﻿<?xml version="1.0" encoding="utf-8"?>
<items>
	<item id="alchemyset" origid="alchemyset" origname="Alchimieset" value="2000" weight="100" image="alchemieset" type="8" schickid="47">
		<effects>
			<effect on="carry" type="enablealchemy" />
		</effects>
	</item>
	<item id="almagest" origid="almagest" origname="Arachnoides Almagest" value="5000" weight="15" image="buch" type="7" schickid="222">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;50&quot;);" />
		</effects>
	</item>
	<item id="amulet" origid="amulet" origname="Amulett" value="1000" weight="4" image="praio amulett (rund)" type="11" schickid="162" slot="neck" magical="1" canuse="">
		<comment>DSA3 Boronsacker - Schützt vor Angriff der Vampirelfe Mandara, gilt aber nur für Solisten</comment>
		<effects>
			<effect on="equip" type="immunetofire" mod="1" />
		</effects>
	</item>
	<item id="amulet_unided" origid="amulet_unided" origname="Amulett" value="100" weight="4" image="praio amulett (rund)" type="11" schickid="10162" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="amulet" />
		</effects>
	</item>
	<item id="amuletbaerhag" origid="amuletbaerhag" origname="Baerhag Amulett" value="2000" weight="10" image="amulett (graues pentagramm)" type="11" schickid="265" slot="neck" magical="1" canuse="">
		<effects>
			<effect on="equip" type="TA" mod="-2" />
		</effects>
	</item>
	<item id="amuletbaerhag_unided" origid="amuletbaerhag_unided" origname="Baerhag Amulett" value="200" weight="10" image="amulett (graues pentagramm)" type="11" schickid="264" slot="neck" idable="1" canuse="">
		<comment>DSA1 Bodon Baerhag Clan</comment>
		<effects>
			<effect on="analues" type="replace" mod="amuletbaerhag" />
		</effects>
	</item>
	<item id="amuletbaneoffire" origid="amuletbaneoffire" origname="Feuerbannamulett" value="1000" weight="4" image="feuerbannamulett" type="11" schickid="173" slot="neck" magical="1" canuse="">
		<comment>DSA1 Totenschiff</comment>
		<effects>
			<effect on="equip" type="immunetofire" mod="1" />
		</effects>
	</item>
	<item id="amuletbaneoffire_unided" origid="amuletbaneoffire_unided" origname="Amulett" value="100" weight="4" image="feuerbannamulett" type="11" schickid="10173" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="amuletbaneoffire" />
		</effects>
	</item>
	<item id="amuletmoonsickle" origid="amuletmoonsickle" origname="Mondsichelamulett" value="0" weight="0" image="" type="11" schickid="4056" slot="inventory" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="amulettravia" origid="amulettravia" origname="Travia-Amulett" value="1000" weight="4" image="amulett gelbes kreuz" type="11" schickid="175" slot="neck" canuse="">
		<comment>DSA1 Wolfsbau</comment>
		<effects>
			<effect on="equip" type="nohunger" mod="1" />
			<effect on="equip" type="nothirst" mod="1" />
		</effects>
	</item>
	<item id="amulettravia_unided" origid="amulettravia_unided" origname="Amulett" value="100" weight="4" image="amulett gelbes kreuz" type="11" schickid="10175" slot="neck" idable="1" canuse="">
		<comment>DSA1 Wird nicht mehr benoetigt da das Travia Amulett nicht mehr magisch ist</comment>
		<effects>
			<effect on="analues" type="replace" mod="amulettravia" />
		</effects>
	</item>
	<item id="andergaster" origid="andergaster" origname="Andergaster" value="3500" weight="220" image="andergaster" type="1" schickid="272" slot="weapon" prefdisp="2H_Sword_C" dispclass="twohanded" twohanded="1" canuse="KT">
		<weapon amount="3W6+2" skill="zweihaender" pa="-2" bf="3" kkfrom="16" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-3" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="arrow" origid="arrow" origname="Pfeil" value="5" weight="4" image="pfeile" type="9" schickid="10" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="arrow" />
		</effects>
	</item>
	<item id="arrow_blunt" origid="arrow_blunt" origname="Stumpfer Pfeil" value="8" weight="6" image="items/pfeile_stumpf" type="9" schickid="4157" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="arrow" />
			<effect on="equip" type="setdamagetype" which="physicalblunt" prereq="needammo" />
			<effect on="equip" type="TP" mod="-2" prereq="needammo" />
		</effects>
	</item>
	<item id="arrow_burn" origid="arrow_burn" origname="Brandpfeil" value="10" weight="5" image="items/pfeile_feuer" type="9" schickid="4160" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="arrow" />
			<effect on="equip" type="TP" mod="-1" prereq="needammo" />
			<effect on="inflame" type="spawnitem" mod="arrow_burn_lit" />
			<effect on="inflame" type="consume" />
			<effect on="munitionZuenden" type="script" which="startDialogueAt('munitionZuenden','wieViele')" />
		</effects>
	</item>
	<item id="arrow_burn_lit" origid="arrow_burn_lit" origname="Brandpfeil (brennend)" value="0" weight="5" image="items/pfeile_feuer_brennt" type="9" schickid="4162" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="spawn" type="expire" duration="1" />
			<effect on="expire" type="consume" mod="99" />
			<effect on="equip" type="torchlight" mod="1" />
			<effect on="equip" type="provideammo" which="arrow" />
			<effect on="equip" type="TP" mod="-1" prereq="needammo" />
			<effect on="equip" type="setdamagetype" which="fire" prereq="needammo" />
		</effects>
	</item>
	<item id="arrow_impro" origid="arrow_impro" origname="Improvisierter Pfeil" value="0" weight="5" image="items/pfeile_impro" type="9" schickid="4161" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="arrow" />
			<effect on="equip" type="TP" mod="-1" prereq="needammo" />
			<effect on="equip" type="FK" mod="-1" prereq="needammo" />
		</effects>
	</item>
	<item id="arrow_sickle" origid="arrow_sickle" origname="Sichelpfeil" value="8" weight="5" image="items/pfeile_sichel" type="9" schickid="4159" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="arrow" />
			<effect on="equip" type="setdamagetype" which="physicalcut" prereq="needammo" />
		</effects>
	</item>
	<item id="arrow_war" origid="arrow_war" origname="Kriegspfeil" value="10" weight="5" image="items/pfeile_krieg" type="9" schickid="4158" slot="arrow" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="arrow" />
			<effect on="equip" type="TP" mod="+1" prereq="needammo" />
		</effects>
	</item>
	<item id="astehnilring" origid="astehnilring" origname="Asthenilring" value="2000" weight="1" image="roter ring (schmal)" type="11" schickid="4060" slot="ring" magical="1" canuse="">
		<comment>Finsterkoppenbinge - Level 1 - In einem Kohlebecken - Ist magisch
				 Schützt vor Feuer und erleichtert die Mutproben auf dem Rückweg über die glühenden Platten der Ingerimm-Schmiede.</comment>
		<effects>
			<effect on="equip" type="immunetofire" mod="1" />
		</effects>
	</item>
	<item id="astehnilring_unided" origid="astehnilring_unided" origname="Asthenilring" value="2000" weight="1" image="roter ring (schmal)" type="11" schickid="5060" slot="ring" idable="1" canuse="">
		<comment>unident zu 4060</comment>
		<effects>
			<effect on="equip" type="immunetofire" mod="1" />
			<effect on="analues" type="replace" mod="astehnilring" />
		</effects>
	</item>
	<item id="asthenildagger" origid="asthenildagger" origname="Asthenildolch" value="500" weight="20" image="ast_dagger" type="1" schickid="4020" slot="weapon" prefdisp="Knife_A_red" dispclass="thrust" canuse="JKSTZHMAFW">
		<comment>Finsterkoppenbinge - Im Stollen Level 3 - nicht magisch</comment>
		<weapon amount="1W6+1" skill="stichwaffen" pa="-1" bf="1" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="asthenilknife" origid="asthenilknife" origname="Asthenilmesser" value="500" weight="10" image="ast_knife" type="1" schickid="4004" slot="weapon" prefdisp="fantasy horde-villager_sword_red" dispclass="thrust" canuse="JKSTZHMAFW">
		<comment>Finsterkoppenbinge - Level 6 - In Grube - nicht magisch</comment>
		<weapon amount="1W6" skill="stichwaffen" at="-2" pa="-3" bf="1" kkfrom="18" kkevery="6" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="2" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="asthenilsword" origid="asthenilsword" origname="Asthenilschwert" value="2000" weight="80" image="ast_sword" type="1" schickid="4022" slot="weapon" prefdisp="1H_sword_A_red" canuse="JKSTZAFW">
		<comment>Finsterkoppenbinge - Level 6 - Wird vom Golem geschmiedet - nicht magisch</comment>
		<weapon amount="1W6+4" skill="schwerter" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="baerhagleatherarmor" origid="baerhagleatherarmor" origname="Baerhag Lederharnisch" value="1900" weight="150" image="lederharnisch" type="2" schickid="277" slot="chest" prefdisp="Warlock Torso(993B1E)" canuse="JKSTZHMDAFW">
		<armor armor="3" be="1" />
		<effects>
			<effect on="equip" type="protectwet" mod="3" />
			<effect on="equip" type="protectcold" mod="2" />
		</effects>
	</item>
	<item id="baerhagleathertrousers" origid="baerhagleathertrousers" origname="Baerhag Lederhose" value="30" weight="30" image="items/jugglertrousers" type="3" schickid="291" slot="leg" prefdisp="Warlock Pants(883B1E)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="ballammo_fire" origid="ballammo_fire" origname="Brandkugel" value="8" weight="1" image="items/feuerkugeln" type="9" schickid="4164" slot="shield" stackable="1" itemsperstack="99" canuse="JKSTZHMDAFW">
		<effects>
			<effect on="equip" type="provideammo" which="ball" />
			<effect on="equip" type="TP" mod="-1" prereq="needammo" />
			<effect on="inflame" type="spawnitem" mod="ballammo_fire_lit" />
			<effect on="inflame" type="consume" />
			<effect on="munitionZuenden" type="script" which="startDialogueAt('munitionZuenden','wieViele')" />
		</effects>
	</item>
	<item id="ballammo_fire_lit" origid="ballammo_fire_lit" origname="Brandkugel (brennend)" value="0" weight="1" image="items/feuerkugeln_brennt" type="9" schickid="4165" slot="shield" stackable="1" itemsperstack="99" canuse="JKSTZHMDAFW">
		<effects>
			<effect on="spawn" type="expire" duration="1" />
			<effect on="expire" type="consume" mod="99" />
			<effect on="equip" type="torchlight" mod="1" />
			<effect on="equip" type="provideammo" which="ball" />
			<effect on="equip" type="TP" mod="-1" prereq="needammo" />
			<effect on="equip" type="setdamagetype" which="fire" prereq="needammo" />
		</effects>
	</item>
	<item id="ballammo_lead" origid="ballammo_lead" origname="Bleikugel" value="4" weight="2" image="items/bleikugeln" type="9" schickid="4166" slot="shield" stackable="1" itemsperstack="99" canuse="JKSTZHMDAFW">
		<effects>
			<effect on="equip" type="provideammo" which="ball" />
			<effect on="equip" type="TP" mod="+1" prereq="needammo" />
		</effects>
	</item>
	<item id="ballammo_pebble" origid="ballammo_pebble" origname="Kieselstein" value="0" weight="1" image="steine" type="9" schickid="4163" slot="shield" stackable="1" itemsperstack="99" canuse="JKSTZHMDAFW">
		<effects>
			<effect on="equip" type="FK" mod="-1" prereq="needammo" />
			<effect on="equip" type="provideammo" which="ball" />
		</effects>
	</item>
	<item id="banedust" origid="banedust" origname="Bannstaub" value="25000" weight="10" image="items/bannstaub" type="1" schickid="143" slot="weapon" stackable="1" itemsperstack="3" dispclass="throw" canuse="">
		<weapon amount="+1" skill="wurfwaffen" bf="13" type="ignorers" />
		<effects>
			<effect on="equip" type="throwing" />
			<effect on="spawn" type="uses" mod="9999" />
			<effect on="spawn" type="varusestype" which="bannstaub" />
		</effects>
	</item>
	<item id="banesword" origid="banesword" origname="Bannschwert" value="3000" weight="35" image="items/banesword" type="1" schickid="4177" slot="weapon" magical="1" prefdisp="Rapier_Aged" dispclass="thrust" canuse="M">
		<weapon amount="1W6+3" skill="stichwaffen" pa="-1" bf="-1" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="equip" type="checkbonus" which="furorblut" mod="1" />
			<effect on="equip" type="checkbonus" which="geisterrufen" mod="1" />
			<effect on="equip" type="checkbonus" which="geisterbannen" mod="2" />
			<effect on="ritualinfo" type="script" which="startDialogueAt('item_bannschwert', 20)" />
		</effects>
	</item>
	<item id="bardshirt_brown" origid="bardshirt_brown" origname="Skaldenhemd" value="20" weight="30" image="items/bardshirt_brown" type="3" schickid="48" slot="chest" prefdisp="Shirt 1(BB90BB)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardshirt_green" origid="bardshirt_green" origname="Skaldenhemd" value="20" weight="30" image="items/bardshirt_green" type="3" schickid="48" slot="chest" prefdisp="Shirt 1(00CCCC)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardshirt2_brown" origid="bardshirt2_brown" origname="item_bardshirt2_brown_sin" value="20" weight="30" image="items/bardshirt_brown" type="3" schickid="48" slot="chest" prefdisp="Shirt 1(505030)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardshirt2_green" origid="bardshirt2_green" origname="item_bardshirt2_green_sin" value="20" weight="30" image="items/bardshirt_green" type="3" schickid="48" slot="chest" prefdisp="Shirt 1(00AAAA)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardtrousers_brown" origid="bardtrousers_brown" origname="Skaldenhose" value="20" weight="30" image="items/bardtrousers_brown" type="3" schickid="49" slot="leg" prefdisp="Peasant Thorwalian(492020, 887733)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardtrousers_green" origid="bardtrousers_green" origname="Skaldenhose" value="20" weight="30" image="items/bardtrousers_green" type="3" schickid="49" slot="leg" prefdisp="Peasant Thorwalian(002529, 663311)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardtrousers2_brown" origid="bardtrousers2_brown" origname="item_bardtrousers2_brown_sin" value="20" weight="30" image="items/bardtrousers_brown" type="3" schickid="49" slot="leg" prefdisp="Poor2 Lower(669955, FFFF99)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardtrousers2_green" origid="bardtrousers2_green" origname="item_bardtrousers2_green_sin" value="20" weight="30" image="items/bardtrousers_green" type="3" schickid="49" slot="leg" prefdisp="Poor2 Lower(5066B0, FFFFFF)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardtrousers3_brown" origid="bardtrousers3_brown" origname="item_bardtrousers3_brown_sin" value="20" weight="30" image="items/bardtrousers_brown" type="3" schickid="49" slot="leg" prefdisp="Poor Legs(669955, FFFF99)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="bardtrousers3_green" origid="bardtrousers3_green" origname="item_bardtrousers3_green_sin" value="20" weight="30" image="items/bardtrousers_green" type="3" schickid="49" slot="leg" prefdisp="Poor Legs(5066B0, FFFFFF)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="barehands" origid="barehands" origname="Bloße Hand" value="0" weight="0" image="" type="1" schickid="0">
		<comment>testkommentar</comment>
		<weapon amount="1W6" skill="waffenlos" kkfrom="18" kkevery="2" type="physicalblunt" />
	</item>
	<item id="basilisk_tongue" origid="basilisk_tongue" origname="Basiliskenzunge" value="250" weight="25" image="basiliskenzunge" type="1" schickid="107" slot="weapon" prefdisp="Knife_C" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="stichwaffen" pa="-1" bf="4" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="basiliskskin" origid="basiliskskin" origname="Basiliskenhaut" value="70000" weight="1000" image="basilisk_skin" type="11" schickid="4154">
		<comment>Kampf gegen Basilisk</comment>
	</item>
	<item id="basilisktongue_real" origid="basilisktongue_real" origname="Basiliskenzunge" value="10000" weight="100" image="basilisk_tongue" type="10" schickid="4155">
		<comment>Kampf gegen Basilisk</comment>
	</item>
	<item id="basilisktooth" origid="basilisktooth" origname="Basiliskenzahn" value="2000" weight="10" image="basilisk_tooth" type="10" schickid="4156" stackable="1" itemsperstack="10">
		<comment>Kampf gegen Basilisk</comment>
	</item>
	<item id="bastardsword" origid="bastardsword" origname="Bastardschwert" value="1100" weight="140" image="bastardschwert" type="1" schickid="113" slot="weapon" prefdisp="SH_Sword_B" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="zweihaender" pa="-1" bf="2" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="battleaxe" origid="battleaxe" origname="Barbarenstreitaxt" value="1100" weight="250" image="streitaxt" type="1" schickid="11" slot="weapon" prefdisp="barbarian_axe_03" dispclass="twohanded" twohanded="1" canuse="KTZ">
		<weapon amount="2W6+4" skill="aexte" at="-1" pa="-4" bf="3" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="battleaxe_masterful" origid="battleaxe_masterful" origname="Meisterliche Barbarenstreitaxt" value="8250" weight="250" image="streitaxt_m" type="1" schickid="3011" slot="weapon" prefdisp="barbarian_axe_03" dispclass="twohanded" twohanded="1" canuse="KTZ">
		<weapon amount="2W6+5" skill="aexte" pa="-4" bf="2" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="battlebow" origid="battlebow" origname="Kriegsbogen" value="1000" weight="45" image="kriegsbogen" type="1" schickid="274" slot="weapon" prefdisp="elf_arch_03" dispclass="bow" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="schusswaffen" bf="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="battlestaff" origid="battlestaff" origname="Kampfstab" value="150" weight="70" image="kampfstab" type="1" schickid="69" slot="weapon" prefdisp="Wizards_staff_07" dispclass="halberd" twohanded="1" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+1" skill="speere" bf="5" kkfrom="16" kkevery="4" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
		</effects>
	</item>
	<item id="beer" origid="beer" origname="Bier" value="162" weight="40" image="bier" type="0" schickid="23" stackable="1" itemsperstack="5">
		<effects>
			<effect on="drink" type="modifyattr" which="thirst" mod="-40" />
			<effect on="drink" type="zechencheck" />
			<effect on="drink" type="addeffect" which="modifier_zechen" />
			<effect on="abvenenum" type="replace" mod="bottleofwater" />
		</effects>
	</item>
	<item id="bellchimeflowerbouquet" origid="bellchimeflowerbouquet" origname="Klangglockenblumenstrauß" value="100" weight="15" image="lotosblüte" type="4" schickid="258">
		<comment>liebedryade bellchime</comment>
		<effects>
			<effect on="carry" type="checkbonus" which="betoeren" mod="3" />
		</effects>
	</item>
	<item id="beltofstrength" origid="beltofstrength" origname="Kraftgürtel" value="2000" weight="10" image="kraftgürtel" type="3" schickid="183" slot="belly" magical="1" canuse="">
		<comment>DSA1 Drachenhöhle und DSA2 Finsterkoppenbinge (circa 6x)</comment>
		<effects>
			<effect on="equip" type="KK" mod="3" />
		</effects>
	</item>
	<item id="beltofstrength_unided" origid="beltofstrength_unided" origname="Gürtel" value="200" weight="10" image="kraftgürtel" type="3" schickid="10183" slot="belly" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="beltofstrength" />
		</effects>
	</item>
	<item id="berserkorknose" origid="berserkorknose" origname="Berserker Orknase" value="6000" weight="120" image="item_berserk_orc_hook" type="1" schickid="159" slot="weapon" magical="1" prefdisp="Axe_A" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<comment>DSA1 Daspota Haus der Kapitäne</comment>
		<weapon amount="1W6+10" skill="aexte" at="1" pa="-6" bf="-1" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="history" type="script" which="startDialogue('berserk_ork_hook')" />
			<effect on="equip" type="JZ" mod="6" />
		</effects>
	</item>
	<item id="berserkorknose_unided" origid="berserkorknose_unided" origname="item_berserkorknose_unided_sin" value="600" weight="120" image="item_berserk_orc_hook" type="1" schickid="10159" slot="weapon" prefdisp="Axe_A" dispclass="twohanded" twohanded="1" idable="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="aexte" pa="-1" bf="-1" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="analues" type="replace" mod="berserkorknose" />
		</effects>
	</item>
	<item id="blackring" origid="blackring" origname="Ring (schwarz)" value="0" weight="0" image="ring, grau" type="11" schickid="4066" slot="ring" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="blanket" origid="blanket" origname="Decke" value="20" weight="60" image="decke" type="8" schickid="72">
		<effects>
			<effect on="carry" type="regeneratele" mod="1" group="warm" />
			<effect on="carry" type="protectcold" mod="2" />
		</effects>
	</item>
	<item id="blueamulet" origid="blueamulet" origname="Blaues Amulett" value="2000" weight="4" image="amulett blau" type="11" schickid="163" slot="neck" magical="1" canuse="">
		<comment>DSA1 Schwarzmagierruine und Gruppe Orks
		         DSA2 Stadtereignis Amulettverkäuferin</comment>
		<effects>
			<effect on="equip" type="MR" mod="5" />
			<effect on="data" type="usestype" which="casts" mod="5" />
			<effect on="spawn" type="uses" mod="5" />
			<effect on="cast" type="modifyattr" which="AE" mod="999" />
			<effect on="cast" type="modifyattr" which="cAE" mod="999" />
			<effect on="cast" type="castspell" which="gardianum" mod="33" prereq="uses" />
			<effect on="cast" type="modifyattr" which="AE" mod="-999" />
			<effect on="cast" type="modifyattr" which="cAE" mod="-999" />
		</effects>
	</item>
	<item id="blueamulet_profane" origid="blueamulet_profane" origname="Blaues Amulett" value="200" weight="4" image="amulett blau" type="11" schickid="4182" slot="neck" canuse="" />
	<item id="blueamulet_unided" origid="blueamulet_unided" origname="Blaues Amulett" value="200" weight="4" image="amulett blau" type="11" schickid="10163" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="blueamulet" />
		</effects>
	</item>
	<item id="bluering" origid="bluering" origname="Blauer Ring" value="500" weight="1" image="ring blau" type="11" schickid="207" slot="ring" magical="1" canuse="">
		<comment>DSA1 Zwingfeste, Verfallene Herberge, Baerhag Krypta, Kleiner See
		         DSA2 Gewölbe unter Tjolmar - Truhe</comment>
	</item>
	<item id="bluering_unided" origid="bluering_unided" origname="Blauer Ring" value="50" weight="1" image="ring blau" type="11" schickid="10207" slot="ring" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="bluering" />
		</effects>
	</item>
	<item id="bluetiara" origid="bluetiara" origname="Blauer Stirnreif" value="1000" weight="10" image="stirnreif blau" type="11" schickid="217" slot="head" magical="1" canuse="">
		<comment>DSA1 Tempel des Namenlosen</comment>
		<effects>
			<effect on="equip" type="MR" mod="2" />
		</effects>
	</item>
	<item id="bluetiara_unided" origid="bluetiara_unided" origname="Blauer Stirnreif" value="100" weight="10" image="stirnreif blau" type="11" schickid="10217" slot="head" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="bluetiara" />
		</effects>
	</item>
	<item id="bod_baurgrimsaxe" origid="bod_baurgrimsaxe" origname="Baurgrims Axt" value="1100" weight="1000" image="streitaxt_m" type="1" schickid="262" prefdisp="barbarian_axe_03" dispclass="twohanded" twohanded="1">
		<weapon amount="2W6+4" skill="aexte" at="2" pa="-6" bf="2" kkfrom="18" kkevery="1" />
		<effects>
			<effect on="equip" type="ini" mod="-3" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="spwan" type="setqueststate" which="goldbaerhagaxe" mod="1" />
		</effects>
	</item>
	<item id="bod_blackstatuette" origid="bod_blackstatuette" origname="Schwarze Statuette" value="2000" weight="10" image="statuette (schwarz)" type="11" schickid="248">
		<comment>DSA1 Tempel des Namenlosen</comment>
	</item>
	<item id="bod_bronzekey" origid="bod_bronzekey" origname="Bronzeschlüssel" value="100" weight="10" image="schlüssel (bronze)" type="0" schickid="212">
		<comment>DSA1 Orkhöhle</comment>
	</item>
	<item id="bod_crystal" origid="bod_crystal" origname="Kristall" value="200" weight="5" image="kristall" type="11" schickid="225" />
	<item id="bod_debtledger" origid="bod_debtledger" origname="Schuldbuch" value="20" weight="15" image="buch" type="7" schickid="176">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;4&quot;);" />
		</effects>
	</item>
	<item id="bod_erikasletter" origid="bod_erikasletter" origname="Erikas Brief" value="20" weight="5" image="schriftrolle" type="7" schickid="261">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_read&quot;, &quot;2&quot;);" />
		</effects>
	</item>
	<item id="bod_goldenkey" origid="bod_goldenkey" origname="Goldschlüssel" value="200" weight="10" image="schlüssel (gold)" type="0" schickid="219">
		<comment>DSA1 Daspota-Schatz</comment>
	</item>
	<item id="bod_hetmanauthorisation" origid="bod_hetmanauthorisation" origname="Vollmacht des Hetmanns" value="20" weight="5" image="stadtplan riva" type="7" schickid="253">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;1&quot;);" />
		</effects>
	</item>
	<item id="bod_ironkey" origid="bod_ironkey" origname="Eisenschlüssel" value="100" weight="10" image="schlüssel 2" type="0" schickid="209" />
	<item id="bod_ironkey2" origid="bod_ironkey2" origname="Eisenschlüssel" value="100" weight="10" image="schlüssel 3" type="0" schickid="210" />
	<item id="bod_jadrasletter" origid="bod_jadrasletter" origname="Schreiben von Jadra" value="20" weight="5" image="schriftrolle" type="7" schickid="187">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;2&quot;);" />
		</effects>
	</item>
	<item id="bod_key" origid="bod_key" origname="Schlüssel" value="100" weight="10" image="schluessel" type="0" schickid="194" />
	<item id="bod_keys" origid="bod_keys" origname="Schlüssel" value="100" weight="10" image="schlüssel (kreuz)" type="0" schickid="208" />
	<item id="bod_letterofrecomm" origid="bod_letterofrecomm" origname="Empfehlungsschreiben" value="20" weight="5" image="schriftrolle" type="7" schickid="235">
		<comment>*nicht im Spiel*</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;3&quot;);" />
		</effects>
	</item>
	<item id="bod_letterofrecomm2" origid="bod_letterofrecomm2" origname="Empfehlungsschreiben" value="20" weight="5" image="schriftrolle" type="7" schickid="247">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;3&quot;);" />
		</effects>
	</item>
	<item id="bod_orcdocument" origid="bod_orcdocument" origname="Orkdokument" value="20" weight="5" image="schriftrolle" type="7" schickid="179">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;9a&quot;);" />
		</effects>
	</item>
	<item id="bod_orcdocument_unided" origid="bod_orcdocument_unided" origname="Orkdokument" value="20" weight="5" image="schriftrolle" type="7" schickid="10179">
		<effects>
			<effect on="read" type="checkskill" which="sprachen" mod="-6" prereq="readsuccess" />
			<effect on="readsuccess" type="replace" mod="bod_orcdocument" />
			<effect on="readsuccess" type="setqueststate" which="schick_endbattle" mod="2" />
			<effect on="readsuccess" type="setqueststate" which="orkcave" mod="4" />
		</effects>
	</item>
	<item id="bod_platinumkey" origid="bod_platinumkey" origname="Platinschlüssel" value="100" weight="10" image="schlüssel (kreuz)" type="0" schickid="201" />
	<item id="bod_portaaitherica" origid="bod_portaaitherica" origname="Porta Aitherica" value="111000" weight="15" image="buch" type="7" schickid="266">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_read&quot;, &quot;3&quot;);" />
		</effects>
	</item>
	<item id="bod_pouch" origid="bod_pouch" origname="Beutel" value="1000" weight="10" image="beutel, glitzernd" type="0" schickid="221" />
	<item id="bod_redkey" origid="bod_redkey" origname="Roter Schlüssel" value="100" weight="10" image="schlüssel (rot)" type="0" schickid="211" />
	<item id="bod_redlunardisk" origid="bod_redlunardisk" origname="Rote Mondscheibe" value="200" weight="10" image="rote mondscheibe" type="11" schickid="177" slot="neck" canuse="">
		<comment>DSA1 Orkhöhle</comment>
		<effects>
			<effect on="equip" type="JZ" mod="3" />
			<effect on="equip" type="CH" mod="-1" />
			<effect on="equip" type="MU" mod="2" />
		</effects>
	</item>
	<item id="bod_runebone" origid="bod_runebone" origname="Knochen mit Rune" value="100" weight="10" image="knochen-mit-rune" type="0" schickid="164">
		<comment>DSA1 Druide Gorah</comment>
	</item>
	<item id="bod_secretmessage" origid="bod_secretmessage" origname="Geheime Botschaft" value="20" weight="5" image="schriftrolle" type="7" schickid="267">
		<effects>
			<effect on="read" type="script" which="startDialogue(&quot;beilunk_message&quot;)" />
		</effects>
	</item>
	<item id="bod_smallgoldenkey" origid="bod_smallgoldenkey" origname="Kleiner Goldschlüssel" value="200" weight="10" image="schlüssel (gold 2)" type="0" schickid="195">
		<comment>DSA1 Totenschiff</comment>
	</item>
	<item id="bod_torkilsmap" origid="bod_torkilsmap" origname="Torkils Karte" value="20" weight="5" image="schriftrolle" type="7" schickid="278">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_read&quot;, &quot;1&quot;);" />
		</effects>
	</item>
	<item id="boots" origid="boots" origname="Stiefel" value="90" weight="75" image="stiefel" type="3" schickid="51" slot="shoe" prefdisp="Mage Boots(3E2714, 3E2714)" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="2" />
		</effects>
	</item>
	<item id="bornthorn" origid="bornthorn" origname="Borndorn" value="450" weight="30" image="items/borndorn" type="1" schickid="4058" slot="weapon" stackable="1" itemsperstack="10" prefdisp="Pirate_knife" dispclass="throw" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="wurfwaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="boronsickle" origid="boronsickle" origname="Boronssichel" value="4000" weight="160" image="boronsichel" type="1" schickid="273" slot="weapon" prefdisp="Prefab_JapaneseKatana01" dispclass="twohanded" twohanded="1" canuse="KT">
		<weapon amount="2W6+6" skill="zweihaender" pa="-3" bf="3" kkfrom="16" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="bottleofschnapps" origid="bottleofschnapps" origname="Schnapsflasche" value="170" weight="20" image="schnapsflasche" type="0" schickid="92" stackable="1" itemsperstack="5">
		<effects>
			<effect on="drink_manually" type="modifyattr" which="thirst" mod="-20" />
			<effect on="drink_manually" type="zechencheck" />
			<effect on="drink_manually" type="addeffect" which="modifier_zechen" />
			<effect on="drink_manually" type="addeffect" which="modifier_zechen" />
			<effect on="drink_manually" type="consume" />
			<effect on="drink_manually" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="bottleofwater" />
		</effects>
	</item>
	<item id="bottleofwater" origid="bottleofwater" origname="Wasserflasche" value="161" weight="20" image="items/wasserflasche" type="0" schickid="4179" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink_manually" type="modifyattr" which="thirst" mod="-50" />
			<effect on="drink_manually" type="spawnitem" mod="glassbottle" />
			<effect on="drink_manually" type="consume" />
		</effects>
	</item>
	<item id="bottleofwine" origid="bottleofwine" origname="Weinflasche" value="165" weight="20" image="weinflasche" type="0" schickid="91" stackable="1" itemsperstack="5">
		<effects>
			<effect on="drink_manually" type="modifyattr" which="thirst" mod="-30" />
			<effect on="drink_manually" type="zechencheck" />
			<effect on="drink_manually" type="addeffect" which="modifier_zechen" />
			<effect on="drink_manually" type="consume" />
			<effect on="drink_manually" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="bottleofwater" />
		</effects>
	</item>
	<item id="bowofartherion" origid="bowofartherion" origname="Bogen des Artherion" value="15000" weight="30" image="bogen des artherion" type="1" schickid="4031" slot="weapon" magical="1" prefdisp="elf_arch_02" dispclass="bow" twohanded="1" canuse="JKSTZDAFW">
		<comment>Vom Elfen Artherion - Ist magisch</comment>
		<weapon amount="1W6+5" skill="schusswaffen" at="2" fk="2" bf="6" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('bowofartherion_history')" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="bowofartherion_unided" origid="bowofartherion_unided" origname="Bogen des Artherion" value="1500" weight="30" image="bogen des artherion" type="1" schickid="5031" slot="weapon" prefdisp="elf_arch_02" dispclass="bow" twohanded="1" idable="1" canuse="JKSTZDAFW">
		<comment>unident zu 4031</comment>
		<weapon amount="1W6+5" skill="schusswaffen" bf="6" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="bowofartherion" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="brabakmorningstar" origid="brabakmorningstar" origname="Brabakbengel" value="800" weight="120" image="items/brabakbengel" type="1" schickid="116" slot="weapon" prefdisp="barbarian_club_03" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="hiebwaffen" pa="-1" bf="1" kkfrom="16" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="braceletgreen" origid="braceletgreen" origname="Armreif (grün)" value="0" weight="0" image="armreif grün" type="11" schickid="4097" slot="ring" canuse="">
		<comment>DSA3</comment>
	</item>
	<item id="braceletred" origid="braceletred" origname="Armreif (rot)" value="0" weight="0" image="armreif, rot" type="11" schickid="4096" slot="ring" canuse="">
		<comment>DSA3</comment>
	</item>
	<item id="brassmirror" origid="brassmirror" origname="Messingspiegel" value="120" weight="20" image="messingspiegel" type="8" schickid="34" />
	<item id="bronzeflask" origid="bronzeflask" origname="Bronzeflasche" value="80" weight="8" image="bronzeflasche" type="10" schickid="42" stackable="1" itemsperstack="20" />
	<item id="broom" origid="broom" origname="Besen" value="10" weight="60" image="items/hexenbesen3" type="1" schickid="287" slot="weapon" prefdisp="Wizards_staff_07" dispclass="halberd" twohanded="1" canuse="">
		<weapon amount="1W6+1" skill="hiebwaffen" bf="7" kkfrom="15" kkevery="4" type="physicalblunt" />
	</item>
	<item id="bunchofkeys" origid="bunchofkeys" origname="Schlüsselbund" value="20" weight="10" image="schlüsselbund" type="8" schickid="4098">
		<comment>Container-Item für Schlüssel</comment>
	</item>
	<item id="carveddagger" origid="carveddagger" origname="Ornamentdolch" value="200" weight="20" image="schwerer dolch" type="1" schickid="259" slot="weapon" prefdisp="dwarf_sword_01" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="stichwaffen" pa="-1" bf="3" kkfrom="15" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="2" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="chainarmor" origid="chainarmor" origname="Kettenzeug" value="500" weight="80" image="kettenzeug" type="2" schickid="83" slot="upperarm" prefdisp="Fighter Shoulders" canuse="JKSTZ">
		<armor armor="1" be="1" />
	</item>
	<item id="chainmail_old" origid="chainmail_old" origname="Kettenhemd" value="2000" weight="320" image="kettenhemd2" type="2" schickid="80" slot="chest" prefdisp="Chainmail Upper" canuse="JKSTZ">
		<armor armor="4" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="chainmail" origid="chainmail" origname="Kettenhemd" value="2000" weight="320" image="items/chainmail_white" type="2" schickid="80" slot="chest" prefdisp="Chainmail Upper(FFFFFF)" canuse="JKSTZ">
		<armor armor="4" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="chainmailfine_old" origid="chainmailfine_old" origname="Hervorragende Kettenpanzerung" value="15000" weight="300" image="item_verfkett" type="2" schickid="401" slot="chest" prefdisp="WolfArmor Torso" canuse="JKSTZ">
		<armor armor="4" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="chainmailfine" origid="chainmailfine" origname="Hervorragende Kettenpanzerung" value="15000" weight="300" image="items/chainmailfine" type="2" schickid="401" slot="chest" prefdisp="WolfArmor Torso" canuse="JKSTZ">
		<armor armor="4" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="chainmailtrousers_fine" origid="chainmailtrousers_fine" origname="Kettenbeinlinge" value="300" weight="100" image="items/chainmailtrousers_fine" type="3" schickid="4201" slot="leg" prefdisp="Chainmail Lower(EADEC8, 3E2714)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="chainmailtrousers_Garaldssons" origid="chainmailtrousers_Garaldssons" origname="Kettenbeinlinge" value="300" weight="100" image="items/chainmailtrousers_Garaldssons" type="3" schickid="4201" slot="leg" prefdisp="WolfArmor Pants(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="chainmailtrousers_white" origid="chainmailtrousers_white" origname="Kettenbeinlinge" value="300" weight="100" image="items/chainmailtrousers_white" type="3" schickid="4201" slot="leg" prefdisp="Chainmail Lower(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="charcoal" origid="charcoal" origname="Holzkohle" value="2" weight="10" image="holzkohle" type="0" schickid="4021" slot="inventory" stackable="1" itemsperstack="20" canuse="">
		<comment>Kann man bei einem Krämer kaufen</comment>
	</item>
	<item id="claymoreofwinds" origid="claymoreofwinds" origname="Zweihänder des Windes" value="13500" weight="80" image="item_twohand_wind" type="1" schickid="178" slot="weapon" magical="1" prefdisp="2H_Sword_B" dispclass="twohanded" twohanded="1" canuse="K">
		<comment>DSA1 Orkhöhle</comment>
		<weapon amount="2W6+4" skill="zweihaender" at="1" bf="-1" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="history" type="script" which="startDialogue('great_sword')" />
		</effects>
	</item>
	<item id="claymoreofwinds_unided" origid="claymoreofwinds_unided" origname="item_claymoreofwinds_unided_sin" value="1350" weight="160" image="item_twohand_wind" type="1" schickid="10178" slot="weapon" prefdisp="2H_Sword_B" dispclass="twohanded" twohanded="1" idable="1" canuse="K">
		<weapon amount="2W6+4" skill="zweihaender" pa="-1" bf="-1" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="analues" type="replace" mod="claymoreofwinds" />
		</effects>
	</item>
	<item id="clothshirt" origid="clothshirt" origname="Stoffhemd" value="20" weight="30" image="items/clothshirt" type="3" schickid="48" slot="chest" prefdisp="Poor Torso(C8A480, C8A480)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="clothtrousers" origid="clothtrousers" origname="Stoffhose" value="20" weight="30" image="items/clothtrousers" type="3" schickid="49" slot="leg" prefdisp="Peasant Pants(C8A480, C8A480)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="club" origid="club" origname="Knüppel" value="50" weight="60" image="knüppel" type="1" schickid="2" slot="weapon" prefdisp="fantasy horde-villager_club" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+1" skill="hiebwaffen" pa="-2" bf="6" kkfrom="15" kkevery="4" type="physicalblunt" />
	</item>
	<item id="copperkettle" origid="copperkettle" origname="Kupferkessel" value="120" weight="200" image="kupferkessel" type="0" schickid="4068">
		<comment>Kann bei Krämern gekauft werden
				 Sollte wie Essbesteck und Essgeschirr einen Bonus bringen, aber dann für die ganze Gruppe.
				 Zutat für "Geldscheißer"</comment>
		<effects>
			<effect on="carry" type="regenerateleap" mod="1" group="kupferkessel" />
			<effect on="ritualcheck" type="script" which="startdlg('ritualprobe')" />
		</effects>
	</item>
	<item id="coronet" origid="coronet" origname="Stirnband" value="20" weight="20" image="" type="3" schickid="4039" slot="head" canuse="" />
	<item id="coucrisdagger" origid="coucrisdagger" origname="Kukrisdolch" value="1000" weight="20" image="kukrisdolch" type="1" schickid="193" slot="weapon" prefdisp="Knife_A" dispclass="thrust" canuse="JSTZHMAFW">
		<weapon amount="1W6+1" skill="stichwaffen" pa="-1" bf="3" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="spawn" type="uses" mod="5" />
			<effect on="spawn" type="varusestype" which="kukris" />
			<effect on="data" type="usestype" which="poison" mod="5" />
			<effect on="applypoison" type="modifyuses" mod="5" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="coucrismengbilar" origid="coucrismengbilar" origname="Kukrismengbilar" value="4000" weight="20" image="kukrismengbilar" type="1" schickid="200" slot="weapon" prefdisp="Knife_C" dispclass="thrust" canuse="JSTZHMAFW">
		<weapon amount="1W6+1" skill="stichwaffen" pa="-3" bf="7" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="spawn" type="uses" mod="10" />
			<effect on="spawn" type="varusestype" which="kukris" />
			<effect on="data" type="usestype" which="poison" mod="10" />
			<effect on="applypoison" type="modifyuses" mod="10" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="crossbow" origid="crossbow" origname="Leichte Armbrust" value="1230" weight="150" image="armbrust" type="1" schickid="12" slot="weapon" prefdisp="dwarf_crossbow" dispclass="crossbow" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+6" skill="schusswaffen" bf="2" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="bolt" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','armbrust')" />
		</effects>
	</item>
	<item id="crossbowheavy" origid="crossbowheavy" origname="Schwere Armbrust" value="2500" weight="200" image="heavy_crossbow" type="1" schickid="4032" slot="weapon" prefdisp="dwarf_crossbow" dispclass="crossbow" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="2W6+4" skill="schusswaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="bolt" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','armbrust')" />
		</effects>
	</item>
	<item id="crowbar" origid="crowbar" origname="Brecheisen" value="100" weight="90" image="brecheisen" type="8" schickid="26" slot="weapon" prefdisp="fantasy horde-villager_club" canuse="JKSTZAFW">
		<weapon amount="1W6+2" skill="hiebwaffen" at="-1" pa="-3" bf="2" kkfrom="15" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
		</effects>
	</item>
	<item id="crystalball" origid="crystalball" origname="Kristallkugel" value="2000" weight="50" image="kristallkugel" type="8" schickid="70" slot="shield" canuse="M">
		<effects>
			<effect on="carry" type="checkbonus" which="gefahrensinn" mod="2" />
			<effect on="data" type="leveltype" which="ballmagic" />
			<effect on="spawn" type="level" />
			<effect on="brennglas" type="chooseitem" which="inflame" prereq="level" prereqval="2" />
			<effect on="equip" type="TA" mod="-4" prereq="level" prereqval="3" />
			<effect on="equip" type="checkbonus" which="menschenk" mod="8" prereq="level" prereqval="4" />
			<effect on="equip" type="checkbonus" which="adleraug" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="analues" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="eigenschaften" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="exposami" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="hexenblick" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="nekropathia" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="odemarcanum" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="penetrizzel" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="sensibar" mod="2" prereq="level" prereqval="5" />
			<effect on="ritualinfo" type="script" which="startdlg('ritualinfo_general')" prereq="level" prereqval="1" />
		</effects>
	</item>
	<item id="cudgel" origid="cudgel" origname="Keule" value="150" weight="100" image="items/keule_2" type="1" schickid="4152" slot="weapon" prefdisp="fantasy horde-villager_club" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+2" skill="hiebwaffen" pa="-2" bf="3" kkfrom="14" kkevery="3" type="physicalblunt" />
	</item>
	<item id="cursedbastardsword" origid="cursedbastardsword" origname="Verfluchtes Bastardschwert" value="550" weight="140" image="item_evil_bastard" type="1" schickid="403" slot="weapon" magical="1" prefdisp="SH_Sword_B" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<comment>DSA1 Daspota Haus der Kapitäne</comment>
		<weapon amount="1W6+6" skill="zweihaender" at="1" pa="-1" bf="1" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="entzaubern" type="script" which="startdlg(&quot;destructibo&quot;);" />
			<effect on="equip" type="TA" mod="2" />
			<effect on="equip" type="AG" mod="2" />
			<effect on="equip" type="HA" mod="2" />
			<effect on="equip" type="RA" mod="2" />
			<effect on="equip" type="NG" mod="2" />
			<effect on="equip" type="JZ" mod="2" />
			<effect on="equip" type="GG" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="cursedchainmail" origid="cursedchainmail" origname="Verfluchte Hervorragende Kettenpanzerung" value="1000" weight="300" image="items/chainmailfine" type="2" schickid="198" slot="chest" magical="1" prefdisp="Chainmail Upper(EADEC8, 3E2714)" canuse="JKSTZ">
		<comment>DSA1 Verflucht, Drachenhöhle</comment>
		<armor armor="4" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="KO" mod="-5" />
			<effect on="entzaubern" type="script" which="startdlg(&quot;destructibo&quot;);" />
		</effects>
	</item>
	<item id="cursedchainmail_unided" origid="cursedchainmail_unided" origname="item_cursedchainmail_unided_sin" value="2000" weight="300" image="items/chainmailfine" type="2" schickid="10198" slot="chest" prefdisp="Chainmail Upper(EADEC8, 3E2714)" idable="1" canuse="JKSTZ">
		<armor armor="4" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="KO" mod="-5" />
			<effect on="analues" type="replace" mod="cursedchainmail" />
		</effects>
	</item>
	<item id="cursedchainmail_old" origid="cursedchainmail_old" origname="Verfluchte Hervorragende Kettenpanzerung" value="1000" weight="300" image="item_verfkett" type="2" schickid="198" slot="chest" magical="1" prefdisp="WolfArmor Torso" canuse="JKSTZ">
		<comment>DSA1 Verflucht, Drachenhöhle</comment>
		<armor armor="4" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="KO" mod="-5" />
			<effect on="entzaubern" type="script" which="startdlg(&quot;destructibo&quot;);" />
		</effects>
	</item>
	<item id="cursedchainmail_unided_old" origid="cursedchainmail_unided_old" origname="item_cursedchainmail_unided_sin" value="2000" weight="300" image="item_verfkett" type="2" schickid="10198" slot="chest" prefdisp="WolfArmor Torso" idable="1" canuse="JKSTZ">
		<armor armor="4" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="KO" mod="-5" />
			<effect on="analues" type="replace" mod="cursedchainmail" />
		</effects>
	</item>
	<item id="cursedleatherhelmet" origid="cursedleatherhelmet" origname="Verfluchter Leichter Lederhelm" value="200" weight="60" image="item_verfhelm" type="2" schickid="196" slot="head" magical="1" prefdisp="NorthernLeather Helmet" canuse="JKSTZHDAFW">
		<comment>DSA1 Goblinhöhle</comment>
		<armor armor="1" be="0" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="CH" mod="-1" />
			<effect on="entzaubern" type="script" which="startdlg(&quot;destructibo&quot;);" />
		</effects>
	</item>
	<item id="cutlass" origid="cutlass" origname="Entermesser" value="315" weight="70" image="entermesser2" type="1" schickid="112" slot="weapon" prefdisp="Pirate_sword_A" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="hiebwaffen" bf="4" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="cutlass_good" origid="cutlass_good" origname="Gutes Entermesser" value="585" weight="70" image="entermesser2_g" type="1" schickid="2112" slot="weapon" prefdisp="Pirate_sword_A" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="hiebwaffen" bf="2" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="cutlery" origid="cutlery" origname="Essbesteck" value="50" weight="10" image="essbesteck" type="8" schickid="87">
		<effects>
			<effect on="carry" type="regeneratele" mod="1" group="essbesteck" />
		</effects>
	</item>
	<item id="dagger" origid="dagger" origname="Dolch" value="200" weight="20" image="dolch" type="1" schickid="14" slot="weapon" prefdisp="Knife_A" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="stichwaffen" pa="-1" bf="3" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="2" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="damagedboots" origid="damagedboots" origname="Stiefel (abgenutzt)" value="45" weight="75" image="items/kaputtstiefel" type="3" schickid="4167" slot="shoe" prefdisp="Mage Boots(3E2714, 3E2714)" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="damagedshoes" origid="damagedshoes" origname="Schuhe (abgenutzt)" value="5" weight="40" image="items/kaputtschuhe" type="3" schickid="4168" slot="shoe" prefdisp="Peasant Shoes(C8A480, C8A480)" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="0" />
			<effect on="equip" type="protectcold" mod="0" />
		</effects>
	</item>
	<item id="damagedsnowshoes" origid="damagedsnowshoes" origname="Schneeschuhe (abgenutzt)" value="25" weight="40" image="items/kaputtschneeschuhe" type="3" schickid="4169" slot="shoe" prefdisp="Poor Shoes" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="2" />
			<effect on="equip" type="GE" mod="-1" />
		</effects>
	</item>
	<item id="daspotarecords" origid="daspotarecords" origname="Daspota-Aufzeichnungen" value="200" weight="15" image="buch" type="7" schickid="252">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;7&quot;);" />
		</effects>
	</item>
	<item id="demonsbook" origid="demonsbook" origname="Dämonenbuch" value="20" weight="15" image="rotes_buch" type="7" schickid="4091">
		<comment>DSA3</comment>
	</item>
	<item id="depositreceipt" origid="depositreceipt" origname="Depotschein" value="20" weight="5" image="schriftrolle3" type="7" schickid="4002" slot="inventory" personal="1" canuse="">
		<comment>Lowangen - Pfandhaus "Zur glücklichen Maus" - Es gibt hier nichts zu "lesen"</comment>
	</item>
	<item id="depositreceipt2" origid="depositreceipt2" origname="Depotschein" value="20" weight="5" image="schriftrolle3" type="7" schickid="4003" slot="inventory" personal="1" canuse="">
		<comment>Tiefhusen - Pfandhaus "Zur verstimmten Laute" - Es gibt hier nichts zu "lesen"</comment>
	</item>
	<item id="depositreceipt3" origid="depositreceipt3" origname="Depotschein" value="20" weight="5" image="schriftrolle3" type="7" schickid="4126" slot="inventory" personal="1" canuse="">
		<comment>Tjolmar - Pfandhaus "Zur träumenden Mumie" - Es gibt hier nichts zu "lesen"</comment>
	</item>
	<item id="dishes" origid="dishes" origname="Essgeschirr" value="600" weight="40" image="essgeschirr" type="8" schickid="88">
		<effects>
			<effect on="carry" type="regeneratele" mod="2" group="essgeschirr" />
		</effects>
	</item>
	<item id="doublehalberd" origid="doublehalberd" origname="Zweililien" value="950" weight="80" image="zweililien" type="1" schickid="105" slot="weapon" prefdisp="Halberd_B" dispclass="halberd" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="speere" at="1" pa="-1" bf="4" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="4" />
			<effect on="applypoison" type="modifyuses" mod="4" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="doublekhunchom" origid="doublekhunchom" origname="Doppelkhunchomer" value="1250" weight="150" image="doppelkhunchomer" type="1" schickid="119" slot="weapon" prefdisp="SH_Sword_G" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+6" skill="zweihaender" pa="-1" bf="2" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="doublekhunchom_masterful" origid="doublekhunchom_masterful" origname="Meisterlicher Doppelkhunchomer" value="9375" weight="150" image="doppelkhunchomer_m" type="1" schickid="3119" slot="weapon" prefdisp="SH_Sword_G" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+7" skill="zweihaender" at="1" pa="-1" bf="1" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="doxologies" origid="doxologies" origname="Lobpreisungen" value="1000" weight="15" image="rezeptbuch" type="7" schickid="189">
		<effects>
			<effect on="read" type="script" which="startDialogue('lobpreisungen')" />
		</effects>
	</item>
	<item id="dragonslayer" origid="dragonslayer" origname="Drachentöter" value="5000" weight="400" image="drachentöter" type="1" schickid="4121" slot="weapon" prefdisp="barbarian_spear" dispclass="spear" twohanded="1" canuse="KTZ">
		<comment>Gewölbe unter Tjolmar - Truhe</comment>
		<weapon amount="3W6" skill="speere" at="-2" pa="-4" bf="3" kkfrom="16" kkevery="1" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-3" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('dragonslayer_history')" />
		</effects>
	</item>
	<item id="drinkinghorn" origid="drinkinghorn" origname="Trinkhorn" value="10" weight="20" image="trinkhorn" type="0" schickid="38">
		<effects>
			<effect on="spawn" type="uses" mod="2" />
			<effect on="drink" type="modifyattr" which="thirst" mod="-40" />
			<effect on="drink" type="modifyuses" mod="-1" />
			<effect on="data" type="usestype" which="water" mod="2" />
		</effects>
	</item>
	<item id="ducats" origid="ducats" origname="Dukaten" value="100" weight="0" image="dukaten" type="0" schickid="250" />
	<item id="dwarvencrossbow" origid="dwarvencrossbow" origname="Zwergische Armbrust" value="4300" weight="200" image="items/dwarvencrossbow" type="1" schickid="4170" slot="weapon" prefdisp="dwarf_crossbow" dispclass="crossbow" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="2W6+5" skill="schusswaffen" bf="3" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="bolt" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','armbrust')" />
		</effects>
	</item>
	<item id="dwarvenfigure" origid="dwarvenfigure" origname="item_newid001_sin" value="40" weight="10" image="items/dwarvenfigure" type="0" schickid="0" quest="1">
		<effects>
			<effect on="carry" type="enablealchemy" group="" />
		</effects>
	</item>
	<item id="dwarvenshirt" origid="dwarvenshirt" origname="Zwergenhemd" value="30" weight="30" image="items/jugglershirt3" type="3" schickid="290" slot="chest" prefdisp="Dwarf Torso 2(BB9966)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="dwarventrousers" origid="dwarventrousers" origname="Zwergenhose" value="30" weight="30" image="items/jugglertrousers" type="3" schickid="291" slot="leg" prefdisp="Dwarf Pants 2(887744)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="dwarvenshirt2" origid="dwarvenshirt2" origname="Zwergenhemd" value="30" weight="30" image="items/jugglershirt3" type="3" schickid="290" slot="chest" prefdisp="Warlock Torso(BB9966)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="dwarventrousers2" origid="dwarventrousers2" origname="Zwergenhose" value="30" weight="30" image="items/jugglertrousers" type="3" schickid="291" slot="leg" prefdisp="Leather Pants(887744)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elfshirt_brown" origid="elfshirt_brown" origname="Elfenhemd" value="300" weight="30" image="items/elfshirt_brown" type="3" schickid="4191" slot="chest" prefdisp="Wanderer Torso(776666, FFEEAA)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elfshirt_green" origid="elfshirt_green" origname="Elfenhemd" value="300" weight="30" image="items/elfshirt_green" type="3" schickid="4191" slot="chest" prefdisp="Wanderer Torso(55BB77, 003311)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elfshirt_white" origid="elfshirt_white" origname="Elfenhemd" value="300" weight="30" image="items/elfshirt_white" type="3" schickid="4191" slot="chest" prefdisp="Wanderer Torso(EEEECC, 000011)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elftrousers_brown" origid="elftrousers_brown" origname="Elfenhose" value="200" weight="30" image="items/elftrousers_brown" type="3" schickid="4192" slot="leg" prefdisp="Wanderer Pants(BB9999, FFEEAA)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elftrousers_green" origid="elftrousers_green" origname="Elfenhose" value="200" weight="30" image="items/elftrousers_green" type="3" schickid="4192" slot="leg" prefdisp="Wanderer Pants(77CC88, 003311)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elftrousers_white" origid="elftrousers_white" origname="Elfenhose" value="200" weight="30" image="items/elftrousers_white" type="3" schickid="4192" slot="leg" prefdisp="Wanderer Pants(FFF6C9, 000022)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="elvenbow" origid="elvenbow" origname="Elfenbogen" value="1500" weight="25" image="item_elfbow" type="1" schickid="406" slot="weapon" prefdisp="elf_arch_02" dispclass="bow" twohanded="1" canuse="JKSTZDAFW">
		<weapon amount="1W6+5" skill="schusswaffen" bf="3" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="epee" origid="epee" origname="Degen" value="550" weight="35" image="degen" type="1" schickid="67" slot="weapon" prefdisp="Custom_Blade20_Aged" dispclass="thrust" canuse="JKSTZHAFW">
		<weapon amount="1W6+3" skill="stichwaffen" pa="-1" bf="3" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="epic_lute" origid="epic_lute" origname="Meisterliche Laute" value="2000" weight="80" image="laute" type="8" schickid="257">
		<comment>liebeliskor epic lute</comment>
		<effects>
			<effect on="carry" type="checkbonus" which="musizieren" mod="3" group="music" />
		</effects>
	</item>
	<item id="erikasdagger" origid="erikasdagger" origname="Erikas Dolch" value="200" weight="20" image="dolch" type="1" schickid="260" slot="weapon" prefdisp="dwarf_sword_01" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="stichwaffen" bf="2" kkfrom="15" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="2" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="fake_jewelry" origid="fake_jewelry" origname="Silberschmuck" value="50" weight="5" image="silberschmuck" type="11" schickid="4150" slot="neck" canuse="" />
	<item id="fake_jewels" origid="fake_jewels" origname="Holzkohle" value="2" weight="10" image="holzkohle" type="11" schickid="4151" slot="inventory" canuse="" />
	<item id="fake_ring" origid="fake_ring" origname="Silberring" value="30" weight="1" image="item_normsiri" type="11" schickid="4148" slot="ring" canuse="" />
	<item id="fake_tiara" origid="fake_tiara" origname="Silberner Stirnreif" value="2000" weight="100" image="item_normsist" type="11" schickid="4149" />
	<item id="fancyrobe" origid="fancyrobe" origname="Edle Robe" value="2000" weight="200" image="robe (2)" type="3" schickid="76" slot="coat" prefdisp="Poor Cape (0066BB)" canuse="">
		<effects>
			<effect on="equip" type="regenerateae" mod="1" />
			<effect on="equip" type="protectcold" mod="2" />
			<effect on="equip" type="protectwet" mod="2" />
		</effects>
	</item>
	<item id="featherhat" origid="featherhat" origname="Federhut" value="30" weight="10" image="item_federhut" type="3" schickid="416" slot="head" prefdisp="Bard Hat;Bard Feathers" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="fish_big" origid="fish_big" origname="Flussbarsch" value="10" weight="20" image="fisch (groß)" type="0" schickid="4064" stackable="1" itemsperstack="20">
		<comment>Kleiner Bach - Kann geangelt werden - Nur Nahrungsmittel</comment>
		<effects>
			<effect on="eat" type="modifyattr" which="hunger" mod="-30" />
		</effects>
	</item>
	<item id="fish_small" origid="fish_small" origname="Forelle" value="5" weight="10" image="fisch" type="0" schickid="4063" stackable="1" itemsperstack="20">
		<comment>Kleiner Bach - Kann geangelt werden - Nur Nahrungsmittel</comment>
		<effects>
			<effect on="eat" type="modifyattr" which="hunger" mod="-20" />
		</effects>
	</item>
	<item id="fishinghook" origid="fishinghook" origname="Angelhaken mit Schnur" value="2" weight="1" image="angelhaken" type="8" schickid="28" stackable="1" itemsperstack="99" />
	<item id="flail" origid="flail" origname="Dreschflegel" value="150" weight="100" image="dreschflegel" type="1" schickid="104" slot="weapon" prefdisp="Halberd_B" dispclass="twohanded" twohanded="1" canuse="JKSTDAFW">
		<weapon amount="1W6+3" skill="hiebwaffen" at="-2" pa="-3" bf="6" kkfrom="15" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="equip" type="oppPA" mod="-1" />
		</effects>
	</item>
	<item id="floret" origid="floret" origname="Florett" value="500" weight="30" image="florett" type="1" schickid="68" slot="weapon" prefdisp="Rapier_Aged" dispclass="thrust" canuse="JKSTZHAFW">
		<weapon amount="1W6+3" skill="stichwaffen" at="1" pa="-1" bf="4" kkfrom="18" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+3" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="flute" origid="flute" origname="Flöte" value="20" weight="8" image="flöte" type="8" schickid="46">
		<effects>
			<effect on="carry" type="checkbonus" which="musizieren" group="music" />
		</effects>
	</item>
	<item id="flute_soulintrument" origid="flute_soulintrument" origname="Flöte (Seeleninstrument)" value="20" weight="8" image="floete_iama" type="8" schickid="288" personal="1" magical="1">
		<effects>
			<effect on="carry" type="checkbonus" which="musizieren" mod="4" group="music" />
			<effect on="elfenlied" type="script" which="startdlg(&quot;elfenlied&quot;)" />
		</effects>
	</item>
	<item id="garaldssonchainmail_old" origid="garaldssonchainmail_old" origname="Kettenhemd der Garaldssons" value="20000" weight="320" image="item_magikett" type="2" schickid="197" slot="chest" magical="1" prefdisp="WolfArmor Torso" canuse="JKSTZ">
		<comment>DSA1 Daspota-Schatzhöhle</comment>
		<armor armor="5" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="history" type="script" which="startDialogue('gerb_chainmail')" />
		</effects>
	</item>
	<item id="garaldssonchainmail" origid="garaldssonchainmail" origname="Kettenhemd der Garaldssons" value="20000" weight="320" image="items/garaldssonchainmail" type="2" schickid="197" slot="chest" magical="1" prefdisp="WolfArmor Torso(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<comment>DSA1 Daspota-Schatzhöhle</comment>
		<armor armor="5" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="history" type="script" which="startDialogue('gerb_chainmail')" />
		</effects>
	</item>
	<item id="garaldssonchainmail_unided" origid="garaldssonchainmail_unided" origname="item_garaldssonchainmail_unided_sin" value="2000" weight="320" image="items/garaldssonchainmail" type="2" schickid="10197" slot="chest" prefdisp="WolfArmor Torso(EEEEEE, DDEEFF)" idable="1" canuse="JKSTZ">
		<armor armor="4" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="analues" type="replace" mod="garaldssonchainmail" />
		</effects>
	</item>
	<item id="gem" origid="gem" origname="Edelstein" value="1000" weight="10" image="saphire" type="11" schickid="4093">
		<comment>Blutzinnen - 3. Ebene - Truhe (einzelner großer blauer Edelstein) - Nur zum Verkauf gedacht</comment>
	</item>
	<item id="gerbaldsbroom" origid="gerbaldsbroom" origname="Gerbalds Besen" value="555" weight="60" image="hexenbesen" type="1" schickid="287" slot="weapon" prefdisp="Wizards_staff_07" dispclass="halberd" twohanded="1" canuse="">
		<weapon amount="1W6+1" skill="hiebwaffen" bf="1" kkfrom="15" kkevery="4" type="physicalblunt" />
	</item>
	<item id="glassbottle" origid="glassbottle" origname="Glasflasche" value="160" weight="5" image="glasflasche" type="10" schickid="31" stackable="1" itemsperstack="20">
		<effects>
			<effect on="refill" type="script" which="startdlg(&quot;fillwater&quot;);" />
		</effects>
	</item>
	<item id="gold_jewelry" origid="gold_jewelry" origname="Goldschmuck" value="2000" weight="10" image="goldschmuck" type="11" schickid="74" slot="neck" canuse="" />
	<item id="gold_jewelry_fake" origid="gold_jewelry_fake" origname="Goldschmuck" value="50" weight="5" image="goldschmuck" type="11" schickid="4146" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="fake_jewelry" />
		</effects>
	</item>
	<item id="goldenring" origid="goldenring" origname="Goldener Ring" value="2000" weight="1" image="ring" type="11" schickid="220" slot="ring" magical="1" canuse="">
		<comment>DSA1 Drachenhöhle, Tempel des Namenlosen
		         DSA2 Gewölbe unter Tjolmar - Truhe (2x)</comment>
		<effects>
			<effect on="equip" type="immunetofire" mod="1" />
		</effects>
	</item>
	<item id="goldenring_fake" origid="goldenring_fake" origname="Goldring" value="30" weight="1" image="item_normgori" type="11" schickid="4144" slot="ring" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="fake_ring" />
		</effects>
	</item>
	<item id="goldenring_unided" origid="goldenring_unided" origname="Goldring" value="200" weight="1" image="ring" type="11" schickid="10220" slot="ring" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="goldenring" />
		</effects>
	</item>
	<item id="goldenring2" origid="goldenring2" origname="Goldring" value="500" weight="1" image="item_normgori" type="11" schickid="410" slot="ring" canuse="" />
	<item id="goldenshield" origid="goldenshield" origname="Goldener Schild" value="4500" weight="200" image="item_goldshield" type="2" schickid="234" slot="shield" magical="1" prefdisp="Highelf Shield Gold" canuse="JKSTZHMDAFW">
		<comment>DSA1 Tempel des Namenlosen</comment>
		<armor at="-2" pa="4" be="0" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="equip" type="oppFK" mod="-6" />
			<effect on="history" type="script" which="startDialogue('golden_shield')" />
		</effects>
	</item>
	<item id="goldenshield_unided" origid="goldenshield_unided" origname="item_goldenshield_unided_sin" value="450" weight="200" image="item_goldshield" type="2" schickid="10234" slot="shield" prefdisp="Highelf Shield Gold" idable="1" canuse="JKSTZHMDAFW">
		<armor at="-2" pa="4" be="0" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="equip" type="oppFK" mod="-6" />
			<effect on="analues" type="replace" mod="goldenshield" />
		</effects>
	</item>
	<item id="goldenshield2" origid="goldenshield2" origname="Goldschild" value="4500" weight="200" image="goldener schild" type="2" schickid="4132" slot="shield" magical="1" prefdisp="HeaterA Gold" canuse="JKSTZHMDAFW">
		<comment>DSA2 Lowangen Ailian Siebenquell</comment>
		<armor at="-2" pa="4" be="0" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="equip" type="oppFK" mod="-6" />
			<effect on="history" type="script" which="startDialogue('goldenshield2_history')" />
		</effects>
	</item>
	<item id="goldenshield2_unided" origid="goldenshield2_unided" origname="Goldschild" value="450" weight="200" image="goldener schild" type="2" schickid="4133" slot="shield" prefdisp="HeaterA Gold" idable="1" canuse="JKSTZHMDAFW">
		<armor at="-2" pa="4" be="0" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="equip" type="oppFK" mod="-6" />
			<effect on="analues" type="replace" mod="goldenshield2" />
		</effects>
	</item>
	<item id="goldentiara" origid="goldentiara" origname="Goldener Stirnreif" value="1000" weight="10" image="item_normgost" type="11" schickid="415" slot="head" canuse="" />
	<item id="goldentiara_fake" origid="goldentiara_fake" origname="Goldener Stirnreif" value="50" weight="10" image="item_normgost" type="11" schickid="4145" slot="head" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="fake_tiara" />
		</effects>
	</item>
	<item id="goldglue" origid="goldglue" origname="Goldleim" value="3000" weight="10" image="items/goldleim" type="1" schickid="59" slot="weapon" stackable="1" itemsperstack="3" dispclass="throw" canuse="">
		<weapon amount="+1" skill="wurfwaffen" bf="13" type="ignorers" />
		<effects>
			<effect on="equip" type="throwing" />
			<effect on="spawn" type="uses" mod="9999" />
			<effect on="spawn" type="varusestype" which="goldleim" />
		</effects>
	</item>
	<item id="grapplinghook" origid="grapplinghook" origname="Wurfhaken" value="100" weight="30" image="wurfhaken" type="8" schickid="24" stackable="1" itemsperstack="20">
		<effects>
			<effect on="carry" type="checkbonusap" which="klettern" mod="1" group="wurfhaken" />
		</effects>
	</item>
	<item id="greathelmet" origid="greathelmet" origname="Topfhelm" value="800" weight="180" image="topfhelm" type="2" schickid="77" slot="head" prefdisp="DarkElf Helmet" canuse="JKSTZ">
		<armor armor="3" be="2" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="greathelmet2" origid="greathelmet2" origname="item_greathelmet2_sin" value="800" weight="180" image="items/greathelmet" type="2" schickid="77" slot="head" prefdisp="PlateMail Helmet(FFFFFF)" canuse="JKSTZ">
		<armor armor="3" be="2" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="greenamulet" origid="greenamulet" origname="Grünes Amulett" value="1000" weight="4" image="amulett grün" type="11" schickid="174" slot="neck" magical="1" canuse="">
		<comment>DSA1 Totenschiff</comment>
		<effects>
			<effect on="cast" type="castspell" which="flimflam" mod="4" />
		</effects>
	</item>
	<item id="greenamulet_unided" origid="greenamulet_unided" origname="Grünes Amulett" value="100" weight="4" image="amulett grün" type="11" schickid="10174" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="greenamulet" />
		</effects>
	</item>
	<item id="greencoins" origid="greencoins" origname="Grüne Münzen" value="30000" weight="5" image="greencoins" type="11" schickid="4062" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Ingerimmtruhe</comment>
	</item>
	<item id="greengems" origid="greengems" origname="Grüne Edelsteine" value="2000" weight="20" image="smaragds" type="11" schickid="4061" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Ingerimmtruhe</comment>
	</item>
	<item id="greenjewelry" origid="greenjewelry" origname="Grüner Schmuck" value="50000" weight="20" image="greenjewelry" type="11" schickid="4023" slot="neck" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Ingerimmtruhe</comment>
	</item>
	<item id="greentiara" origid="greentiara" origname="Grüner Stirnreif" value="1000" weight="10" image="stirnreif grün" type="11" schickid="171" slot="head" magical="1" canuse="">
		<comment>DSA1 Spinnenhöhle</comment>
		<effects>
			<effect on="equip" type="RS" mod="2" />
		</effects>
	</item>
	<item id="greentiara_unided" origid="greentiara_unided" origname="Grüner Stirnreif" value="100" weight="10" image="stirnreif grün" type="11" schickid="10171" slot="head" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="greentiara" />
		</effects>
	</item>
	<item id="greentiara2" origid="greentiara2" origname="Grüner Stirnreif" value="1000" weight="10" image="stirnreif grün" type="11" schickid="245" slot="head" magical="1" canuse="">
		<comment>DSA1 Spinnenhöhle (2x)</comment>
		<effects>
			<effect on="data" type="usestype" which="casts" mod="5" />
			<effect on="spawn" type="uses" mod="5" />
			<effect on="cast" type="modifyattr" which="AE" mod="999" />
			<effect on="cast" type="modifyattr" which="cAE" mod="999" />
			<effect on="cast" type="castspell" which="armatrutz" mod="5" prereq="uses" />
			<effect on="cast" type="modifyattr" which="AE" mod="-999" />
			<effect on="cast" type="modifyattr" which="cAE" mod="-999" />
		</effects>
	</item>
	<item id="greentiara2_unided" origid="greentiara2_unided" origname="Grüner Stirnreif" value="100" weight="10" image="stirnreif grün" type="11" schickid="10245" slot="head" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="greentiara2" />
		</effects>
	</item>
	<item id="greenwand" origid="greenwand" origname="Grüner Leuchtstab" value="20" weight="20" image="leuchtstab" type="0" schickid="4037">
		<comment>DSA3</comment>
	</item>
	<item id="gruufshark" origid="gruufshark" origname="Gruufhai" value="1200" weight="180" image="wp_gruufhai" type="1" schickid="4051" slot="weapon" prefdisp="barbarian_hammer_01" dispclass="twohanded" twohanded="1" canuse="JKSTZ">
		<comment>Blutzinnen - Level 1 - Waffenregal / Level 3 - Regal</comment>
		<weapon amount="1W6+6" skill="hiebwaffen" at="-1" pa="-4" bf="3" kkfrom="15" kkevery="4" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="halberd" origid="halberd" origname="Hellebarde" value="750" weight="150" image="hellebarde" type="1" schickid="103" slot="weapon" prefdisp="Halberd_B" dispclass="halberd" twohanded="1" canuse="JKSTZ">
		<weapon amount="1W6+5" skill="speere" pa="-1" bf="5" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="halssayings" origid="halssayings" origname="Kaisersprüche Hals" value="500" weight="15" image="rezeptbuch" type="7" schickid="251">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;5&quot;);" />
		</effects>
	</item>
	<item id="hammer" origid="hammer" origname="Hammer" value="60" weight="20" image="hammer" type="8" schickid="27" />
	<item id="harp" origid="harp" origname="Harfe" value="1000" weight="40" image="harfe" type="8" schickid="37">
		<effects>
			<effect on="carry" type="checkbonus" which="musizieren" mod="1" group="music" />
		</effects>
	</item>
	<item id="harp_soulinstrument" origid="harp_soulinstrument" origname="Harfe (Seeleninstrument)" value="1000" weight="40" image="harfe_iama" type="8" schickid="289" personal="1" magical="1">
		<effects>
			<effect on="carry" type="checkbonus" which="musizieren" mod="4" group="music" />
			<effect on="elfenlied" type="script" which="startdlg(&quot;elfenlied&quot;)" />
		</effects>
	</item>
	<item id="hatchet" origid="hatchet" origname="Kriegsbeil" value="315" weight="120" image="kriegsbeil" type="1" schickid="8" slot="weapon" prefdisp="dwarf_axe_05" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="aexte" pa="-1" bf="4" kkfrom="15" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="hatchet_good" origid="hatchet_good" origname="Gutes Kriegsbeil" value="585" weight="120" image="kriegsbeil gut" type="1" schickid="135" slot="weapon" prefdisp="dwarf_axe_05" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="aexte" pa="-1" bf="2" kkfrom="15" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="haversack_magical" origid="haversack_magical" origname="Magischer Brotbeutel" value="1000" weight="10" image="brotbeuteul, magisch" type="0" schickid="184" magical="1">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="heavydagger" origid="heavydagger" origname="Schwerer Dolch" value="300" weight="30" image="schwerer dolch" type="1" schickid="110" slot="weapon" prefdisp="Pirate_knife" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="stichwaffen" pa="-1" bf="1" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="helmet_magical" origid="helmet_magical" origname="Magischer Helm" value="5000" weight="10" image="magicfullhelmet" type="2" schickid="4100" slot="head" magical="1" prefdisp="HighElf Helmet" canuse="JKSTZHMDAFW">
		<comment>Tempel des Namenlosen - Level 3 - Geheimfach - Ist magisch und kann von allen Klassen getragen werden
				 Sieht nur etwas anders aus, ist aber von den Werten her identisch mit dem Phexenhelm</comment>
		<armor armor="3" be="0" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="history" type="script" which="startDialogue('helmet_magical_history')" />
		</effects>
	</item>
	<item id="helmet_magical_unided" origid="helmet_magical_unided" origname="Helm" value="5000" weight="10" image="magicfullhelmet" type="2" schickid="5100" slot="head" prefdisp="HighElf Helmet" idable="1" canuse="JKSTZHMDAFW">
		<comment>unident zu 4100</comment>
		<armor armor="3" be="0" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="analues" type="replace" mod="helmet_magical" />
		</effects>
	</item>
	<item id="herb_atmonflower" origid="herb_atmonflower" origname="Atmonblüte" value="180" weight="0" image="atmonblüte" type="4" schickid="127" stackable="1" itemsperstack="99">
		<effects>
			<effect on="apply" type="addeffect" which="eff_atmon" />
			<effect on="apply" type="consume" />
		</effects>
	</item>
	<item id="herb_belmartleaf" origid="herb_belmartleaf" origname="Belmartblatt" value="120" weight="0" image="belmart" type="4" schickid="123" stackable="1" itemsperstack="99">
		<effects>
			<effect on="eat" type="addeffect" which="eff_belmart" />
		</effects>
	</item>
	<item id="herb_donfstalks" origid="herb_donfstalks" origname="Donfstengel" value="140" weight="0" image="donf" type="4" schickid="124" stackable="1" itemsperstack="99" />
	<item id="herb_driedoneberry" origid="herb_driedoneberry" origname="Getrocknete Vierblättrige Einbeere" value="100" weight="1" image="einbeere, trocken" type="4" schickid="4082" stackable="1" itemsperstack="99">
		<comment>Erhält man, wenn man auf die verdorbene Einbeere den Zauber Abvenenum spricht 
				 Beim Verzehr: +2W6 LE und besserer Bonus auf Heilkunde als bei der normalen Vierblättrigen Einbeere</comment>
		<effects>
			<effect on="eat" type="addeffect" which="eff_driedgood" />
		</effects>
	</item>
	<item id="herb_driedoneberry2" origid="herb_driedoneberry2" origname="Getrocknete Vierblättrige Einbeere" value="7" weight="1" image="einbeere, trocken" type="4" schickid="4083" stackable="1" itemsperstack="99">
		<comment>Auf Reisen in einem Beutelchen zu finden - Ist verdorben bzw. schlecht - Kann mit dem Zauber Abvenenum gereinigt werden
				 Beim Verzehr: -2W6 LE und kein Bonus auf Heilkunde</comment>
		<effects>
			<effect on="eat" type="addeffect" which="eff_driedbad" />
			<effect on="abvenenum" type="replace" mod="herb_driedoneberry" />
		</effects>
	</item>
	<item id="herb_finagetree" origid="herb_finagetree" origname="Finagebäumchen" value="80" weight="5" image="finagebäumchen" type="4" schickid="129" stackable="1" itemsperstack="99" />
	<item id="herb_golmoonleaf" origid="herb_golmoonleaf" origname="Gulmondblatt" value="60" weight="0" image="gulmond" type="4" schickid="63" stackable="1" itemsperstack="99">
		<effects>
			<effect on="eat" type="addeffect" which="eff_gulmondbasic" />
		</effects>
	</item>
	<item id="herb_heather" origid="herb_heather" origname="Heidekraut" value="100" weight="10" image="heather" type="4" schickid="4107" stackable="1" itemsperstack="99">
		<comment>Sumpf des Vergessens - Heidekrautstrauch
				 Gewöhnliches Heidekraut ohne Wirkung</comment>
		<effects>
			<effect on="use" type="script" which="startdlg(&quot;agdan_reconversion&quot;)" />
		</effects>
	</item>
	<item id="herb_ilmleaf" origid="herb_ilmleaf" origname="Ilmenblatt" value="110" weight="0" image="ilmenblatt" type="4" schickid="128" stackable="1" itemsperstack="99" />
	<item id="herb_kairan" origid="herb_kairan" origname="Kairanhalm" value="200" weight="0" image="kairanhalm" type="4" schickid="157" stackable="1" itemsperstack="99" />
	<item id="herb_lotus" origid="herb_lotus" origname="Lotosblüte" value="200" weight="0" image="lotosblüte" type="4" schickid="132" stackable="1" itemsperstack="99" />
	<item id="herb_mandrake" origid="herb_mandrake" origname="Alraune" value="80" weight="3" image="items/alraune_new" type="4" schickid="126" stackable="1" itemsperstack="99" />
	<item id="herb_mechalcactus" origid="herb_mechalcactus" origname="Menchalkaktus" value="200" weight="2" image="menchalkaktus" type="4" schickid="125" stackable="1" itemsperstack="99">
		<effects>
			<effect on="eat" type="addeffect" which="eff_menchal" />
		</effects>
	</item>
	<item id="herb_olginroot" origid="herb_olginroot" origname="Olginwurz" value="200" weight="1" image="olginwurzel" type="4" schickid="156" stackable="1" itemsperstack="99" />
	<item id="herb_oneberry" origid="herb_oneberry" origname="Vierblättrige Einbeere" value="8" weight="1" image="einbeere" type="4" schickid="60" stackable="1" itemsperstack="99">
		<effects>
			<effect on="eat" type="addeffect" which="eff_oneberry" />
		</effects>
	</item>
	<item id="herb_shurinbulb" origid="herb_shurinbulb" origname="Shurinknolle" value="80" weight="1" image="shurinknolle" type="4" schickid="122" stackable="1" itemsperstack="99" />
	<item id="herb_tarnel" origid="herb_tarnel" origname="Tarnele" value="6" weight="0" image="tarnele" type="4" schickid="64" stackable="1" itemsperstack="99">
		<effects>
			<effect on="eat" type="addeffect" which="eff_tarnel" />
		</effects>
	</item>
	<item id="herb_toadstool" origid="herb_toadstool" origname="Eitriger Krötenschemel" value="60" weight="1" image="krötenschemel" type="4" schickid="62" stackable="1" itemsperstack="99" />
	<item id="herb_tonnys" origid="herb_tonnys" origname="Thonnysblüte" value="180" weight="0" image="thonnys" type="4" schickid="131" stackable="1" itemsperstack="99" />
	<item id="herb_whirlweed" origid="herb_whirlweed" origname="Wirselkraut" value="70" weight="0" image="wirselkraut" type="4" schickid="61" stackable="1" itemsperstack="99" />
	<item id="herb_whirlweeddried" origid="herb_whirlweeddried" origname="Getrocknetes Wirselkraut" value="1000" weight="0" image="wirselkraut, trocken" type="4" schickid="4041" stackable="1" itemsperstack="99">
		<comment>Auf Reisen in einem Beutelchen zu finden und im Gewölbe unter Tholmar (Truhe)
				 Besserer Bonus auf Heilkunde als das normale Wirselkraut (+10-18 LE)</comment>
	</item>
	<item id="herb_yoruga" origid="herb_yoruga" origname="Jorugawurzel" value="80" weight="2" image="joruga" type="4" schickid="130" stackable="1" itemsperstack="99" />
	<item id="herbsickle" origid="herbsickle" origname="Kräuter-Sichel" value="2500" weight="30" image="item_mag_sickle" type="1" schickid="161" slot="weapon" magical="1" prefdisp="Knife_C" canuse="JKSTZHMDAFW">
		<comment>DSA1 Daspota Tätowierer</comment>
		<weapon amount="1W6+2" skill="hiebwaffen" at="-1" pa="-1" bf="5" kkfrom="17" kkevery="5" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="carry" type="checkbonus" which="kraeutersuche" mod="3" group="kraeuter" />
			<effect on="data" type="usestype" which="poison" mod="4" />
			<effect on="applypoison" type="modifyuses" mod="4" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('herb_sichel')" />
		</effects>
	</item>
	<item id="herbsickle_unided" origid="herbsickle_unided" origname="item_herbsickle_unided_sin" value="250" weight="30" image="item_mag_sickle" type="1" schickid="10161" slot="weapon" prefdisp="Knife_C" idable="1" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+2" skill="hiebwaffen" at="-2" pa="-2" bf="5" kkfrom="17" kkevery="5" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="4" />
			<effect on="applypoison" type="modifyuses" mod="4" />
			<effect on="analues" type="replace" mod="herbsickle" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="herdofoxen" origid="herdofoxen" origname="Ochsenherde" value="1100" weight="300" image="ochsenherde" type="1" schickid="106" slot="weapon" prefdisp="Prefab_MedievalFlail01" canuse="KTZ">
		<weapon amount="3W6+3" skill="hiebwaffen" at="-2" pa="-4" bf="3" kkfrom="17" kkevery="2" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-3" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="equip" type="oppPA" mod="-3" />
		</effects>
	</item>
	<item id="homecomingdagger" origid="homecomingdagger" origname="Teleport-Wurfdolch" value="2000" weight="10" image="item_throwdagger" type="1" schickid="218" slot="weapon" magical="1" prefdisp="Knife_C" dispclass="throw" canuse="JKSTZHMAFW">
		<comment>DSA1 Drachenhöhle</comment>
		<weapon amount="1W6+2" skill="wurfwaffen" at="3" bf="4" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="1" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="equip" type="FK" mod="3" />
			<effect on="history" type="script" which="startDialogue('throwing_dagger')" />
		</effects>
	</item>
	<item id="homecomingdagger_unided" origid="homecomingdagger_unided" origname="item_homecomingdagger_unided_sin" value="200" weight="10" image="item_throwdagger" type="1" schickid="10218" slot="weapon" prefdisp="Knife_C" dispclass="throw" idable="1" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="wurfwaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="1" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="homecomingdagger" />
		</effects>
	</item>
	<item id="huntershirt_blue" origid="huntershirt_blue" origname="Jägerhemd" value="20" weight="30" image="items/huntershirt_blue" type="3" schickid="48" slot="chest" prefdisp="Ranger2 Torso(66BBCC, 000077)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="huntershirt_blue2" origid="huntershirt_blue2" origname="item_huntershirt_blue2_sin" value="20" weight="30" image="items/huntershirt_blue" type="3" schickid="48" slot="chest" prefdisp="Ranger2 Torso(3399CC, 995522)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="huntershirt_green" origid="huntershirt_green" origname="Jägerhemd" value="20" weight="30" image="items/huntershirt_green" type="3" schickid="48" slot="chest" prefdisp="Ranger2 Torso(AABB66, 443300)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="huntertrousers_blue" origid="huntertrousers_blue" origname="Jägerhose" value="20" weight="30" image="items/huntertrousers_blue" type="3" schickid="49" slot="leg" prefdisp="Ranger2 Pants(66CCFF, 000077)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="huntertrousers_blue2" origid="huntertrousers_blue2" origname="item_huntertrousers_blue2_sin" value="20" weight="30" image="items/huntertrousers_blue" type="3" schickid="49" slot="leg" prefdisp="Ranger2 Pants(33AAFF, 995522)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="huntertrousers_green" origid="huntertrousers_green" origname="Jägerhose" value="20" weight="30" image="items/huntertrousers_green" type="3" schickid="49" slot="leg" prefdisp="Ranger2 Pants(AABB66, 443300)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="hylailanfire" origid="hylailanfire" origname="Hylailer Feuer" value="1000" weight="10" image="schlaftrunk" type="1" schickid="239" slot="weapon" stackable="1" itemsperstack="3" dispclass="throw" canuse="">
		<weapon amount="+1" skill="wurfwaffen" bf="13" type="ignorers" />
		<effects>
			<effect on="equip" type="throwing" />
			<effect on="spawn" type="uses" mod="9999" />
			<effect on="spawn" type="varusestype" which="hylailerfeuer" />
		</effects>
	</item>
	<item id="ironhelmet" origid="ironhelmet" origname="Eisenhelm" value="500" weight="100" image="helm3" type="2" schickid="43" slot="head" prefdisp="IronArmor Helmet" canuse="JKSTZ">
		<armor armor="2" be="1" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="ironhelmet2" origid="ironhelmet2" origname="item_ironhelmet2_sin" value="500" weight="100" image="items/ironhelmet" type="2" schickid="43" slot="head" prefdisp="Chainmail Helmet(FFFFFF)" canuse="JKSTZ">
		<armor armor="2" be="1" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="ironshield" origid="ironshield" origname="Eisenschild" value="450" weight="200" image="eisenschild" type="2" schickid="15" slot="shield" prefdisp="HeaterA" canuse="JKSTZAFW">
		<armor at="-2" pa="3" be="0" bf="3" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="equip" type="oppFK" mod="-6" />
		</effects>
	</item>
	<item id="ironwood" origid="ironwood" origname="Eisenwalder" value="3400" weight="170" image="eisenwalder" type="1" schickid="276" slot="weapon" prefdisp="dwarf_crossbow" dispclass="crossbow" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="schusswaffen" at="2" fk="2" bf="6" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="2" />
			<effect on="equip" type="needammo" which="bolt" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','armbrust')" />
		</effects>
	</item>
	<item id="jewels" origid="jewels" origname="Edelsteine" value="2000" weight="20" image="edelsteine" type="11" schickid="4025" slot="inventory" stackable="1" itemsperstack="10" canuse="">
		<comment>Kann man bei Krämern kaufen und auch finden</comment>
	</item>
	<item id="jewels_fake" origid="jewels_fake" origname="Edelsteine" value="2" weight="10" image="edelsteine" type="11" schickid="4147" slot="inventory" stackable="1" itemsperstack="10" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="fake_jewels" />
		</effects>
	</item>
	<item id="jugglershirt_old" origid="jugglershirt_old" origname="Gauklerhemd" value="30" weight="30" image="item_gauklerhemd" type="3" schickid="290" slot="chest" prefdisp="Shirt 4(2B217A)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="jugglershirt" origid="jugglershirt" origname="Gauklerhemd" value="30" weight="30" image="items/jugglershirt" type="3" schickid="290" slot="chest" prefdisp="Innkeeper Torso(008800, FF2255)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="jugglershirt3" origid="jugglershirt3" origname="item_jugglershirt3_sin" value="30" weight="30" image="items/jugglershirt3" type="3" schickid="290" slot="chest" prefdisp="Barmaid2 Torso(008800, FF2255)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="jugglertrousers_old" origid="jugglertrousers_old" origname="Gauklerhose" value="30" weight="30" image="item_gauklerhose" type="3" schickid="291" slot="leg" prefdisp="Peasant Thorwalian(2129c6,000000)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="jugglertrousers" origid="jugglertrousers" origname="Gauklerhose" value="30" weight="30" image="items/jugglertrousers" type="3" schickid="291" slot="leg" prefdisp="Peasant Thorwalian(777700, 051088)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="khunchom" origid="khunchom" origname="Khunchomer" value="700" weight="70" image="khunchomer" type="1" schickid="118" slot="weapon" prefdisp="Pirate_sword_B" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="schwerter" bf="2" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="knife" origid="knife" origname="Messer" value="50" weight="10" image="messer" type="1" schickid="4" slot="weapon" prefdisp="fantasy horde-villager_sword" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6" skill="stichwaffen" at="-2" pa="-3" bf="4" kkfrom="18" kkevery="6" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="2" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="kris" origid="kris" origname="Schneidzahn" value="500" weight="50" image="schneidzahn" type="1" schickid="137" slot="weapon" stackable="1" itemsperstack="5" prefdisp="dwarf_axe_01" dispclass="throw" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="wurfwaffen" bf="3" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="lantern" origid="lantern" origname="Laterne (befüllt)" value="110" weight="15" image="laterne" type="8" schickid="25" slot="shield" canuse="">
		<effects>
			<effect on="data" type="usestype" which="oil" mod="1" />
			<effect on="spawn" type="uses" mod="1" />
			<effect on="inflame" type="modifyuses" mod="-1" />
			<effect on="inflame" type="expire" duration="5" />
			<effect on="inflame" type="replace" mod="lanternlit" />
			<effect on="refilloil" type="modifyuses" mod="1" />
			<effect on="munitionZuenden" type="script" which="startDialogueAt('munitionZuenden','wieViele')" />
		</effects>
	</item>
	<item id="lanternempty" origid="lanternempty" origname="Laterne (leer)" value="30" weight="15" image="laterne" type="8" schickid="254" slot="shield" canuse="">
		<effects>
			<effect on="data" type="usestype" which="oil" mod="1" />
			<effect on="refilloil" type="replace" mod="lantern" />
		</effects>
	</item>
	<item id="lanternlit" origid="lanternlit" origname="Laterne" value="30" weight="15" image="laterne_mit" type="8" schickid="249" slot="shield" canuse="">
		<effects>
			<effect on="spawn" type="expire" duration="5" />
			<effect on="expire" type="replace" mod="lanternempty" />
			<effect on="equip" type="lamplight" mod="1" />
		</effects>
	</item>
	<item id="leatherarmor_old" origid="leatherarmor_old" origname="Lederharnisch" value="800" weight="180" image="lederharnisch" type="2" schickid="53" slot="chest" prefdisp="Leather Torso(3E2714, 3E2714)" canuse="JKSTZHDAFW">
		<armor armor="3" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="leatherarmor_arm" origid="leatherarmor_arm" origname="Lederzeug" value="400" weight="70" image="lederzeug" type="2" schickid="84" slot="upperarm" prefdisp="Leather Shoulders(3E2714, 3E2714)" canuse="JKSTZHDAFW">
		<armor armor="1" be="1" />
	</item>
	<item id="leatherarmor" origid="leatherarmor" origname="Lederharnisch" value="800" weight="180" image="items/leatherarmor" type="2" schickid="53" slot="chest" prefdisp="Leather Torso(997744)" canuse="JKSTZHDAFW">
		<armor armor="3" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="leatherbelt" origid="leatherbelt" origname="Ledergürtel" value="10" weight="10" image="item_normguer" type="3" schickid="407" slot="belly" canuse="" />
	<item id="leatherhelmet" origid="leatherhelmet" origname="Lederhelm" value="400" weight="90" image="item_lederhelm" type="2" schickid="78" slot="head" prefdisp="Bandit Helmet" canuse="JKSTZHDAFW">
		<armor armor="1" be="1" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="leatherhelmet2" origid="leatherhelmet2" origname="Lederhelm" value="400" weight="90" image="item_lederhelm" type="2" schickid="78" slot="head" prefdisp="Bandit Helmet(EEEEEE)" canuse="JKSTZHDAFW">
		<armor armor="1" be="1" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="leathershirt_old" origid="leathershirt_old" origname="Lederhemd" value="30" weight="30" image="item_normlehe" type="3" schickid="414" slot="chest" prefdisp="Wanderer Torso(3E2714, 3E2714)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="leathershirt" origid="leathershirt" origname="Lederhemd" value="30" weight="30" image="items/leathershirt" type="3" schickid="414" slot="chest" prefdisp="Shirt 4(DDB8BB)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="leathertrousers_old" origid="leathertrousers_old" origname="Lederhose" value="30" weight="30" image="item_normleho" type="3" schickid="411" slot="leg" prefdisp="Peasant Pants(3E2714, 3E2714)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="leathertrousers" origid="leathertrousers" origname="Lederhose" value="30" weight="30" image="items/leathertrousers" type="3" schickid="411" slot="leg" prefdisp="Leather Pants(997744)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="lightleatherhelmet" origid="lightleatherhelmet" origname="Leichter Lederhelm" value="3000" weight="60" image="item_verfhelm" type="2" schickid="402" slot="head" prefdisp="NorthernLeather Helmet" canuse="JKSTZHDAFW">
		<armor armor="1" be="0" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="lightleatherhelmet2" origid="lightleatherhelmet2" origname="Leichter Lederhelm" value="3000" weight="60" image="item_verfhelm" type="2" schickid="402" slot="head" prefdisp="NorthernLeather Helmet" canuse="JKSTZHDAFW">
		<armor armor="1" be="0" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="lightsword_crazy" origid="lightsword_crazy" origname="Lichtschwert des Verrückten" value="595" weight="80" image="leuchtstab" type="1" schickid="2704" slot="weapon" prefdisp="Custom_Blade17_Default" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="4W6" skill="zweihaender" at="3" pa="3" bf="2" kkfrom="12" kkevery="2" />
		<effects>
			<effect on="equip" type="magiclight" mod="1" />
		</effects>
	</item>
	<item id="lindwormslayer" origid="lindwormslayer" origname="Lindwurmschläger" value="500" weight="95" image="lindwurmschlaeger" type="1" schickid="275" slot="weapon" prefdisp="dwarf_sword_02" canuse="Z">
		<weapon amount="1W6+4" skill="aexte" pa="-1" bf="1" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="linenshirt_old" origid="linenshirt_old" origname="Leinenhemd" value="30" weight="30" image="item_normlihe" type="3" schickid="418" slot="chest" prefdisp="Poor2 Upper(8A6F48, 8A6F48)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="linenshirt" origid="linenshirt" origname="Leinenhemd" value="30" weight="30" image="items/linenshirt" type="3" schickid="418" slot="chest" prefdisp="Peasant Torso(EEEEFF, AABBFF)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="lionsabre" origid="lionsabre" origname="Löwensäbel" value="6000" weight="60" image="säbel" type="1" schickid="172" slot="weapon" magical="1" prefdisp="Custom_Blade12_Default" canuse="JKSTZAFW">
		<comment>nirgendwo</comment>
		<weapon amount="1W6+5" skill="hiebwaffen" pa="-1" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+2" />
			<effect on="equip" type="MU" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="lionsabre_unided" origid="lionsabre_unided" origname="Löwensäbel" value="600" weight="60" image="säbel" type="1" schickid="10172" slot="weapon" prefdisp="Custom_Blade12_Default" idable="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="hiebwaffen" pa="-1" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="analues" type="replace" mod="lionsabre" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="liquorice" origid="liquorice" origname="Lakritze" value="3" weight="10" image="lakritze" type="10" schickid="89" stackable="1" itemsperstack="20">
		<effects>
			<effect on="eat_manually" type="modifyattr" which="hunger" mod="-5" />
			<effect on="eat_manually" type="consume" />
		</effects>
	</item>
	<item id="lizardaxe" origid="lizardaxe" origname="Echsische Axt" value="10000" weight="110" image="items/echsische_axt" type="1" schickid="4178" slot="weapon" prefdisp="dwarf_axe_05" twohanded="1" canuse="JKSTZ">
		<weapon amount="2W6+4" skill="aexte" pa="-2" bf="4" kkfrom="16" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="lockpick" origid="lockpick" origname="Dietriche" value="1200" weight="15" image="dietriche" type="8" schickid="35" stackable="1" itemsperstack="5">
		<effects>
			<effect on="carry" type="enablelockpick" />
		</effects>
	</item>
	<item id="longbow" origid="longbow" origname="Langbogen" value="500" weight="30" image="langbogen" type="1" schickid="19" slot="weapon" prefdisp="elf_arch_01" dispclass="bow" twohanded="1" canuse="JKSTZDAFW">
		<weapon amount="1W6+4" skill="schusswaffen" bf="3" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="longsword" origid="longsword" origname="Zweihänder" value="1350" weight="160" image="zweihänder" type="1" schickid="18" slot="weapon" prefdisp="2H_Sword_A" dispclass="twohanded" twohanded="1" canuse="K">
		<weapon amount="2W6+4" skill="zweihaender" pa="-1" bf="2" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="longsword_magical" origid="longsword_magical" origname="Zweihänder" value="13500" weight="160" image="zweihänder2" type="1" schickid="4122" slot="weapon" magical="1" prefdisp="2H_Sword_A" dispclass="twohanded" twohanded="1" canuse="K">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
		<weapon amount="2W6+4" skill="zweihaender" pa="-1" bf="2" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="longsword_magical_unided" origid="longsword_magical_unided" origname="Zweihänder" value="1350" weight="160" image="zweihänder2" type="1" schickid="5122" slot="weapon" prefdisp="2H_Sword_A" dispclass="twohanded" twohanded="1" idable="1" canuse="K">
		<comment>unident zu 4122</comment>
		<weapon amount="2W6+4" skill="zweihaender" pa="-1" bf="2" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="longsword_magical" />
		</effects>
	</item>
	<item id="longsword_masterful" origid="longsword_masterful" origname="Meisterlicher Zweihänder" value="10125" weight="160" image="zweihaender_m" type="1" schickid="3018" slot="weapon" prefdisp="2H_Sword_A" dispclass="twohanded" twohanded="1" canuse="K">
		<weapon amount="2W6+5" skill="zweihaender" bf="1" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="longsword_rusty" origid="longsword_rusty" origname="Rostiges Langschwert" value="500" weight="140" image="zweihänder" type="1" schickid="0" slot="weapon" prefdisp="2H_Sword_A" dispclass="twohanded" twohanded="1" canuse="K">
		<weapon amount="2W6+2" skill="zweihaender" pa="-1" bf="5" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="lumberjackaxe" origid="lumberjackaxe" origname="Holzfälleraxt" value="95" weight="160" image="items/holzfaelleraxt" type="1" schickid="4171" slot="weapon" prefdisp="dwarf_axe_05" canuse="JKSTZAFW">
		<weapon amount="2W6" skill="aexte" at="-1" pa="-4" bf="5" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="lute" origid="lute" origname="Laute" value="1500" weight="80" image="laute" type="8" schickid="95">
		<effects>
			<effect on="carry" type="checkbonus" which="musizieren" mod="2" group="music" />
		</effects>
	</item>
	<item id="lynxear" origid="lynxear" origname="Luchsohr" value="0" weight="0" image="" type="0" schickid="4067" slot="inventory" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="mace" origid="mace" origname="Streitkolben" value="350" weight="120" image="items/streitkolben" type="1" schickid="66" slot="weapon" prefdisp="Prefab_MedievalMace02" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="hiebwaffen" pa="-1" bf="3" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="mace_good" origid="mace_good" origname="Guter Streitkolben" value="650" weight="120" image="items/streitkolben_g" type="1" schickid="2066" slot="weapon" prefdisp="Prefab_MedievalFlangedMace01" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="hiebwaffen" pa="-1" bf="1" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="mace_magic" origid="mace_magic" origname="Streitkolben" value="3500" weight="95" image="streitkolben3" type="1" schickid="4071" slot="weapon" magical="1" prefdisp="Prefab_MedievalFlangedMace01" canuse="JKSTZAFW">
		<comment>Gibt es nicht zusätzlich in DSA2</comment>
		<weapon amount="1W6+4" skill="hiebwaffen" pa="-1" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="mace_magic_unided" origid="mace_magic_unided" origname="Streitkolben" value="350" weight="95" image="streitkolben3" type="1" schickid="5071" slot="weapon" prefdisp="Prefab_MedievalFlangedMace01" idable="1" canuse="JKSTZAFW">
		<comment>unident zu 4071</comment>
		<weapon amount="1W6+4" skill="hiebwaffen" pa="-1" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="mace_magic" />
		</effects>
	</item>
	<item id="magerapier" origid="magerapier" origname="Magierrapier" value="2000" weight="35" image="items/magerapier" type="1" schickid="4176" slot="weapon" prefdisp="Rapier_Aged" dispclass="thrust" canuse="M">
		<weapon amount="1W6+3" skill="stichwaffen" pa="-1" bf="4" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="ritualcheck" type="script" which="startdlg('item_bannschwert')" />
			<effect on="ritualinfo" type="script" which="startDialogueAt('item_bannschwert', 20)" />
		</effects>
	</item>
	<item id="mageshirt_black" origid="mageshirt_black" origname="Magierhemd" value="30" weight="30" image="items/mageshirt_black" type="3" schickid="4187" slot="chest" prefdisp="Mage Torso(8890AA, 001133)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_black2" origid="mageshirt_black2" origname="item_mageshirt_black2_sin" value="30" weight="30" image="items/mageshirt_black" type="3" schickid="4187" slot="chest" prefdisp="Mage Torso(990022, 001133)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_blue" origid="mageshirt_blue" origname="Magierhemd" value="30" weight="30" image="items/mageshirt_blue" type="3" schickid="4183" slot="chest" prefdisp="Mage Torso(77AAFF, 0040DD)" canuse="M">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_blue2" origid="mageshirt_blue2" origname="item_mageshirt_blue2_sin" value="30" weight="30" image="items/mageshirt_blue" type="3" schickid="4183" slot="chest" prefdisp="Mage Torso(1E55C4, 66AAFF)" canuse="M">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_brown" origid="mageshirt_brown" origname="Magierhemd" value="30" weight="30" image="items/mageshirt_brown" type="3" schickid="4185" slot="chest" prefdisp="Mage Torso(102020, 806650)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_brown2" origid="mageshirt_brown2" origname="item_mageshirt_brown2_sin" value="30" weight="30" image="items/mageshirt_brown" type="3" schickid="4185" slot="chest" prefdisp="Mage Torso(494028, 393019)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_green" origid="mageshirt_green" origname="Magierhemd" value="30" weight="30" image="items/mageshirt_green" type="3" schickid="4185" slot="chest" prefdisp="Mage Torso(104020, 608048)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_grey" origid="mageshirt_grey" origname="Magierhemd" value="30" weight="30" image="items/mageshirt_grey" type="3" schickid="4187" slot="chest" prefdisp="Mage Torso(FAFFFF, BBC9DD)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_grey2" origid="mageshirt_grey2" origname="item_mageshirt_grey2_sin" value="30" weight="30" image="items/mageshirt_grey" type="3" schickid="4187" slot="chest" prefdisp="Mage Torso(002030, 99A0AA)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_red" origid="mageshirt_red" origname="Magierhemd" value="30" weight="30" image="items/mageshirt_red" type="3" schickid="4187" slot="chest" prefdisp="Mage Torso(CC9033, 990000)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageshirt_red2" origid="mageshirt_red2" origname="item_mageshirt_red2_sin" value="30" weight="30" image="items/mageshirt_red" type="3" schickid="4187" slot="chest" prefdisp="Mage Torso(000050, AA2022)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_black" origid="mageskirt_black" origname="Magierrock" value="20" weight="30" image="items/mageskirt_black" type="3" schickid="4188" slot="leg" prefdisp="Mage Lower(8890AA, 001133)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_black2" origid="mageskirt_black2" origname="item_mageskirt_black2_sin" value="20" weight="30" image="items/mageskirt_black" type="3" schickid="4188" slot="leg" prefdisp="Mage Lower(990022, 001133)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_blue" origid="mageskirt_blue" origname="Magierrock" value="20" weight="30" image="items/mageskirt_blue" type="3" schickid="4184" slot="leg" prefdisp="Mage Lower(77AAFF, 0040DD)" canuse="M">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_blue2" origid="mageskirt_blue2" origname="item_mageskirt_blue2_sin" value="20" weight="30" image="items/mageskirt_blue" type="3" schickid="4184" slot="leg" prefdisp="Mage Lower(1E55C4, 66AAFF)" canuse="M">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_brown" origid="mageskirt_brown" origname="Magierrock" value="20" weight="30" image="items/mageskirt_brown" type="3" schickid="4186" slot="leg" prefdisp="Mage Lower(102020, 806650)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_brown2" origid="mageskirt_brown2" origname="item_mageskirt_brown2_sin" value="20" weight="30" image="items/mageskirt_brown" type="3" schickid="4186" slot="leg" prefdisp="Mage Lower(494028, 393019)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_green" origid="mageskirt_green" origname="Magierrock" value="20" weight="30" image="items/mageskirt_green" type="3" schickid="4186" slot="leg" prefdisp="Mage Lower(104020, 608048)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_grey" origid="mageskirt_grey" origname="Magierrock" value="20" weight="30" image="items/mageskirt_grey" type="3" schickid="4188" slot="leg" prefdisp="Mage Lower(FAFFFF, BBC9DD)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_grey2" origid="mageskirt_grey2" origname="item_mageskirt_grey2_sin" value="20" weight="30" image="items/mageskirt_grey" type="3" schickid="4188" slot="leg" prefdisp="Mage Lower(002030, 99A0AA)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_red" origid="mageskirt_red" origname="Magierrock" value="20" weight="30" image="items/mageskirt_red" type="3" schickid="4188" slot="leg" prefdisp="Mage Lower(CC9033, 990000)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="mageskirt_red2" origid="mageskirt_red2" origname="item_mageskirt_red2_sin" value="20" weight="30" image="items/mageskirt_red" type="3" schickid="4188" slot="leg" prefdisp="Mage Lower(000050, AA2022)" canuse="MH">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="masterfulbastardsword" origid="masterfulbastardsword" origname="Meisterhaftes Bastardschwert" value="8250" weight="140" image="item_evil_bastard" type="1" schickid="404" slot="weapon" prefdisp="SH_Sword_B" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+6" skill="zweihaender" at="1" pa="-1" bf="1" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('evil_bastard')" />
		</effects>
	</item>
	<item id="masterfulbastardsword_unided" origid="masterfulbastardsword_unided" origname="item_masterfulbastardsword_unided_sin" value="1100" weight="140" image="item_evil_bastard" type="1" schickid="10404" slot="weapon" prefdisp="SH_Sword_B" dispclass="twohanded" twohanded="1" idable="1" canuse="JKSTZAFW">
		<weapon amount="1W6+6" skill="zweihaender" pa="-1" bf="1" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="cursedbastardsword" />
			<effect on="equip" type="TA" mod="2" />
			<effect on="equip" type="AG" mod="2" />
			<effect on="equip" type="HA" mod="2" />
			<effect on="equip" type="RA" mod="2" />
			<effect on="equip" type="NG" mod="2" />
			<effect on="equip" type="JZ" mod="2" />
			<effect on="equip" type="GG" mod="2" />
		</effects>
	</item>
	<item id="mebershiplist" origid="mebershiplist" origname="Mitgliederliste" value="20" weight="5" image="schriftrolle" type="7" schickid="190">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;6&quot;);" />
		</effects>
	</item>
	<item id="medalimmanchamps" origid="medalimmanchamps" origname="Immanturniermedaille" value="80" weight="15" image="swafnirmedaille2" type="11" schickid="256" slot="neck" canuse="">
		<comment>DSA1 Allaventurisches Immanturnier (3x)</comment>
		<effects>
			<effect on="equip" type="checkbonusap" which="ueberreden" mod="2" />
		</effects>
	</item>
	<item id="mengbilar" origid="mengbilar" origname="Mengbilar" value="1100" weight="20" image="mengbilar" type="1" schickid="109" slot="weapon" prefdisp="Knife_C" dispclass="thrust" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="stichwaffen" pa="-3" bf="7" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="10" />
			<effect on="applypoison" type="modifyuses" mod="10" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="mirroramulet" origid="mirroramulet" origname="Spiegelamulett" value="1000" weight="10" image="spiegelamulett" type="11" schickid="4094" slot="neck" magical="1" canuse="">
		<comment>Blutzinnen - Level 2 - Im Stroh einer Gefängniszelle
				 Wirft einen Zauber zurück</comment>
	</item>
	<item id="mirroramulet_unided" origid="mirroramulet_unided" origname="Spiegelamulett" value="1000" weight="10" image="spiegelamulett" type="11" schickid="5094" slot="neck" idable="1" canuse="">
		<comment>unident zu 4094</comment>
		<effects>
			<effect on="analues" type="replace" mod="mirroramulet" />
		</effects>
	</item>
	<item id="money" origid="money" origname="Geld" value="0" weight="0" image="" type="0" schickid="0" slot="inventory" canuse="" />
	<item id="moneycrapper" origid="moneycrapper" origname="Dukatenscheißer" value="10" weight="50" image="" type="0" schickid="4112" slot="inventory" canuse="">
		<comment>Gibt es nicht in DSA2, da nach dem Brauen nur ein Dialog kommt
		         Das Rezept für den Geldscheißer stellt jetzt aber diesen Gegenstand her.
				 D.h., wir könnten uns etwas als passenden Gegenstand ausdenken.</comment>
	</item>
	<item id="morningstar" origid="morningstar" origname="Morgenstern" value="500" weight="140" image="morgenstern" type="1" schickid="20" slot="weapon" prefdisp="Prefab_MedievalFlail01" canuse="KTZ">
		<weapon amount="1W6+5" skill="hiebwaffen" at="-1" pa="-2" bf="2" kkfrom="16" kkevery="2" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="equip" type="oppPA" mod="-2" />
		</effects>
	</item>
	<item id="net" origid="net" origname="Netz" value="100" weight="35" image="netz" type="8" schickid="97" />
	<item id="nighthood" origid="nighthood" origname="Nachtschattenkapuze" value="30" weight="10" image="items/nighthood" type="3" schickid="416" slot="head" prefdisp="Cleric Hood(000022, FF0033)" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="nightshirt" origid="nightshirt" origname="Nachtschattenhemd" value="20" weight="30" image="items/nightshirt" type="3" schickid="48" slot="chest" prefdisp="Poor Torso(000022, 000011)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="nighttrousers" origid="nighttrousers" origname="Nachtschattenhose" value="20" weight="30" image="items/nighttrousers" type="3" schickid="49" slot="leg" prefdisp="Ranger Lower(000022, FF0033)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="noid" origid="noid" origname="Nicht zugeordneter Gegenstand" value="0" weight="0" image="" type="0" schickid="0" slot="inventory" canuse="" />
	<item id="nostrianbastardsword" origid="nostrianbastardsword" origname="Nostrianisches Bastardschwert" value="11000" weight="120" image="item_nostrish_bastard" type="1" schickid="158" slot="weapon" magical="1" prefdisp="SH_Sword_E" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<comment>DSA1 Piratenhöhle Manrek</comment>
		<weapon amount="1W6+5" skill="zweihaender" at="1" bf="1" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="history" type="script" which="startDialogue('nostrish_bastard')" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="equip" type="KO" mod="2" />
		</effects>
	</item>
	<item id="nostrianbastardsword_unided" origid="nostrianbastardsword_unided" origname="Altes Bastardschwert" value="1100" weight="120" image="item_nostrish_bastard" type="1" schickid="10158" slot="weapon" prefdisp="SH_Sword_E" dispclass="twohanded" twohanded="1" idable="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="zweihaender" pa="-1" bf="1" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="analues" type="replace" mod="nostrianbastardsword" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="obsidiandagger" origid="obsidiandagger" origname="Vulkanglasdolch" value="500" weight="30" image="vulkanglasdolch" type="1" schickid="21" slot="weapon" prefdisp="dwarf_sword_01" dispclass="thrust" canuse="D">
		<weapon amount="1W6" skill="stichwaffen" at="-2" pa="-3" bf="6" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="exist" type="unbreakable" prereq="level" prereqval="1" />
			<effect on="exist" type="personal" prereq="level" prereqval="1" />
			<effect on="equip" type="checkbonus" which="kraeutersuche" mod="5" group="kraeuter" prereq="level" prereqval="2" />
			<effect on="equip" type="checkbonus" which="orientierung" mod="7" prereq="level" prereqval="3" />
			<effect on="heal" type="script" which="startdlg(&quot;druid_healdagger&quot;);" prereq="level" prereqval="4" />
			<effect on="data" type="leveltype" which="daggerritual" />
			<effect on="ritualinfo" type="script" which="startdlg('ritualinfo_general')" prereq="level" prereqval="1" />
		</effects>
	</item>
	<item id="ogreshortsword" origid="ogreshortsword" origname="Ogerfänger" value="950" weight="30" image="ogerfänger" type="1" schickid="108" slot="weapon" prefdisp="Knife_C" dispclass="thrust" canuse="JSTZHMAFW">
		<weapon amount="1W6+2" skill="stichwaffen" pa="-2" bf="4" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="equip" type="ini" mod="-1" />
			<effect on="spawn" type="uses" mod="10000" />
			<effect on="spawn" type="varusestype" which="ogerfaenger" />
		</effects>
	</item>
	<item id="oil" origid="oil" origname="Öl" value="100" weight="10" image="öl" type="8" schickid="41" stackable="1" itemsperstack="20">
		<effects>
			<effect on="refill" type="chooseitem" which="refilloil" />
			<effect on="refill" type="consume" />
		</effects>
	</item>
	<item id="orangewand" origid="orangewand" origname="Orangefarbener Leuchtstab" value="20" weight="20" image="" type="0" schickid="4038">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="orcclotharmor" origid="orcclotharmor" origname="Ork-Tuchrüstung" value="350" weight="140" image="ar_orklight" type="2" schickid="4057" slot="chest" prefdisp="Bandit Torso" canuse="JKSTZHMDAFW">
		<comment>Blutzinnen - Level 3 - Regal</comment>
		<armor armor="2" be="3" />
		<effects>
			<effect on="equip" type="protectcold" mod="2" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="orcclotharmor2" origid="orcclotharmor2" origname="Ork-Tuchrüstung" value="350" weight="140" image="ar_orklight" type="2" schickid="4057" slot="chest" prefdisp="NorthernLeather Torso(DDCCAA, 998855)" canuse="JKSTZHMDAFW">
		<comment>Blutzinnen - Level 3 - Regal</comment>
		<armor armor="2" be="3" />
		<effects>
			<effect on="equip" type="protectcold" mod="2" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="orcclothpants" origid="orcclothpants" origname="Ork-Tuchbeinlinge" value="30" weight="30" image="item_normleho" type="3" schickid="411" slot="leg" prefdisp="NorthernLeather Pants(D9C090, 997755)" canuse="">
		<comment>Blutzinnen - Level 3 - Regal</comment>
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="orchatchet" origid="orchatchet" origname="Byakka" value="900" weight="100" image="wp_byakka" type="1" schickid="4050" slot="weapon" prefdisp="dwarf_axe_03" canuse="JKSTZAFW">
		<comment>Blutzinnen - Level 3 - Werkzeugregal</comment>
		<weapon amount="1W6+5" skill="aexte" pa="-2" bf="3" kkfrom="14" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="orcjewelry" origid="orcjewelry" origname="Orkschmuck" value="10" weight="2" image="orktrinket" type="11" schickid="4049" slot="neck" canuse="">
		<comment>Blutzinnen - Es gibt überall welche zu finden</comment>
	</item>
	<item id="orcleatherarmor" origid="orcleatherarmor" origname="Ork-Lederrüstung" value="600" weight="200" image="ar_orkleather" type="2" schickid="4059" slot="chest" prefdisp="NorthernLeather Torso" canuse="JKSTZHDAFW">
		<comment>Blutzinnen - Level 3 - Regal und Truhe</comment>
		<armor armor="3" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="2" />
		</effects>
	</item>
	<item id="orcleatherarmor2" origid="orcleatherarmor2" origname="Ork-Lederrüstung" value="600" weight="200" image="ar_orkleather" type="2" schickid="4059" slot="chest" prefdisp="Bandit Torso(887755)" canuse="JKSTZHDAFW">
		<comment>Blutzinnen - Level 3 - Regal und Truhe</comment>
		<armor armor="3" be="4" />
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="2" />
		</effects>
	</item>
	<item id="orcleatherpants" origid="orcleatherpant" origname="Ork-Lederbeinlinge" value="30" weight="30" image="item_normleho" type="3" schickid="411" slot="leg" prefdisp="Bandit Pants(887755)" canuse="">
		<comment>Blutzinnen - Level 3 - Regal und Truhe</comment>
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="orcnose" origid="orcnose" origname="Orknase" value="600" weight="120" image="orknase" type="1" schickid="136" slot="weapon" prefdisp="barbarian_axe_01" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="aexte" pa="-1" bf="4" kkfrom="16" kkevery="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="orcsabre" origid="orcsabre" origname="Arbach" value="1200" weight="100" image="wp_arbach" type="1" schickid="4048" slot="weapon" prefdisp="Custom_Blade8_Aged" canuse="JKSTZAFW">
		<comment>Blutzinnen - Gibt es überall zu finden</comment>
		<weapon amount="1W6+4" skill="hiebwaffen" pa="-1" bf="2" kkfrom="14" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="orcshortbow" origid="orcshortbow" origname="Orkischer Bogen" value="450" weight="20" image="wp_orkbow" type="1" schickid="4090" slot="weapon" prefdisp="elf_arch_01" dispclass="bow" twohanded="1" canuse="JKSTZDAFW">
		<comment>Auf Reisen - Ereignisse "Vier Orks mit Kurzbögen" und "Hängebrücke"</comment>
		<weapon amount="1W6+3" skill="schusswaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="orkshamanstaff" origid="orkshamanstaff" origname="Orkischer Schamanenstab" value="110" weight="150" image="stossspeer" type="1" schickid="263" slot="weapon" prefdisp="Wizards_staff_05" dispclass="halberd" twohanded="1" canuse="">
		<comment>DLC Für die Götter</comment>
		<weapon amount="2W6+3" skill="speere" pa="-3" bf="1" kkfrom="15" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="otterskin" origid="otterskin" origname="Otterfell" value="100" weight="10" image="otterfell" type="11" schickid="4065" slot="inventory" canuse="">
		<comment>Reiseereignis "Otter in einer Wildfalle" und im Tempel des Namenlosen - 1. Ebene - Auf einem Bett</comment>
	</item>
	<item id="passphrase" origid="passphrase" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="4134" quest="1">
		<comment>Im Phextempel</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt('phextemp0_26_passphrase',1);" />
		</effects>
	</item>
	<item id="phexhelmet" origid="phexhelmet" origname="Phexenhelm" value="5000" weight="10" image="phexenhelm" type="2" schickid="4123" slot="head" prefdisp="WolfArmor Helmet" canuse="JKSTZHMDAFW">
		<comment>Phextempel Tiefhusen - Truhe - Geweihtes Artefakt - Kann jede Klasse tragen</comment>
		<armor armor="3" be="0" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="history" type="script" which="startDialogue('phexhelmet_history')" />
		</effects>
	</item>
	<item id="phexshield" origid="phexshield" origname="Phexenschild" value="4500" weight="200" image="phexenschild" type="2" schickid="4124" slot="shield" prefdisp="HeaterB" canuse="JKSTZHMDAFW">
		<comment>Phextempel Tiefhusen - Truhe - Geweihtes Artefakt - Kann jede Klasse tragen - Hat die gleichen Werte wie das "Goldene Schild"</comment>
		<armor at="-2" pa="4" be="0" />
		<effects>
			<effect on="equip" type="ini" mod="-3" />
			<effect on="equip" type="oppFK" mod="-8" />
			<effect on="history" type="script" which="startDialogue('phexshield_history')" />
		</effects>
	</item>
	<item id="pickaxe" origid="pickaxe" origname="Hacke" value="200" weight="200" image="hacke" type="8" schickid="93" slot="weapon" prefdisp="barbarian_hammer_01" dispclass="halberd" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="hiebwaffen" at="-2" pa="-4" bf="5" kkfrom="15" kkevery="2" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-3" />
		</effects>
	</item>
	<item id="pike" origid="pike" origname="Pike" value="500" weight="150" image="pike" type="1" schickid="44" slot="weapon" prefdisp="Elf_javelin" dispclass="spear" twohanded="1" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+5" skill="speere" at="-1" pa="-2" bf="6" kkfrom="18" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="piton" origid="piton" origname="Kletterhaken" value="5" weight="5" image="kletterhaken" type="8" schickid="40" stackable="1" itemsperstack="20">
		<effects>
			<effect on="carry" type="checkbonusap" which="klettern" mod="1" group="kletterhaken" />
		</effects>
	</item>
	<item id="platearmor" origid="platearmor" origname="Plattenzeug" value="600" weight="100" image="plattenzeug" type="2" schickid="82" slot="upperarm" prefdisp="HighElf Shoulder" canuse="JKSTZ">
		<armor armor="2" be="2" />
	</item>
	<item id="platearmor2" origid="platearmor2" origname="item_platearmor2_sin" value="600" weight="100" image="items/platearmor2" type="2" schickid="82" slot="upperarm" prefdisp="PlateMail Shoulders(FFFFFF)" canuse="JKSTZ">
		<armor armor="2" be="2" />
	</item>
	<item id="scalemail_white" origid="scalemail_white" origname="Schüppchenpanzer" value="10000" weight="480" image="items/scalemail_white" type="2" schickid="54" slot="chest" prefdisp="HighElf Torso(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<armor armor="5" be="5" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="platemail" origid="platemail" origname="Schuppenpanzer" value="10000" weight="480" image="schuppenpanzer" type="2" schickid="54" slot="chest" prefdisp="HighElf Torso(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<armor armor="5" be="5" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="platemail3" origid="platemail3" origname="Plattenpanzer" value="10000" weight="480" image="items/platemail2" type="2" schickid="54" slot="chest" prefdisp="PlateMail Torso(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<armor armor="5" be="5" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="platemail2" origid="platemail2" origname="Plattenpanzer" value="10000" weight="480" image="items/platemail2" type="2" schickid="54" slot="chest" prefdisp="IronArmor Torso(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<armor armor="5" be="5" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="platemailtrousers2_white" origid="platemailtrousers2_white" origname="Plattenbeinlinge" value="300" weight="100" image="items/platemailtrousers2_white" type="3" schickid="4202" slot="leg" prefdisp="PlateMail Pants(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="platemailtrousers3_white" origid="platemailtrousers3_white" origname="Plattenbeinlinge" value="300" weight="100" image="items/platemailtrousers2_white" type="3" schickid="4202" slot="leg" prefdisp="IronArmor Pants(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="pois_arax" origid="pois_arax" origname="Araxgift" value="3500" weight="10" image="items/araxgift" type="6" schickid="56" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="arax" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_coucris" origid="pois_coucris" origname="Kukris" value="9000" weight="10" image="shurinknollengift" type="6" schickid="142" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="kukris" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_expurgicum" origid="pois_expurgicum" origname="Expurgicum" value="1000" weight="10" image="items/expurgicum" type="6" schickid="166" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="expurgicum" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_fear" origid="pois_fear" origname="Angstgift" value="2500" weight="10" image="araxgift" type="6" schickid="57" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="angst" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_lotus" origid="pois_lotus" origname="Lotosgift" value="10000" weight="10" image="miasthmatikum" type="1" schickid="141" slot="weapon" stackable="1" itemsperstack="3" dispclass="throw" canuse="">
		<comment>Kann nur bei Ancoron in Kvirasim gekauft werden.</comment>
		<weapon amount="+1" skill="wurfwaffen" bf="13" type="ignorers" />
		<effects>
			<effect on="equip" type="throwing" />
			<effect on="spawn" type="uses" mod="9999" />
			<effect on="spawn" type="varusestype" which="lotus" />
		</effects>
	</item>
	<item id="pois_miasthmaticum" origid="pois_miasthmaticum" origname="Miasthmaticum" value="1500" weight="10" image="schlafgift" type="1" schickid="238" slot="weapon" stackable="1" itemsperstack="3" dispclass="throw" canuse="">
		<comment>Kann nur mit Alchimie hergestellt werden.</comment>
		<weapon amount="+1" skill="wurfwaffen" bf="13" type="ignorers" />
		<effects>
			<effect on="equip" type="throwing" />
			<effect on="spawn" type="uses" mod="9999" />
			<effect on="spawn" type="varusestype" which="miasthmaticum" />
		</effects>
	</item>
	<item id="pois_shurinbulb" origid="pois_shurinbulb" origname="Shurinknollengift" value="7000" weight="10" image="expurgicum" type="6" schickid="55" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="shurin" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_sleep" origid="pois_sleep" origname="Schlafgift" value="3500" weight="10" image="angstgift" type="6" schickid="58" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="schlaf" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_toadstool" origid="pois_toadstool" origname="Krötenschemelgift" value="2000" weight="10" image="items/kroetenschemelgift" type="6" schickid="144" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="kroeten" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="pois_vomicum" origid="pois_vomicum" origname="Vomicum" value="500" weight="10" image="vomicum" type="6" schickid="168" stackable="1" itemsperstack="20">
		<effects>
			<effect on="poison" type="chooseitem" which="applypoison" spell="vomicum" />
			<effect on="poison" type="consume" />
			<effect on="poison" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="potion_agility" origid="potion_agility" origname="GE-Elixier" value="4000" weight="10" image="anti-krankheitselixier" type="5" schickid="151" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addGE" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_agilityanti" origid="potion_agilityanti" origname="GE-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="230" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceGE" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_agility" />
		</effects>
	</item>
	<item id="potion_antidote" origid="potion_antidote" origname="Gegengift" value="1600" weight="10" image="anti-hypnotikum" type="5" schickid="180" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="removeeffecttype" which="poison" />
			<effect on="drink" type="spawnitem" which="glassbottle" />
		</effects>
	</item>
	<item id="potion_antisickness" origid="potion_antisickness" origname="Antikrankheitselixier" value="5000" weight="10" image="krötenschemelgift" type="5" schickid="223" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="removeeffecttype" which="sickness" />
			<effect on="drink" type="spawnitem" which="glassbottle" />
		</effects>
	</item>
	<item id="potion_charisma" origid="potion_charisma" origname="CH-Elixier" value="4000" weight="10" image="elixir charisma" type="5" schickid="149" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addCH" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_charismaanti" origid="potion_charismaanti" origname="CH-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="228" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceCH" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_charisma" />
		</effects>
	</item>
	<item id="potion_cleverness" origid="potion_cleverness" origname="KL-Elixier" value="4000" weight="10" image="klugheit-elixier" type="5" schickid="148" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addKL" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_clevernessanti" origid="potion_clevernessanti" origname="KL-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="227" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceKL" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_cleverness" />
		</effects>
	</item>
	<item id="potion_courage" origid="potion_courage" origname="MU-Elixier" value="4000" weight="10" image="mut-elixier" type="5" schickid="147" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addMU" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_courageanti" origid="potion_courageanti" origname="MU-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="226" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceMU" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_courage" />
		</effects>
	</item>
	<item id="potion_dexterity" origid="potion_dexterity" origname="FF-Elixier" value="4000" weight="10" image="hylailer feuer" type="5" schickid="150" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addFF" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_dexterityanti" origid="potion_dexterityanti" origname="FF-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="229" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceFF" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_dexterity" />
		</effects>
	</item>
	<item id="potion_healing" origid="potion_healing" origname="Schwacher Heiltrank" value="1000" weight="10" image="heiltrank (rot)" type="5" schickid="145" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="modifyattr" which="cLE" mod="10" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_healingorkish" origid="potion_healingorkish" origname="Orkischer Heiltrank" value="500" weight="10" image="items/orkheiltrank" type="5" schickid="280" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="modifyattr" which="cLE" mod="20" />
			<effect on="drink" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="potion_healingorkish_unided" origid="potion_healingorkish_unided" origname="Orkische Bronzeflasche" value="50" weight="10" image="bronzeflasche" type="5" schickid="279" stackable="1" itemsperstack="20" idable="1">
		<effects>
			<effect on="analues" type="replace" mod="potion_healingorkish" />
		</effects>
	</item>
	<item id="potion_healingsuper" origid="potion_healingsuper" origname="Starker Heiltrank" value="5000" weight="10" image="heiltrank, super (rot)" type="5" schickid="4069" stackable="1" itemsperstack="20">
		<comment>40 LE - Kann man kaufen und finden</comment>
		<effects>
			<effect on="drink" type="modifyattr" which="cLE" mod="40" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_intuition" origid="potion_intuition" origname="IN-Elixier" value="4000" weight="10" image="elixir intuition" type="5" schickid="152" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addIN" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_intuitionanti" origid="potion_intuitionanti" origname="IN-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="231" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceIN" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_intuition" />
		</effects>
	</item>
	<item id="potion_magic" origid="potion_magic" origname="Schwacher Zaubertrank" value="1200" weight="10" image="zaubertrank (blau)" type="5" schickid="154" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="modifyattr" which="cAE" mod="10" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_magicstrong" origid="potion_magicstrong" origname="Zaubertrank" value="4000" weight="10" image="zaubertrank, stark (blau)" type="5" schickid="155" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="modifyattr" which="cAE" mod="25" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_miraclecure" origid="potion_miraclecure" origname="Meisterlicher Heiltrank" value="6000" weight="10" image="items/wunderkur" type="5" schickid="236" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="removeeffect" which="dumpfsch" />
			<effect on="drink" type="removeeffect" which="dumpfsch_infection" />
			<effect on="drink" type="modifyattr" which="cLE" mod="999" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_shaman" origid="potion_shaman" origname="Schamanentrank" value="600" weight="10" image="items/orkzaubertrank" type="5" schickid="282" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="modifyattr" which="cAE" mod="20" />
			<effect on="drink" type="spwanitem" which="bronzeflask" />
		</effects>
	</item>
	<item id="potion_shaman_unided" origid="potion_shaman_unided" origname="Runen verzierte Flasche" value="60" weight="10" image="bronzeflasche" type="5" schickid="281" stackable="1" itemsperstack="20" idable="1">
		<effects>
			<effect on="analues" type="replace" mod="potion_shaman" />
		</effects>
	</item>
	<item id="potion_sleeping" origid="potion_sleeping" origname="Schlaftrunk" value="600" weight="10" image="wunderkur" type="5" schickid="237" stackable="1" itemsperstack="20">
		<comment>Kann nur mit Alchimie hergestellt werden.</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_schlaftrunk" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_strength" origid="potion_strength" origname="KK-Elixier" value="4000" weight="10" image="körperkraft-elixier" type="5" schickid="153" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="addeffect" which="eff_addKK" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="potion_strengthanti" origid="potion_strengthanti" origname="KK-Elixier" value="4000" weight="10" image="anti-mutelixier" type="5" schickid="232" stackable="1" itemsperstack="20">
		<comment>Geheimes "anti"</comment>
		<effects>
			<effect on="drink" type="addeffect" which="eff_reduceKK" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
			<effect on="abvenenum" type="replace" mod="potion_strength" />
		</effects>
	</item>
	<item id="potion_stronghealing" origid="potion_stronghealing" origname="Heiltrank" value="2400" weight="10" image="heiltrank, stark (rot)" type="5" schickid="146" stackable="1" itemsperstack="20">
		<effects>
			<effect on="drink" type="modifyattr" which="cLE" mod="25" />
			<effect on="drink" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="praiosamulet" origid="praiosamulet" origname="Praios-Amulett" value="1500" weight="4" image="praios amulett (kreuz)" type="11" schickid="94" slot="neck" canuse="">
		<comment>DSA1 Spinnenhöhle (2x)</comment>
	</item>
	<item id="praiosamulet_unided" origid="praiosamulet_unided" origname="Amulett" value="150" weight="4" image="praios amulett (kreuz)" type="11" schickid="10094" slot="neck" idable="1" canuse="">
		<comment>DSA1 Wird nicht mehr benoetigt da das Praios Amulett nicht mehr magisch ist</comment>
		<effects>
			<effect on="analues" type="replace" mod="praiosamulet" />
		</effects>
	</item>
	<item id="quarrel" origid="quarrel" origname="Bolzen" value="8" weight="3" image="bolzen" type="9" schickid="13" slot="bolt" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="bolt" />
		</effects>
	</item>
	<item id="quarrel_impro" origid="quarrel_impro" origname="Improvisierter Bolzen" value="0" weight="4" image="items/bolzen_impro" type="9" schickid="4163" slot="bolt" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="bolt" />
			<effect on="equip" type="TP" mod="-1" prereq="needammo" />
			<effect on="equip" type="FK" mod="-1" prereq="needammo" />
		</effects>
	</item>
	<item id="quarrel_war" origid="quarrel_war" origname="Kriegsbolzen" value="16" weight="4" image="items/bolzen_krieg" type="9" schickid="13" slot="bolt" stackable="1" itemsperstack="99" canuse="">
		<effects>
			<effect on="equip" type="provideammo" which="bolt" />
			<effect on="equip" type="TP" mod="+1" prereq="needammo" />
		</effects>
	</item>
	<item id="rapier" origid="rapier" origname="Rapier" value="600" weight="35" image="rapier" type="1" schickid="117" slot="weapon" prefdisp="Rapier_Aged" dispclass="thrust" canuse="JKSTZHAFW">
		<weapon amount="1W6+3" skill="stichwaffen" bf="2" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="rapier_masterful" origid="rapier_masterful" origname="Meisterliches Rapier" value="4500" weight="35" image="rapier_m" type="1" schickid="3117" slot="weapon" prefdisp="Rapier_Default" dispclass="thrust" canuse="JKSTZHAFW">
		<weapon amount="1W6+4" skill="stichwaffen" at="1" bf="1" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="ravenbeak" origid="ravenbeak" origname="Rabenschnabel" value="1100" weight="90" image="rabenschnabel" type="1" schickid="115" slot="weapon" prefdisp="Prefab_MedievalWarhammer01" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="hiebwaffen" bf="3" kkfrom="14" kkevery="4" type="physicalblunt" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="rec_antidote" origid="rec_antidote" origname="Rezept für Gegengift" value="1000" weight="5" image="schriftrolle" type="7" schickid="1202">
		<effects>
			<effect on="copy" type="addrecipe" which="gegengift" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_elixirofcourage" origid="rec_elixirofcourage" origname="Rezept für Mutelixier" value="2000" weight="5" image="schriftrolle" type="7" schickid="1205">
		<effects>
			<effect on="copy" type="addrecipe" which="mu_elixier" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_elixirofstrength" origid="rec_elixirofstrength" origname="Rezept für Kraftelixier" value="2000" weight="5" image="schriftrolle" type="7" schickid="1204">
		<effects>
			<effect on="copy" type="addrecipe" which="kk_elixier" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_expurgicum" origid="rec_expurgicum" origname="Rezept für Expurgicum" value="4000" weight="5" image="schriftrolle" type="7" schickid="1167">
		<effects>
			<effect on="copy" type="addrecipe" which="expurgicum" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_healingpotion" origid="rec_healingpotion" origname="Rezept für schwacher Heiltrank" value="1000" weight="5" image="schriftrolle" type="7" schickid="1186">
		<effects>
			<effect on="copy" type="addrecipe" which="heiltrank" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_hylailanfire" origid="rec_hylailanfire" origname="Rezept für Hylailer Feuer" value="1000" weight="5" image="schriftrolle" type="7" schickid="1203">
		<comment>DSA2 Finsterkoppenbinge - Level 1 - Truhe</comment>
		<effects>
			<effect on="copy" type="addrecipe" which="hylailerfeuer" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_magicpotion" origid="rec_magicpotion" origname="Rezept für schwacher Zaubertrank" value="1000" weight="5" image="schriftrolle" type="7" schickid="1206">
		<comment>DSA2 Phextempel Tiefhusen - Auf dem Boden</comment>
		<effects>
			<effect on="copy" type="addrecipe" which="zaubertrank" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_miasthmaticum" origid="rec_miasthmaticum" origname="Rezept für Miasthmaticum" value="4000" weight="5" image="schriftrolle" type="7" schickid="1244">
		<effects>
			<effect on="copy" type="addrecipe" which="miasthmaticum" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_miraclecure" origid="rec_miraclecure" origname="Rezept für meisterlicher Heiltrank" value="4000" weight="5" image="schriftrolle" type="7" schickid="1241">
		<effects>
			<effect on="copy" type="addrecipe" which="wunderkur" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_moneycrapper" origid="rec_moneycrapper" origname="Rezept für Dukatenscheißer" value="1000" weight="5" image="schriftrolle" type="7" schickid="4111" slot="inventory" canuse="">
		<comment>Phextempel Tiefhusen - Auf dem Boden</comment>
		<effects>
			<effect on="copy" type="addrecipe" which="moneycrapper" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_sleepingpotion" origid="rec_sleepingpotion" origname="Rezept für Schlaftrunk" value="1000" weight="5" image="schriftrolle" type="7" schickid="1242">
		<comment>Tempel des Namenlosen - Tisch</comment>
		<effects>
			<effect on="copy" type="addrecipe" which="schlaftrunk" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_stronghealingpotion" origid="rec_stronghealingpotion" origname="Rezept für Heiltrank" value="2000" weight="5" image="schriftrolle" type="7" schickid="1240">
		<effects>
			<effect on="copy" type="addrecipe" which="heiltrank_big" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_strongmagicpotion" origid="rec_strongmagicpotion" origname="Rezept für Zaubertrank" value="3000" weight="5" image="schriftrolle" type="7" schickid="1243">
		<effects>
			<effect on="copy" type="addrecipe" which="zaubertrank_big" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="rec_vomicum" origid="rec_vomicum" origname="Rezept für Vomicum" value="1000" weight="5" image="schriftrolle" type="7" schickid="1169">
		<comment>DSA2 Finsterkoppenbinge - Level 1 - Truhe</comment>
		<effects>
			<effect on="copy" type="addrecipe" which="vomicum" />
			<effect on="copy" type="consume" />
		</effects>
	</item>
	<item id="recipebook" origid="recipebook" origname="Buch" value="300" weight="15" image="rezeptbuch" type="7" schickid="4007">
		<comment>Kann man beim Krämer kaufen. Wird aber für Schweif HD nicht benötigt, da das Rezeptbuch schon in Schick HD im Tagebuch eingebunden ist.
				 Aus dem Rezeptbuch wurde ein normales leeres Buch gemacht. Das Pendant also zur normalen leeren Schriftrolle.</comment>
	</item>
	<item id="recunread_antidote" origid="recunread_antidote" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="202">
		<comment>Rezept für Gegengift</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;12&quot;);" />
		</effects>
	</item>
	<item id="recunread_elixirofcourage" origid="recunread_elixirofcourage" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="205">
		<comment>Rezept für MU-Elixier</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;18&quot;);" />
		</effects>
	</item>
	<item id="recunread_elixirofstrength" origid="recunread_elixirofstrength" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="204">
		<comment>Rezept für KK-Elixier</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;17&quot;);" />
		</effects>
	</item>
	<item id="recunread_expurgicum" origid="recunread_expurgicum" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="167">
		<comment>Rezept für Expurgicum</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;13&quot;);" />
		</effects>
	</item>
	<item id="recunread_healingpotion" origid="recunread_healingpotion" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="186">
		<comment>Rezept für schwachen Heiltrank</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;14&quot;);" />
		</effects>
	</item>
	<item id="recunread_hylailanfire" origid="recunread_hylailanfire" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="203">
		<comment>Rezept für Hylailer Feuer</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;16&quot;);" />
		</effects>
	</item>
	<item id="recunread_magicpotion" origid="recunread_magicpotion" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="206">
		<comment>Rezept für schwachen Zaubertrank</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;19&quot;);" />
		</effects>
	</item>
	<item id="recunread_miasthmaticum" origid="recunread_miasthmaticum" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="244">
		<comment>Rezept für Miasthmaticum</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;23&quot;);" />
		</effects>
	</item>
	<item id="recunread_miraclecure" origid="recunread_miraclecure" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="241">
		<comment>Rezept für meisterlicher Heiltrank</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;20&quot;);" />
		</effects>
	</item>
	<item id="recunread_moneycrapper" origid="recunread_moneycrapper" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="4127">
		<comment>Rezept für Geldscheißer</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;24&quot;);" />
		</effects>
	</item>
	<item id="recunread_sleepingpotion" origid="recunread_sleepingpotion" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="242">
		<comment>Rezept für Schlaftrunk</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;21&quot;);" />
		</effects>
	</item>
	<item id="recunread_stronghealingpotion" origid="recunread_stronghealingpotion" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="240">
		<comment>Rezept für Heiltrank</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;11&quot;);" />
		</effects>
	</item>
	<item id="recunread_strongmagicpotion" origid="recunread_strongmagicpotion" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="243">
		<comment>Rezept für Zaubertrank</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;22&quot;);" />
		</effects>
	</item>
	<item id="recunread_vomicum" origid="recunread_vomicum" origname="Ein vergilbtes Pergament" value="100" weight="5" image="schriftrolle" type="7" schickid="169">
		<comment>Rezept für Vomicum</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;15&quot;);" />
		</effects>
	</item>
	<item id="redamulet" origid="redamulet" origname="Rotes Amulett" value="1000" weight="4" image="amulett (rot)" type="11" schickid="188" slot="neck" magical="1" canuse="">
		<comment>DSA1 Leiche Rovamund-Nordvest, Daspota-Schatzhöhle
		         DSA2 Gewölbe unter Tjolmar - Truhe</comment>
		<effects>
			<effect on="equip" type="immunetofire" mod="1" />
		</effects>
	</item>
	<item id="redamulet_unided" origid="redamulet_unided" origname="Rotes Amulett" value="100" weight="4" image="amulett (rot)" type="11" schickid="10188" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="redamulet" />
		</effects>
	</item>
	<item id="redcoins" origid="redcoins" origname="Rote Münzen" value="2000" weight="5" image="redcoins" type="11" schickid="4008" slot="inventory" stackable="1" itemsperstack="20" canuse="">
		<comment>Finsterkoppenbinge - Level 3 Truhe - Level 6 Grube Bergen</comment>
	</item>
	<item id="redjewelry" origid="redjewelry" origname="Roter Schmuck" value="8000" weight="10" image="redjewelry" type="11" schickid="4018" slot="neck" canuse="">
		<comment>Finsterkoppenbinge - Level 3 - NW Stollen - nicht magisch</comment>
	</item>
	<item id="redring" origid="redring" origname="Roter Ring" value="1000" weight="1" image="roter ring (dick)" type="11" schickid="165" slot="ring" magical="1" canuse="">
		<comment>DSA1 Gorah, Spinnenhöhle, Verfallene Herberge
				 DSA2 Blutzinnen - Level 2 - Hundezwinger Ost</comment>
		<effects>
			<effect on="equip" type="MR" mod="2" />
			<effect on="data" type="usestype" which="casts" mod="5" />
			<effect on="spawn" type="uses" mod="5" />
			<effect on="cast" type="modifyattr" which="AE" mod="999" />
			<effect on="cast" type="modifyattr" which="cAE" mod="999" />
			<effect on="cast" type="castspell" which="arcano" mod="8" prereq="uses" />
			<effect on="cast" type="modifyattr" which="AE" mod="-999" />
			<effect on="cast" type="modifyattr" which="cAE" mod="-999" />
		</effects>
	</item>
	<item id="redring_unided" origid="redring_unided" origname="Roter Ring" value="100" weight="1" image="roter ring (dick)" type="11" schickid="10165" slot="ring" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="redring" />
		</effects>
	</item>
	<item id="redrobe" origid="redrobe" origname="Rote Robe" value="50" weight="50" image="roterobe" type="3" schickid="419" slot="coat" prefdisp="Poor Cape(CC2222)" canuse="">
		<comment>Früher aus Spinnenhöhle</comment>
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
		</effects>
	</item>
	<item id="ringarmor" origid="ringarmor" origname="Ringelpanzer" value="3000" weight="280" image="ringarmor" type="2" schickid="4052" slot="chest" prefdisp="DarkElf Torso" canuse="JKSTZ">
		<comment>Blutzinnen - Level 1 - Truhe - Hat bei RS 4 eine BE von 3</comment>
		<armor armor="4" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="ringarmor2" origid="ringarmor2" origname="Ringelpanzer" value="3000" weight="280" image="ringarmor" type="2" schickid="4052" slot="chest" prefdisp="DarkElf Torso" canuse="JKSTZ">
		<comment>Blutzinnen - Level 1 - Truhe - Hat bei RS 4 eine BE von 3</comment>
		<armor armor="4" be="3" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="robe" origid="robe" origname="Robe" value="50" weight="50" image="robe" type="3" schickid="75" slot="coat" prefdisp="Poor Cape(776655)" canuse="">
		<comment>Normale Kaufrobe</comment>
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
		</effects>
	</item>
	<item id="robe_gorah" origid="robe_gorah" origname="Gorahs Robe" value="50" weight="50" image="items/robe_green" type="3" schickid="233" slot="coat" prefdisp="Poor Cape(119933)" canuse="">
		<comment>Gorahs Robe</comment>
		<effects>
			<effect on="equip" type="regenerateae" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
		</effects>
	</item>
	<item id="rocksplitter" origid="rocksplitter" origname="Felsspalter" value="3000" weight="150" image="felsspalter_real" type="1" schickid="271" slot="weapon" prefdisp="Axe_B" dispclass="twohanded" twohanded="1" canuse="Z">
		<weapon amount="2W6+2" skill="aexte" pa="-2" bf="2" kkfrom="16" kkevery="2" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="rondrakris" origid="rondrakris" origname="Rondrakamm" value="1400" weight="150" image="rondrakamm" type="1" schickid="111" slot="weapon" prefdisp="Prefab_MedievalFlamberge01" dispclass="twohanded" twohanded="1" canuse="K">
		<weapon amount="2W6+2" skill="zweihaender" bf="1" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="rondrakris_masterful" origid="rondrakris_masterful" origname="Meisterlicher Rondrakamm" value="10500" weight="150" image="rondrakamm_m" type="1" schickid="3111" slot="weapon" prefdisp="Prefab_MedievalFlamberge01" dispclass="twohanded" twohanded="1" canuse="K">
		<weapon amount="2W6+3" skill="zweihaender" pa="1" bf="1" kkfrom="15" kkevery="3" />
		<effects>
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="rope" origid="rope" origname="Seil" value="70" weight="55" image="seil" type="8" schickid="121">
		<effects>
			<effect on="carry" type="providerope" mod="10" />
			<effect on="carry" type="checkbonusap" which="klettern" mod="1" />
		</effects>
	</item>
	<item id="ropeladder" origid="ropeladder" origname="Strickleiter" value="120" weight="70" image="strickleiter" type="8" schickid="32">
		<effects>
			<effect on="carry" type="checkbonusap" which="klettern" mod="2" />
			<effect on="carry" type="providerope" mod="5" />
		</effects>
	</item>
	<item id="sabre" origid="sabre" origname="Säbel" value="600" weight="60" image="säbel" type="1" schickid="3" slot="weapon" prefdisp="Scimitar_Aged" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="hiebwaffen" bf="2" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="salpiconstiara" origid="salpiconstiara" origname="Salpicons Stirnreif" value="1000" weight="10" image="stirnreif blau" type="11" schickid="268" slot="head" magical="1" canuse="M">
		<comment>DSA1 Wanadis Quest</comment>
		<effects>
			<effect on="equip" type="checkbonus" which="bandundfessel" mod="2" />
			<effect on="equip" type="checkbonus" which="bannbaladin" mod="2" />
			<effect on="equip" type="checkbonus" which="boeserblick" mod="2" />
			<effect on="equip" type="checkbonus" which="grverwirrung" mod="2" />
			<effect on="equip" type="checkbonus" which="herrdertiere" mod="2" />
			<effect on="equip" type="checkbonus" which="hexenknoten" mod="2" />
			<effect on="equip" type="checkbonus" which="horriphobus" mod="2" />
			<effect on="equip" type="checkbonus" which="saftkraft" mod="2" />
			<effect on="equip" type="checkbonus" which="magischerraub" mod="2" />
			<effect on="equip" type="checkbonus" which="respondami" mod="2" />
			<effect on="equip" type="checkbonus" which="sanftmut" mod="2" />
			<effect on="equip" type="checkbonus" which="somnigravis" mod="2" />
			<effect on="equip" type="checkbonus" which="zwingtanz" mod="2" />
		</effects>
	</item>
	<item id="salpiconstiara_unided" origid="salpiconstiara_unided" origname="Salpicons Stirnreif" value="100" weight="10" image="stirnreif blau" type="11" schickid="269" slot="head" idable="1" canuse="M">
		<effects>
			<effect on="analues" type="replace" mod="salpiconstiara" />
		</effects>
	</item>
	<item id="scalemailtrousers_white" origid="scalemailtrousers_white" origname="Schuppenbeinlinge" value="300" weight="100" image="items/scalemailtrousers_white" type="3" schickid="4202" slot="leg" prefdisp="HighElf Lower(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="scalemailtrousers2_white" origid="scalemailtrousers2_white" origname="Schuppenbeinlinge" value="300" weight="100" image="items/scalemailtrousers2_white" type="3" schickid="4202" slot="leg" prefdisp="DarkElf Lowerbody(FFFFFF, FFFFFF)" canuse="JKSTZ">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="scroll_common" origid="scroll_common" origname="Schriftrolle" value="200" weight="2" image="schriftrolle" type="7" schickid="29" />
	<item id="scythe" origid="scythe" origname="Sense" value="350" weight="100" image="sense" type="1" schickid="100" slot="weapon" prefdisp="Halberd_B" dispclass="halberd" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="hiebwaffen" at="-2" pa="-4" bf="7" kkfrom="17" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="seachart" origid="seachart" origname="Seekarte" value="20" weight="5" image="schriftrolle" type="7" schickid="192">
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;text_lesen&quot;, &quot;8&quot;);" />
		</effects>
	</item>
	<item id="sealdagger" origid="sealdagger" origname="Robbentöter" value="600" weight="70" image="robbentöter" type="1" schickid="138" slot="weapon" prefdisp="Custom_Blade13_Aged" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="schwerter" bf="2" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="shield" origid="shield" origname="Schild" value="250" weight="140" image="schild" type="2" schickid="7" slot="shield" prefdisp="TargeBSmall" canuse="">
		<armor pa="1" be="0" bf="3" />
		<effects>
			<effect on="equip" type="oppFK" mod="-4" />
		</effects>
	</item>
	<item id="shoes" origid="shoes" origname="Schuhe" value="10" weight="40" image="schuhe" type="3" schickid="50" slot="shoe" prefdisp="Peasant Shoes(C8A480, C8A480)" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="shortbow" origid="shortbow" origname="Kurzbogen" value="450" weight="20" image="kurzbogen" type="1" schickid="9" slot="weapon" prefdisp="elf_arch_01" dispclass="bow" twohanded="1" canuse="JKSTZDAFW">
		<weapon amount="1W6+3" skill="schusswaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="needammo" which="arrow" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','bogen')" />
		</effects>
	</item>
	<item id="shortsword" origid="shortsword" origname="Kurzschwert" value="315" weight="40" image="kurzschwert" type="1" schickid="6" slot="weapon" prefdisp="Prefab_RomanGladius02" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="schwerter" pa="-1" bf="3" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="shortsword_good" origid="shortsword_good" origname="Gutes Kurzschwert" value="585" weight="40" image="items/kurzschwert_g" type="1" schickid="2006" slot="weapon" prefdisp="Prefab_RomanGladius01" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="schwerter" pa="-1" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="shovel" origid="shovel" origname="Schaufel" value="100" weight="80" image="schaufel" type="8" schickid="73" slot="weapon" prefdisp="Halberd_B" dispclass="halberd" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+2" skill="speere" at="-2" pa="-3" bf="6" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
		</effects>
	</item>
	<item id="sickle" origid="sickle" origname="Sichel" value="250" weight="30" image="sichel" type="8" schickid="99" slot="weapon" prefdisp="Knife_C" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="hiebwaffen" at="-2" pa="-2" bf="6" kkfrom="17" kkevery="5" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="carry" type="checkbonus" which="kraeutersuche" mod="1" group="kraeuter" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="silathara" origid="silathara" origname="Sila-Thara" value="3150" weight="40" image="item_sila-tara" type="1" schickid="160" slot="weapon" magical="1" prefdisp="barbarian_sword_gladius" canuse="JKSTZHMAFW">
		<comment>DSA1 Daspota Tätowierer</comment>
		<weapon amount="1W6+2" skill="schwerter" at="2" pa="2" bf="-1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="history" type="script" which="startDialogue('short_sword')" />
			<effect on="equip" type="checkbonus" which="koerperb" mod="2" />
			<effect on="equip" type="BP" mod="2" />
			<effect on="equip" type="oppPA" mod="-2" />
			<effect on="equip" type="ini" mod="2" />
		</effects>
	</item>
	<item id="silathara_unided" origid="silathara_unided" origname="item_silathara_unided_sin" value="315" weight="40" image="item_sila-tara" type="1" schickid="10160" slot="weapon" prefdisp="barbarian_sword_gladius" idable="1" canuse="JKSTZHMAFW">
		<weapon amount="1W6+2" skill="schwerter" pa="-1" bf="-1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="analues" type="replace" mod="silathara" />
		</effects>
	</item>
	<item id="silverhelmet" origid="silverhelmet" origname="Silberhelm" value="5000" weight="180" image="silberhelm" type="2" schickid="213" slot="head" magical="1" prefdisp="WolfArmor Helmet" canuse="JKSTZHMDAFW">
		<comment>DSA1 Wolfshöhle</comment>
		<armor armor="3" be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="history" type="script" which="startDialogue('silver_helmet')" />
		</effects>
	</item>
	<item id="silverhelmet_unided" origid="silverhelmet_unided" origname="item_silverhelmet_unided_sin" value="500" weight="180" image="silberhelm" type="2" schickid="10213" slot="head" prefdisp="WolfArmor Helmet" idable="1" canuse="JKSTZHMDAFW">
		<armor armor="2" be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="analues" type="replace" mod="silverhelmet" />
		</effects>
	</item>
	<item id="silverhelmet2" origid="silverhelmet2" origname="Silberner Helm" value="5000" weight="180" image="silberhelm" type="2" schickid="4130" slot="head" magical="1" prefdisp="WolfArmor Helmet" canuse="JKSTZHMDAFW">
		<comment>DSA2 Lowangen Ailian Siebenquell</comment>
		<armor armor="3" be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="history" type="script" which="startDialogue('silverhelmet2_history')" />
		</effects>
	</item>
	<item id="silverhelmet2_unided" origid="silverhelmet2_unided" origname="Silberner Helm" value="500" weight="180" image="silberhelm" type="2" schickid="4131" slot="head" prefdisp="WolfArmor Helmet" idable="1" canuse="JKSTZHMDAFW">
		<armor armor="2" be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="analues" type="replace" mod="silverhelmet2" />
		</effects>
	</item>
	<item id="silverjewelry" origid="silverjewelry" origname="Silberschmuck" value="50" weight="5" image="silberschmuck" type="11" schickid="39" slot="neck" canuse="" />
	<item id="silvermace" origid="silvermace" origname="Silberstreitkolben" value="6500" weight="120" image="item_silvermace" type="1" schickid="214" slot="weapon" magical="1" prefdisp="Prefab_MedievalFlangedMace01" canuse="JKSTZHMDAFW">
		<comment>DSA1 Verfallene Herberge, hohe Effizienz gegen Untote</comment>
		<weapon amount="1W6+4" skill="hiebwaffen" at="1" bf="1" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="history" type="script" which="startDialogue('silver_mace')" />
			<effect on="equip" type="TA" mod="-2" />
			<effect on="equip" type="checkbonus" which="sinnensch" mod="4" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="silvermace_unided" origid="silvermace_unided" origname="item_silvermace_unided_sin" value="650" weight="120" image="item_silvermace" type="1" schickid="10214" slot="weapon" prefdisp="Prefab_MedievalFlangedMace01" idable="1" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+4" skill="hiebwaffen" at="1" bf="1" kkfrom="14" kkevery="3" type="physicalblunt" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="analues" type="replace" mod="silvermace" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="silvernecklace" origid="silvernecklace" origname="Silberner Halsschmuck" value="2000" weight="10" image="silberschmuck2" type="11" schickid="215" slot="neck" magical="1" canuse="">
		<comment>DSA1 Verfallene Herberge</comment>
		<effects>
			<effect on="equip" type="TA" mod="-2" />
		</effects>
	</item>
	<item id="silvernecklace_unided" origid="silvernecklace_unided" origname="Silberner Halsschmuck" value="200" weight="10" image="silberschmuck2" type="11" schickid="10215" slot="neck" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="silvernecklace" />
		</effects>
	</item>
	<item id="silverpotwale" origid="silverpotwale" origname="Silberner Pottwal" value="360" weight="15" image="item_pottwal" type="11" schickid="293" slot="neck" canuse="">
		<effects>
			<effect on="equip" type="checkbonus" which="schwimmen" mod="2" />
		</effects>
	</item>
	<item id="silverring" origid="silverring" origname="Silberring" value="30" weight="1" image="item_normsiri" type="11" schickid="409" slot="ring" canuse="" />
	<item id="silverring_igni" origid="silverring_igni" origname="Silberner Ring" value="5000" weight="1" image="asthenilring" type="11" schickid="4026" slot="ring" magical="1" canuse="">
		<comment>Lowangen - Vindaria Egelbronn
				 Man kann einen Ignifaxius auf einen Gegner schleudern</comment>
	</item>
	<item id="silverring_igni_unided" origid="silverring_igni_unided" origname="Silberner Ring" value="5000" weight="1" image="asthenilring" type="11" schickid="5026" slot="ring" idable="1" canuse="">
		<comment>unident zu 4026</comment>
		<effects>
			<effect on="analues" type="replace" mod="silverring_igni" />
		</effects>
	</item>
	<item id="silvertiara" origid="silvertiara" origname="Silberner Stirnreif" value="50" weight="10" image="item_normsist" type="11" schickid="408" slot="head" canuse="" />
	<item id="skraja" origid="skraja" origname="Skraja" value="500" weight="90" image="skraja" type="1" schickid="134" slot="weapon" prefdisp="dwarf_axe_05" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="aexte" bf="4" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="skraja_masterful" origid="skraja_masterful" origname="Meisterliches Skraja" value="3750" weight="90" image="skraja_m" type="1" schickid="3134" slot="weapon" prefdisp="dwarf_axe_05" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="aexte" at="1" bf="2" kkfrom="14" kkevery="3" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="skullbelt" origid="skullbelt" origname="Totenkopfgürtel" value="1000" weight="10" image="totenkopfgürtel" type="3" schickid="182" slot="belly" magical="1" canuse="">
		<comment>DSA1 Verfallene Herberge (2x) und DSA2 Finsterkoppenbinge</comment>
		<effects>
			<effect on="equip" type="TA" mod="-4" />
		</effects>
	</item>
	<item id="skullbelt_unided" origid="skullbelt_unided" origname="item_skullbelt_unided_sin" value="100" weight="10" image="totenkopfgürtel" type="3" schickid="10182" slot="belly" idable="1" canuse="">
		<effects>
			<effect on="analues" type="replace" mod="skullbelt" />
		</effects>
	</item>
	<item id="sleepingbag" origid="sleepingbag" origname="Schlafsack" value="200" weight="75" image="schlafsack" type="8" schickid="255">
		<effects>
			<effect on="carry" type="regeneratele" mod="1" group="warm" />
			<effect on="carry" type="protectcold" mod="3" />
		</effects>
	</item>
	<item id="sling" origid="sling" origname="Schleuder" value="150" weight="10" image="schleuder" type="1" schickid="120" slot="weapon" canuse="JKSTZHMDAFWO">
		<weapon amount="1W6+2" skill="schusswaffen" at="-1" fk="-1" bf="2" type="physicalblunt" />
		<effects>
			<effect on="equip" type="needammo" which="ball" />
			<effect on="munition" type="script" which="startDialogueAt('munitionSammeln','schleuder')" />
		</effects>
	</item>
	<item id="snowshoes" origid="snowshoes" origname="Schneeschuhe" value="50" weight="40" image="schneeschuhe" type="3" schickid="52" slot="shoe" prefdisp="Poor Shoes" canuse="">
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="4" />
			<effect on="equip" type="GE" mod="-1" />
		</effects>
	</item>
	<item id="spear" origid="spear" origname="Speer" value="300" weight="80" image="speer" type="1" schickid="5" slot="weapon" prefdisp="elf_sword_02" dispclass="spear" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="speere" pa="-2" bf="5" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="spear_masterful" origid="spear_masterful" origname="Meisterlicher Speer" value="2250" weight="80" image="speer_m" type="1" schickid="3005" slot="weapon" prefdisp="elf_sword_02" dispclass="spear" canuse="JKSTZAFW">
		<weapon amount="1W6+6" skill="speere" pa="-1" bf="4" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="spidersbite" origid="spidersbite" origname="Spinnenbiss" value="3000" weight="80" image="item_spiderspear" type="1" schickid="216" slot="weapon" magical="1" prefdisp="elf_sword_02" dispclass="spear" twohanded="1" canuse="JSTZAFW">
		<comment>DSA1 Spinnenhöhle</comment>
		<weapon amount="1W6+5" skill="speere" at="1" pa="-1" bf="4" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('magic_spear')" />
			<effect on="spawn" type="uses" mod="10000" />
			<effect on="spawn" type="varusestype" which="arachnae" />
		</effects>
	</item>
	<item id="spidersbite_unided" origid="spidersbite_unided" origname="item_spidersbite_unided_sin" value="300" weight="80" image="item_spiderspear" type="1" schickid="10216" slot="weapon" prefdisp="elf_sword_02" dispclass="spear" twohanded="1" idable="1" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="speere" pa="-2" bf="4" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="spidersbite" />
		</effects>
	</item>
	<item id="st_amuletpart1" origid="st_amuletpart1" origname="Amulettteil" value="20" weight="10" image="goldenamulet_part1" type="11" schickid="4043" slot="inventory" quest="1" canuse="">
		<comment>Tempel des Namenlosen - Kampfbeute vom Skelettkrieger 18a
				 Wird benötigt für: Tempel des Namenlosen - Geheimtür - Alle 4 Amulettteile sind dafür nötig</comment>
	</item>
	<item id="st_amuletpart2" origid="st_amuletpart2" origname="Amulettteil" value="20" weight="10" image="goldenamulet_part2" type="11" schickid="4044" slot="inventory" quest="1" canuse="">
		<comment>Tempel des Namenlosen - Kampfbeute vom Skelettkrieger 18b
				 Wird benötigt für: Tempel des Namenlosen - Geheimtür - Alle 4 Amulettteile sind dafür nötig</comment>
	</item>
	<item id="st_amuletpart3" origid="st_amuletpart3" origname="Amulettteil" value="20" weight="10" image="goldenamulet_part3" type="11" schickid="4045" slot="inventory" quest="1" canuse="">
		<comment>Tempel des Namenlosen - Kampfbeute vom Skelettkrieger 18c
				 Wird benötigt für: Tempel des Namenlosen - Geheimtür - Alle 4 Amulettteile sind dafür nötig</comment>
	</item>
	<item id="st_amuletpart4" origid="st_amuletpart4" origname="Amulettteil" value="20" weight="10" image="goldenamulet_part4" type="11" schickid="4046" slot="inventory" quest="1" canuse="">
		<comment>Tempel des Namenlosen - Kampfbeute vom Skelettkrieger 18
				 Wird benötigt für: Tempel des Namenlosen - Geheimtür - Alle 4 Amulettteile sind dafür nötig</comment>
	</item>
	<item id="st_bigcopperkey" origid="st_bigcopperkey" origname="Großer Kupferschlüssel" value="100" weight="10" image="schluessel" type="0" schickid="4013" slot="inventory" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Level 3 im NW Stollen - Für Level 4 zum NO-Raum</comment>
	</item>
	<item id="st_blackstatuette" origid="st_blackstatuette" origname="Schwarze Statuette" value="2000" weight="10" image="statuette (schwarz)" type="11" schickid="4024" slot="inventory" quest="1" canuse="">
		<comment>DSA2 Gewölbe unter Tjolmar - Statue des Namenlosen</comment>
	</item>
	<item id="st_blackstatuette_nq" origid="st_blackstatuette_nq" origname="Schwarze Statuette" value="2000" weight="10" image="statuette (schwarz)" type="11" schickid="4180" slot="inventory" canuse="">
		<comment>DSA2 Gewölbe unter Tjolmar - Statue des Namenlosen, nachdem die Tür schon geöffnet wurde</comment>
	</item>
	<item id="st_bluekey" origid="st_bluekey" origname="Blauer Schlüssel" value="100" weight="10" image="items/key_blue" type="0" schickid="4081" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen - Kampfbeute bei der Boron-Tafel
				 Wird benutzt für: Phextempel Tiefhusen - Tür (Punkt 15 auf der Karte)</comment>
	</item>
	<item id="st_bookvinsalter" origid="st_bookvinsalter" origname="Buch" value="1000" weight="15" image="buch" type="7" schickid="4125" quest="1">
		<comment>Lowangen - NSC Der Vinsalter - Er hat dieses Buch, Schreibzeug und 10 Bonbons in seinem Inventar. Das Buch ist leer und für seine Notizen gedacht.</comment>
		<effects>
			<effect on="read" type="script" which="showMessage(getLoca(&quot;use_125&quot;));" />
		</effects>
	</item>
	<item id="st_bowkeysilver" origid="st_bowkeysilver" origname="Bogenschlüssel (silbern)" value="100" weight="10" image="" type="0" schickid="4074" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_bronzekey" origid="st_bronzekey" origname="Bronzeschlüssel" value="100" weight="10" image="schlüssel (bronze)" type="0" schickid="4009" slot="inventory" quest="1" canuse="">
		<comment>Tempel des Namenlosen - Regal mit Gartengeräte
				 Wird benötigt für: Tempel des Namenlosen - Geheimtür</comment>
	</item>
	<item id="st_brooch" origid="st_brooch" origname="Brosche" value="10" weight="5" image="brouche" type="11" schickid="4028" quest="1">
		<comment>Lowangen - Schauhaus der handwerklichen Künste - muss zu Dragan Escht</comment>
	</item>
	<item id="st_cartgrease" origid="st_cartgrease" origname="Wagenschmiere" value="25" weight="50" image="cartgrease" type="8" schickid="4115" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 2 - Truhe
				 Wird benötigt um die Lore in Level 3 wieder in Betrieb zu nehmen.</comment>
	</item>
	<item id="st_castironkey" origid="st_castironkey" origname="Gusseisenschlüssel" value="100" weight="10" image="schlüssel (kreuz)" type="0" schickid="4047" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 3 - Truhe
				 Einer der beiden Items, um die Truhe des Tairach-Priesters zu öffnen.
				 Wird zusätzlich benötigt um einen Geheimgang in der 1. Ebene zu öffnen (an zwei Stellen in der 1. Ebene möglich).
				 Und um eine Tür in der 2. Ebene zu öffnen.</comment>
	</item>
	<item id="st_chain" origid="st_chain" origname="Kette" value="10" weight="50" image="kette" type="8" schickid="4117" slot="inventory" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Level 1 - Im SW Gerümpelraum
				 Wird zur Reparatur eines Mechanismus in Level 2 benötigt. Nur in Kombination mit der Kurbel verwendbar.</comment>
	</item>
	<item id="st_clearfluid" origid="st_clearfluid" origname="Klare Flüssigkeit" value="20" weight="10" image="" type="0" schickid="4042" stackable="1" itemsperstack="20">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
		<effects>
			<effect on="" type="" mod="25" />
			<effect on="drink" type="spawnitem" mod="31" />
		</effects>
	</item>
	<item id="st_copperdisc" origid="st_copperdisc" origname="Kupferscheibe" value="10" weight="5" image="copperplate" type="0" schickid="4001" slot="inventory" quest="1" canuse="">
		<comment>DSA2 Blutzinnen - Level 3 - Tairach-Schrein
				 Einer der beiden Items, um die Truhe des Tairach-Priesters zu öffnen.</comment>
	</item>
	<item id="st_copperkey" origid="st_copperkey" origname="Kupferschlüssel" value="100" weight="10" image="items/key_copper" type="0" schickid="4055" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 3 - Truhe
				 Wird benötigt um eine Tür in der 1. Ebene zu öffnen.
				 Zusätzlich wird in der 1. Ebene die Falle 26 aktiviert, wenn man den Kupferschlüssel dabei hat.</comment>
	</item>
	<item id="st_crank" origid="st_crank" origname="Kurbel" value="30" weight="20" image="kurbel" type="8" schickid="4116" slot="inventory" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Level 2 - Truhe
				 Wird zur Reparatur eines Mechanismus in Level 2 benötigt. Auch in Kombination mit der Kette verwendbar. Ansonsten tut es auch ein Seil.</comment>
	</item>
	<item id="st_crystal" origid="st_crystal" origname="Kristall" value="20" weight="20" image="kristall" type="0" schickid="4035" magical="1">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_crystal_unided" origid="st_crystal_unided" origname="Kristall" value="20" weight="20" image="kristall" type="0" schickid="5035" idable="1">
		<comment>unident zu 4035</comment>
		<effects>
			<effect on="analues" type="replace" mod="st_crystal" />
		</effects>
	</item>
	<item id="st_crystalball" origid="st_crystalball" origname="Kristallkugel" value="2000" weight="50" image="kristallkugel2" type="8" schickid="4110" slot="shield" canuse="M">
		<comment>Sumpf des Vergessens - Magierturm - Wird für die Sumpfhexe benötigt</comment>
		<effects>
			<effect on="carry" type="checkbonus" which="gefahrensinn" mod="2" />
			<effect on="data" type="leveltype" which="ballmagic" />
			<effect on="spawn" type="level" />
			<effect on="brennglas" type="chooseitem" which="inflame" prereq="level" prereqval="2" />
			<effect on="equip" type="TA" mod="-4" prereq="level" prereqval="3" />
			<effect on="equip" type="checkbonus" which="menschenk" mod="8" prereq="level" prereqval="4" />
			<effect on="equip" type="checkbonus" which="adleraug" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="analues" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="eigenschaften" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="exposami" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="hexenblick" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="nekropathia" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="odemarcanum" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="penetrizzel" mod="2" prereq="level" prereqval="5" />
			<effect on="equip" type="checkbonus" which="sensibar" mod="2" prereq="level" prereqval="5" />
		</effects>
	</item>
	<item id="st_doc_anathematizerorder" origid="st_doc_anathematizerorder" origname="Dokument des Bannstrahlordens" value="20" weight="5" image="schriftrolle" type="7" schickid="4070" slot="inventory" quest="1" canuse="">
		<comment>Gashok - Haus von Deregorn von Donnerfels - Haus durchsuchen
				Ist der Beweis, das Deregorn der Anführer der Bannstrahler ist. Der Beweis wird beim Lynch-Mob benötigt.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;9&quot;);" />
		</effects>
	</item>
	<item id="st_doc_backwards" origid="st_doc_backwards" origname="Dokument" value="20" weight="5" image="schriftrolle" type="7" schickid="4105" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 1 - Truhe
				 Der Text wird rückwärts gelesen.
				 Kann vom Vinsalter in Lowangen übersetzt werden.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;1&quot;);" />
		</effects>
	</item>
	<item id="st_doc_honorarycitizen" origid="st_doc_honorarycitizen" origname="Magistratsdokument" value="100" weight="5" image="schriftrolle3" type="7" schickid="4092" slot="inventory" canuse="">
		<comment>Lowangen - Magistrat - Ehrenbürgerurkunde
		         Die Urkunde bekommt man, wenn man im Magistrat mindestens für 60 D Waffen gespendet hat.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;5&quot;);" />
		</effects>
	</item>
	<item id="st_doc_houseingramosch" origid="st_doc_houseingramosch" origname="Dokument" value="20" weight="5" image="schriftrolle" type="7" schickid="4119" slot="inventory" canuse="">
		<comment>Gewölbe unter Tjolmar - Kampfbeute
				 Enthält den Hinweis, wie man aus dem Eingangsraum tiefer ins Gewölbe gelangt.</comment>
		<effects>
			<effect on="read" type="script" which="showMessage(&quot;doc_houseingramosch&quot;);" />
		</effects>
	</item>
	<item id="st_doc_kult" origid="st_doc_kult" origname="Kult-Dokument" value="20" weight="5" image="schriftrolle3" type="7" schickid="4102" slot="inventory" canuse="">
		<comment>Tempel des Namenlosen - Kampfbeute vom Ritter
		Das Wort KULT steht für die Zahlenkombination, das man mit Hilfe der Schrifttafel "Kommt näher, ich höre eure schlagenden Herzen" an der Wand decodieren kann.
		Die Kombination ergibt sich aus der jeweiligen Position innerhalb der Zeile auf der Schrifttafel.
		Das K ist die erste Position, das U die neunte, das L die vierte und das T die fünfte. Die Zahlenkombination lautet daher: 1945.
		Nachdem man diese Zahl am Zahlenschloss eingestellt hat, kann man durch die Wand hindurchgehen.</comment>
		<effects>
			<effect on="read" type="script" which="showMessage(&quot;use_94&quot;);" />
		</effects>
	</item>
	<item id="st_doc_missingvocals" origid="st_doc_missingvocals" origname="Dokument" value="20" weight="5" image="schriftrolle" type="7" schickid="4104" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 1 - Truhe
				 Es fehlen die Vokale im Text.
				 Kann vom Vinsalter in Lowangen übersetzt werden.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;2&quot;);" />
		</effects>
	</item>
	<item id="st_doc_noctrux" origid="st_doc_noctrux" origname="Noctrux-Dokument" value="1000" weight="5" image="schriftrolle" type="7" schickid="4109" slot="inventory" magical="1" quest="1" canuse="">
		<comment>Nur mit einem Analüs bekommt man diese Version des Noctrux-Dokumentes. Siehe Item st_doc_noctrux_unided
				 Das Dokument wird mit dem richtigen Heidekraut und der Sumpfrantze zusammen benutzt, damit sich Agdan Dragenfeld wieder zurückverwandelt</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;8&quot;);" />
			<effect on="use" type="script" which="startdlg(&quot;agdan_reconversion&quot;);" />
		</effects>
	</item>
	<item id="st_doc_noctrux_unided" origid="st_doc_noctrux_unided" origname="item_st_doc_noctrux_unided_sin" value="1000" weight="5" image="schriftrolle" type="7" schickid="4128" slot="inventory" quest="1" idable="1" canuse="">
		<comment>Sumpf des Vergessens - Magierturm - unident zu 4109
		Das Dokument wird mit dem richtigen Heidekraut und der Sumpfrantze zusammen benutzt, damit sich Agdan Dragenfeld wieder zurückverwandelt
		Man kann auf dieses Dokument auch einen Analüs zaubern. D.h., bei der Dokument-Abfrage wegen Agdan müssen beide Dokumente berücksichtigt werden.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;7&quot;);" />
			<effect on="analues" type="replace" mod="st_doc_noctrux" />
			<effect on="use" type="script" which="startdlg(&quot;agdan_reconversion&quot;);" />
		</effects>
	</item>
	<item id="st_doc_parchments" origid="st_doc_parchments" origname="Pergamente" value="20" weight="5" image="schriftrolle2" type="7" schickid="4087" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Truhe
				 Die Pergamente enthalten Hinweise, wie man in die Ingerimm-Schmiede kommt.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;3&quot;);" />
		</effects>
	</item>
	<item id="st_doc_runes" origid="st_doc_runes" origname="Runendokument" value="20" weight="5" image="schriftrolle3" type="7" schickid="4072" slot="inventory" canuse="">
		<comment>Finsterkoppenbinge - Level 1 - Skelett
				 Beinhaltet Informationen zum Arbeitstag der Binge.
				 Wenn die Helden die Fackeln an der Ingerimm-Statue entzünden, werden die ersten 3 Level der Binge für 12 Stunden erleuchtet.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;4&quot;);" />
		</effects>
	</item>
	<item id="st_doc_swamprantzy" origid="st_doc_swamprantzy" origname="Sumpfrantzendokument" value="20" weight="5" image="schriftrolle2" type="7" schickid="4106" slot="inventory" quest="1" canuse="">
		<comment>Sumpf des Vergessens - Truhe
				 Muss gelesen werden, damit die Helden das Heidekraut finden können.</comment>
		<effects>
			<effect on="read" type="script" which="startDialogueAt(&quot;read_schweif&quot;, &quot;6&quot;);" />
		</effects>
	</item>
	<item id="st_doublebeardedkey" origid="st_doublebeardedkey" origname="Doppelbartschlüssel" value="100" weight="10" image="schlüssel 2" type="0" schickid="4012" slot="inventory" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Aus dem Schacht Level 1 - Für Tür und Block Level 6</comment>
	</item>
	<item id="st_dragonsclaw" origid="st_dragonsclaw" origname="Drachenklaue" value="1000" weight="10" image="drachenklaue" type="0" schickid="4101" slot="inventory" quest="1" canuse="">
		<comment>Tempel des Namenlosen - Level 3 - Geheimfach
				 Wird benötigt für: Tempel des Namenlosen - Level 3 - Tür</comment>
	</item>
	<item id="st_dragonsclaw_nq" origid="st_dragonsclaw_nq" origname="item_st_dragonsclaw_nq_sin" value="1000" weight="10" image="drachenklaue" type="0" schickid="4181" slot="inventory" canuse="">
		<comment>nach öffnen der Tür</comment>
	</item>
	<item id="st_dwarfgoldkey" origid="st_dwarfgoldkey" origname="Zwergengoldschlüssel" value="100" weight="10" image="" type="0" schickid="4054" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_firepowder" origid="st_firepowder" origname="Feuerpulver" value="100" weight="5" image="feuerpulver" type="10" schickid="4088" stackable="1" itemsperstack="20">
		<comment>Finsterkoppenbinge - Level 1 - Truhe Dietrichkiller
				 Wird als Rezeptzutat für den "Geldscheißer" benötigt.
				 Kann auch in die Lavagrube Level 4 geworfen werden. Dadurch entsteht eine etwas heftige Reaktion und die Helden nehmen einen hohen Schaden durch Feuer.</comment>
	</item>
	<item id="st_flamekey" origid="st_flamekey" origname="Flammenschlüssel" value="100" weight="10" image="items/key_flames" type="0" schickid="4120" slot="inventory" quest="1" canuse="">
		<comment>Gewölbe unter Tjolmar - Einer im Pflanzenkübel und einer im eingefrorene Brunnen
				 Wird benötigt für: Gewölbe unter Tjolmar - Einmal für eine Tür und einmal für eine Truhe</comment>
	</item>
	<item id="st_goldenkey" origid="st_goldenkey" origname="Goldschlüssel" value="200" weight="10" image="schlüssel (gold 2)" type="0" schickid="4015" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Kann im Haufen Unrat gefunden werden.
				 Wird benötigt für: Nirgends (wir könnten es aber einer Tür oder Truhe zuweisen)</comment>
	</item>
	<item id="st_goldenspectacledkey" origid="st_goldenspectacledkey" origname="Goldener Brillenschlüssel" value="100" weight="10" image="key_goldenglasses" type="0" schickid="4019" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Beute nach Orkkampf
				 Wird benötigt für: Nirgends (wir könnten es aber einer Tür oder Truhe zuweisen)</comment>
	</item>
	<item id="st_goldenthrowingaxe" origid="st_goldenthrowingaxe" origname="Goldene Wurfaxt" value="400" weight="120" image="wurfaxt golden" type="1" schickid="4033" slot="weapon" prefdisp="dwarf_axe_05" dispclass="throw" canuse="JKSTZAFW">
		<comment>Phextempel Tiefhusen - Truhe - keine besonderen Fähigkeiten</comment>
		<weapon amount="1W6+3" skill="wurfwaffen" bf="2" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="st_heartkey" origid="st_heartkey" origname="Herzschlüssel" value="100" weight="10" image="" type="0" schickid="4029" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_heavyball" origid="st_heavyball" origname="Metallkugel" value="100" weight="10" image="heavyball" type="0" schickid="4135" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen, Wird benutzt für: Phextempel Tiefhusen - Tür (Punkt 15 auf der Karte)</comment>
	</item>
	<item id="st_herb_heatherspecial" origid="st_herb_heatherspecial" origname="Heidekraut" value="100" weight="10" image="heather" type="4" schickid="4108" stackable="1" itemsperstack="99" quest="1">
		<comment>Sumpf des Vergessens - Heidekrautstrauch
				 Dieses Heidekraut wird für die Rückverwandlung von Agdan Dragenfeld benötigt</comment>
		<effects>
			<effect on="use" type="script" which="startdlg(&quot;agdan_reconversion&quot;)" />
		</effects>
	</item>
	<item id="st_ironkey" origid="st_ironkey" origname="Eisenschlüssel" value="100" weight="10" image="" type="0" schickid="4079" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_keycrude" origid="st_keycrude" origname="Schlüssel (grob)" value="100" weight="10" image="" type="0" schickid="4006" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_leatherboots" origid="st_leatherboots" origname="Lederstiefel" value="1000" weight="75" image="ing_leatherboots" type="3" schickid="4085" slot="shoe" quest="1" prefdisp="Wanderer Boots(3E2714, 3E2714)" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Truhe - Geweihtes Artefakt
				 Hält Schaden durch Feuer ab. Wird aber nur in Level 6 benötigt.</comment>
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="2" />
			<effect on="history" type="script" which="startdlg(&quot;historyingerimm&quot;);" />
		</effects>
	</item>
	<item id="st_leatherdoublet" origid="st_leatherdoublet" origname="Lederwams" value="2000" weight="120" image="ing_leatherjacket" type="2" schickid="4086" slot="chest" quest="1" prefdisp="Cleric Torso(5D412B)" canuse="JKSTZHMDAFW">
		<comment>Finsterkoppenbinge - Level 6 - Truhe - Geweihtes Artefakt
				 Hält Schaden durch Feuer ab. Wird aber nur in Level 6 benötigt</comment>
		<armor armor="2" be="2" />
		<effects>
			<effect on="equip" type="protectwet" mod="2" />
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="history" type="script" which="startdlg(&quot;historyingerimm&quot;);" />
		</effects>
	</item>
	<item id="st_leathertrousers" origid="st_leathertrousers" origname="Lederhose" value="1000" weight="50" image="ing_leathertrousers" type="3" schickid="4084" slot="leg" quest="1" prefdisp="Cleric Pants(5D412B)" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Truhe - Geweihtes Artefakt
				 Hält Schaden durch Feuer ab. Wird aber nur in Level 6 benötigt.</comment>
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="history" type="script" which="startdlg(&quot;historyingerimm&quot;);" />
		</effects>
	</item>
	<item id="st_lightball" origid="st_lightball" origname="Metallkugel" value="100" weight="10" image="heavyball" type="0" schickid="4081" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen, Wird benutzt für: Phextempel Tiefhusen - Tür (Punkt 15 auf der Karte)</comment>
	</item>
	<item id="st_lowangenkey" origid="st_lowangenkey" origname="Lowangen-Schlüssel" value="100" weight="10" image="items/key_lowangen" type="0" schickid="4080" slot="inventory" quest="1" canuse="">
		<comment>Lowangen - Ordensburg der grauen Stäbe - Für den geheimen Fluchttunnel</comment>
	</item>
	<item id="st_lumpofore" origid="st_lumpofore" origname="Erzklumpen" value="1" weight="10" image="ironore" type="10" schickid="4005" slot="inventory" stackable="1" itemsperstack="20" canuse="">
		<comment>Finsterkoppenbinge - Level 3 - Vom Erzhaufen nehmen - Wird für "Geldscheißer" benötigt</comment>
	</item>
	<item id="st_lynxkey" origid="st_lynxkey" origname="Luchsschlüssel" value="100" weight="10" image="items/key_lynx" type="0" schickid="4073" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Truhe
				 Wird benötigt für: Nirgends (wir könnten es aber einer Tür oder Truhe zuweisen)</comment>
	</item>
	<item id="st_packet" origid="st_packet" origname="'Das Päckchen.'" value="10" weight="50" image="package" type="0" schickid="4103" slot="inventory" quest="1" canuse="">
		<comment>Lowangen - Dragan Escht - muss zu Meister Deringorn</comment>
	</item>
	<item id="st_plierskey" origid="st_plierskey" origname="Zangenschlüssel" value="100" weight="10" image="items/key_pliers" type="0" schickid="4075" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Beute nach Orkkampf
				 Wird benötigt für: Blutzinnen - Level 2 - Truhe (Punkt 28 auf der Karte)</comment>
	</item>
	<item id="st_redarrowkey" origid="st_redarrowkey" origname="Roter Pfeilschlüssel" value="100" weight="10" image="items/key_redarrow" type="0" schickid="4016" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Hort der Spinnenkönigin
				 Wird benötigt für: Blutzinnen - Level 2 - Tür zur 1. Ebene</comment>
	</item>
	<item id="st_redbowkey" origid="st_redbowkey" origname="Roter Bogenschlüssel" value="100" weight="10" image="schlüssel (rot)" type="0" schickid="4017" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Hat man nach der Gefangennahme im Inventar
				 Wird benötigt für: Blutzinnen - Level 2 - Ist nur obligatorisch, denn damit hatte der Ork die Zellentür zu den Helden geöffnet</comment>
	</item>
	<item id="st_richgoldenkey" origid="st_richgoldenkey" origname="Reich verzierter Goldschlüssel" value="300" weight="10" image="schlüssel (gold)" type="0" schickid="4010" slot="inventory" quest="1" canuse="">
		<comment>Finsterkoppen - Vom Ingerimm-Tempel - Für Finsterkoppenbinge Hauptportal außen - Kann im Ingerimmtempel wieder abgegeben werden</comment>
	</item>
	<item id="st_richsilverkey" origid="st_richsilverkey" origname="Reich verzierter Silberschlüssel" value="200" weight="10" image="schlüssel 3" type="0" schickid="4011" slot="inventory" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Vom Kobold Level 2 - Für Hauptportal innen Level 1</comment>
	</item>
	<item id="st_ringdragonhead" origid="st_ringdragonhead" origname="Drachenkopfring" value="500" weight="2" image="dragonring" type="11" schickid="4118" slot="ring" quest="1" canuse="">
		<comment>Sumpf des Vergessens - Trägt Agdan Dragenfeld - Will man den Ring nehmen, so lässt es Agdan nicht zu.</comment>
	</item>
	<item id="st_silverkey" origid="st_silverkey" origname="Silberschlüssel" value="100" weight="10" image="" type="0" schickid="4014" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_skeletonkey" origid="st_skeletonkey" origname="Knochenschlüssel" value="100" weight="10" image="" type="0" schickid="4040" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_skullkey" origid="st_skullkey" origname="Schädelschlüssel" value="100" weight="10" image="" type="0" schickid="4034" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_smallgoldenkey" origid="st_smallgoldenkey" origname="Goldschlüssel (klein)" value="100" weight="10" image="Schlüssel 2" type="0" schickid="4077" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_smallsilverkey" origid="st_smallsilverkey" origname="Silberschlüssel (klein)" value="100" weight="10" image="" type="0" schickid="4078" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="st_sstone" origid="st_sstone" origname="Salamanderstein" value="500" weight="10" image="salamanderstone" type="11" schickid="4027" slot="inventory" magical="1" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Level 6 - Truhe - Ist magisch (Original)
		Später erneut zu bekommen in Lowangen - Ailian Siebenquell - Wenn man mit dem Salamanderstein Lowangen betritt und er gestohlen wird
		Später erneut zu bekommen in Blutzinnen - Toter Schwarzmagier - Wenn man den Schwarzmagiern beim Verlassen von Lowangen den Salamanderstein gibt</comment>
		<effects>
			<effect on="history" type="script" which="startDialogue('st_sstone_history')" />
		</effects>
	</item>
	<item id="st_sstone_unided" origid="st_sstone_unided" origname="Salamanderstein" value="500" weight="10" image="salamanderstone" type="11" schickid="5027" slot="inventory" quest="1" idable="1" canuse="">
		<comment>unident zu 4027 (ORIGINAL)</comment>
		<effects>
			<effect on="history" type="script" which="startDialogue('st_sstone_history')" />
			<effect on="analues" type="replace" mod="st_sstone" />
		</effects>
	</item>
	<item id="st_sstonefake" origid="st_sstonefake" origname="Salamanderstein" value="50" weight="10" image="salamanderstone" type="11" schickid="4053" slot="inventory" magical="1" quest="1" canuse="">
		<comment>Lowangen - Vindaria Egelbronn - Ist magisch (FÄLSCHUNG)</comment>
	</item>
	<item id="st_sstonefake_unided" origid="st_sstonefake_unided" origname="Salamanderstein" value="50" weight="10" image="salamanderstone" type="11" schickid="5053" quest="1" idable="1">
		<comment>unident zu 4053 (FÄLSCHUNG)</comment>
		<effects>
			<effect on="history" type="script" which="startDialogue('st_sstone_history')" />
			<effect on="analues" type="replace" mod="st_sstonefake" />
		</effects>
	</item>
	<item id="st_stonemedallion" origid="st_stonemedallion" origname="Steinmedaillon" value="1000" weight="10" image="stonemedallion" type="11" schickid="4089" slot="neck" quest="1" canuse="">
		<comment>Finsterkoppenbinge - Level 4 - Beute nach Kampf mit untoten Zwergen und Zombie
				 Pfand für Golem in Level 6</comment>
	</item>
	<item id="st_swamprantzy" origid="st_swamprantzy" origname="Sumpfrantze" value="500" weight="500" image="swamprant" type="0" schickid="4099" magical="1" quest="1">
		<comment>Sumpf des Vergessens - Nördlich in einem abgetrennten Bereich
				 Die Sumpfrantze ist der verzauberte Agdan Dragenfeld</comment>
	</item>
	<item id="st_swamprantzy_unided" origid="st_swamprantzy_unided" origname="Sumpfrantze" value="500" weight="500" image="swamprant" type="0" schickid="4172" quest="1" idable="1">
		<effects>
			<effect on="analues" type="replace" mod="st_swamprantzy" />
		</effects>
	</item>
	<item id="st_tinkey" origid="st_tinkey" origname="Zinnschlüssel" value="100" weight="10" image="" type="0" schickid="4076" slot="inventory" quest="1" canuse="">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="staff" origid="staff" origname="Zauberstab" value="10000" weight="70" image="zauberstab" type="1" schickid="133" slot="weapon" personal="1" magical="1" prefdisp="Wizards_staff_07" dispclass="halberd" twohanded="1" canuse="M">
		<weapon amount="1W6+1" skill="speere" bf="-1" kkfrom="16" kkevery="5" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="equip" type="magiclight" mod="1" prereq="level" prereqval="2" />
			<effect on="carry" type="checkbonusap" which="klettern" mod="1" prereq="level" prereqval="3" />
			<effect on="equip" type="spellcostmod" mod="-2" prereq="level" prereqval="4" />
			<effect on="spawn" type="level" mod="1" />
			<effect on="data" type="leveltype" which="staffmagic" />
			<effect on="carry" type="providerope" mod="10" prereq="level" prereqval="3" />
			<effect on="ritualinfo" type="script" which="startdlg('ritualinfo_general')" prereq="level" prereqval="1" />
		</effects>
	</item>
	<item id="staffnpc" origid="staffnpc" origname="Magierstab" value="1000" weight="70" image="items/zauberstab2" type="1" schickid="4134" slot="weapon" magical="1" prefdisp="Wizards_staff_07" dispclass="halberd" twohanded="1" canuse="M">
		<weapon amount="1W6+1" skill="speere" bf="-1" kkfrom="16" kkevery="5" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
		</effects>
	</item>
	<item id="statuetteE" origid="statuetteE" origname="Marmorstatuette &quot;E&quot;" value="10000" weight="60" image="phex_statue_e" type="11" schickid="4141" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen I</comment>
		<effects>
			<effect on="carry" type="CH" mod="1" />
		</effects>
	</item>
	<item id="statuetteG" origid="statuetteG" origname="Marmorstatuette &quot;G&quot;" value="10000" weight="60" image="phex_statue_g" type="11" schickid="4142" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen I</comment>
		<effects>
			<effect on="carry" type="GE" mod="1" />
		</effects>
	</item>
	<item id="statuetteK" origid="statuetteK" origname="Marmorstatuette &quot;K&quot;" value="10000" weight="60" image="phex_statue_K" type="11" schickid="4143" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen I</comment>
		<effects>
			<effect on="carry" type="KL" mod="1" />
		</effects>
	</item>
	<item id="statuetteM" origid="statuetteM" origname="Marmorstatuette &quot;M&quot;" value="10000" weight="60" image="phex_statue_m" type="11" schickid="4140" slot="inventory" quest="1" canuse="">
		<comment>Phextempel Tiefhusen I</comment>
		<effects>
			<effect on="carry" type="MU" mod="1" />
		</effects>
	</item>
	<item id="streetshirt" origid="streetshirt" origname="Streunerhemd" value="20" weight="30" image="items/streetshirt" type="3" schickid="48" slot="chest" prefdisp="Shirt 2(5577DD)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="streettrousers" origid="streettrousers" origname="Streunerhose" value="20" weight="30" image="items/streettrousers" type="3" schickid="49" slot="leg" prefdisp="Poor2 Lower(FF8888, 220044)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="streettrousers2" origid="streettrousers2" origname="item_streettrousers2_sin" value="20" weight="30" image="items/streettrousers2" type="3" schickid="49" slot="leg" prefdisp="Poor Legs(FF8888)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="supplypack" origid="supplypack" origname="Proviantpaket" value="30" weight="20" image="proviantration" type="0" schickid="45" stackable="1" itemsperstack="20">
		<effects>
			<effect on="eat" type="modifyattr" which="hunger" mod="-20" />
		</effects>
	</item>
	<item id="sweets" origid="sweets" origname="Bonbons" value="10" weight="10" image="bonbons" type="10" schickid="90" stackable="1" itemsperstack="20">
		<effects>
			<effect on="eat_manually" type="modifyattr" which="hunger" mod="-5" />
			<effect on="eat_manually" type="consume" />
		</effects>
	</item>
	<item id="sword" origid="sword" origname="Schwert" value="595" weight="80" image="schwert" type="1" schickid="1" slot="weapon" prefdisp="Medieval_Sword_Aged" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="schwerter" bf="3" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="sword_good" origid="sword_good" origname="Gutes Schwert" value="1105" weight="80" image="schwert2_g" type="1" schickid="2001" slot="weapon" prefdisp="barbarian_sword_01" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="schwerter" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="sword_magical" origid="sword_magical" origname="Verfluchtes Florett" value="250" weight="30" image="kurzschwert2" type="1" schickid="4113" slot="weapon" magical="1" prefdisp="Rapier_Aged" dispclass="thrust" canuse="JKSTZHMAFW">
		<comment>Blutzinnen - Level 2 - Skelett im Spinnennetz - Magisch und Verflucht - Ist nicht unzerbrechlich
				 BP-1, Schleichen-1</comment>
		<weapon amount="1W6+4" skill="stichwaffen" at="2" bf="2" kkfrom="18" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="carry" type="checkbonus" which="schleichen" mod="-2" />
			<effect on="carry" type="BP" mod="-2" />
			<effect on="equip" type="ini" mod="+2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="entzaubern" type="script" which="startdlg(&quot;destructibo&quot;);" />
		</effects>
	</item>
	<item id="sword_magical_destructibo" origid="sword_magical_destructibo" origname="Prachtvolles Florett" value="3750" weight="30" image="kurzschwert2" type="1" schickid="4129" slot="weapon" prefdisp="Medieval_Sword_Default" dispclass="thrust" canuse="JKSTZHMAFW">
		<comment>Die Destructibo-Variante von 4113</comment>
		<weapon amount="1W6+4" skill="stichwaffen" at="2" bf="2" kkfrom="18" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+4" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('sword_magical_destructibo_history')" />
		</effects>
	</item>
	<item id="sword_magical_unided" origid="sword_magical_unided" origname="Florett" value="500" weight="30" image="kurzschwert2" type="1" schickid="4129" slot="weapon" prefdisp="Medieval_Sword_Default" dispclass="thrust" idable="1" canuse="JKSTZHAFW">
		<comment>unident zu 4113</comment>
		<weapon amount="1W6+3" skill="stichwaffen" at="1" pa="-1" bf="2" kkfrom="18" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="carry" type="checkbonus" which="schleichen" mod="-2" />
			<effect on="carry" type="BP" mod="-2" />
			<effect on="equip" type="ini" mod="+2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="sword_magical" />
		</effects>
	</item>
	<item id="sword_masterful" origid="sword_masterful" origname="Meisterliches Schwert" value="4450" weight="80" image="schwert2_m" type="1" schickid="3001" slot="weapon" prefdisp="1H_sword_A" canuse="JKSTZAFW">
		<weapon amount="1W6+5" skill="schwerter" pa="1" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="sword_rusty" origid="sword_rusty" origname="Rostiges Schwert" value="200" weight="70" image="schwert" type="0" schickid="0" slot="weapon" prefdisp="Medieval_Sword_Aged_Bloody" canuse="JKSTZAFW">
		<weapon amount="1W6+2" skill="schwerter" bf="5" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="swordbloodhaft" origid="swordbloodhaft" origname="Schwert &quot;Blutgriff&quot;" value="5950" weight="80" image="item_blutgriff" type="1" schickid="199" slot="weapon" magical="1" prefdisp="1H_sword_B" canuse="JKSTZAFW">
		<comment>DSA1 Drachenhöhle</comment>
		<weapon amount="1W6+4" skill="schwerter" at="2" pa="1" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="history" type="script" which="startDialogue('magic_sword')" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="swordbloodhaft_unided" origid="swordbloodhaft_unided" origname="item_swordbloodhaft_unided_sin" value="595" weight="80" image="item_blutgriff" type="1" schickid="10199" slot="weapon" prefdisp="1H_sword_B" idable="1" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="schwerter" bf="1" kkfrom="15" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="analues" type="replace" mod="swordbloodhaft" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="swordofartherion" origid="swordofartherion" origname="Schwert des Artherion" value="11050" weight="80" image="schwert des artherion" type="1" schickid="4030" slot="weapon" magical="1" prefdisp="1H_sword_A" canuse="JKSTZAFW">
		<comment>Vom Elfen Artherion - Ist magisch - Ist nicht unzerbrechlich</comment>
		<weapon amount="1W6+5" skill="schwerter" at="3" pa="-1" bf="1" kkfrom="14" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="history" type="script" which="startDialogue('swordofartherion_history')" />
		</effects>
	</item>
	<item id="swordofartherion_unided" origid="swordofartherion_unided" origname="Schwert des Artherion" value="1105" weight="80" image="schwert des artherion" type="1" schickid="5030" slot="weapon" prefdisp="1H_sword_A" idable="1" canuse="JKSTZAFW">
		<comment>unident zu 4030</comment>
		<weapon amount="1W6+5" skill="schwerter" at="3" pa="-1" bf="1" kkfrom="14" kkevery="4" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="swordofartherion" />
		</effects>
	</item>
	<item id="tearedparchment" origid="tearedparchment" origname="Pergamentseite" value="20" weight="5" image="schriftrolle" type="7" schickid="4173">
		<effects>
			<effect on="read" type="script" which="startdlg(&quot;swamp_parchment&quot;);" />
		</effects>
	</item>
	<item id="thorwalianshield" origid="thorwalianshield" origname="Thorwaler Rundschild" value="600" weight="180" image="item_thorwalshield" type="2" schickid="405" slot="shield" prefdisp="TargeB Red" canuse="">
		<armor at="-1" pa="2" be="0" bf="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="equip" type="oppFK" mod="-5" />
		</effects>
	</item>
	<item id="thorwalianshield2" origid="thorwalianshield2" origname="Thorwaler Rundschild" value="600" weight="180" image="item_thorwalshield2" type="2" schickid="417" slot="shield" prefdisp="TargeB Green" canuse="">
		<armor at="-1" pa="2" be="0" bf="3" />
		<effects>
			<effect on="equip" type="ini" mod="-1" />
			<effect on="equip" type="oppFK" mod="-5" />
		</effects>
	</item>
	<item id="thorwaliantrousers_blue" origid="thorwaliantrousers_blue" origname="Thorwalerhose (blau)" value="30" weight="30" image="item_thorwalerhose1" type="3" schickid="412" slot="leg" prefdisp="Peasant Thorwalian(2B217A)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="thorwaliantrousers_red" origid="thorwaliantrousers_red" origname="Thorwalerhose (rot)" value="30" weight="30" image="item_thorwalerhose2" type="3" schickid="413" slot="leg" prefdisp="Peasant Thorwalian(D00000)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="throwingaxe" origid="throwingaxe" origname="Wurfbeil" value="350" weight="60" image="wurfbeil" type="1" schickid="16" slot="weapon" stackable="1" itemsperstack="3" prefdisp="fantasy horde-villager_axe" dispclass="throw" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="wurfwaffen" bf="4" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="throwingaxe2" origid="throwingaxe2" origname="Wurfaxt" value="350" weight="60" image="wurfaxt" type="1" schickid="33" slot="weapon" stackable="1" itemsperstack="3" prefdisp="fantasy horde-villager_axe" dispclass="throw" canuse="JKSTZAFW">
		<weapon amount="1W6+3" skill="wurfwaffen" bf="3" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="throwingdagger" origid="throwingdagger" origname="Wurfdolch" value="200" weight="10" image="wurfdolch" type="1" schickid="292" slot="weapon" stackable="1" itemsperstack="10" prefdisp="Knife_A" dispclass="throw" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="wurfwaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="throwing" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="data" type="usestype" which="poison" mod="1" />
			<effect on="applypoison" type="modifyuses" mod="2" />
		</effects>
	</item>
	<item id="throwingknife" origid="throwingknife" origname="Wurfmesser" value="100" weight="10" image="wurfmesser" type="1" schickid="98" slot="weapon" stackable="1" itemsperstack="10" prefdisp="antasy horde-villager_sword" dispclass="throw" canuse="JKSTZHMAFW">
		<weapon amount="1W6" skill="wurfwaffen" bf="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="throwingstar" origid="throwingstar" origname="Wurfstern" value="250" weight="10" image="wurfstern" type="1" schickid="17" slot="weapon" stackable="1" itemsperstack="20" prefdisp="Prefab_JapaneseShuriken01" dispclass="throw" canuse="JKSTZHMAFW">
		<weapon amount="1W6+1" skill="wurfwaffen" bf="2" type="physicalthrust" />
		<effects>
			<effect on="equip" type="throwing" />
		</effects>
	</item>
	<item id="thrustspear" origid="thrustspear" origname="Stoßspeer" value="1000" weight="150" image="stossspeer" type="1" schickid="270" slot="weapon" prefdisp="fantasy horde-villager_spear" dispclass="spear" twohanded="1" canuse="JKSTAFW">
		<weapon amount="2W6+2" skill="speere" pa="-1" bf="3" kkfrom="15" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="tinderbox" origid="tinderbox" origname="Zunderkästchen" value="80" weight="25" image="zunderkästchen" type="8" schickid="85">
		<effects>
			<effect on="use" type="chooseitem" which="inflame" />
		</effects>
	</item>
	<item id="toadskin_old" origid="toadskin_old" origname="Krötenhaut" value="600" weight="150" image="krötenhaut" type="2" schickid="81" slot="chest" prefdisp="Ranger Torso(7D522D, 7D522D)" canuse="JKSTZAFW">
		<armor armor="3" be="2" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="toadskin" origid="toadskin" origname="Krötenhaut" value="600" weight="150" image="items/toadskin" type="2" schickid="81" slot="chest" prefdisp="Ranger Torso(778055)" canuse="JKSTZAFW">
		<armor armor="3" be="2" />
		<effects>
			<effect on="equip" type="protectwet" mod="1" />
			<effect on="equip" type="protectcold" mod="1" />
		</effects>
	</item>
	<item id="torch" origid="torch" origname="Fackel" value="5" weight="20" image="fackel_ohne" type="8" schickid="22" slot="shield" stackable="1" itemsperstack="10" canuse="">
		<effects>
			<effect on="inflame" type="spawnitem" mod="torchlit" />
			<effect on="inflame" type="consume" />
			<effect on="munitionZuenden" type="script" which="startDialogueAt('munitionZuenden','wieViele')" />
		</effects>
	</item>
	<item id="torch_magic" origid="torch_magic" origname="Magische Fackel" value="1000" weight="20" image="fackel" type="8" schickid="283" slot="shield" magical="1" canuse="">
		<comment>DSA1 Goblinhöhle</comment>
		<effects>
			<effect on="equip" type="torchlight" mod="1" />
		</effects>
	</item>
	<item id="torch_magic_lit_unided" origid="torch_magic_lit_unided" origname="item_torch_magic_lit_unided_sin" value="5" weight="20" image="fackel_ohne" type="8" schickid="10022" slot="shield" stackable="1" itemsperstack="10" idable="1" canuse="">
		<comment>unident zu torch_magic, angezündet</comment>
		<effects>
			<effect on="equip" type="torchlight" mod="1" />
			<effect on="analues" type="replace" mod="torch_magic" />
		</effects>
	</item>
	<item id="torch_magic_unided" origid="torch_magic_unided" origname="Fackel" value="5" weight="20" image="fackel_ohne" type="8" schickid="10022" slot="shield" stackable="1" itemsperstack="10" idable="1" canuse="">
		<comment>unident zu torch_magic</comment>
		<effects>
			<effect on="inflame" type="spawnitem" mod="torch_magic_lit_unided" />
			<effect on="inflame" type="consume" />
			<effect on="analues" type="replace" mod="torch_magic" />
			<effect on="munitionZuenden" type="script" which="startDialogueAt('munitionZuenden','wieViele')" />
		</effects>
	</item>
	<item id="torchlit" origid="torchlit" origname="Fackel" value="5" weight="20" image="fackel" type="8" schickid="65" slot="shield" canuse="">
		<effects>
			<effect on="spawn" type="expire" duration="3" />
			<effect on="expire" type="consume" />
			<effect on="equip" type="torchlight" mod="1" />
		</effects>
	</item>
	<item id="trident" origid="trident" origname="Dreizack" value="450" weight="90" image="dreizack" type="1" schickid="102" slot="weapon" prefdisp="Wizards_staff_05" dispclass="spear" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+4" skill="speere" pa="-1" bf="5" kkfrom="16" kkevery="3" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="tunic_old" origid="tunic_old" origname="Waffenrock" value="500" weight="120" image="waffenrock" type="2" schickid="79" slot="chest" prefdisp="Peasant Torso(8A6F48, 8A6F48)" canuse="JKSTZHMDAFW">
		<armor armor="2" be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="tunic" origid="tunic" origname="Waffenrock" value="500" weight="120" image="items/tunic" type="2" schickid="79" slot="chest" prefdisp="Shirt 3(88BBFF, FF0000)" canuse="JKSTZHMDAFW">
		<armor armor="2" be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="tuzakknife" origid="tuzakknife" origname="Tuzakmesser" value="2000" weight="135" image="items/tuzakmesser" type="1" schickid="114" slot="weapon" prefdisp="Katana_Default" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+6" skill="zweihaender" bf="1" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="tuzakknife_masterful" origid="tuzakknife_masterful" origname="Meisterliches Tuzakmesser" value="15000" weight="135" image="items/tuzakmesser_m" type="1" schickid="3114" slot="weapon" prefdisp="Katana_Default" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+7" skill="zweihaender" at="1" bf="1" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="uuzdornak" origid="uuzdornak" origname="Uuz'Dornak - Großer Stachel" value="4000" weight="100" image="items/tuzakmesser_parierscheibe_red" type="1" schickid="4175" slot="weapon" magical="1" prefdisp="Katana_Default" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+7" skill="zweihaender" bf="-1" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="equip" type="MU" mod="1" />
			<effect on="history" type="script" which="startdlg(&quot;uuzdornak_history&quot;);" />
		</effects>
	</item>
	<item id="uuzdornak_unided" origid="uuzdornak_unided" origname="Uuz'Dornak - Großer Stachel" value="2000" weight="100" image="items/tuzakmesser_parierscheibe_red" type="1" schickid="4174" slot="weapon" prefdisp="Katana_Default" dispclass="twohanded" twohanded="1" canuse="JKSTZAFW">
		<weapon amount="1W6+7" skill="zweihaender" bf="-1" kkfrom="16" kkevery="4" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
			<effect on="analues" type="replace" mod="uuzdornak" />
		</effects>
	</item>
	<item id="vial" origid="vial" origname="Phiole" value="150" weight="10" image="gegengift" type="5" schickid="4114" slot="inventory" quest="1" canuse="">
		<comment>Blutzinnen - Level 2 - Truhe - Es gibt 3 Phiolen Fadenschein in der Truhe
				 Für Kampf gegen die Spinnenkönigin auf Level 2 der Blutzinnen</comment>
		<effects>
			<effect on="read" type="script" which="startDialogue(&quot;spidervial&quot;)" />
			<effect on="drink" type="addeffect" which="spiderantidote" />
			<effect on="drink" type="spawnitem" mod="bronzeflask" />
		</effects>
	</item>
	<item id="wand" origid="wand" origname="Stab" value="20" weight="20" image="" type="0" schickid="4036">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
	</item>
	<item id="warhammer" origid="warhammer" origname="Kriegshammer" value="1000" weight="180" image="kriegshammer" type="1" schickid="101" slot="weapon" prefdisp="barbarian_hammer_01" dispclass="twohanded" twohanded="1" canuse="JKSTZ">
		<weapon amount="2W6+3" skill="hiebwaffen" at="-1" pa="-3" bf="2" kkfrom="16" kkevery="2" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="warhammer_masterful" origid="warhammer_masterful" origname="Meisterlicher Kriegshammer" value="7500" weight="180" image="kriegshammer_m" type="1" schickid="3101" slot="weapon" prefdisp="barbarian_hammer_01" dispclass="twohanded" twohanded="1" canuse="JKSTZ">
		<weapon amount="2W6+4" skill="hiebwaffen" pa="-3" bf="1" kkfrom="16" kkevery="2" type="physicalblunt" />
		<effects>
			<effect on="equip" type="ini" mod="-2" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="waterjar1" origid="waterjar1" origname="Sehr kleiner Tonkrug" value="100" weight="35" image="waterjug4" type="0" schickid="4136" slot="inventory" canuse="">
		<comment>Phextempel Tiefhusen 28</comment>
		<effects>
			<effect on="lookat" type="script" which="startDialogueAt('phextemp0_28_waterjar',1);" />
		</effects>
	</item>
	<item id="waterjar2" origid="waterjar2" origname="Kleiner Tonkrug" value="100" weight="45" image="waterjug3" type="0" schickid="4137" slot="inventory" canuse="">
		<comment>Phextempel Tiefhusen 28</comment>
		<effects>
			<effect on="lookat" type="script" which="startDialogueAt('phextemp0_28_waterjar',1);" />
		</effects>
	</item>
	<item id="waterjar3" origid="waterjar3" origname="Großer Tonkrug" value="100" weight="60" image="waterjug2" type="0" schickid="4138" slot="inventory" canuse="">
		<comment>Phextempel Tiefhusen 28</comment>
		<effects>
			<effect on="lookat" type="script" which="startDialogueAt('phextemp0_28_waterjar',1);" />
		</effects>
	</item>
	<item id="waterjar4" origid="waterjar4" origname="Sehr großer Tonkrug" value="100" weight="70" image="waterjug1" type="0" schickid="4139" slot="inventory" canuse="">
		<comment>Phextempel Tiefhusen 28</comment>
		<effects>
			<effect on="lookat" type="script" which="startDialogueAt('phextemp0_28_waterjar',1);" />
		</effects>
	</item>
	<item id="waterskin" origid="waterskin" origname="Wasserschlauch" value="20" weight="50" image="wasserschlauch" type="0" schickid="30">
		<effects>
			<effect on="drink" type="modifyattr" which="thirst" mod="-50" />
			<effect on="spawn" type="uses" mod="3" />
			<effect on="data" type="usestype" which="water" mod="3" />
			<effect on="drink" type="modifyuses" mod="-1" />
			<effect on="refill" type="script" which="startdlg(&quot;fillwater&quot;);" />
		</effects>
	</item>
	<item id="waterskin_magic" origid="waterskin_magic" origname="Magischer Wasserschlauch" value="1000" weight="60" image="wasserschlauch, magisch" type="0" schickid="185" magical="1">
		<comment>DSA2 Finsterkoppenbinge - Level 5 - Im Wasser tauchen</comment>
		<effects>
			<effect on="drink" type="modifyattr" which="thirst" mod="-50" />
			<effect on="spawn" type="uses" mod="3" />
			<effect on="data" type="usestype" which="water" mod="3" />
			<effect on="drink" type="modifyuses" mod="0" />
		</effects>
	</item>
	<item id="waterskin_magic_unided" origid="waterskin_magic_unided" origname="Wasserschlauch" value="1000" weight="60" image="wasserschlauch, magisch" type="0" schickid="5185" idable="1">
		<comment>unident zu 185</comment>
		<effects>
			<effect on="drink" type="modifyattr" which="thirst" mod="-50" />
			<effect on="spawn" type="uses" mod="3" />
			<effect on="data" type="usestype" which="water" mod="3" />
			<effect on="drink" type="modifyuses" mod="0" />
			<effect on="analues" type="replace" mod="waterskin_magic" />
		</effects>
	</item>
	<item id="whetstone" origid="whetstone" origname="Waffenpflegeutensilien" value="90" weight="25" image="waffenutensilien" type="8" schickid="86">
		<effects>
			<effect on="data" type="usestype" which="repairs" mod="10" />
			<effect on="spawn" type="uses" mod="10" />
			<effect on="sharpen" type="chooseitem" which="sharpenthis" />
			<effect on="sharpen" type="consume" />
		</effects>
	</item>
	<item id="whip" origid="whip" origname="Peitsche" value="300" weight="60" image="peitsche" type="8" schickid="71" slot="weapon" prefdisp="fantasy horde-villager_club" canuse="JKSTZHMDAFW">
		<weapon amount="1W6" skill="hiebwaffen" pa="-6" bf="4" kkfrom="19" kkevery="5" type="physicalblunt" />
	</item>
	<item id="wine" origid="wine" origname="Wein" value="165" weight="20" image="weinflasche" type="0" schickid="4095" stackable="1" itemsperstack="5">
		<comment>Gibt es nicht in DSA1/DSA2</comment>
		<effects>
			<effect on="drink_manually" type="modifyattr" which="thirst" mod="-15" />
			<effect on="drink_manually" type="zechencheck" />
			<effect on="drink_manually" type="addeffect" which="modifier_zechen" />
			<effect on="drink_manually" type="consume" />
			<effect on="drink_manually" type="spawnitem" mod="glassbottle" />
		</effects>
	</item>
	<item id="wintercoat" origid="wintercoat" origname="Wintermantel" value="500" weight="120" image="wintermantel" type="2" schickid="96" slot="coat" prefdisp="Poor Cape" canuse="">
		<armor be="2" />
		<effects>
			<effect on="equip" type="protectcold" mod="8" />
			<effect on="equip" type="protectwet" mod="2" />
		</effects>
	</item>
	<item id="witchbroom" origid="witchbroom" origname="Hexenbesen" value="2000" weight="60" image="hexenbesen" type="1" schickid="140" slot="weapon" personal="1" magical="1" prefdisp="Wizards_staff_07" dispclass="halberd" twohanded="1" canuse="H">
		<weapon amount="1W6+1" skill="hiebwaffen" bf="-1" kkfrom="15" kkevery="4" type="physicalblunt" />
		<effects>
			<effect on="equip" type="cancastradau" mod="1" />
		</effects>
	</item>
	<item id="witchkettle" origid="witchkettle" origname="Hexenkessel" value="10000" weight="200" image="kupferkessel" type="8" schickid="6666" magical="1">
		<effects>
			<effect on="carry" type="regenerateleap" mod="1" group="kupferkessel" />
			<effect on="carry" type="enablealchemy" prereq="level" prereqval="1" />
			<effect on="carry" type="checkbonus" which="alchimie" mod="2" prereq="level" prereqval="3" />
			<effect on="carry" type="protectcold" mod="2" prereq="level" prereqval="2" />
			<effect on="spawn" type="level" mod="1" />
			<effect on="data" type="leveltype" which="kesselmagic" />
			<effect on="ritualcheck" type="script" which="startdlg('ritualprobe')" />
			<effect on="ritualinfo" type="script" which="startdlg('ritualinfo')" />
			<effect on="exist" type="unbreakable" prereq="level" prereqval="1" />
			<effect on="exist" type="personal" prereq="level" prereqval="1" />
		</effects>
	</item>
	<item id="witchshirt_black" origid="witchshirt_black" origname="Hexenhemd" value="300" weight="30" image="items/witchshirt_black" type="3" schickid="4189" slot="chest" prefdisp="Cleric Torso(000033)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchshirt_brown" origid="witchshirt_brown" origname="Hexenhemd" value="300" weight="30" image="items/witchshirt_brown" type="3" schickid="4191" slot="chest" prefdisp="Cleric Torso(605033)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchshirt_brown2" origid="witchshirt_brown2" origname="item_witchshirt_brown2_sin" value="300" weight="30" image="items/witchshirt_brown" type="3" schickid="0" slot="chest" prefdisp="Cleric Torso(7A7042)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchshirt_green" origid="witchshirt_green" origname="Hexenhemd" value="300" weight="30" image="items/witchshirt_green" type="3" schickid="4193" slot="chest" prefdisp="Cleric Torso(35592A)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchshirt_purple" origid="witchshirt_purple" origname="Hexenhemd" value="300" weight="30" image="items/witchshirt_black" type="3" schickid="4193" slot="chest" prefdisp="Cleric Torso(000077, 00FF00)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchskirt_black" origid="witchskirt_black" origname="Hexenrock" value="200" weight="30" image="items/witchskirt_black" type="3" schickid="4190" slot="leg" prefdisp="Cleric Pants(000033)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchskirt_brown" origid="witchskirt_brown" origname="Hexenrock" value="200" weight="30" image="items/witchskirt_brown" type="3" schickid="4192" slot="leg" prefdisp="Cleric Pants(504029)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchskirt_brown2" origid="witchskirt_brown2" origname="item_witchskirt_brown2_sin" value="200" weight="30" image="items/witchskirt_brown" type="3" schickid="0" slot="leg" prefdisp="Cleric Pants(605935)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchskirt_green" origid="witchskirt_green" origname="Hexenrock" value="200" weight="30" image="items/witchskirt_green" type="3" schickid="4194" slot="leg" prefdisp="Cleric Pants(205520)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="witchskirt_purple" origid="witchskirt_purple" origname="Hexenrock" value="200" weight="30" image="items/witchskirt_black" type="3" schickid="4194" slot="leg" prefdisp="Cleric Pants(000077, 00FF00)" canuse="">
		<effects>
			<effect on="equip" type="protectcold" mod="1" />
			<effect on="equip" type="protectwet" mod="1" />
		</effects>
	</item>
	<item id="wolfknife" origid="wolfknife" origname="Wolfsmesser" value="900" weight="50" image="items/wolfsmesser" type="1" schickid="139" slot="weapon" prefdisp="Custom_Blade20_Default" dispclass="thrust" canuse="JKSTZHAFW">
		<weapon amount="1W6+3" skill="stichwaffen" bf="1" kkfrom="16" kkevery="4" type="physicalthrust" />
		<effects>
			<effect on="equip" type="ini" mod="+1" />
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="3" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="woodenspear" origid="woodenspear" origname="Holzspeer" value="100" weight="60" image="items/holzspeer_2" type="1" schickid="4153" slot="weapon" prefdisp="elf_sword_02" dispclass="spear" canuse="JKSTZHMDAFW">
		<weapon amount="1W6+3" skill="speere" at="-1" pa="-3" bf="5" kkfrom="17" kkevery="5" type="physicalthrust" />
		<effects>
			<effect on="data" type="usestype" which="poison" mod="3" />
			<effect on="applypoison" type="modifyuses" mod="2" />
			<effect on="sharpenthis" type="modifybf" mod="-1" />
		</effects>
	</item>
	<item id="writingutensil" origid="writingutensil" origname="Schreibzeug" value="150" weight="10" image="schreibzeug" type="8" schickid="36" />
</items>