<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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          </attribs>
          <durableEffect />
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            </item>
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            </item>
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            <item key="zweihaender">
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            <item key="inventory35">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98184</itemid>
                <BF>-1</BF>
                <itemrep>46</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcleatherarmor</itemid>
                <BF>-1</BF>
                <itemrep>59</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>679</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>663</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98163</itemid>
                <BF>-1</BF>
                <itemrep>302</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>shield</itemid>
                <BF>-1</BF>
                <itemrep>354</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98051</itemid>
                <BF>-1</BF>
                <itemrep>736</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98000</itemid>
                <BF>-4</BF>
                <itemrep>845</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arrow">
              <Item xsi:nil="true" />
            </item>
            <item key="bolt">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle rondrageweihte won: 5</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>Battle reise_elfenveteranen won: 23</string>
            <string>Battle reise_orkpatrouille3c won: 1</string>
            <string>Battle camp_road_forest_5 won: 0</string>
            <string>Battle camp_road_road_10 won: 0</string>
            <string>Battle camp_road_forest_3 won: 1</string>
            <string>Battle reise_gashok_osten won: 8</string>
            <string>xp_gashokmarktplatz: 20</string>
            <string>xp_artheriongefunden: 20</string>
            <string>Battle reise_forestfight2 won: 1</string>
            <string>Battle deregorn_von_donnerbach won: 1</string>
            <string>Battle gash_buettel won: 8</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 2</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle reise_orkpatrouille1e won: 6</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle camp_road_mountain_1 won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut1_14_fourorcskey_fight won: 0</string>
            <string>Battle blut_patrol2A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut1_10_fiveorcskey_fight won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>xp_blutspeer: 20</string>
            <string>xp_zangenschluessel: 10</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut1_30_spiderweb_fight5 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight4 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_31_web_sword_fight won: 1</string>
            <string>Battle blut1_30_spiderweb_fight3 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_V_fivecavespiders_fight won: 1</string>
            <string>Battle blut1_36_6giantstagbeetles_fight won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>Battle blut2_D1_tairachpriest_fight won: 0</string>
            <string>Battle blut2_G_twoogres_fight won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_B_warogre_fight won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol6A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_18_greathallorcs_fight won: 2</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut2_S_twowarogres_fight won: 1</string>
            <string>Battle blut2_Q_fourogres_fight won: 1</string>
            <string>Battle blut2_34_sarcophagus_fight won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut2_U_onewarogre_fight won: 1</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>xp_blutfallgrube: 5</string>
            <string>xp_blutfallgrube: 5</string>
            <string>xp_blutstolperdraht: 5</string>
          </xplog>
          <receivedwonders />
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <birthday>10</birthday>
          <battleCharType>dressable</battleCharType>
          <longname>Grasam, Sohn des Marnax</longname>
          <shortname>Grasam</shortname>
          <charpic>zwerg_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>e0df32a5-6dec-4144-b9b6-1cc3f611dd23</uniqueid>
          <id>3</id>
          <battleCharResource>{"version":2,"packedSlotDataList":null,"slotsV2":[{"id":"MaleEyes","scale":100,"copyIdx":-1,"overlays":[{"id":"eye overlay PBR","colorIdx":0,"rect":[0,0,0,0]},{"id":"FP Default Eye Adjust PBR","colorIdx":1,"rect":[0,0,0,0]}]},{"id":"UMA_Dwarf_Male_head","scale":100,"copyIdx":-1,"overlays":[{"id":"DwarfHead02","colorIdx":2,"rect":[0,0,0,0]},{"id":"DwarfEyebrow07","colorIdx":3,"rect":[-204,-60,2458,1229]}]},{"id":"M_Upper mod","scale":100,"copyIdx":-1,"overlays":[{"id":"M_Upper mod overlay","colorIdx":2,"rect":[0,0,0,0]}]},{"id":"M_Hands Modular_Slot","scale":100,"copyIdx":-1,"overlays":[{"id":"Hand Modular","colorIdx":2,"rect":[0,0,0,0]}]},{"id":"MaleInnerMouth","scale":100,"copyIdx":-1,"overlays":[{"id":"InnerMouth","colorIdx":0,"rect":[0,0,0,0]}]},{"id":"M_Lower mod","scale":100,"copyIdx":-1,"overlays":[{"id":"M_Lower mod overlay","colorIdx":2,"rect":[0,0,0,0]},{"id":"M_Underwear Mod","colorIdx":4,"rect":[0,0,0,0]}]},{"id":"M_Foot mod","scale":100,"copyIdx":-1,"overlays":[{"id":"M_foot mod overlay","colorIdx":2,"rect":[0,0,0,0]}]},{"id":"UMA_Dwarf_Male_eyes","scale":100,"copyIdx":1,"overlays":null},{"id":"UMA_Dwarf_Male_ears","scale":100,"copyIdx":1,"overlays":null},{"id":"UMA_Dwarf_Male_mouth","scale":100,"copyIdx":1,"overlays":null},{"id":"UMA_Dwarf_Male_nose","scale":100,"copyIdx":1,"overlays":null},null,{"id":"Dwarf_Hair_1","scale":100,"copyIdx":-1,"overlays":[{"id":"Hair1","colorIdx":3,"rect":[0,0,0,0]}]},null,null,{"id":"Dwarf_Beard_3","scale":100,"copyIdx":-1,"overlays":[{"id":"M_Beard 3","colorIdx":3,"rect":[0,0,0,0]}]},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],"colors":null,"fColors":[{"name":null,"colors":[255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[43,106,112,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[221,178,161,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[66,32,20,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[232,180,163,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]}],"sharedColorCount":0,"race":"DwarfMale","umaDna":{},"packedDna":[{"dnaType":"UMADnaHumanoid","packedDna":"{\"height\":87,\"headSize\":140,\"headWidth\":191,\"neckThickness\":156,\"armLength\":125,\"forearmLength\":125,\"armWidth\":247,\"forearmWidth\":240,\"handsSize\":150,\"feetSize\":161,\"legSeparation\":133,\"upperMuscle\":229,\"lowerMuscle\":240,\"upperWeight\":222,\"lowerWeight\":196,\"legsSize\":128,\"belly\":199,\"waist\":153,\"gluteusSize\":153,\"earsSize\":140,\"earsPosition\":153,\"earsRotation\":105,\"noseSize\":89,\"noseCurve\":84,\"noseWidth\":178,\"noseInclination\":184,\"nosePosition\":94,\"nosePronounced\":184,\"noseFlatten\":194,\"chinSize\":138,\"chinPronounced\":59,\"chinPosition\":77,\"mandibleSize\":115,\"jawsSize\":69,\"jawsPosition\":235,\"cheekSize\":150,\"cheekPosition\":168,\"lowCheekPronounced\":158,\"lowCheekPosition\":71,\"foreheadSize\":61,\"foreheadPosition\":41,\"lipsSize\":107,\"mouthSize\":247,\"eyeRotation\":153,\"eyeSize\":186,\"breastSize\":207}"},{"dnaType":"UMADnaTutorial","packedDna":"{\"eyeSpacing\":128}"}]}</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
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            <item key="LE">
              <Attribute val="167" fraction="0" />
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            <item key="cLE">
              <Attribute val="167" fraction="0" />
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            <item key="AE">
              <Attribute val="176" fraction="0" />
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            <item key="cAE">
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            <item key="RS">
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            <item key="BP">
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            <item key="BE">
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            <item key="PA">
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            <item key="FK">
              <Attribute val="10" fraction="0" />
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            <item key="MU">
              <Attribute val="17" fraction="0" />
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            <item key="KL">
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            <item key="CH">
              <Attribute val="15" fraction="0" />
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            <item key="FF">
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            <item key="GE">
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            <item key="IN">
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            <item key="KK">
              <Attribute val="20" fraction="0" />
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            <item key="XP">
              <Attribute val="4031" fraction="0" />
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            <item key="Geld">
              <Attribute val="983564" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="4" fraction="0" />
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            <item key="size">
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            <item key="weight">
              <Attribute val="2920" fraction="0" />
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            <item key="hunger">
              <Attribute val="19" fraction="0.7019069" />
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            <item key="thirst">
              <Attribute val="24" fraction="0.106603362" />
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            <item key="AG">
              <Attribute val="0" fraction="0" />
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            <item key="HA">
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            <item key="NG">
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            <item key="JZ">
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            <item key="KO">
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            <item key="cAU">
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          <durableEffect>
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              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
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          <battleStance>2</battleStance>
          <weaponskills>
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              <WeaponSkill name="waffenlos" value="17" atbonus="9" />
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            <item key="hiebwaffen">
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            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="4" atbonus="2" />
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="4" atbonus="2" />
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            <item key="speere">
              <WeaponSkill name="speere" value="13" atbonus="7" />
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            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="4" atbonus="3" />
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              <WeaponSkill name="schusswaffen" value="14" atbonus="3" />
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            <item key="wurfwaffen">
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              <StandardSkill name="klettern" value="12" />
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            <item key="koerperb">
              <StandardSkill name="koerperb" value="15" />
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            <item key="reiten">
              <StandardSkill name="reiten" value="5" />
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              <StandardSkill name="schleichen" value="12" />
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            <item key="selbstbeh">
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            <item key="fesseln">
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            <item key="orientierung">
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            <item key="alchimie">
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              <StandardSkill name="altespr" value="5" />
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            <item key="geographie">
              <StandardSkill name="geographie" value="13" />
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            <item key="geschichte">
              <StandardSkill name="geschichte" value="13" />
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            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="10" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="10" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="16" />
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            <item key="magiek">
              <StandardSkill name="magiek" value="16" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="6" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="4" />
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            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="10" />
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            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="5" />
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            <item key="heilengift">
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            <item key="heilenkrankh">
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            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="13" />
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            <item key="musizieren">
              <StandardSkill name="musizieren" value="8" />
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            <item key="schloesser">
              <StandardSkill name="schloesser" value="14" />
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            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="11" />
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            <item key="gefahrensinn">
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            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="16" />
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          </skills>
          <magicskills>
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            <item key="beherrschung">
              <MagicSkill value="11" name="beherrschung" />
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            <item key="destructibo">
              <MagicSkill value="11" name="destructibo" />
            </item>
            <item key="gardianum">
              <MagicSkill value="11" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="10" name="geisterbannen" />
            </item>
            <item key="illusionen">
              <MagicSkill value="11" name="illusionen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="11" name="verwandlung" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="10" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="10" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="9" name="boeserblick" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="9" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="11" name="herrdertiere" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="1" name="hexenknoten" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="9" name="horriphobus" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="1" name="saftkraft" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="1" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="4" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="10" name="sanftmut" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="10" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="9" name="zwingtanz" />
            </item>
            <item key="furorblut">
              <MagicSkill value="13" name="furorblut" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="10" name="geisterrufen" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="1" name="kraehenruf" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="1" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="12" name="solidirid" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="18" name="axxeleratus" />
            </item>
            <item key="foramen">
              <MagicSkill value="9" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="9" name="motoricus" />
            </item>
            <item key="transversalis">
              <MagicSkill value="18" name="transversalis" />
            </item>
            <item key="balsam">
              <MagicSkill value="12" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="3" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="11" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="12" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="10" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="11" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="12" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="10" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="10" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="1" name="hexenblick" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="6" name="nekropathia" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="16" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="100" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="11" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="12" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="9" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="14" name="fulminictus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="9" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="10" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="2" name="radau" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="10" name="scharfesauge" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="10" name="abvenenum" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="10" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="10" name="aeolitus" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="10" name="armatrutz" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="10" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="1" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="10" name="flimflam" />
            </item>
            <item key="harmlos">
              <MagicSkill value="6" name="harmlos" />
            </item>
            <item key="hartesschmelze">
              <MagicSkill value="0" name="hartesschmelze" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="15" name="seeundfluss" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="2" name="nihilatio" />
            </item>
            <item key="paralue">
              <MagicSkill value="2" name="paralue" />
            </item>
            <item key="silentium">
              <MagicSkill value="10" name="silentium" />
            </item>
            <item key="visibili">
              <MagicSkill value="14" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>supplypack</itemid>
                <BF>-1</BF>
                <itemrep>529</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>20</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>mirroramulet</itemid>
                <BF>-1</BF>
                <itemrep>478</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcclotharmor</itemid>
                <BF>-1</BF>
                <itemrep>325</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healingorkish</itemid>
                <BF>-1</BF>
                <itemrep>911</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>goldleim</varusestype>
                <itemid>potion_antisickness</itemid>
                <BF>13</BF>
                <itemrep>804</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>pickaxe</itemid>
                <BF>5</BF>
                <itemrep>384</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>glassbottle</itemid>
                <BF>-1</BF>
                <itemrep>237</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>11</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>charcoal</itemid>
                <BF>-1</BF>
                <itemrep>508</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sweets</itemid>
                <BF>-1</BF>
                <itemrep>761</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>fish_small</itemid>
                <BF>-1</BF>
                <itemrep>493</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>7</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rec_miasthmaticum</itemid>
                <BF>-1</BF>
                <itemrep>106</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healingorkish</itemid>
                <BF>-1</BF>
                <itemrep>165</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healingorkish</itemid>
                <BF>-1</BF>
                <itemrep>752</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bronzeflask</itemid>
                <BF>-1</BF>
                <itemrep>731</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>vial</itemid>
                <BF>-1</BF>
                <itemrep>379</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_goldenspectacledkey</itemid>
                <BF>-1</BF>
                <itemrep>439</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leathershirt</itemid>
                <BF>-1</BF>
                <itemrep>634</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_lynxkey</itemid>
                <BF>-1</BF>
                <itemrep>908</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>pois_arax</itemid>
                <BF>-1</BF>
                <itemrep>935</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>pois_sleep</itemid>
                <BF>-1</BF>
                <itemrep>733</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>blanket</itemid>
                <BF>-1</BF>
                <itemrep>639</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>pois_fear</itemid>
                <BF>-1</BF>
                <itemrep>998</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory23">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>vial</itemid>
                <BF>-1</BF>
                <itemrep>379</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
              </Item>
            </item>
            <item key="inventory24">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>goldleim</varusestype>
                <itemid>goldglue</itemid>
                <BF>13</BF>
                <itemrep>480</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory25">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healing</itemid>
                <BF>-1</BF>
                <itemrep>16</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory26">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magicstrong</itemid>
                <BF>-1</BF>
                <itemrep>540</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>99</count>
              </Item>
            </item>
            <item key="inventory27">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory28">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory29">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory30">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory31">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory32">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory33">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory34">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory35">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98184</itemid>
                <BF>-1</BF>
                <itemrep>46</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcleatherarmor</itemid>
                <BF>-1</BF>
                <itemrep>93</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>383</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redring</itemid>
                <BF>-1</BF>
                <itemrep>380</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leathertrousers</itemid>
                <BF>-1</BF>
                <itemrep>520</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98163</itemid>
                <BF>-1</BF>
                <itemrep>302</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redring</itemid>
                <BF>-1</BF>
                <itemrep>779</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98234</itemid>
                <BF>-1</BF>
                <itemrep>364</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98051</itemid>
                <BF>-1</BF>
                <itemrep>847</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98000</itemid>
                <BF>-4</BF>
                <itemrep>74</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arrow">
              <Item xsi:nil="true" />
            </item>
            <item key="bolt">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle rondrageweihte won: 0</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>Battle reise_elfenveteranen won: 23</string>
            <string>Battle reise_orkpatrouille3c won: 1</string>
            <string>Battle camp_road_road_10 won: 0</string>
            <string>Battle camp_road_forest_3 won: 1</string>
            <string>Battle reise_gashok_osten won: 8</string>
            <string>xp_gashokmarktplatz: 20</string>
            <string>xp_artheriongefunden: 20</string>
            <string>Battle reise_forestfight2 won: 0</string>
            <string>Battle deregorn_von_donnerbach won: 0</string>
            <string>Battle gash_buettel won: 8</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 1</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle reise_orkpatrouille1e won: 0</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle camp_road_mountain_1 won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut1_14_fourorcskey_fight won: 0</string>
            <string>Battle blut_patrol2A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>xp_blutfallgrube: 5</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut1_10_fiveorcskey_fight won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>xp_blutspeer: 20</string>
            <string>xp_zangenschluessel: 10</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut1_30_spiderweb_fight5 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight4 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_31_web_sword_fight won: 1</string>
            <string>Battle blut1_30_spiderweb_fight3 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_V_fivecavespiders_fight won: 1</string>
            <string>Battle blut1_36_6giantstagbeetles_fight won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>Battle blut2_D1_tairachpriest_fight won: 0</string>
            <string>Battle blut2_G_twoogres_fight won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_B_warogre_fight won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol6A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_18_greathallorcs_fight won: 2</string>
            <string>xp_blutfallgrube: 5</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut2_S_twowarogres_fight won: 1</string>
            <string>Battle blut2_Q_fourogres_fight won: 1</string>
            <string>Battle blut2_34_sarcophagus_fight won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut2_U_onewarogre_fight won: 1</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
          </xplog>
          <receivedwonders />
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>woodelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <birthday>29</birthday>
          <battleCharType>dressable</battleCharType>
          <longname>Nyrociel Hornklang</longname>
          <shortname>Nyrociel</shortname>
          <charpic>elfe_03.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>c2fb7105-926e-4e3a-a010-bab416c96f60</uniqueid>
          <id>4</id>
          <battleCharResource>{"version":2,"packedSlotDataList":null,"slotsV2":[{"id":"FemaleEyes","scale":100,"copyIdx":-1,"overlays":[{"id":"eye overlay PBR","colorIdx":0,"rect":[0,0,0,0]},{"id":"FP Default Eye Adjust PBR","colorIdx":1,"rect":[0,0,0,0]}]},{"id":"FemaleHead_Head","scale":100,"copyIdx":-1,"overlays":[{"id":"F_Face_Elf","colorIdx":2,"rect":[0,0,0,0]},{"id":"F_face 3 eyebrows PBR","colorIdx":3,"rect":[0,0,0,0]}]},{"id":"F_Upperbody","scale":100,"copyIdx":-1,"overlays":[{"id":"F_Upper_Elf","colorIdx":2,"rect":[0,0,0,0]},{"id":"F_upper Underwear","colorIdx":4,"rect":[0,0,0,0]}]},{"id":"F_Hands","scale":100,"copyIdx":-1,"overlays":[{"id":"F_Hands_Elf","colorIdx":2,"rect":[0,0,0,0]}]},{"id":"FemaleInnerMouth","scale":100,"copyIdx":-1,"overlays":[{"id":"InnerMouth","colorIdx":0,"rect":[0,0,0,0]}]},{"id":"F_Lowerbody","scale":100,"copyIdx":-1,"overlays":[{"id":"F_Lowerbody_Elf","colorIdx":2,"rect":[0,0,0,0]},{"id":"F_lower Underwear","colorIdx":4,"rect":[0,0,0,0]}]},{"id":"F_Feet","scale":100,"copyIdx":-1,"overlays":[{"id":"F_Feet_Elf","colorIdx":2,"rect":[0,0,0,0]}]},{"id":"FemaleHead_Eyes","scale":100,"copyIdx":1,"overlays":null},{"id":"FemaleHead_ElvenEars","scale":100,"copyIdx":-1,"overlays":[{"id":"ElvenEars","colorIdx":2,"rect":[0,0,0,0]}]},{"id":"FemaleHead_Mouth","scale":100,"copyIdx":1,"overlays":null},{"id":"FemaleHead_Nose","scale":100,"copyIdx":1,"overlays":null},null,{"id":"F_Hair 8","scale":100,"copyIdx":-1,"overlays":[{"id":"Hair1","colorIdx":3,"rect":[0,0,0,0]}]},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null],"colors":null,"fColors":[{"name":null,"colors":[255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[101,158,212,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[237,195,183,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[122,55,26,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]},{"name":null,"colors":[26,69,109,255,0,0,0,0,255,255,255,255,0,0,0,0,255,255,255,255,0,0,0,0]}],"sharedColorCount":0,"race":"ElvenFemale","umaDna":{},"packedDna":[{"dnaType":"UMADnaHumanoid","packedDna":"{\"height\":162,\"headSize\":125,\"headWidth\":74,\"neckThickness\":54,\"armLength\":120,\"forearmLength\":128,\"armWidth\":120,\"forearmWidth\":92,\"handsSize\":120,\"feetSize\":102,\"legSeparation\":87,\"upperMuscle\":87,\"lowerMuscle\":69,\"upperWeight\":105,\"lowerWeight\":33,\"legsSize\":128,\"belly\":71,\"waist\":133,\"gluteusSize\":54,\"earsSize\":102,\"earsPosition\":130,\"earsRotation\":133,\"noseSize\":112,\"noseCurve\":105,\"noseWidth\":28,\"noseInclination\":143,\"nosePosition\":87,\"nosePronounced\":145,\"noseFlatten\":145,\"chinSize\":117,\"chinPronounced\":161,\"chinPosition\":189,\"mandibleSize\":102,\"jawsSize\":140,\"jawsPosition\":128,\"cheekSize\":31,\"cheekPosition\":235,\"lowCheekPronounced\":61,\"lowCheekPosition\":122,\"foreheadSize\":3,\"foreheadPosition\":161,\"lipsSize\":74,\"mouthSize\":43,\"eyeRotation\":222,\"eyeSize\":217,\"breastSize\":71}"},{"dnaType":"UMADnaTutorial","packedDna":"{\"eyeSpacing\":128}"}]}</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
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              <Attribute val="9" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="195" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="195" fraction="0" />
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              <Attribute val="0" fraction="0" />
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            <item key="cAE">
              <Attribute val="0" fraction="0" />
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            <item key="MR">
              <Attribute val="31" fraction="0" />
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            <item key="RS">
              <Attribute val="10" fraction="0" />
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            <item key="BP">
              <Attribute val="8" fraction="0" />
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            <item key="BE">
              <Attribute val="0" fraction="0" />
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            <item key="AT">
              <Attribute val="29" fraction="0" />
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            <item key="PA">
              <Attribute val="26" fraction="0" />
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            <item key="FK">
              <Attribute val="28" fraction="0" />
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            <item key="ini">
              <Attribute val="0" fraction="0" />
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            <item key="MU">
              <Attribute val="20" fraction="0" />
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            <item key="KL">
              <Attribute val="16" fraction="0" />
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            <item key="CH">
              <Attribute val="16" fraction="0" />
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            <item key="FF">
              <Attribute val="16" fraction="0" />
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            <item key="GE">
              <Attribute val="15" fraction="0" />
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            <item key="IN">
              <Attribute val="15" fraction="0" />
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            <item key="KK">
              <Attribute val="20" fraction="0" />
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            <item key="XP">
              <Attribute val="3972" fraction="0" />
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            <item key="Geld">
              <Attribute val="983551" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="208" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="4520" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="39" fraction="0.7019062" />
            </item>
            <item key="thirst">
              <Attribute val="24" fraction="0.106603362" />
            </item>
            <item key="AG">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="1" fraction="0" />
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            <item key="RA">
              <Attribute val="1" fraction="0" />
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            <item key="GG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="0" fraction="0" />
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            <item key="NG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="105" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="85" fraction="0" />
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          </attribs>
          <durableEffect />
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="17" atbonus="9" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="10" atbonus="5" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="1" atbonus="0" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="2" atbonus="1" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="14" atbonus="8" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="12" atbonus="6" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="12" atbonus="6" />
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="18" atbonus="8" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="10" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="10" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="13" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="11" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="15" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="12" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="10" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="10" />
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            <item key="tanzen">
              <StandardSkill name="tanzen" value="10" />
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            <item key="verstecken">
              <StandardSkill name="verstecken" value="11" />
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            <item key="zechen">
              <StandardSkill name="zechen" value="12" />
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            <item key="betoeren">
              <StandardSkill name="betoeren" value="1" />
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            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="2" />
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            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="12" />
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            <item key="menschenk">
              <StandardSkill name="menschenk" value="1" />
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            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
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            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="15" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="7" />
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            <item key="orientierung">
              <StandardSkill name="orientierung" value="6" />
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            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="11" />
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            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="10" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="10" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="14" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="10" />
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            <item key="geographie">
              <StandardSkill name="geographie" value="16" />
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            <item key="geschichte">
              <StandardSkill name="geschichte" value="18" />
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            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="12" />
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            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="12" />
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            <item key="lesen">
              <StandardSkill name="lesen" value="16" />
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            <item key="magiek">
              <StandardSkill name="magiek" value="14" />
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            <item key="sprachen">
              <StandardSkill name="sprachen" value="16" />
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            <item key="abrichten">
              <StandardSkill name="abrichten" value="11" />
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            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="12" />
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            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="1" />
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              <StandardSkill name="heilengift" value="13" />
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            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="14" />
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            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="12" />
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            <item key="musizieren">
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            <item key="schloesser">
              <StandardSkill name="schloesser" value="1" />
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              <StandardSkill name="gefahrensinn" value="18" />
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            <item key="sinnensch">
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              <MagicSkill value="-19" name="gardianum" />
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            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
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            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
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            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
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            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
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            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
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            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
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            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
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            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
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            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
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            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
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            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
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            <item key="respondami">
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            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
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            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
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            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
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            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
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            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
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            <item key="kraehenruf">
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            <item key="skelettarius">
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            <item key="solidirid">
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            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
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            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
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            <item key="transversalis">
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            <item key="balsam">
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            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
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            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
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            <item key="ruhekoerper">
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            <item key="tiereheilen">
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            <item key="adleraug">
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            <item key="analues">
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            <item key="eigenschaften">
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            <item key="exposami">
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            <item key="hexenblick">
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            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
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            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
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            <item key="fulminictus">
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            <item key="ignifaxius">
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            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
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            <item key="radau">
              <MagicSkill value="-19" name="radau" />
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            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
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            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
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            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
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            <item key="aeolitus">
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
            </item>
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                <count>1</count>
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                <count>1</count>
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                <count>1</count>
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                <count>1</count>
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                <count>47</count>
              </Item>
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          <xplog>
            <string>[kvirasim] Messerwerfen Champion: 1</string>
            <string>Battle rondrageweihte won: 0</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>Battle reise_elfenveteranen won: 23</string>
            <string>Battle reise_orkpatrouille3c won: 1</string>
            <string>Battle camp_road_road_10 won: 0</string>
            <string>Battle camp_road_forest_3 won: 1</string>
            <string>Battle reise_gashok_osten won: 8</string>
            <string>[gashok] Messerwerfen Champion: 1</string>
            <string>xp_gashokmarktplatz: 20</string>
            <string>xp_artheriongefunden: 20</string>
            <string>Battle reise_forestfight2 won: 0</string>
            <string>Battle deregorn_von_donnerbach won: 0</string>
            <string>Battle gash_buettel won: 8</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 1</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_orkpatrouille1e won: 0</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle camp_road_mountain_1 won: 1</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut1_14_fourorcskey_fight won: 0</string>
            <string>Battle blut_patrol2A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut1_10_fiveorcskey_fight won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>xp_blutspeer: 20</string>
            <string>xp_zangenschluessel: 10</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut1_30_spiderweb_fight5 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight4 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_31_web_sword_fight won: 1</string>
            <string>Battle blut1_30_spiderweb_fight3 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_V_fivecavespiders_fight won: 1</string>
            <string>Battle blut1_36_6giantstagbeetles_fight won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>Battle blut2_D1_tairachpriest_fight won: 0</string>
            <string>Battle blut2_G_twoogres_fight won: 0</string>
            <string>xp_blutbolzen: 5</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_B_warogre_fight won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutbolzen: 5</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol6A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_18_greathallorcs_fight won: 2</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut2_S_twowarogres_fight won: 1</string>
            <string>Battle blut2_Q_fourogres_fight won: 1</string>
            <string>Battle blut2_34_sarcophagus_fight won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut2_U_onewarogre_fight won: 1</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
          </xplog>
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          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
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            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <birthday>22</birthday>
          <battleCharType>dressable</battleCharType>
          <longname>Ragna Gundridsdotter</longname>
          <shortname>Ragna</shortname>
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          <charpicid>0</charpicid>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
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                <count>1</count>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
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            <item key="chest">
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>820</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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            <item key="head">
              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>true</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <varusestype />
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                <isMagical>true</isMagical>
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                <count>1</count>
              </Item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
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                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>847</itemrep>
                <isMagical>true</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-4</BF>
                <itemrep>644</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arrow">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>852</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>97</count>
              </Item>
            </item>
            <item key="bolt">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle rondrageweihte won: 0</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>Battle reise_elfenveteranen won: 25</string>
            <string>Battle reise_orkpatrouille3c won: 1</string>
            <string>Battle camp_road_forest_5 won: 0</string>
            <string>Battle camp_road_road_10 won: 5</string>
            <string>Battle camp_road_forest_3 won: 1</string>
            <string>Battle reise_gashok_osten won: 8</string>
            <string>xp_gashokmarktplatz: 20</string>
            <string>xp_artheriongefunden: 20</string>
            <string>Battle reise_forestfight2 won: 0</string>
            <string>Battle deregorn_von_donnerbach won: 0</string>
            <string>Battle gash_buettel won: 8</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>Battle camp_road_road_2 won: 5</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 1</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle reise_orkpatrouille1e won: 0</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle camp_road_mountain_1 won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut1_14_fourorcskey_fight won: 0</string>
            <string>Battle blut_patrol2A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut1_10_fiveorcskey_fight won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>xp_blutspeer: 20</string>
            <string>xp_zangenschluessel: 10</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut1_30_spiderweb_fight5 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight4 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_31_web_sword_fight won: 1</string>
            <string>Battle blut1_30_spiderweb_fight3 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_V_fivecavespiders_fight won: 1</string>
            <string>Battle blut1_36_6giantstagbeetles_fight won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>Battle blut2_D1_tairachpriest_fight won: 0</string>
            <string>Battle blut2_G_twoogres_fight won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_B_warogre_fight won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol6A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_18_greathallorcs_fight won: 2</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut2_S_twowarogres_fight won: 1</string>
            <string>Battle blut2_Q_fourogres_fight won: 1</string>
            <string>Battle blut2_34_sarcophagus_fight won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut2_U_onewarogre_fight won: 1</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
          </xplog>
          <receivedwonders />
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>skalde</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <birthday>5</birthday>
          <battleCharType>dressable</battleCharType>
          <longname>Firunja Garheltsdotter</longname>
          <shortname>Firunja</shortname>
          <charpic>skaldin_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>026854e5-193f-4afd-bcdc-c682ae197d0f</uniqueid>
          <id>1</id>
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            </item>
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            </item>
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            </item>
            <item key="abrichten">
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            <item key="geisterrufen">
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              <MagicSkill value="-19" name="blitz" />
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            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
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            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
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            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
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            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="hartesschmelze">
              <MagicSkill value="0" name="hartesschmelze" />
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            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
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            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
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            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>5</BF>
                <itemrep>384</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>lanternempty</itemid>
                <BF>-1</BF>
                <itemrep>97</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bronzeflask</itemid>
                <BF>-1</BF>
                <itemrep>977</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>oil</itemid>
                <BF>-1</BF>
                <itemrep>791</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>grapplinghook</itemid>
                <BF>-1</BF>
                <itemrep>117</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>ropeladder</itemid>
                <BF>-1</BF>
                <itemrep>35</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>blanket</itemid>
                <BF>-1</BF>
                <itemrep>639</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silvernecklace</itemid>
                <BF>-1</BF>
                <itemrep>367</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>blueamulet</itemid>
                <BF>-1</BF>
                <itemrep>961</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>blueamulet</itemid>
                <BF>-1</BF>
                <itemrep>961</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redamulet</itemid>
                <BF>-1</BF>
                <itemrep>173</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
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            <item key="inventory15">
              <Item xsi:nil="true" />
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            <item key="inventory16">
              <Item xsi:nil="true" />
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            <item key="inventory17">
              <Item xsi:nil="true" />
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            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
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            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory22">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory23">
              <Item xsi:nil="true" />
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            <item key="inventory24">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory25">
              <Item xsi:nil="true" />
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            <item key="inventory26">
              <Item xsi:nil="true" />
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            <item key="inventory27">
              <Item xsi:nil="true" />
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            <item key="inventory28">
              <Item xsi:nil="true" />
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            <item key="inventory29">
              <Item xsi:nil="true" />
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            <item key="inventory30">
              <Item xsi:nil="true" />
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            <item key="inventory31">
              <Item xsi:nil="true" />
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            <item key="inventory32">
              <Item xsi:nil="true" />
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            <item key="inventory33">
              <Item xsi:nil="true" />
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            <item key="inventory34">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory35">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98184</itemid>
                <BF>-1</BF>
                <itemrep>46</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcclotharmor</itemid>
                <BF>-1</BF>
                <itemrep>718</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>679</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redring</itemid>
                <BF>-1</BF>
                <itemrep>779</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>jugglertrousers</itemid>
                <BF>-1</BF>
                <itemrep>845</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98163</itemid>
                <BF>-1</BF>
                <itemrep>302</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98051</itemid>
                <BF>-1</BF>
                <itemrep>736</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98000</itemid>
                <BF>-4</BF>
                <itemrep>497</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arrow">
              <Item xsi:nil="true" />
            </item>
            <item key="bolt">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle rondrageweihte won: 0</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>Battle reise_elfenveteranen won: 23</string>
            <string>Battle reise_orkpatrouille3c won: 5</string>
            <string>Battle camp_road_forest_5 won: 0</string>
            <string>Battle camp_road_road_10 won: 0</string>
            <string>Battle reise_gashok_osten won: 8</string>
            <string>[gashok] Messerwerfen Champion: 1</string>
            <string>[gashok] Messerwerfen Champion: 1</string>
            <string>xp_gashokmarktplatz: 20</string>
            <string>xp_artheriongefunden: 20</string>
            <string>Battle reise_forestfight2 won: 0</string>
            <string>Battle deregorn_von_donnerbach won: 0</string>
            <string>Battle gash_buettel won: 12</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 1</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle reise_orkpatrouille1e won: 0</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle camp_road_mountain_1 won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut1_14_fourorcskey_fight won: 0</string>
            <string>Battle blut_patrol2A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut1_10_fiveorcskey_fight won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>xp_blutspeer: 20</string>
            <string>xp_zangenschluessel: 10</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut1_30_spiderweb_fight5 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight4 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_31_web_sword_fight won: 1</string>
            <string>Battle blut1_30_spiderweb_fight3 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_V_fivecavespiders_fight won: 1</string>
            <string>Battle blut1_36_6giantstagbeetles_fight won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>Battle blut2_D1_tairachpriest_fight won: 0</string>
            <string>Battle blut2_G_twoogres_fight won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_B_warogre_fight won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol6A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_18_greathallorcs_fight won: 2</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut2_S_twowarogres_fight won: 1</string>
            <string>Battle blut2_Q_fourogres_fight won: 1</string>
            <string>Battle blut2_34_sarcophagus_fight won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut2_U_onewarogre_fight won: 1</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
          </xplog>
          <receivedwonders />
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
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          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
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          <battleCharType>dressable</battleCharType>
          <longname>Walla Jandasdotter</longname>
          <shortname>Walla</shortname>
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          <charpicid>0</charpicid>
          <uniqueid>88862b2c-2501-4ca7-86f9-792500e46484</uniqueid>
          <id>5</id>
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                <count>1</count>
              </Item>
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              </Item>
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                <uses>0</uses>
                <count>5</count>
              </Item>
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                <count>1</count>
              </Item>
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                <count>2</count>
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                <itemrep>158</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
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                <recognized>false</recognized>
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                <itemrep>639</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <itemrep>568</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>720</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
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                <count>1</count>
              </Item>
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                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>703</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>947</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <itemrep>546</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>679</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
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                <itemrep>870</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
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                <count>12</count>
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                <recognized>false</recognized>
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                <itemrep>720</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>99</count>
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              <Item>
                <recognized>false</recognized>
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                <itemrep>564</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <itemrep>53</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>42</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>985</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>62</count>
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>654</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>110</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>93</count>
              </Item>
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            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>201</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>461</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>32</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <itemrep>599</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <BF>-1</BF>
                <itemrep>662</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>940</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
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                <count>1</count>
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            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
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                <count>1</count>
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              <Item xsi:nil="true" />
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                <recognized>false</recognized>
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                <isMagical>true</isMagical>
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                <isMagical>true</isMagical>
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              <Item>
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                <isMagical>true</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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            <item key="arrow">
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            <item key="bolt">
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          <xplog>
            <string>Battle rondrageweihte won: 0</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>Battle reise_elfenveteranen won: 23</string>
            <string>Battle reise_orkpatrouille3c won: 1</string>
            <string>Battle camp_road_forest_5 won: 2</string>
            <string>Battle camp_road_road_10 won: 0</string>
            <string>Battle camp_road_forest_3 won: 1</string>
            <string>Battle reise_gashok_osten won: 11</string>
            <string>xp_gashokmarktplatz: 20</string>
            <string>xp_artheriongefunden: 20</string>
            <string>Battle reise_forestfight2 won: 0</string>
            <string>Battle deregorn_von_donnerbach won: 0</string>
            <string>Battle gash_buettel won: 8</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 5</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 1</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>Doctor: 5</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Doctor: 5</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle reise_orkpatrouille1e won: 0</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle camp_road_mountain_1 won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut1_14_fourorcskey_fight won: 0</string>
            <string>Battle blut_patrol2A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
            <string>Battle blut1_10_fiveorcskey_fight won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>Battle blut0_5_orccampfight4A won: 0</string>
            <string>xp_blutspeer: 20</string>
            <string>xp_zangenschluessel: 10</string>
            <string>Battle blut_patrol1A won: 0</string>
            <string>Battle blut1_30_spiderweb_fight5 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight4 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_31_web_sword_fight won: 1</string>
            <string>Battle blut1_30_spiderweb_fight3 won: 0</string>
            <string>Battle blut1_30_spiderweb_fight2 won: 0</string>
            <string>Battle blut1_V_fivecavespiders_fight won: 1</string>
            <string>Battle blut1_36_6giantstagbeetles_fight won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>Battle blut2_D1_tairachpriest_fight won: 0</string>
            <string>Battle blut2_G_twoogres_fight won: 0</string>
            <string>Battle blut_patrol9A won: 1</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_B_warogre_fight won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut_patrol6A won: 0</string>
            <string>Battle blut_patrol3B won: 0</string>
            <string>Battle blut2_18_greathallorcs_fight won: 2</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut0_5_orccampfight3A won: 0</string>
            <string>Battle blut2_S_twowarogres_fight won: 1</string>
            <string>Battle blut2_Q_fourogres_fight won: 1</string>
            <string>Battle blut2_34_sarcophagus_fight won: 0</string>
            <string>xp_blutillusion: 10</string>
            <string>Battle blut2_U_onewarogre_fight won: 1</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
            <string>Battle blut0_13_kennel_fight won: 0</string>
          </xplog>
          <receivedwonders />
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>193</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <birthday>25</birthday>
          <battleCharType>dressable</battleCharType>
          <longname>Zita Horigan</longname>
          <shortname>Zita</shortname>
          <charpic>magierin_05.jpg</charpic>
          <charpicid>0</charpicid>
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              <Item>
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            </item>
            <item key="chest">
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                <isMagical>false</isMagical>
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                <isMagical>false</isMagical>
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            <string>Battle blut1_14_fourorcskey_fight won: 4</string>
            <string>Battle blut_patrol2A won: 2</string>
            <string>Battle blut0_5_orccampfight4A won: 4</string>
            <string>Battle blut_patrol3B won: 3</string>
            <string>Battle blut_patrol1A won: 1</string>
            <string>Battle blut0_5_orccampfight4A won: 4</string>
            <string>Battle blut0_13_kennel_fight won: 4</string>
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            <string>Battle blut1_10_fiveorcskey_fight won: 5</string>
            <string>Battle blut0_5_orccampfight4A won: 4</string>
            <string>Battle blut0_5_orccampfight4A won: 4</string>
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            <string>Battle blut1_30_spiderweb_fight5 won: 5</string>
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            <string>Battle blut1_30_spiderweb_fight4 won: 4</string>
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            <string>[dngbloodpinnacles] xp_gusseisenschluessel: 10</string>
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              <expires>
                <timestamplong>86399913600</timestamplong>
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            <area>keyword_binge</area>
            <locastring>"Hier im Svelltland gibt es viele Zwergenminen, doch die meisten sind verlassen. Man munkelt aber, dass im Finsterkamm-Gebirge noch einige in Betrieb sein sollen."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_binge</area>
            <locastring>"Lasst mich mal überlegen...
Bergwerke der Zwerge gibt es hier massig...
Im Thasch-Gebirge dürften sie alle verlassen sein...
Im Blutzinnen-Gebirge haben schon lange die Orks alles eingenommen...
Im Salamanderstein-Gebirge gibt es keine Minen...
Im Rorwhed-Gebirge dürften noch einige Minen aktiv sein, doch da sollen sich jetzt die Orks breit gemacht haben...
Im Finsterkamm-Gebirge soll es sogar eine Stadt der Zwerge geben. Ich wette, dass man dort am ehesten etwas über Zwergenminen erfahren kann."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_sschweif">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Tja, was soll ich dazu sagen?"</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Komisch, wie Ihr auf die Idee gekommen seid, ausgerechnet mich danach zu fragen."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Sternenschweif? Sagtet Ihr gerade wirklich Sternenschweif? Ihr müsst lebensmüde sein, dieses Wort in Gegenwart von Iwain Basiliskentöter zu verwenden! Sagt das nie wieder, versteht Ihr! Bloß weil uns diese dämliche Kuh gesagt hat, da gäbe es diese Schätze, sind wir überhaupt dahin!"</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Der reinste Wahnsinn! Tausende von diesen Kreaturen rundherum, und Alara wollte unbedingt da rein. Na, das hat sie jetzt davon. Jetzt steht sie in der Gegend herum, und wenn ich das richtig verstanden habe, dann bleibt das auch so."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Ich bin ja sowieso nur mitgekommen, weil ich die doch nicht alleine ins Verderben stolpern lassen konnte. Aber als ich das gesehen habe, habe ich mich aus dem Staub gemacht."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Was sagt Ihr da? Für die Götter? Hört mir bloß damit auf! Noch ein Wort von denen, und ich dreh Euch die Hälse um. Ihr habt leicht reden. Wart Ihr in Grangor dabei, damals? Nein, wart Ihr nicht. Sonst würdet Ihr jetzt nicht für diese Brut Eure Ärsche riskieren. Ja, Brut habe ich gesagt. Alles übelste Echsenmagie, wenn Ihr mich fragt. Wisst Ihr, was die gemacht haben? Eine ganze Stadt von Elfen haben die in Orks verwandelt! Naja, jedenfalls fast. Die spitzen Ohren haben sie noch, aber sonst sind es Orks. Sowas kann doch nur Echsenmagie sein."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Da müsst Ihr die Echsen halt mal fragen; hier im Svellttal soll es ja welche geben, mitten im Sumpf. Aber wenn Ihr die fragen wollt, könnt Ihr Euch auch gleich in ein Schwert stürzen, stehe zu Diensten. Ach, ist mir doch egal, ob Ihr Euch ins Verderben stürzt. Wünsche viel Spaß dabei!"</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Sternenschweif! Ich habe Leute schon für ganz andere Dinge zu Boron geschickt! Und wenn es Ihnen da auch nur halb so schlimm geht, wie ich es vermute, dann..."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sschweif</area>
            <locastring>"Trotz größter Mühe, keiner meiner Gedanken scheint mir geeignet, Eurer Frage zur Antwort zu gereichen."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_finkopp">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_finkopp</area>
            <locastring>"Ich habe gehört, in der Nähe von Finsterkopp liege das finstere Kap."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_finkamm">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_finkamm</area>
            <locastring>"Im Finsterkamm treiben die düstersten Elemente ihr Unwesen, gleichwohl schwarzmagisches Gezücht als auch Anhänger des Namenlosen!"</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_blutz">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_blutz</area>
            <locastring>"Diesem Gebirge gebührt die höchste Achtung jeder aventurischen Kreatur."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_blutz</area>
            <locastring>"Im Frühtau zu Zinnen wir ziehn, jodeldei, die Zinnenrotrosen sie blühn, jodeldei, ..."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_ror">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_ror</area>
            <locastring>"Es gibt mehrere Wege durch die Berge dort. Mutige Reisende benutzen diese Strecken als Abkürzung, wenn sie nach Kvirasim oder Riva wollen."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_sstones">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sstones</area>
            <locastring>"Elfen. Ich glaube nicht, dass dort sonst noch etwas Interessantes zu finden ist."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_bolt">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_bolt</area>
            <locastring>"Und das bei uns, in der fremdenfreundlichsten Stadt des ganzen Nordlandes! - Es kann doch nur ein Unglück gewesen sein!"</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_bolt</area>
            <locastring>"Ich habe gehört, dass da irgendein Unfall passiert sein soll, aber mehr weiß ich auch nicht."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_sstone">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_sstone</area>
            <locastring>"Da kenne ich mich überhaupt nicht aus."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_gas">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_gas</area>
            <locastring>"Gashok? Haltet Euch vom Marktplatz fern! Nachts - meine ich."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_mill">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_mill</area>
            <locastring>"Eine Schande ist das! Artherion war der einzige Müller weit und breit, und keiner wollte ihm helfen, bloß weil er ein Elf ist!"</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_artherion">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_artherion</area>
            <locastring>"Der hatte hier eine Mühle, ja, bis sie neulich abgebrannt ist. Danach ist er weggezogen. Soviel ich gehört habe, hat er die Stadt gen Osten verlassen und lebt jetzt in einem kleinen Wäldchen nahe der Stadt."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_artherion</area>
            <locastring>"Erträglicher Elf. Fragt Gerlanje."</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_artherion</area>
            <locastring>"Vielleicht solltet Ihr Euch mit Gerlanje unterhalten. Ihr Haus steht nördlich vom Marktplatz."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_banns">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_banns</area>
            <locastring>"Tut mir leid, davon habe ich keine Ahnung!"</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_grace">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_grace</area>
            <locastring>"Nun ich kann nicht für die anderen sprechen, aber..."
Euer Gegenüber sieht Euch intensiv an, schließt für einen Moment die Augen und flüstert dann entrückt:
"Der Ewige ist Euch sehr zugetan und blickt wohlwollend auf Euch herab. Ihr seid eine Zierde unseres Glaubens und Förderer unserer Gottheit. Sicher werden Eure gefälligen Taten durch intensive Gebete belohnt."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_basilisk">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_basilisk</area>
            <locastring>"Jungchen, wollt Ihr mich etwa beleidigen? Glaubt nur nicht ich hätte nur einen Frosch erschlagen. Es ist wahr, ich habe tatsächlich schon einen Basilisken getötet und kann Euch so einiges darüber berichten."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_fremde">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_fremde</area>
            <locastring>"Oh ja, ich erinnere mich. Da waren zwei Fremde, die hierhin gezogen sind. Beide im selben Frühjahr, das war schon seltsam. Hier verschlägt es sonst nur selten Leute her, wisst Ihr, und dann gleich zwei.  Das ist seitdem auch nicht wieder vorgekommen - Halt, ist es doch. Dieser von Kuslik, der wollte hier irgendwas erforschen. Aber der ist hier nie richtig warm geworden."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_kuslik">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_kuslik</area>
            <locastring>"Ich weiß' nicht, ob der hier noch wohnt oder wieder weggegangen ist. Früher hat er neben der Taverne 'Tag und Nacht' gewohnt."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="keyword_hunt">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <area>keyword_hunt</area>
            <locastring>"Ein wütender Keiler ist ein gefährlicher Gegner."</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
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    <item key="godstate_Rondra">
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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              <MagicSkill value="5" name="beherrschung" />
            </item>
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            </item>
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            </item>
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            </item>
            <item key="illusionen">
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            </item>
            <item key="verwandlung">
              <MagicSkill value="10" name="verwandlung" />
            </item>
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              <MagicSkill value="6" name="bandundfessel" />
            </item>
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            </item>
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              <MagicSkill value="4" name="boeserblick" />
            </item>
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              <MagicSkill value="-12" name="furorblut" />
            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
            <item key="magischerraub">
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            </item>
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            </item>
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              <MagicSkill value="16" name="sanftmut" />
            </item>
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              <MagicSkill value="-15" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="4" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-12" name="zwingtanz" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-4" name="abvenenum" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="6" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="6" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="3" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-6" name="motoricus" />
            </item>
            <item key="silentium">
              <MagicSkill value="10" name="silentium" />
            </item>
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            </item>
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              <MagicSkill value="2" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="18" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
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            </item>
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            </item>
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            </item>
            <item key="adleraug">
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            </item>
            <item key="analues">
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            </item>
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              <MagicSkill value="-4" name="eigenschaften" />
            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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              <MagicSkill value="9" name="arcano" />
            </item>
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              <MagicSkill value="6" name="armatrutz" />
            </item>
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            </item>
            <item key="chsteigern">
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            </item>
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              <MagicSkill value="6" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="10" name="harmlos" />
            </item>
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              <MagicSkill value="-15" name="paralue" />
            </item>
            <item key="seeundfluss">
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            </item>
            <item key="visibili">
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            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="hartesschmelze">
              <MagicSkill value="0" name="hartesschmelze" />
            </item>
          </magicskills>
          <inventory>
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            </item>
            <item key="inventory02">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory03">
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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            </item>
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              <Item xsi:nil="true" />
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leathershirt</itemid>
                <BF>-1</BF>
                <itemrep>803</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>629</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>98051</itemid>
                <BF>-1</BF>
                <itemrep>723</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item xsi:nil="true" />
            </item>
            <item key="arrow">
              <Item xsi:nil="true" />
            </item>
            <item key="bolt">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory22">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory23">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory24">
              <Item xsi:nil="true" />
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="inventory26">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory27">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory28">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory29">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory30">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory31">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory32">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory33">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory34">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory35">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>Battle deregorn_von_donnerbach won: 0</string>
            <string>Battle gash_buettel won: 8</string>
            <string>Battle baron_meresfeld won: 18</string>
            <string>xp_gashokbeweise: 20</string>
            <string>Battle camp_road_road_2 won: 0</string>
            <string>xp_gaststreuner: 10</string>
            <string>Battle camp_road_road_3 won: 1</string>
            <string>Battle camp_road_freshwater_3 won: 1</string>
            <string>xp_gastjaeger: 10</string>
            <string>xp_tsawasserfall: 10</string>
            <string>xp_lauernderluchs: 10</string>
            <string>xp_jaegerinblutzinnen: 10</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle reise_orkpatrouille1e won: 0</string>
            <string>Battle camp_road_mountain_5 won: 0</string>
            <string>Battle camp_road_mountain_1 won: 0</string>
          </xplog>
          <receivedwonders />
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>witch</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <birthday>3</birthday>
          <battleCharType>customized</battleCharType>
          <longname>Mirya Burkherdall</longname>
          <shortname>Mirya</shortname>
          <charpic>nsc_mirya</charpic>
          <charpicid>0</charpicid>
          <uniqueid>9a3a7b2b-0438-4eb7-be84-ff4274e91edb</uniqueid>
          <id>7</id>
          <battleCharResource>nsc_mirya</battleCharResource>
        </pc>
        <name>mirya</name>
      </CompanionState>
    </item>
    <item key="thurazz">
      <CompanionState>
        <nextEvent>
          <timestamplong>99946522</timestamplong>
        </nextEvent>
        <active>true</active>
        <name>thurazz</name>
      </CompanionState>
    </item>
  </compstate>
  <diary />
  <knownPlaces />
  <knownEvents>
    <string>kvirasimleavetemple</string>
    <string>gashokmarktplatz</string>
    <string>gashokrandomStreetstreet_bettler</string>
    <string>gashokrandomStreetstreet_praiospredigerin</string>
  </knownEvents>
  <knownRouteEvents>
    <string>st_kraeuterfund4</string>
    <string>st_haendlerkiepe</string>
    <string>st_etwasbemerkt</string>
    <string>iwain_random</string>
    <string>st_kraeuterfund3</string>
  </knownRouteEvents>
  <knownRecipes>
    <string>antikrankheit</string>
    <string>einbeerensaft</string>
    <string>expurgicum</string>
    <string>hylailerfeuer</string>
    <string>heiltrank</string>
    <string>mu_elixier</string>
    <string>zaubertrank_big</string>
    <string>vomicum</string>
    <string>kk_elixier</string>
    <string>zaubertrank</string>
    <string>wunderkur</string>
    <string>heiltrank_big</string>
    <string>miasthmaticum</string>
  </knownRecipes>
  <guardlist>
    <int>6</int>
    <int>1</int>
    <int>3</int>
  </guardlist>
  <weather>
    <tempNight>19</tempNight>
    <tempDay>29</tempDay>
    <wind>fresh</wind>
    <cloud>none</cloud>
    <rain>none</rain>
    <donewhat>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
    </donewhat>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>false</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <lastTimedTrigger>
    <timestamplong>100234800</timestamplong>
  </lastTimedTrigger>
  <cCompanion>thurazz</cCompanion>
  <ISactive />
  <ISid />
  <savedVersion>200</savedVersion>
  <ctime>
    <timestamplong>100238296</timestamplong>
  </ctime>
</Party>