Initialize engine version: 4.2.0f4 (38efbd14869d)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 540M            (ID=0xdf4)
    Vendor:   NVIDIA
    VRAM:     978 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-Boo.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-Boo.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\xmldiffpatch.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\xmldiffpatch.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Other.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.West.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Ionic.Zip.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Ionic.Zip.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DSA_Model.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DSA_Model.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Jurassic.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Jurassic.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
- Completed reload, in  0.157 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\System.dll (this message is harmless)
Unsupported: Hidden/TerrainEngine/Splatmap/Lightmap-AddPass
The AnimationClip 'idle' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_14' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'spear' used by the Animation component 'barbarian_10' must be marked as Legacy.
 
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The AnimationClip 'idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'punch' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'attack1' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'idle to working' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'dwarf_12' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_07' must be marked as Legacy.
 
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The AnimationClip 'idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'talk' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'salute' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'crouch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'die1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'die2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'fight idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'hit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'punch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'attack1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'attack2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'attack3' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'special' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'block' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'jump' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'idle to working' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'working ' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'working to idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'sit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'sit cheers' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'spear' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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The AnimationClip 'attack left' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
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Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
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The AnimationClip 'idle break' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'shot' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle to shot' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'shot loop' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'shot to fight idle' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'run fast' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'run' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'walk' used by the Animation component 'dwarf_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_03' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_09' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_01' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_12' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_06' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_05' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_15' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_13' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

The AnimationClip 'idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle break' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'talk' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'salute' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'crouch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'die2' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'fight idle break' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'hit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'punch' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack1' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack2' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack3' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'special' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'block' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'jump' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'idle to working' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working ' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'working to idle' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'sit cheers' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'spear' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

The AnimationClip 'attack left' used by the Animation component 'barbarian_02' must be marked as Legacy.
 
(Filename:  Line: 2120)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 408)

Steam: GetCurrentGameLanguage returend 'german'
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Loca C:/Program Files (x86)/Steam/steamapps/common/Realms of Arkania/schick_Data/Data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Localizing Logo, using de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\Boo.Lang.dll (this message is harmless)
value.GameID: 237550; Steamworks.SteamInterface.AppID: 237550
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

value.Result: OK
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to read TestStatInt
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to read TestStatFloat
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TestStatInt = 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TestStatFloat = 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to write TestStatInt
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Failed to write TestStatFloat
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Stats saved to the server successfully.
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Skipping to mainmenu
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

UnloadTime: 28.014654 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 949 unused Assets to reduce memory usage. Loaded Objects now: 1456.
Total: 29.631605 ms (FindLiveObjects: 0.170880 ms CreateObjectMapping: 0.138551 ms MarkObjects: 1.740620 ms  DeleteObjects: 26.678400 ms)

Loading Loca C:/Program Files (x86)/Steam/steamapps/common/Realms of Arkania/schick_Data/data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 1.240294 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 6064.
Total: 7.270376 ms (FindLiveObjects: 0.238103 ms CreateObjectMapping: 0.088262 ms MarkObjects: 3.535122 ms  DeleteObjects: 2.904455 ms)

STARTUP MCP VERSION Version 1.19, 130817-2010 Steam
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loca: current Language from globalchosenlanguage de
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Loca C:/Program Files (x86)/Steam/steamapps/common/Realms of Arkania/schick_Data/data/de.xml
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MinimapResizer: Using for calculation: 1366 / 768
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Read 50 Skills and 59 Spells
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to parse Damagetype *poison* for durableeffect poison_expurgicumResult poison
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to parse Damagetype *poison* for durableeffect poison_vomicumResult poison
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to parse Damagetype *poison* for durableeffect kukris_applyResult poison
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 59 effects
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 81 Monsters
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 256 items
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Item Load Failures with: 

dukaten
geldsack

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read Magic Ritual magic_staffmagic with blockeffect staffmagicretry and 3 levels
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 223 Dialog Partners and 2219 Dialog Texts
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 24 Quests
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 25 random requests and 45 random responses
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read Landspeeds: 
LandSpeed(road): 1: 1.666667 2: 1.416667 3: 1.25 4: 0.9166667 5: 0.6666667
LandSpeed(forest): 1: 1.25
LandSpeed(mountain): 1: 0.4166667 2: 0.3333333 3: 0.25
LandSpeed(swamp): 1: 0.8333333

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading NPC Magic
Loading ClassID 1
  Loading Spell fulminictus (fulminictus) at Value 4
  Loading Spell ignifaxius (ignifaxius) at Value 3
Loading ClassID 2
  Loading Spell fulminictus (fulminictus) at Value 6
  Loading Spell ignifaxius (ignifaxius) at Value 4
Loading ClassID 3
  Loading Spell fulminictus (fulminictus) at Value 8
  Loading Spell ignifaxius (ignifaxius) at Value 10

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Global Settings loaded
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 94 GlobalFights
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Read 36 Wonders with the following effects:
none
resurrect
modifyattribute
addeffect
removecurse
modifyskill
magicweapon
feed
modifyle
addanalys
heal
healsickness
repairweapon
modifyskillrahja
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loaded 104 Travel Routes with 110 events
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading Game Coroutine starting
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

CharImgRepo True, maxframes 994, Log:
OK: Loaded file jaeger_01.jpg from internals
OK: Loaded file jaegerin_01.jpg from internals
OK: Loaded file krieger_01.jpg from internals
OK: Loaded file krieger_02.jpg from internals
OK: Loaded file krieger_03.jpg from internals
OK: Loaded file krieger_04.jpg from internals
OK: Loaded file krieger_05.jpg from internals
OK: Loaded file krieger_06.jpg from internals
OK: Loaded file krieger_07.jpg from internals
OK: Loaded file kriegerin_01.jpg from internals
OK: Loaded file kriegerin_02.jpg from internals
OK: Loaded file kriegerin_03.jpg from internals
OK: Loaded file kriegerin_04.jpg from internals
OK: Loaded file streuner_01.jpg from internals
OK: Loaded file streuner_02.jpg from internals
OK: Loaded file streuner_03.jpg from internals
OK: Loaded file streuner_04.jpg from internals
OK: Loaded file streunerin_01.jpg from internals
OK: Loaded file streunerin_02.jpg from internals
OK: Loaded file streunerin_03.jpg from internals
OK: Loaded file streunerin_04.jpg from internals
OK: Loaded file streunerin_05.jpg from internals
OK: Loaded file thorwaler_01.jpg from internals
OK: Loaded file thorwaler_02.jpg from internals
OK: Loaded file thorwaler_03.jpg from internals
OK: Loaded file thorwalerin_01.jpg from internals
OK: Loaded file zwerg_01.jpg from internals
OK: Loaded file zwerg_02.jpg from internals
OK: Loaded file zwerg_03.jpg from internals
OK: Loaded file zwerg_04.jpg from internals
OK: Loaded file zwergin_01.jpg from internals
OK: Loaded file hexer_01.jpg from internals
OK: Loaded file hexe_01.jpg from internals
OK: Loaded file hexe_02.jpg from internals
OK: Loaded file hexe_04.jpg from internals
OK: Loaded file druide_01.jpg from internals
OK: Loaded file druidin_01.jpg from internals
OK: Loaded file magier_01.jpg from internals
OK: Loaded file magier_02.jpg from internals
OK: Loaded file magier_03.jpg from internals
OK: Loaded file magier_04.jpg from internals
OK: Loaded file magier_05.jpg from internals
OK: Loaded file magierin_01.jpg from internals
OK: Loaded file magierin_02.jpg from internals
OK: Loaded file magierin_03.jpg from internals
OK: Loaded file magierin_04.jpg from internals
OK: Loaded file magierin_05.jpg from internals
OK: Loaded file elf_01.jpg from internals
OK: Loaded file elf_02.jpg from internals
OK: Loaded file elfe_01.jpg from internals
OK: Loaded file elfe_02.jpg from internals
OK: Loaded file elfe_03.jpg from internals
OK: Loaded file elfe_04.jpg from internals
OK: Loaded file elfe_05.jpg from internals

 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading LGC savefile C:\Users\chevron\Documents/BladeofDestiny/save/spiel1.gam.dsa1save
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading File C:\Users\chevron\Documents/BladeofDestiny/save/spiel1.gam.dsa1save
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unsupported: Hidden/TerrainEngine/Splatmap/Lightmap-AddPass
UnloadTime: 0.275050 ms
Unloading 32 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 29877.
Total: 23.794985 ms (FindLiveObjects: 1.347031 ms CreateObjectMapping: 0.365366 ms MarkObjects: 20.990080 ms  DeleteObjects: 0.321748 ms)

MusicControl: now playing Schick standard_dorf_rm from List town, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene healer
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene healer
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_03_rm from List tavern, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List town, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene trader_herbs
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene trader_herbs
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Unknown Item effect: poisontype (poison)
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List town, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene trader_gen
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene trader_gen
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Hier gibt es wirklich beinahe alles, was das Herz eines Reisenden begehrt. Hanfseile unterschiedlichster Stärken liegen zusammengerollt im Regal, Fackeln verschiedener Länge und Brenndauer werden feilgeboten, Proviantpakete für verwöhnte Gaumen gibt es ebenso wie haltbare Sträflingskost für Hartgesottene. Ihr werdet freundlich begrüßt: "Werte Reisende, was darf es denn sein?"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Ich habe zwar den Ruf, fast alles liefern zu können, aber ich muss gestehen, ihr habt mich gerade überfordert. Aber wisst ihr was? Wenn ihr euren Proviant bei mir kauft, packe ich echten Bornländer Hirschshinken dazu."
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Tja, wenn man einen Kunden so über den Tisch zieht, dass er es merkt oder gar ruiniert ist, kommt er nie wieder. Wenn man ihn gerade so über den Tisch zieht, dass er glaubt, ein gutes Geschäft gemacht zu haben, hat man eine Einkommensquelle fürs ganze Leben!"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Von solcher Kundschaft nimmt man doch nur das Nötigste! Und sicher hilft euch auch dies hier weiter: [FFFF00]Rondra ist die Göttin des Krieges.[-]"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_02_rm from List trade, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

barterCallback: ts = DSA.Model.GlobalSettings+TraderSettings
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_01_rm from List town, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene simple_house
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene hostel
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene hostel
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

No Room rented
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 2 -1
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_03_rm from List tavern, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Ein leises Fiepen verrät, dass sich wohl einige Ratten zurück ins Gebälk verzogen haben, als ihr durch die Türe gegangen seid. Es ist etwas staubig, und ein modriger Geruch hängt in der Luft. Es könnte auch sein, dass er vom Herbergsvater ausgeht, der euch in Erwartung klingender Münzen freudig entgegen tritt. "Kommt doch herein und macht es euch gemütlich! Bei mir ist guter Schlaf garantiert - der letzte Orküberfall ist schon Wochen her!"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with Ein zaghaftes Nicken folgt. "Die Zeiten sind schlecht, und sie werden nicht besser! Mit den Gerüchten einer drohenden Orkinvasion verschlägt es immer weniger Reisende in den Norden, und die Zimmer stehen nutzlos leer."
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Das freut mich aber, dass euch meine bescheidene Herberge so gut gefällt! Ihr meint das doch ernst, oder?"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

NOT adding tiptrigger daspota_23 to search for ljasdahl
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Showing dialog with "Habt Dank! Habt ihr schon gehört? [FFFF00]Quer über die Insel könnt ihr zum Hjallander Hof reisen, das dauert nicht mal einen halben Tag.[-]"
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 3 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene rest_room3
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Loading inside Scene rest_room3
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick leichte_spannung_rm from List rest, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Missed a Weather condition: Wind none Cloud some Rain none
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene hostel
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality -1
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 2 -1
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_03_rm from List tavern, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

returned false
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 3 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene rest_room3
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick leichte_spannung_rm from List rest, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Missed a Weather condition: Wind none Cloud some Rain none
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene hostel
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 2 2
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_03_rm from List tavern, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene rest_room3
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick leichte_spannung_rm from List rest, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Missed a Weather condition: Wind none Cloud some Rain none
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Trying to activate inside Scene hostel
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality -1
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Rented Quality 2 -1
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick fröhlich_03_rm from List tavern, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick standard_dorf_rm from List town, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Movement locked state: False / False / False / False
canMove is true
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP SetMapView
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

MusicControl: now playing Schick reise_02_rm from List map, target volume 0.24
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey distance: 29, base speed 70, baseduration: 0.4142857, final duration (in Days)0.6054627
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

beginning Journey
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Travelling on Route varnheim-ljasdahl, distance 29, expected speed 1.995719 MpH
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController GO beginJourney
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Doing Random Check
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TravelRoute: No 'Any' Events found
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

JOURNEY: Available Random encounter number: 0
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

TimeController STOP travel stopped event
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Journey stopped, arrival, perc -0.373976, cspeed 1.995719
 
(Filename: C:/BuildAgent/work/cac08d8a5e25d4cb/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 54)

Mismatched serialization in the builtin class 'Transform'. (Read 60 bytes but expected 68 bytes)
 
(Filename:  Line: 1167)

UnloadTime: 38.248501 ms
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania;C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'chevron'
OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick.exe:schick.exe (01130000), size: 11046912 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick.exe', fileVersion: 4.2.0.11237
C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (77AC0000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\ntdll.dll', fileVersion: 6.1.7601.18205
C:\Windows\syswow64\kernel32.dll:kernel32.dll (77000000), size: 1114112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\kernel32.dll', fileVersion: 6.1.7601.18015
C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (761F0000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\KERNELBASE.dll', fileVersion: 6.1.7601.18015
C:\Windows\syswow64\USER32.dll:USER32.dll (75C20000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USER32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\GDI32.dll:GDI32.dll (75600000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\GDI32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\LPK.dll:LPK.dll (75D40000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\LPK.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\USP10.dll:USP10.dll (77590000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USP10.dll', fileVersion: 1.626.7601.18009
C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (760A0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (774F0000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ADVAPI32.dll', fileVersion: 6.1.7601.17514
C:\Windows\SysWOW64\sechost.dll:sechost.dll (76180000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\sechost.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (75F80000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\RPCRT4.dll', fileVersion: 6.1.7601.18205
C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (75510000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SspiCli.dll', fileVersion: 6.1.7601.17940
C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (75500000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\VERSION.dll:VERSION.dll (75110000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\ole32.dll:ole32.dll (75A20000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ole32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (75D50000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHLWAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (763A0000), size: 12886016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHELL32.dll', fileVersion: 6.1.7601.18103
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (6A0D0000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (6CD40000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (6F310000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (6FEB0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (77150000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SETUPAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (75690000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CFGMGR32.dll', fileVersion: 6.1.7601.17621
C:\Windows\syswow64\OLEAUT32.dll:OLEAUT32.dll (75B80000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\OLEAUT32.dll', fileVersion: 6.1.7601.17676
C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (76150000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\DEVOBJ.dll', fileVersion: 6.1.7601.17621
C:\Windows\system32\dwmapi.dll:dwmapi.dll (73C40000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINMM.dll:WINMM.dll (74E50000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (77110000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WS2_32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\NSI.dll:NSI.dll (759F0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\NSI.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\IMM32.dll:IMM32.dll (756C0000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\IMM32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (758C0000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSCTF.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (74840000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (75130000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (75120000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (72760000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\webio.dll:webio.dll (72710000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
C:\Windows\system32\HID.DLL:HID.DLL (6ED00000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSACM32.dll:MSACM32.dll (748F0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\apphelp.dll:apphelp.dll (74750000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.17514
C:\Windows\AppPatch\AcLayers.DLL:AcLayers.DLL (6AD70000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcLayers.DLL', fileVersion: 6.1.7601.17974
C:\Windows\system32\USERENV.dll:USERENV.dll (74EA0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\profapi.dll:profapi.dll (74E90000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (745F0000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7601.17514
C:\Windows\system32\MPR.dll:MPR.dll (748D0000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MPR.dll', fileVersion: 6.1.7600.16385
C:\Windows\SysWOW64\nvinit.dll:nvinit.dll (750A0000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\nvinit.dll', fileVersion: 9.18.13.2049
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\detoured.dll:detoured.dll (0F000000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\detoured.dll'
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll:nvd3d9wrap.dll (74690000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvd3d9wrap.dll', fileVersion: 8.17.13.2049
C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvdxgiwrap.dll:nvdxgiwrap.dll (74650000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\CoProcManager\nvdxgiwrap.dll', fileVersion: 8.17.13.2049
C:\Program Files (x86)\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (73600000), size: 667648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer.dll', fileVersion: 1.87.27.5
C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Mono\mono.dll:mono.dll (10000000), size: 2285568 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Mono\mono.dll'
C:\Windows\syswow64\PSAPI.DLL:PSAPI.DLL (75A00000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\PSAPI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (744A0000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\uxtheme.dll:uxtheme.dll (73C60000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Bandicam\bdcam.dll:bdcam.dll (6F7B0000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Bandicam\bdcam.dll', fileVersion: 1.8.9.371
C:\Windows\system32\d3d11.dll:d3d11.dll (669D0000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570
C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\dxgi.dll:dxgi.dll (736F0000), size: 413696 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\dxgi.dll'
C:\Windows\system32\d3d10.dll:d3d10.dll (734F0000), size: 1110016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d10.dll', fileVersion: 6.2.9200.16492
C:\Windows\system32\d3d10core.dll:d3d10core.dll (736B0000), size: 237568 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d10core.dll', fileVersion: 6.2.9200.16492
C:\Windows\system32\d3dx10_43.dll:d3dx10_43.dll (73470000), size: 475136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3dx10_43.dll', fileVersion: 9.29.952.3111
C:\Windows\system32\d3dx11_43.dll:d3dx11_43.dll (74B70000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3dx11_43.dll', fileVersion: 9.29.952.3111
C:\Windows\system32\MSVCR100.dll:MSVCR100.dll (75150000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSVCR100.dll', fileVersion: 10.0.40219.325
C:\Windows\system32\D3DCOMPILER_43.dll:D3DCOMPILER_43.dll (6EAF0000), size: 2125824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\D3DCOMPILER_43.dll', fileVersion: 9.29.952.3111
C:\Windows\system32\dxgi.dll:dxgi.dll (6F0C0000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (76370000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WINTRUST.dll', fileVersion: 6.1.7601.18205
C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (75720000), size: 1179648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPT32.dll', fileVersion: 6.1.7601.18205
C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (76170000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSASN1.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\nvumdshim.dll:nvumdshim.dll (6E7D0000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvumdshim.dll', fileVersion: 9.18.13.2049
C:\Windows\system32\nvwgf2um.dll:nvwgf2um.dll (5AB80000), size: 13389824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvwgf2um.dll', fileVersion: 9.18.13.2049
C:\Windows\system32\igd10umd32.dll:igd10umd32.dll (5B910000), size: 12627968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\igd10umd32.dll', fileVersion: 8.15.10.2372
C:\Windows\system32\D3Dx10_40.dll:D3Dx10_40.dll (73400000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\D3Dx10_40.dll', fileVersion: 9.24.950.2656
C:\Windows\system32\mscms.dll:mscms.dll (6CC50000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\icm32.dll:icm32.dll (733C0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (702E0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\PROPSYS.dll:PROPSYS.dll (701E0000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PROPSYS.dll', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (701B0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (701A0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AVRT.dll:AVRT.dll (70190000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (70150000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\msacm32.drv:msacm32.drv (70140000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (70130000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dsound.dll:dsound.dll (6ED10000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\POWRPROF.dll:POWRPROF.dll (6FB00000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (75570000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll:comctl32.dll (6FC50000), size: 1695744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6975e2bd6f2b2\comctl32.dll', fileVersion: 6.10.7601.17514
C:\Windows\system32\d3d9.dll:d3d9.dll (6F140000), size: 1847296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (6FA40000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (068E0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Windows\system32\nvapi.dll:nvapi.dll (59550000), size: 2744320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvapi.dll', fileVersion: 9.18.13.2049
C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Plugins\SteamworksNative.dll:SteamworksNative.dll (73380000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\schick_Data\Plugins\SteamworksNative.dll'
C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\steam_api.dll:steam_api.dll (74E30000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Realms of Arkania\steam_api.dll', fileVersion: 1.68.8.89
C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (38000000), size: 7872512 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll', fileVersion: 1.87.27.5
C:\Windows\syswow64\imagehlp.dll:imagehlp.dll (76070000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\imagehlp.dll', fileVersion: 6.1.7601.17787
C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (6CE30000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s.dll', fileVersion: 1.87.27.5
C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (6D100000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s.dll', fileVersion: 1.87.27.5
C:\Windows\system32\pdh.dll:pdh.dll (6FEE0000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pdh.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\Secur32.dll:Secur32.dll (74C90000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.17940
C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (74BB0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\rsaenh.dll:rsaenh.dll (74A90000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Steam\steam.dll:steam.dll (19BC0000), size: 2899968 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steam.dll', fileVersion: 2.0.1831.503
C:\Program Files (x86)\Steam\DbgHelp.dll:DbgHelp.dll (6A600000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\DbgHelp.dll', fileVersion: 6.7.5.0
C:\Program Files (x86)\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (74810000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (74800000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970
C:\Windows\system32\credssp.dll:credssp.dll (6FF20000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.17514

========== OUTPUTING STACK TRACE ==================

(0x011A0E57) (schick): (filename not available): Unity::GameObject::IsActive + 0x7
(0x011A0F16) (schick): (filename not available): Unity::GameObject::IsActive + 0xc6
(0x011A0F16) (schick): (filename not available): Unity::GameObject::IsActive + 0xc6
(0x011A19EF) (schick): (filename not available): Unity::GameObject::UpdateActiveGONode + 0x2f
(0x01376D83) (schick): (filename not available): StreamedBinaryWrite<1>::TransferTypeless + 0x24d3
(0x013786C3) (schick): (filename not available): CacheReaderBase::~CacheReaderBase + 0xdd3
(0x013397BB) (schick): (filename not available): QuaternionToEuler + 0x4326b
(0x01328BDB) (schick): (filename not available): QuaternionToEuler + 0x3268b
(0x01328D29) (schick): (filename not available): QuaternionToEuler + 0x327d9
(0x013294A4) (schick): (filename not available): QuaternionToEuler + 0x32f54
(0x0132A499) (schick): (filename not available): QuaternionToEuler + 0x33f49
(0x0132A6CD) (schick): (filename not available): QuaternionToEuler + 0x3417d
(0x013BE8FD) (schick): (filename not available): PlayerMainWndProc + 0x5ad
(0x013C007B) (schick): (filename not available): PlayerWinMain + 0x99b
(0x015079E8) (schick): (filename not available): Object::SetInstanceID + 0x7d8b8
(0x015392F0) (schick): (filename not available): Object::SetInstanceID + 0xaf1c0
(0x770133AA) (kernel32): (filename not available): BaseThreadInitThunk + 0x12
(0x77AF9F72) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x63
(0x77AF9F45) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x36

========== END OF STACKTRACE ===========

**** Crash! ****
