Initialize engine version: 4.2.0f4 (38efbd14869d) Forcing GfxDevice: 1 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1191] Renderer: ATI Radeon HD 5800 Series Vendor: ATI VRAM: 1015 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-Boo.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-Boo.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\xmldiffpatch.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\xmldiffpatch.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\XmlDiffPatch.View.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.CJK.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.CJK.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.MidEast.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.MidEast.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Other.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Other.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Rare.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Rare.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.West.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.West.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Ionic.Zip.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Ionic.Zip.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DSA_Model.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DSA_Model.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DecalSystem.Runtime.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\SteamworksManaged.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\SteamworksManaged.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Jurassic.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Jurassic.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\KGFUtils.Settings.dll (this message is harmless) Loading C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain - Completed reload, in 0.093 seconds desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initializing input. Input initialized. Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\System.dll (this message is harmless) Unsupported: Hidden/Dof/DX11Dof The AnimationClip 'idle' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_14' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_10' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'shot' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle to shot' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'shot loop' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'shot to fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'walk' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'run' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'run fast' used by the Animation component 'dwarf_12' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_07' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'shot' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle to shot' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'shot loop' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'shot to fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'run fast' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'run' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'walk' used by the Animation component 'dwarf_09' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_03' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_09' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_01' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_12' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_06' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_05' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_15' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_13' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) The AnimationClip 'idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle break' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'talk' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'salute' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'crouch' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die1' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'die2' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'fight idle break' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'hit' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'punch' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack1' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack2' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack3' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'special' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'block' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'jump' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'idle to working' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working ' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'working to idle' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'sit cheers' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'spear' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) The AnimationClip 'attack left' used by the Animation component 'barbarian_02' must be marked as Legacy. (Filename: Line: 2120) Default clip could not be found in attached animations list. (Filename: Line: 408) Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libC:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll Could not load a dll file. Make sure that the steam_api.dll/libsteam_api.dylib file is placed at the correct location. See the documentation for more info. (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loca: current Language from startingLanguage de (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading Loca C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/Data/de.xml (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Localizing Logo, using de (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Boo.Lang.dll (this message is harmless) Skipping to mainmenu (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) UnloadTime: 4.501898 ms Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 949 unused Assets to reduce memory usage. Loaded Objects now: 1452. Total: 22.173988 ms (FindLiveObjects: 0.190396 ms CreateObjectMapping: 0.142557 ms MarkObjects: 0.922002 ms DeleteObjects: 20.371759 ms) Loading Loca C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/data/de.xml (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loca: current Language from globalchosenlanguage de (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\System.Core.dll (this message is harmless) Unsupported: Hidden/Dof/DX11Dof UnloadTime: 1.475650 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 6060. Total: 9.518217 ms (FindLiveObjects: 0.420657 ms CreateObjectMapping: 0.153401 ms MarkObjects: 4.713024 ms DeleteObjects: 3.701405 ms) STARTUP MCP VERSION Version 1.20, 130818-2230 CE (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loca: current Language from globalchosenlanguage de (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading Loca C:/Program Files (x86)/Das Schwarze Auge - Schicksalsklinge/schick_Data/data/de.xml (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) MinimapResizer: Using for calculation: 1920 / 1080 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Platform assembly: C:\Program Files (x86)\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\UnityScript.Lang.dll (this message is harmless) Read 50 Skills and 59 Spells (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Trying to parse Damagetype *poison* for durableeffect poison_expurgicumResult poison (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Trying to parse Damagetype *poison* for durableeffect poison_vomicumResult poison (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Trying to parse Damagetype *poison* for durableeffect kukris_applyResult poison (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 59 effects (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 81 Monsters (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 256 items (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Item Load Failures with: dukaten geldsack (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read Magic Ritual magic_staffmagic with blockeffect staffmagicretry and 3 levels (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 223 Dialog Partners and 2220 Dialog Texts (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 24 Quests (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 25 random requests and 45 random responses (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read Landspeeds: LandSpeed(road): 1: 1.666667 2: 1.416667 3: 1.25 4: 0.9166667 5: 0.6666667 LandSpeed(forest): 1: 1.25 LandSpeed(mountain): 1: 0.4166667 2: 0.3333333 3: 0.25 LandSpeed(swamp): 1: 0.8333333 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading NPC Magic Loading ClassID 1 Loading Spell fulminictus (fulminictus) at Value 4 Loading Spell ignifaxius (ignifaxius) at Value 3 Loading ClassID 2 Loading Spell fulminictus (fulminictus) at Value 6 Loading Spell ignifaxius (ignifaxius) at Value 4 Loading ClassID 3 Loading Spell fulminictus (fulminictus) at Value 8 Loading Spell ignifaxius (ignifaxius) at Value 10 (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Alchemy Settings: Read Recipe expurgicum Read Recipe gegengift Read Recipe heiltrank Read Recipe heiltrank_big Read Recipe hylaierfeuer Read Recipe mu_elixier Read Recipe kk_elixier Read Recipe schlaftrunk Read Recipe vomicum Read Recipe wunderkur Read Recipe zaubertrank Read Recipe zaubertrank_big Read Recipe miasthmaticum (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Global Settings loaded (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 94 GlobalFights (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Read 36 Wonders with the following effects: none resurrect modifyattribute addeffect removecurse modifyskill magicweapon feed modifyle addanalys heal healsickness repairweapon modifyskillrahja (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loaded 104 Travel Routes with 112 events (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading Game Coroutine starting (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) CharImgRepo True, maxframes 1000, Log: OK: Loaded file jaeger_01.jpg from internals OK: Loaded file jaegerin_01.jpg from internals OK: Loaded file krieger_01.jpg from internals OK: Loaded file krieger_02.jpg from internals OK: Loaded file krieger_03.jpg from internals OK: Loaded file krieger_04.jpg from internals OK: Loaded file krieger_05.jpg from internals OK: Loaded file krieger_06.jpg from internals OK: Loaded file krieger_07.jpg from internals OK: Loaded file kriegerin_01.jpg from internals OK: Loaded file kriegerin_02.jpg from internals OK: Loaded file kriegerin_03.jpg from internals OK: Loaded file kriegerin_04.jpg from internals OK: Loaded file streuner_01.jpg from internals OK: Loaded file streuner_02.jpg from internals OK: Loaded file streuner_03.jpg from internals OK: Loaded file streuner_04.jpg from internals OK: Loaded file streunerin_01.jpg from internals OK: Loaded file streunerin_02.jpg from internals OK: Loaded file streunerin_03.jpg from internals OK: Loaded file streunerin_04.jpg from internals OK: Loaded file streunerin_05.jpg from internals OK: Loaded file thorwaler_01.jpg from internals OK: Loaded file thorwaler_02.jpg from internals OK: Loaded file thorwaler_03.jpg from internals OK: Loaded file thorwalerin_01.jpg from internals OK: Loaded file zwerg_01.jpg from internals OK: Loaded file zwerg_02.jpg from internals OK: Loaded file zwerg_03.jpg from internals OK: Loaded file zwerg_04.jpg from internals OK: Loaded file zwergin_01.jpg from internals OK: Loaded file hexer_01.jpg from internals OK: Loaded file hexe_01.jpg from internals OK: Loaded file hexe_02.jpg from internals OK: Loaded file hexe_04.jpg from internals OK: Loaded file druide_01.jpg from internals OK: Loaded file druidin_01.jpg from internals OK: Loaded file magier_01.jpg from internals OK: Loaded file magier_02.jpg from internals OK: Loaded file magier_03.jpg from internals OK: Loaded file magier_04.jpg from internals OK: Loaded file magier_05.jpg from internals OK: Loaded file magierin_01.jpg from internals OK: Loaded file magierin_02.jpg from internals OK: Loaded file magierin_03.jpg from internals OK: Loaded file magierin_04.jpg from internals OK: Loaded file magierin_05.jpg from internals OK: Loaded file elf_01.jpg from internals OK: Loaded file elf_02.jpg from internals OK: Loaded file elfe_01.jpg from internals OK: Loaded file elfe_02.jpg from internals OK: Loaded file elfe_03.jpg from internals OK: Loaded file elfe_04.jpg from internals OK: Loaded file elfe_05.jpg from internals (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading LGC savefile C:\Users\Frank\Documents/BladeofDestiny/save/provokation.dsa1save (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Loading File C:\Users\Frank\Documents/BladeofDestiny/save/provokation.dsa1save (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) UnloadTime: 0.618070 ms Unloading 33 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 320 unused Assets to reduce memory usage. Loaded Objects now: 90806. Total: 43.889362 ms (FindLiveObjects: 9.197701 ms CreateObjectMapping: 0.660486 ms MarkObjects: 32.373100 ms DeleteObjects: 0.709281 ms) Building zeughaus/33/thorwal_zeughaus/haus is missing an Icon component! (Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54) Crash!!! ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 00000000) ========== OUTPUTING STACK TRACE ================== Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo) ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 00000000) ========== END OF STACKTRACE ===========