Initialize engine version: 4.2.0f4 (38efbd14869d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 570  (ID=0x1086)
    Vendor:   NVIDIA
    VRAM:     1233 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\xmldiffpatch.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\xmldiffpatch.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Other.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.West.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Ionic.Zip.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Ionic.Zip.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DSA_Model.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DSA_Model.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Jurassic.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Jurassic.dll into Unity Child Domain
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
Loading D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
- Completed reload, in  0.348 seconds
desktop: 1680x1050 120Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\System.dll (this message is harmless)
Unsupported: Hidden/TerrainEngine/Splatmap/Lightmap-AddPass
The AnimationClip 'idle' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'talk' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'attack1' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'jump' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'idle to working' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'spear' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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Default clip could not be found in attached animations list.
 
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The AnimationClip 'idle' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'talk' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'working ' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'spear' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'attack left' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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Default clip could not be found in attached animations list.
 
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The AnimationClip 'idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'talk' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'punch' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'attack1' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'attack2' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'jump' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'idle to working' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'working ' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'shot' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'fight idle to shot' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'shot loop' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'talk' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'punch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'attack2' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'spear' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'attack left' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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Default clip could not be found in attached animations list.
 
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The AnimationClip 'idle' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'punch' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'attack1' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'attack2' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'idle to working' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'working ' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'spear' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'attack left' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'talk' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'jump' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'idle to working' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'working ' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'shot' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle to shot' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'shot loop' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'shot to fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'run fast' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'run' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'walk' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/.\libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Fallback handler could not load library D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Mono/x86_64/libD:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
Could not load a dll file. Make sure that the steam_api.dll/libsteam_api.dylib file is placed at the correct location. See the documentation for more info.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Plugins/SteamworksNative.dll
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from startingLanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Loca D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/Data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Localizing Logo, using de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: D:\Das Schwarze Auge - Schicksalsklinge\schick_Data\Managed\Boo.Lang.dll (this message is harmless)
Skipping to mainmenu
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 4.799503 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 949 unused Assets to reduce memory usage. Loaded Objects now: 1452.
Total: 24.549267 ms (FindLiveObjects: 0.250330 ms CreateObjectMapping: 0.141080 ms MarkObjects: 1.170303 ms  DeleteObjects: 22.492001 ms)

Loading Loca D:/Das Schwarze Auge - Schicksalsklinge/schick_Data/data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object
  at WindowManager.get_OpenCount () [0x00000] in <filename unknown>:0 

  at WindowManager.get_lockmove () [0x00000] in <filename unknown>:0 

  at SaveLoadControl.Close (Boolean forceNoPause) [0x00000] in <filename unknown>:0 

  at SaveLoadControl.OnActionClick () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UIButtonMessage:Send()
UIButtonMessage:OnClick()
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at WindowManager.get_OpenCount () [0x00000] in <filename unknown>:0 

  at WindowManager.get_lockmove () [0x00000] in <filename unknown>:0 

  at SaveLoadControl.Close (Boolean forceNoPause) [0x00000] in <filename unknown>:0 

  at SaveLoadControl.OnActionClick () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UIButtonMessage:Send()
UIButtonMessage:OnClick()
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:Update()
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at WindowManager.get_OpenCount () [0x00000] in <filename unknown>:0 

  at WindowManager.get_lockmove () [0x00000] in <filename unknown>:0 

  at SaveLoadControl.Close (Boolean forceNoPause) [0x00000] in <filename unknown>:0 

  at SaveLoadControl.CloseDialog () [0x00000] in <filename unknown>:0 
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UIButtonMessage:Send()
UIButtonMessage:OnClick()
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object)
UICamera:ProcessTouch(Boolean, Boolean)
UICamera:ProcessMouse()
UICamera:Update()
 
(Filename:  Line: -1)

