<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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          </attribs>
          <durableEffect />
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            </item>
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            </item>
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              <WeaponSkill name="speere" value="1" atbonus="1" />
            </item>
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            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[map] HQ Elf: 5</string>
            <string>[map] HQ Elf: 5</string>
            <string>Battle camp_road_12 won: 3</string>
            <string>Found Map Piece: 30</string>
          </xplog>
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              <string>Wizards_hood001</string>
              <string>elf_quiver</string>
            </acc>
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          <longname>Maxwell Smart</longname>
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                <isMagical>false</isMagical>
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                <count>4</count>
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                <count>1</count>
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                <count>1</count>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho25 won: 5</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle camp_road_12 won: 6</string>
            <string>Found Map Piece: 30</string>
          </xplog>
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              <string>elf_cloth_02</string>
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          <birthday>28</birthday>
          <longname>Shashoni Everheart</longname>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>22</itemid>
                <BF>-1</BF>
                <itemrep>954</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>50</itemid>
                <BF>-1</BF>
                <itemrep>549</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>134</itemid>
                <BF>4</BF>
                <itemrep>392</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle camp_road_12 won: 3</string>
	       <string>Found Map Piece: 30</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>2</weaptexid>
            <id />
            <acc>
              <string>dwarf_helmet_04</string>
              <string>dwarf_arm plate</string>
              <string>dwarf_shoulder pad_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>7</birthday>
          <longname>Arora Silveroc</longname>
          <shortname>Arora</shortname>
          <charpic>zwergin_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>7eb0c78b-0fc5-4638-bc6f-82a3cda0b4fd</uniqueid>
          <id>4</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            <item key="Level">
              <Attribute val="1" fraction="0" />
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            <item key="LE">
              <Attribute val="35" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="35" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
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            <item key="MR">
              <Attribute val="-1" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="11" fraction="0" />
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            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
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            <item key="MU">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="13" fraction="0" />
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            <item key="CH">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="75" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="2128" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="175" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3000" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="13" fraction="0.79957515" />
            </item>
            <item key="thirst">
              <Attribute val="39" fraction="0.898789167" />
            </item>
            <item key="AG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
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            <item key="TA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="5" fraction="0" />
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            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="40" fraction="0" />
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            <item key="cAU">
              <Attribute val="40" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="13" fraction="0" />
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          </attribs>
          <durableEffect />
          <battleStance>1</battleStance>
          <weaponskills>
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              <WeaponSkill name="waffenlos" value="4" atbonus="2" />
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            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="4" atbonus="2" />
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            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="1" atbonus="1" />
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="7" atbonus="4" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="2" atbonus="1" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="3" atbonus="2" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="7" atbonus="4" />
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="3" atbonus="2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="3" atbonus="2" />
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          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="1" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="2" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="4" />
            </item>
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              <StandardSkill name="reiten" value="5" />
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              <StandardSkill name="schleichen" value="1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="3" />
            </item>
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              <StandardSkill name="selbstbeh" value="4" />
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              <StandardSkill name="tanzen" value="0" />
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              <StandardSkill name="zechen" value="4" />
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              <StandardSkill name="betoeren" value="-2" />
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              <StandardSkill name="menschenk" value="0" />
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            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
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            <item key="fesseln">
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              <StandardSkill name="orientierung" value="1" />
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              <StandardSkill name="geschichte" value="2" />
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              <StandardSkill name="kriegskunst" value="5" />
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>4</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>3</uses>
                <count>1</count>
              </Item>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <uses>0</uses>
                <count>1</count>
              </Item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
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            <item key="head">
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>50</itemid>
                <BF>-1</BF>
                <itemrep>505</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>18</itemid>
                <BF>2</BF>
                <itemrep>345</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 6</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle camp_road_12 won: 3</string>
            <string>Found Map Piece: 30</string>
          </xplog>
          <receivedwonders />
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            <maintexid>2</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
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              <string>barbarian_hair_01</string>
              <string>barbarian_arm plate_02_L</string>
              <string>barbarian_arm plate_02_R</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_boot_01</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
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            <school>0</school>
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          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>16</birthday>
          <longname>Siris Bloodletter</longname>
          <shortname>Siris</shortname>
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          <charpicid>0</charpicid>
          <uniqueid>0b9430e4-cced-4113-bcda-ee2d2eb299b1</uniqueid>
          <id>3</id>
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            <item key="Gottheit">
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            <item key="weight">
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              <Attribute val="4" fraction="0" />
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          <battleStance>3</battleStance>
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                <uses>0</uses>
                <count>4</count>
              </Item>
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              </Item>
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                <count>1</count>
              </Item>
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              </Item>
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              </Item>
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                <count>1</count>
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                <count>1</count>
              </Item>
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              </Item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>173</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>39</itemid>
                <BF>-1</BF>
                <itemrep>722</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>409</itemid>
                <BF>-1</BF>
                <itemrep>199</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>50</itemid>
                <BF>-1</BF>
                <itemrep>165</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>true</recognized>
                <level>3</level>
                <varusestype />
                <itemid>133</itemid>
                <BF>-1</BF>
                <itemrep>966</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 5</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle camp_road_12 won: 3</string>
            <string>Found Map Piece: 30</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>2</weaptexid>
            <id />
            <acc>
              <string>Wizards_hat_02</string>
              <string>Wizards_belt</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>200</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>22</birthday>
          <longname>Samantha Hex</longname>
          <shortname>Sam</shortname>
          <charpic>magierin_02.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>af5c9ad6-93ad-4ebd-a212-dfecf44ba02c</uniqueid>
          <id>6</id>
        </PlayerCharacter>
        <PlayerCharacter>
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              <Attribute val="35" fraction="0" />
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            <item key="cLE">
              <Attribute val="35" fraction="0" />
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            <item key="AE">
              <Attribute val="23" fraction="0" />
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            <item key="cAE">
              <Attribute val="23" fraction="0" />
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            <item key="MR">
              <Attribute val="2" fraction="0" />
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            <item key="RS">
              <Attribute val="0" fraction="0" />
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            <item key="BP">
              <Attribute val="8" fraction="0" />
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            <item key="BE">
              <Attribute val="0" fraction="0" />
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            <item key="AT">
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            <item key="PA">
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            <item key="FK">
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            <item key="ini">
              <Attribute val="0" fraction="0" />
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            <item key="MU">
              <Attribute val="13" fraction="0" />
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            <item key="KL">
              <Attribute val="14" fraction="0" />
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            <item key="CH">
              <Attribute val="9" fraction="0" />
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            <item key="FF">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="13" fraction="0" />
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            <item key="IN">
              <Attribute val="13" fraction="0" />
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            <item key="KK">
              <Attribute val="9" fraction="0" />
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            <item key="XP">
              <Attribute val="76" fraction="0" />
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            <item key="Geld">
              <Attribute val="2128" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="179" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3160" fraction="0" />
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            <item key="hunger">
              <Attribute val="13" fraction="0.79957515" />
            </item>
            <item key="thirst">
              <Attribute val="39" fraction="0.898789167" />
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            <item key="AG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="5" fraction="0" />
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            <item key="RA">
              <Attribute val="5" fraction="0" />
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            <item key="GG">
              <Attribute val="5" fraction="0" />
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            <item key="TA">
              <Attribute val="4" fraction="0" />
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            <item key="NG">
              <Attribute val="5" fraction="0" />
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            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="35" fraction="0" />
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            <item key="cAU">
              <Attribute val="35" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="11" fraction="0" />
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          <durableEffect />
          <battleStance>3</battleStance>
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              <WeaponSkill name="waffenlos" value="1" atbonus="1" />
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            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="-3" atbonus="-2" />
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            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="5" atbonus="2" />
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-7" atbonus="-4" />
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            <item key="aexte">
              <WeaponSkill name="aexte" value="-6" atbonus="-3" />
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            <item key="speere">
              <WeaponSkill name="speere" value="2" atbonus="1" />
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            <item key="zweihaender">
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="1" atbonus="1" />
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            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="1" atbonus="1" />
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          <skills>
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              <StandardSkill name="akrobatik" value="-2" />
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              <StandardSkill name="klettern" value="2" />
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              <StandardSkill name="koerperb" value="1" />
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            <item key="reiten">
              <StandardSkill name="reiten" value="-1" />
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              <StandardSkill name="schleichen" value="3" />
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            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="1" />
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            <item key="fesseln">
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              <StandardSkill name="musizieren" value="0" />
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              <MagicSkill value="4" name="beherrschung" />
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              <MagicSkill value="-19" name="gardianum" />
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            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
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              <MagicSkill value="-19" name="verwandlung" />
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              <MagicSkill value="-1" name="geisterbannen" />
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              <MagicSkill value="-19" name="bandundfessel" />
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              <MagicSkill value="-19" name="bannbaladin" />
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            <item key="boeserblick">
              <MagicSkill value="5" name="boeserblick" />
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              <MagicSkill value="0" name="geisterrufen" />
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              <MagicSkill value="4" name="grverwirrung" />
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            <item key="magischerraub">
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            <item key="sanftmut">
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            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
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              <MagicSkill value="-19" name="somnigravis" />
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            <item key="zwingtanz">
              <MagicSkill value="3" name="zwingtanz" />
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            <item key="aeolitus">
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              <MagicSkill value="-19" name="motoricus" />
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              <MagicSkill value="-19" name="scharfesauge" />
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            <item key="furorblut">
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                <BF>-1</BF>
                <itemrep>463</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>693</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <itemrep>546</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
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                <BF>-1</BF>
                <itemrep>640</itemrep>
                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>340</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
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            <item key="inventory11">
              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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            <item key="inventory17">
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          </item>
          <item key="map.had4thday">
            <string>0</string>
          </item>
          <item key="map.had5thday">
            <string>0</string>
          </item>
          <item key="map.maraskan">
            <string>1</string>
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        <fowData>/////////////////////////////////////////////////////////////////////////////////////////////////+m+vrzI////////xDMAAAAGU4L/////eAAAAAAAAACY////jwAAAAAAAACE/////YJIFwAAAC7R///////TDAAABbj////////cHAAAALn/////////ewAAALT/////////vCAAROv//////////9Cu5///////////////////////////////////////</fowData>
        <fowSize>
          <X>11</X>
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        </fowSize>
        <bldstate>
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              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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              <time>
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              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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        </bldstate>
      </TownState>
    </item>
    <item key="auplog">
      <TownState>
        <specialstate>
          <item key="map.isNamelessDay">
            <string>0</string>
          </item>
          <item key="map.had1stday">
            <string>0</string>
          </item>
          <item key="map.had2ndday">
            <string>0</string>
          </item>
          <item key="map.had3rdday">
            <string>0</string>
          </item>
          <item key="map.had4thday">
            <string>0</string>
          </item>
          <item key="map.had5thday">
            <string>0</string>
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        </specialstate>
        <fowData>/////////////////////////////////////////////////////////////+z//////////////4EnUd3//////////3YAAACC/f///////7AAAAAAAFPy//////+oAAAAAAAAq///////tgAAAAAAALn//////5sAAAAlSIb8///////bKQAALSsLSsX/////1xQAAAAAAABe/////8oAAAAAAAAAWP/////WBwAAAAAuObf//////1QAAAAAqfX////////SSwAAJtb///////////iSesP///8=</fowData>
        <fowSize>
          <X>12</X>
          <Y>16</Y>
        </fowSize>
        <bldstate>
          <item key="temple_19">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="59-88">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="vilnheim">
      <TownState>
        <specialstate>
          <item key="map.isNamelessDay">
            <string>0</string>
          </item>
          <item key="map.had1stday">
            <string>0</string>
          </item>
          <item key="map.had2ndday">
            <string>0</string>
          </item>
          <item key="map.had3rdday">
            <string>0</string>
          </item>
          <item key="map.had4thday">
            <string>0</string>
          </item>
          <item key="map.had5thday">
            <string>0</string>
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        <fowData>////2p601P///////////////+Y5AAASkP//////////////twAAAAA6//////////////+DAAAAAFv/////////////61UAAABQc4Ds//////////+YAAAAAAAAAHH//////////1EAAAAAAAAAUf/////////3KgAAAAAAAAOe/////////5sAAAAAPIh5sf//////////bgAAAAAAAFLC//////////+rEQAAAAAAADnS///////////GeVcAAAAAAGT/uqHU////////pgwAAAAANUYFABqV//////ljAAAAAAAAAAAAAABx////igAAAAAAAAAAAAAAAACq//9WAAAAAAAAAAAARAAAAKr//1wAAAAAAABMb27TcTNy////igAAAAtoof3////////////WKQAVpf/////////////////MlL///////////////w==</fowData>
        <fowSize>
          <X>16</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="3-82">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="healer_8">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="11-78">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_21">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="22-141">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="oberorken">
      <TownState>
        <specialstate>
          <item key="map.isNamelessDay">
            <string>0</string>
          </item>
          <item key="map.had1stday">
            <string>0</string>
          </item>
          <item key="map.had2ndday">
            <string>0</string>
          </item>
          <item key="map.had3rdday">
            <string>0</string>
          </item>
          <item key="map.had4thday">
            <string>0</string>
          </item>
          <item key="map.had5thday">
            <string>0</string>
          </item>
          <item key="map.hostelCamp">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////zrq05v////////////////////94AAAAA7///////////////////+5hAAAAAJb/////////////////rQAAAAAAAIj/////////////////jwAAAAAAAHD//////////////////5sAAAAAAH3/////////////////5CkAAAKrwP/////////////////3TAAAACP6//////////////////I8AAAAFIn/////////////////5UoAAAAa4v////////////////++RgAAABvY/////////////////94NAAAAEbf//////////////////+ITAAAy7f////////////////////+dBgB5////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <bldstate>
          <item key="56-4">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="temple_23">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="felsteyn">
      <TownState>
        <specialstate>
          <item key="mod_viana">
            <string>1</string>
          </item>
          <item key="map.isNamelessDay">
            <string>0</string>
          </item>
          <item key="map.had1stday">
            <string>0</string>
          </item>
          <item key="map.had2ndday">
            <string>0</string>
          </item>
          <item key="map.had3rdday">
            <string>0</string>
          </item>
          <item key="map.had4thday">
            <string>0</string>
          </item>
          <item key="map.had5thday">
            <string>0</string>
          </item>
          <item key="chojin">
            <string>1</string>
          </item>
          <item key="dareal">
            <string>1</string>
          </item>
          <item key="olgardssonfirsthint">
            <string>0</string>
          </item>
          <item key="olgardssonsecondhint">
            <string>8</string>
          </item>
        </specialstate>
        <fowData>/////3gaqv///////////////////////wYASv///////////////////////wwAAPL//////////////////////zYAAID///////////////////99VgAAACT//////////////////9sAAAAAAAC+/////////////////6oAAAAAAABM/////////////////6QAAABbAAAA4v////////////////tDAAA2AAAApv//////////////////IAAAQgAAav//////////////////fgAAdwAALf//////////////////3AAAFzUAAG9wf5CgkfP//////////zoAABcAAAAAAAAAAFr//////////5cAAAAAAAAAAAAAAACL/////////+wAAAAADQICAAAAAAAM/////////3oAAACD3NHRwbCfDAAN/////////wAAAJT////////9AABS////////uwAAM///////////IQCO////////uAAAov//////////w47//////////1JT////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>19</Y>
        </fowSize>
        <bldstate>
          <item key="felsteyncastle">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="67-60">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="64-95">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="7-110">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="hostel_30">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
          <item key="5">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
  </townstate>
  <mapstate>
    <specialstate>
      <item key="isNamelessDay">
        <string>0</string>
      </item>
      <item key="had1stday">
        <string>0</string>
      </item>
      <item key="had2ndday">
        <string>0</string>
      </item>
      <item key="had3rdday">
        <string>0</string>
      </item>
      <item key="had4thday">
        <string>0</string>
      </item>
      <item key="had5thday">
        <string>0</string>
      </item>
      <item key="raumangstaktiv">
        <string>0</string>
      </item>
      <item key="borbarads_zeugen">
        <string>1</string>
      </item>
      <item key="hq12_praios">
        <string>116</string>
      </item>
      <item key="dngthorwal_hole">
        <string>1</string>
      </item>
      <item key="map.isNamelessDay">
        <string>0</string>
      </item>
      <item key="map.had1stday">
        <string>0</string>
      </item>
      <item key="map.had2ndday">
        <string>0</string>
      </item>
      <item key="map.had3rdday">
        <string>0</string>
      </item>
      <item key="map.had4thday">
        <string>0</string>
      </item>
      <item key="map.had5thday">
        <string>0</string>
      </item>
      <item key="lagerpalaver">
        <string>~11~~13~</string>
      </item>
      <item key="maptext_11">
        <string>1</string>
      </item>
      <item key="Begegnung_Floss">
        <string>1</string>
      </item>
      <item key="BegegnungFlos5u6u7">
        <string />
      </item>
      <item key="hq5_elfchar">
        <string>0</string>
      </item>
      <item key="map.hq5_elfchar">
        <string>0</string>
      </item>
      <item key="hq5_nonelfchar">
        <string>1</string>
      </item>
      <item key="map.hq5_nonelfchar">
        <string>1</string>
      </item>
      <item key="hansquest5">
        <string>1</string>
      </item>
      <item key="map.hansquest5">
        <string>1</string>
      </item>
      <item key="maraskan">
        <string>1</string>
      </item>
      <item key="chbodir">
        <string>1</string>
      </item>
      <item key="hostelCamp">
        <string>1</string>
      </item>
    </specialstate>
    <fowData />
    <fowSize>
      <X>0</X>
      <Y>0</Y>
    </fowSize>
  </mapstate>
  <queststate>
    <item key="welcome">
      <QuestState step="1" adata="" />
    </item>
    <item key="nd_seereise">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_traders">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_temples">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_specialbld">
      <QuestState step="0" adata="" />
    </item>
    <item key="ugdalf1">
      <QuestState step="5" adata="" />
    </item>
    <item key="schick_call">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_olgardsson">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_endbattle">
      <QuestState step="1" adata="" />
    </item>
    <item key="rukelder">
      <QuestState step="1" adata="" />
    </item>
    <item key="rukitoolow">
      <QuestState step="1" adata="" />
    </item>
    <item key="ugra_barmaid">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_torfinsson">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_egilsdotter">
      <QuestState step="1" adata="" />
    </item>
    <item key="mappieces">
      <QuestState step="1" adata="" />
    </item>
  </queststate>
  <tips>
    <item key="thorwal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>63</tipid>
            <area>thorwal</area>
            <locastring>thorwal_63</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>84</tipid>
            <area>thorwal</area>
            <locastring>thorwal_84</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>91</tipid>
            <area>thorwal</area>
            <locastring>thorwal_91</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>71</tipid>
            <area>thorwal</area>
            <locastring>thorwal_71</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="tipskraeuter">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>30</tipid>
            <area>tipskraeuter</area>
            <locastring>tipskraeuter_30</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="ftjoila">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>12</tipid>
            <area>ftjoila</area>
            <locastring>ftjoila_12</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="rukian">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>12</tipid>
            <area>rukian</area>
            <locastring>rukian_12</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>7</tipid>
            <area>rukian</area>
            <locastring>rukian_7</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>8</tipid>
            <area>rukian</area>
            <locastring>rukian_8</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="tipsgemischt">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>26</tipid>
            <area>tipsgemischt</area>
            <locastring>tipsgemischt_26</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="angbodirtal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>12</tipid>
            <area>angbodirtal</area>
            <locastring>angbodirtal_12</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="felsteyn">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>14</tipid>
            <area>felsteyn</area>
            <locastring>felsteyn_14</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>10</tipid>
            <area>felsteyn</area>
            <locastring>felsteyn_10</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
  </tips>
  <genstate>
    <item key="godstate_Travia">
      <GeneralState>
        <val>25</val>
        <fval>0</fval>
        <sval>25</sval>
      </GeneralState>
    </item>
    <item key="firstlevelupdone">
      <GeneralState>
        <val>0</val>
        <fval>0</fval>
      </GeneralState>
    </item>
    <item key="godstate_Praios">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>22</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rondra">
      <GeneralState>
        <val>10</val>
        <fval>0</fval>
        <sval>23</sval>
      </GeneralState>
    </item>
    <item key="godstate_Efferd">
      <GeneralState>
        <val>35</val>
        <fval>0</fval>
        <sval>24</sval>
      </GeneralState>
    </item>
    <item key="godstate_Boron">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>26</sval>
      </GeneralState>
    </item>
    <item key="godstate_Hesinde">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>27</sval>
      </GeneralState>
    </item>
    <item key="godstate_Firun">
      <GeneralState>
        <val>25</val>
        <fval>0</fval>
        <sval>28</sval>
      </GeneralState>
    </item>
    <item key="godstate_Tsa">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>29</sval>
      </GeneralState>
    </item>
    <item key="godstate_Phex">
      <GeneralState>
        <val>25</val>
        <fval>0</fval>
        <sval>30</sval>
      </GeneralState>
    </item>
    <item key="godstate_Peraine">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>31</sval>
      </GeneralState>
    </item>
    <item key="godstate_Ingerimm">
      <GeneralState>
        <val>25</val>
        <fval>0</fval>
        <sval>32</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rahja">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>33</sval>
      </GeneralState>
    </item>
  </genstate>
  <compstate />
  <knownPlaces>
    <int>19</int>
    <int>26</int>
  </knownPlaces>
  <knownEvents>
    <string>ALLrandomStreetstreet_novadis</string>
    <string>ALLrandomStreetstrasse_schnuppe</string>
    <string>ALLrandomStreetaxegroin</string>
    <string>ALLrandomStreet</string>
    <string>ALLrandomStreetstrasse_stinkt2</string>
    <string>ALLrandomStreetstrasse_Haendler1</string>
    <string>rukianenterTown</string>
    <string>ALLrandomStreetstrasse_Kind1</string>
    <string>ALLrandomStreetstrasse_Haendler4</string>
  </knownEvents>
  <knownRecipes />
  <mappieces>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
  </mappieces>
  <guardlist>
    <int>2</int>
    <int>4</int>
    <int>3</int>
  </guardlist>
  <weather>
    <tempNight>1</tempNight>
    <tempDay>3</tempDay>
    <wind>none</wind>
    <cloud>closed</cloud>
    <rain>none</rain>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <lastTimedTrigger>
    <timestamplong>12598087</timestamplong>
  </lastTimedTrigger>
  <cCompanion />
  <schickmap>
    <hasMappart>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
      <boolean>false</boolean>
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</Party>