      </CompanionState>
    </item>
    <item key="sanaya">
      <CompanionState>
        <nextEvent>
          <timestamplong>36060561</timestamplong>
        </nextEvent>
        <active>false</active>
        <name>sanaya</name>
      </CompanionState>
    </item>
    <item key="ardora">
      <CompanionState>
        <nextEvent>
          <timestamplong>47444051</timestamplong>
        </nextEvent>
        <active>true</active>
        <pc>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="60" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="60" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2127" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="183" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3320" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="4" fraction="0.73741895" />
            </item>
            <item key="thirst">
              <Attribute val="14" fraction="0.212663248" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="40" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="40" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="16" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="0" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="be2">
              <effectStart>518.2847</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="seajourney">
              <effectStart>518.5601</effectStart>
              <effectDuration>416.625</effectDuration>
              <globalvars />
              <customeff />
              <intervals>
                <IntervalEntry>
                  <nextcall>519.3101</nextcall>
                  <name>regenatsea</name>
                  <interval>0.75</interval>
                  <needremoval>false</needremoval>
                </IntervalEntry>
              </intervals>
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="seajourney">
              <effectStart>518.58374</effectStart>
              <effectDuration>416.625</effectDuration>
              <globalvars />
              <customeff />
              <intervals>
                <IntervalEntry>
                  <nextcall>519.33374</nextcall>
                  <name>regenatsea</name>
                  <interval>0.75</interval>
                  <needremoval>false</needremoval>
                </IntervalEntry>
              </intervals>
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="seajourney">
              <effectStart>518.7918</effectStart>
              <effectDuration>416.625</effectDuration>
              <globalvars />
              <customeff />
              <intervals>
                <IntervalEntry>
                  <nextcall>519.5418</nextcall>
                  <name>regenatsea</name>
                  <interval>0.75</interval>
                  <needremoval>false</needremoval>
                </IntervalEntry>
              </intervals>
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="seajourney">
              <effectStart>519.0006</effectStart>
              <effectDuration>416.625</effectDuration>
              <globalvars />
              <customeff />
              <intervals>
                <IntervalEntry>
                  <nextcall>519.7506</nextcall>
                  <name>regenatsea</name>
                  <interval>0.75</interval>
                  <needremoval>false</needremoval>
                </IntervalEntry>
              </intervals>
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="11" atbonus="7" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="11" atbonus="7" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="13" atbonus="8" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="2" atbonus="1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="11" atbonus="7" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="10" atbonus="9" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="5" atbonus="4" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="0" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="6" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="10" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="10" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="6" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="2" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="10" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="3" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="6" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="5" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="0" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="4" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="0" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="1" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="0" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="4" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-3" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="6" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-1" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="4" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="6" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="10" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="4" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="0" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="2" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-2" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="10" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="0" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="0" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="8" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="0" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="6" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="6" />
            </item>
            <item key="nautik">
              <StandardSkill name="nautik" value="-19" />
            </item>
            <item key="fischen">
              <StandardSkill name="fischen" value="-19" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>11</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>505</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>623</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory06">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory07">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>80</itemid>
                <BF>-1</BF>
                <itemrep>168</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>78</itemid>
                <BF>-1</BF>
                <itemrep>932</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>924</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>226</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle ship23b won: 0</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship5 won: 0</string>
            <string>Battle ship6 won: 0</string>
            <string>Battle daemon won: 7</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>villager_female_A_body</string>
              <string>Base HumanTail1</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>13</birthday>
          <longname>Ardora von Greifenfurt</longname>
          <shortname>Ardora</shortname>
          <charpic>kriegerin_04.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>1e30ddc6-28ac-44e0-b351-6a43de75023d</uniqueid>
          <id>7</id>
        </pc>
        <name>ardora</name>
      </CompanionState>
    </item>
  </compstate>
  <knownPlaces>
    <int>20</int>
    <int>18</int>
    <int>19</int>
    <int>27</int>
    <int>26</int>
    <int>59</int>
    <int>50</int>
    <int>52</int>
    <int>38</int>
    <int>39</int>
    <int>40</int>
    <int>35</int>
    <int>36</int>
    <int>51</int>
    <int>49</int>
    <int>4</int>
    <int>5</int>
    <int>11</int>
    <int>7</int>
    <int>10</int>
    <int>9</int>
    <int>16</int>
    <int>37</int>
    <int>34</int>
    <int>33</int>
    <int>17</int>
    <int>1</int>
    <int>58</int>
    <int>22</int>
    <int>23</int>
    <int>24</int>
    <int>25</int>
    <int>14</int>
    <int>15</int>
    <int>28</int>
    <int>29</int>
  </knownPlaces>
  <knownEvents>
    <string>thorwalrandomStreetstrasse_hetmannauftrag</string>
    <string>ALLrandomStreetstrasse_Haendler1</string>
    <string>ALLrandomStreet</string>
    <string>ALLrandomStreetstrasse_schnuppe</string>
    <string>rukianenterTown</string>
    <string>ALLrandomStreetstrasse_Haendler4</string>
    <string>ALLrandomStreetstrasse_Kind1</string>
    <string>ALLrandomStreetstrasse_Kutsche</string>
    <string>ALLrandomStreetstartDialogueAt("gespraechschlange_dlg", 31); </string>
    <string>overthornenterTown</string>
    <string>ALLrandomStreetstartDialogueAt("gespraechkatze_dlg", 31); </string>
    <string>ALLrandomStreetstrasse_Haendler3</string>
    <string>ALLrandomStreetaxegroin</string>
    <string>ALLrandomStreetstrasse_Haendler2</string>
    <string>ALLrandomStreetstrasse_stinkt2</string>
    <string>ALLrandomStreetstreet_novadis</string>
    <string>ALLrandomStreetstreet_topf</string>
  </knownEvents>
  <knownRecipes>
    <string>speck</string>
    <string>schnittwurst</string>
    <string>butter</string>
    <string>marmelade</string>
    <string>hylailerfeuer</string>
    <string>expurgicum</string>
    <string>kk_elixier</string>
    <string>vomicum</string>
    <string>zaubertrank_big</string>
    <string>mu_elixier</string>
    <string>wunderkur</string>
    <string>zaubertrank</string>
    <string>götterelixier</string>
    <string>heiltrank_big</string>
  </knownRecipes>
  <mappieces>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
  </mappieces>
  <guardlist>
    <int>5</int>
    <int>2</int>
    <int>1</int>
  </guardlist>
  <savedJourney>
    <percOnRoute>0.950884</percOnRoute>
    <lastUpdateL>44805571</lastUpdateL>
    <travelDir>-1</travelDir>
    <lastBreakL>44756538</lastBreakL>
    <lastCheckL>44760138</lastCheckL>
    <forcedmarch>false</forcedmarch>
    <startloc>prem</startloc>
    <shipPassageSpeed>12</shipPassageSpeed>
    <nextAUupdateL>44758338</nextAUupdateL>
    <nextRandomCheckL>44841600</nextRandomCheckL>
    <nextRandomTimeL>44756538</nextRandomTimeL>
    <moving>false</moving>
    <routeName>thorwal-prem</routeName>
    <CurrentEventID>-1</CurrentEventID>
    <breakReason />
  </savedJourney>
  <weather>
    <tempNight>-10</tempNight>
    <tempDay>11</tempDay>
    <wind>light</wind>
    <cloud>none</cloud>
    <rain>none</rain>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>false</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <lastTimedTrigger>
    <timestamplong>49912330</timestamplong>
  </lastTimedTrigger>
  <cCompanion />
  <schickmap>
    <hasMappart>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
    </hasMappart>
    <hasFalsePiece>true</hasFalsePiece>
  </schickmap>
  <ISactive />
  <ISid />
  <savedVersion>137</savedVersion>
  <ctime>
    <timestamplong>49912462</timestamplong>
  </ctime>
</Party>