<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  <partypart>
    <PartyPart>
      <character>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="91" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="91" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="19" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2232" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="968" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="185" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3400" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="12" fraction="0.9098183" />
            </item>
            <item key="thirst">
              <Attribute val="38" fraction="0.7296649" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="55" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="55" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="24" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="aexte">
              <WeaponSkill name="aexte" value="3" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="5" atbonus="3" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="4" atbonus="3" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="16" atbonus="8" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="3" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="2" />
            </item>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="5" atbonus="3" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="4" atbonus="3" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="16" atbonus="9" />
            </item>
          </weaponskills>
          <skills>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-2" />
            </item>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="0" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="-1" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-1" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="-2" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="4" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="4" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="5" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="9" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-1" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="0" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="6" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="9" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="10" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="14" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="6" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="2" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="1" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="0" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="8" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="6" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="3" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="8" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="9" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="10" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="5" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="3" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="2" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-1" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="2" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="4" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="4" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="9" />
            </item>
          </skills>
          <magicskills>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_stronghealing</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>16</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin</itemid>
                <BF>-1</BF>
                <itemrep>225</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redring</itemid>
                <BF>-1</BF>
                <itemrep>746</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_yoruga</itemid>
                <BF>-1</BF>
                <itemrep>285</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sleepingbag</itemid>
                <BF>-1</BF>
                <itemrep>81</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hylailerfeuer</varusestype>
                <itemid>hylailanfire</itemid>
                <BF>13</BF>
                <itemrep>669</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>cutlery</itemid>
                <BF>-1</BF>
                <itemrep>65</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_courage</itemid>
                <BF>-1</BF>
                <itemrep>679</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rope</itemid>
                <BF>-1</BF>
                <itemrep>527</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>pickaxe</itemid>
                <BF>-1</BF>
                <itemrep>968</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>brassmirror</itemid>
                <BF>-1</BF>
                <itemrep>398</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>gold_jewelry</itemid>
                <BF>-1</BF>
                <itemrep>897</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>claymoreofwinds</itemid>
                <BF>-1</BF>
                <itemrep>497</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rope</itemid>
                <BF>-1</BF>
                <itemrep>576</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>piton</itemid>
                <BF>-1</BF>
                <itemrep>907</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>dishes</itemid>
                <BF>-1</BF>
                <itemrep>107</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_belmartleaf</itemid>
                <BF>-1</BF>
                <itemrep>220</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_antidote</itemid>
                <BF>-1</BF>
                <itemrep>397</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>9</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_miraclecure</itemid>
                <BF>-1</BF>
                <itemrep>446</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>20</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rope</itemid>
                <BF>-1</BF>
                <itemrep>929</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>supplypack</itemid>
                <BF>-1</BF>
                <itemrep>894</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>skullbelt</itemid>
                <BF>-1</BF>
                <itemrep>109</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>garaldssonchainmail</itemid>
                <BF>-1</BF>
                <itemrep>736</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>robe1</itemid>
                <BF>-1</BF>
                <itemrep>173</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>749</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>goldenring</itemid>
                <BF>-1</BF>
                <itemrep>297</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>644</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>amulet</itemid>
                <BF>-1</BF>
                <itemrep>831</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bluering</itemid>
                <BF>-1</BF>
                <itemrep>455</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>boots</itemid>
                <BF>-1</BF>
                <itemrep>47</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>platearmor</itemid>
                <BF>-1</BF>
                <itemrep>59</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>nostrianbastardsword</itemid>
                <BF>2</BF>
                <itemrep>709</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_whirlweed</itemid>
                <BF>-1</BF>
                <itemrep>106</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory23">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_shurinbulb</itemid>
                <BF>-1</BF>
                <itemrep>598</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory24">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_mandrake</itemid>
                <BF>-1</BF>
                <itemrep>451</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory25">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory26">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory27">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory28">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory29">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory30">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory31">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory32">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle orkueberfall2 won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle road_random5 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff5 won: 10</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12613 won: 8</string>
            <string>Battle f12612 won: 8</string>
            <string>Battle f12625 won: 8</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 5</string>
            <string>Battle f12611 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12617 won: 5</string>
            <string>Battle f12618 won: 4</string>
            <string>Battle f12620 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f126hesh won: 2</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f12623 won: 3</string>
            <string>Battle f12627 won: 11</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle ship9 won: 0</string>
            <string>Battle ship10 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship8 won: 1</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship19 won: 1</string>
            <string>Battle ship14 won: 2</string>
            <string>Battle ship23a won: 2</string>
            <string>Battle ship24 won: 11</string>
            <string>Battle ship23b won: 1</string>
            <string>Battle ship17 won: 1</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle daemon won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04622 won: 0</string>
            <string>Battle f04628 won: 1</string>
            <string>Battle f04626 won: 2</string>
            <string>Battle f04625 won: 3</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 7</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 30</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>Battle f09417 won: 0</string>
            <string>Battle f09422 won: 18</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle road_random5 won: 6</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 2</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle Fight_Whalers won: 9</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 4</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 3</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13110 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle hq13_fight2 won: 2</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05102 won: 3</string>
            <string>Battle f05103 won: 3</string>
            <string>Battle f05104 won: 1</string>
            <string>Battle f05105 won: 0</string>
            <string>Battle f05107 won: 3</string>
            <string>[dngf051] Riddle 1 solved: -1</string>
            <string>Battle f05120.2 won: 1</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05118.4 won: 2</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05113 won: 6</string>
            <string>Battle f05115 won: 5</string>
            <string>Battle showdown won: 24</string>
            <string>Battle Seereise_Piratenangriff1 won: 1</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 2</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 3</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle fpirateband won: 9</string>
            <string>Battle skelette won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>Battle dtho48 won: 0</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 4</string>
            <string>Battle dtho571 won: 3</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle dtho53 won: 0</string>
            <string>Battle dtho55 won: 5</string>
            <string>[rukian] Rukian made peaceful: 30</string>
            <string>Battle dobe20 won: 0</string>
            <string>Battle dobe09 won: 1</string>
            <string>Battle dobe19 won: 4</string>
            <string>Battle baerbandit won: 5</string>
            <string>Battle f_dc2_skel1 won: 5</string>
            <string>Battle f_dc2_skel2 won: 3</string>
            <string>RoA Editor 09.01.15 won: 300</string>
            <string>Battle f_dc2_zom2 won: 2</string>
            <string>Battle baerorkshaman won: 4</string>
            <string>[dcrypt2] Baerhag Orkslaughter: 10</string>
            <string>Battle f_dc2_zom1 won: 1</string>
            <string>[bodon] Baerhag Finish: 100</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 4</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 4</string>
            <string>Battle orkanger_1 won: 2</string>
            <string>Battle orkanger_2 won: 2</string>
            <string>[orkanger] Defenders of Orkanger: 50</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle road_random5 won: 0</string>
            <string>[vidsand] THe Bards Tale: 50</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 5</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 3</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 1</string>
            <string>Battle dfinal_toughbattle6 won: 1</string>
            <string>Battle dfinal_toughbattle7 won: 6</string>
            <string>Battle dfinal_toughbattle9 won: 2</string>
            <string>Battle dfinal_endbattle won: 1</string>
            <string>Battle rondrageweihte won: 2</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>xp_baerenmutter: 10</string>
            <string>xp_elchreiterin: 10</string>
            <string>Battle reise_orkpatrouille3c won: 17</string>
            <string>xp_elfenveteranennofight: 10</string>
            <string>Battle reise_halmarantilope won: 7</string>
            <string>xp_steppenrinderbaeume: 10</string>
            <string>Battle reise_mountainfight2 won: 6</string>
            <string>xp_gastdruide: 10</string>
            <string>Battle camp_road_mountain_1 won: 3</string>
            <string>xp_bingeeingang: 20</string>
            <string>xp_bingekobold: 20</string>
            <string>Battle Binge4Undead won: 7</string>
            <string>xp_bingesteinmedaillon: 20</string>
            <string>Battle Binge4Gargoyles won: 4</string>
            <string>Battle reise_mountainfight2 won: 3</string>
            <string>Battle reise_vierorkschuetzen won: 17</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_aventurierkampf won: 8</string>
            <string>Battle reise_orkpatrouille1e won: 5</string>
            <string>xp_meresfeldnofight: 10</string>
            <string>xp_gashokmarktplatz: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>villager_female_A_body</string>
              <string>villager_female_hat_B</string>
              <string>barbarian_arm plate_01_L</string>
              <string>barbarian_arm plate_01_L001</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Thea Wulfen</longname>
          <shortname>Thea</shortname>
          <charpic>kriegerin_02.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>de41d219-ae95-42c9-9d75-723c87d1c1cc</uniqueid>
          <id>5</id>
          <battleCharResource>Kriegerin_lar</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="54" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="54" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="113" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="98" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="16" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="21" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="19" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2232" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="196" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3840" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="12" fraction="0.9098183" />
            </item>
            <item key="thirst">
              <Attribute val="38" fraction="0.7296649" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>3</battleStance>
          <weaponskills>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-5" atbonus="-3" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="0" atbonus="0" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-4" atbonus="-2" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="15" atbonus="5" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="5" atbonus="3" />
            </item>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="2" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="0" atbonus="0" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-5" atbonus="-3" />
            </item>
          </weaponskills>
          <skills>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-2" />
            </item>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-3" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="13" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="12" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="0" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="0" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="3" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="12" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="12" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="2" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="2" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="2" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="6" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="5" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-3" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="13" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="18" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="6" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-2" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="-2" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="1" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="4" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="6" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="6" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="5" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="13" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-1" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="5" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="-4" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
          </skills>
          <magicskills>
            <item key="abvenenum">
              <MagicSkill value="-2" name="abvenenum" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="1" name="aeolitus" />
            </item>
            <item key="analues">
              <MagicSkill value="8" name="analues" />
            </item>
            <item key="arcano">
              <MagicSkill value="2" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="9" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="balsam">
              <MagicSkill value="7" name="balsam" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="7" name="bannbaladin" />
            </item>
            <item key="beherrschung">
              <MagicSkill value="2" name="beherrschung" />
            </item>
            <item key="blitz">
              <MagicSkill value="11" name="blitz" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="6" name="chsteigern" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-4" name="eigenschaften" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="9" name="eisenrost" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="4" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="6" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="14" name="fulminictus" />
            </item>
            <item key="gardianum">
              <MagicSkill value="5" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="8" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="10" name="horriphobus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="17" name="ignifaxius" />
            </item>
            <item key="illusionen">
              <MagicSkill value="1" name="illusionen" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="9" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-2" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="3" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="8" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-3" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="0" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="4" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-2" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-10" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-3" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="0" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="-6" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="3" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-3" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="4" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-5" name="furorblut" />
            </item>
            <item key="transversalis">
              <MagicSkill value="5" name="transversalis" />
            </item>
            <item key="hartesschmelze">
              <MagicSkill value="0" name="hartesschmelze" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bod_orcdocument</itemid>
                <BF>-1</BF>
                <itemrep>263</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin</itemid>
                <BF>-1</BF>
                <itemrep>439</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magicstrong</itemid>
                <BF>-1</BF>
                <itemrep>778</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greentiara2</itemid>
                <BF>-1</BF>
                <itemrep>493</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>alchemyset</itemid>
                <BF>-1</BF>
                <itemrep>793</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sleepingbag</itemid>
                <BF>-1</BF>
                <itemrep>325</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>witchbroom</itemid>
                <BF>-1</BF>
                <itemrep>359</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sword_masterful</itemid>
                <BF>-1</BF>
                <itemrep>637</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_doc_parchments</itemid>
                <BF>-1</BF>
                <itemrep>753</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_stronghealing</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>9</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>true</recognized>
                <level>1</level>
                <varusestype />
                <itemid>crystalball</itemid>
                <BF>-1</BF>
                <itemrep>879</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rope</itemid>
                <BF>-1</BF>
                <itemrep>406</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rope</itemid>
                <BF>-1</BF>
                <itemrep>836</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>cutlery</itemid>
                <BF>-1</BF>
                <itemrep>653</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>tinderbox</itemid>
                <BF>-1</BF>
                <itemrep>91</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>dishes</itemid>
                <BF>-1</BF>
                <itemrep>825</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>almagest</itemid>
                <BF>-1</BF>
                <itemrep>786</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>ironshield</itemid>
                <BF>-1</BF>
                <itemrep>817</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>shovel</itemid>
                <BF>-1</BF>
                <itemrep>867</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>grapplinghook</itemid>
                <BF>-1</BF>
                <itemrep>264</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>skullbelt</itemid>
                <BF>-1</BF>
                <itemrep>21</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>tunic</itemid>
                <BF>-1</BF>
                <itemrep>622</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>fancyrobe</itemid>
                <BF>-1</BF>
                <itemrep>266</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silverhelmet</itemid>
                <BF>-1</BF>
                <itemrep>737</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>7</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>amuletbaneoffire</itemid>
                <BF>-1</BF>
                <itemrep>832</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>boots</itemid>
                <BF>-1</BF>
                <itemrep>367</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>4</level>
                <varusestype />
                <itemid>staff</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcsabre</itemid>
                <BF>2</BF>
                <itemrep>883</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory23">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcsabre</itemid>
                <BF>2</BF>
                <itemrep>382</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory24">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hylailerfeuer</varusestype>
                <itemid>hylailanfire</itemid>
                <BF>13</BF>
                <itemrep>247</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>9999</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory25">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_doc_missingvocals</itemid>
                <BF>-1</BF>
                <itemrep>7</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory26">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory27">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory28">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory29">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory30">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory31">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory32">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 4</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle road_random5 won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff5 won: 13</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12613 won: 8</string>
            <string>Battle f12608 won: 14</string>
            <string>Battle f12625 won: 6</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 5</string>
            <string>Battle f12611 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12617 won: 5</string>
            <string>Battle f12618 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f126hesh won: 4</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f12623 won: 3</string>
            <string>Battle f12627 won: 13</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle ship9 won: 0</string>
            <string>Battle ship10 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship8 won: 1</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship19 won: 1</string>
            <string>Battle ship14 won: 2</string>
            <string>Battle ship23a won: 2</string>
            <string>Battle ship24 won: 11</string>
            <string>Battle ship23b won: 1</string>
            <string>Battle ship17 won: 1</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle daemon won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04622 won: 0</string>
            <string>Battle f04628 won: 1</string>
            <string>Battle f04626 won: 2</string>
            <string>Battle f04625 won: 3</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 7</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 30</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>Battle f09417 won: 0</string>
            <string>Battle f09422 won: 18</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f10001 won: 5</string>
            <string>Battle f10005 won: 2</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle Fight_Whalers won: 9</string>
            <string>Battle f13101b won: 4</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 4</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13110 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle hq13_fight2 won: 2</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05102 won: 3</string>
            <string>Battle f05103 won: 1</string>
            <string>Battle f05104 won: 1</string>
            <string>Battle f05105 won: 0</string>
            <string>Battle f05107 won: 3</string>
            <string>Battle f05120.2 won: 0</string>
            <string>Battle f05105.4 won: 1</string>
            <string>Battle f05118.4 won: 0</string>
            <string>Battle f05117 won: 2</string>
            <string>Battle f05113 won: 6</string>
            <string>Battle f05115 won: 0</string>
            <string>[dngf051] Summoned Mactans: -2</string>
            <string>Battle showdown won: 26</string>
            <string>Battle Seereise_Piratenangriff1 won: 1</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 3</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>Battle fheshthot won: 11</string>
            <string>Battle f12918 won: 2</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle f12928 won: 3</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle fpirateband won: 5</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>Battle skelette won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>Battle dtho48 won: 3</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 4</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 1</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle dtho53 won: 3</string>
            <string>Battle dtho55 won: 0</string>
            <string>Battle rukcanni won: 7</string>
            <string>[rukian] Rukian made peaceful: 30</string>
            <string>Battle dobe20 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle dobe19 won: 4</string>
            <string>Battle baerbandit won: 5</string>
            <string>Battle f_dc2_skel1 won: 1</string>
            <string>Battle f_dc2_skel2 won: 3</string>
            <string>RoA Editor 09.01.15 won: 300</string>
            <string>Battle f_dc2_zom2 won: 4</string>
            <string>Battle baerorkshaman won: 4</string>
            <string>[dcrypt2] Baerhag Orkslaughter: 10</string>
            <string>Battle f_dc2_zom1 won: 1</string>
            <string>[bodon] Baerhag Finish: 100</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle f07610 won: 5</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 3</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle orkanger_1 won: 2</string>
            <string>Battle orkanger_2 won: 2</string>
            <string>[orkanger] Defenders of Orkanger: 50</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 2</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle road_random5 won: 5</string>
            <string>[vidsand] THe Bards Tale: 50</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] language Checker: 10</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 1</string>
            <string>Battle dfinal_toughbattle6 won: 1</string>
            <string>Battle dfinal_toughbattle7 won: 1</string>
            <string>Battle dfinal_toughbattle9 won: 2</string>
            <string>Battle dfinal_endbattle won: 1</string>
            <string>Battle rondrageweihte won: 2</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>xp_baerenmutter: 10</string>
            <string>xp_elchreiterin: 10</string>
            <string>Battle reise_orkpatrouille3c won: 17</string>
            <string>xp_elfenveteranennofight: 10</string>
            <string>Battle reise_halmarantilope won: 7</string>
            <string>xp_steppenrinderbaeume: 10</string>
            <string>Battle reise_mountainfight2 won: 6</string>
            <string>xp_gastdruide: 10</string>
            <string>Battle camp_road_mountain_1 won: 3</string>
            <string>xp_bingeeingang: 20</string>
            <string>xp_bingekobold: 20</string>
            <string>Battle Binge4Undead won: 7</string>
            <string>xp_bingesteinmedaillon: 20</string>
            <string>Battle Binge4Gargoyles won: 4</string>
            <string>Battle reise_mountainfight2 won: 3</string>
            <string>Battle reise_vierorkschuetzen won: 15</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_aventurierkampf won: 8</string>
            <string>Battle reise_orkpatrouille1e won: 5</string>
            <string>xp_meresfeldnofight: 10</string>
            <string>xp_gashokmarktplatz: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>2</weaptexid>
            <id />
            <acc>
              <string>Wizards_hair_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>200</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>24</birthday>
          <longname>Rahjane Liegerfeld</longname>
          <shortname>Rahjane</shortname>
          <charpic>magierin_05.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>001550e5-2600-4f58-9e92-375bf3b83d00</uniqueid>
          <id>4</id>
          <battleCharResource>Kampfmagierin_lar</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="54" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="54" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="17" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="19" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2234" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="918" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="199" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3160" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="12" fraction="0.9098183" />
            </item>
            <item key="thirst">
              <Attribute val="38" fraction="0.7296649" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="55" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="55" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="23" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-1" atbonus="-1" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="3" atbonus="2" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="12" atbonus="6" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="9" atbonus="6" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="3" atbonus="2" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="12" atbonus="8" />
            </item>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="2" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-1" atbonus="-1" />
            </item>
          </weaponskills>
          <skills>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="2" />
            </item>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="2" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-6" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="2" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="5" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="14" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-2" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="1" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-6" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="8" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="-1" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="-1" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="12" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="11" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="13" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="7" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="6" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-5" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="1" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="2" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-1" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="4" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="13" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="13" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="0" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-2" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="9" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="-3" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="4" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="6" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="9" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="2" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="8" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-3" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="9" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="5" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="7" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="15" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="-2" />
            </item>
          </skills>
          <magicskills>
            <item key="abvenenum">
              <MagicSkill value="3" name="abvenenum" />
            </item>
            <item key="adleraug">
              <MagicSkill value="4" name="adleraug" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="2" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="4" name="aeolitus" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="7" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="7" name="axxeleratus" />
            </item>
            <item key="balsam">
              <MagicSkill value="9" name="balsam" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="4" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="7" name="bannbaladin" />
            </item>
            <item key="beherrschung">
              <MagicSkill value="5" name="beherrschung" />
            </item>
            <item key="blitz">
              <MagicSkill value="12" name="blitz" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="5" name="chsteigern" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="7" name="eigenschaften" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="exposami">
              <MagicSkill value="7" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="8" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="11" name="fulminictus" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="12" name="ignifaxius" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="10" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-5" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-9" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="8" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="2" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-7" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-4" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="3" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="1" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="9" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-4" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-1" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="3" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-8" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="5" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="6" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="hartesschmelze">
              <MagicSkill value="-10" name="hartesschmelze" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_stronghealing</itemid>
                <BF>-1</BF>
                <itemrep>591</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin</itemid>
                <BF>-1</BF>
                <itemrep>380</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>cutlery</itemid>
                <BF>-1</BF>
                <itemrep>486</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>dishes</itemid>
                <BF>-1</BF>
                <itemrep>267</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magicstrong</itemid>
                <BF>-1</BF>
                <itemrep>778</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greentiara</itemid>
                <BF>-1</BF>
                <itemrep>913</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sleepingbag</itemid>
                <BF>-1</BF>
                <itemrep>310</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_tarnel</itemid>
                <BF>-1</BF>
                <itemrep>900</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>13</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magic</itemid>
                <BF>-1</BF>
                <itemrep>326</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rapier_masterful</itemid>
                <BF>-1</BF>
                <itemrep>640</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>supplypack</itemid>
                <BF>-1</BF>
                <itemrep>328</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>13</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sickle</itemid>
                <BF>-1</BF>
                <itemrep>794</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_yoruga</itemid>
                <BF>-1</BF>
                <itemrep>396</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_ilmleaf</itemid>
                <BF>-1</BF>
                <itemrep>159</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>9</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_golmoonleaf</itemid>
                <BF>-1</BF>
                <itemrep>20</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>shield</itemid>
                <BF>-1</BF>
                <itemrep>38</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bod_magicalherbpouch</itemid>
                <BF>-1</BF>
                <itemrep>887</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_shurinbulb</itemid>
                <BF>-1</BF>
                <itemrep>316</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_toadstool</itemid>
                <BF>-1</BF>
                <itemrep>434</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redamulet</itemid>
                <BF>-1</BF>
                <itemrep>987</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>toadskin</itemid>
                <BF>-1</BF>
                <itemrep>656</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>robe1</itemid>
                <BF>-1</BF>
                <itemrep>252</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>102</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>771</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silvernecklace</itemid>
                <BF>-1</BF>
                <itemrep>842</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>boots</itemid>
                <BF>-1</BF>
                <itemrep>461</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherarmor_arm</itemid>
                <BF>-1</BF>
                <itemrep>308</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>swordbloodhaft</itemid>
                <BF>2</BF>
                <itemrep>907</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_belmartleaf</itemid>
                <BF>-1</BF>
                <itemrep>93</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory23">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_whirlweed</itemid>
                <BF>-1</BF>
                <itemrep>97</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory24">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_mandrake</itemid>
                <BF>-1</BF>
                <itemrep>295</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory25">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_oneberry</itemid>
                <BF>-1</BF>
                <itemrep>403</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory26">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>supplypack</itemid>
                <BF>-1</BF>
                <itemrep>805</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>11</count>
              </Item>
            </item>
            <item key="inventory27">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_tonnys</itemid>
                <BF>-1</BF>
                <itemrep>741</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory28">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin_magic</itemid>
                <BF>-1</BF>
                <itemrep>237</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory29">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_cartgrease</itemid>
                <BF>-1</BF>
                <itemrep>61</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory30">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>807</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="inventory31">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>battlebow</itemid>
                <BF>-1</BF>
                <itemrep>433</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory32">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>955</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>26</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle orkueberfall2 won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle road_random5 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff5 won: 10</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12612 won: 8</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 8</string>
            <string>Battle f12611 won: 8</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12617 won: 5</string>
            <string>Battle f12618 won: 5</string>
            <string>Battle f12620 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f12623 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle ship9 won: 4</string>
            <string>Battle ship10 won: 2</string>
            <string>Battle ship3 won: 3</string>
            <string>Battle ship4 won: 1</string>
            <string>Battle ship8 won: 1</string>
            <string>Battle ship18 won: 3</string>
            <string>Battle ship19 won: 3</string>
            <string>Battle ship14 won: 3</string>
            <string>Battle ship23a won: 4</string>
            <string>Battle ship24 won: 15</string>
            <string>Battle ship23b won: 4</string>
            <string>Battle ship17 won: 2</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle daemon won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f04604 won: 3</string>
            <string>Battle f04606 won: 4</string>
            <string>[dngf046] found secret door: 5</string>
            <string>Battle f04607 won: 3</string>
            <string>Battle f04610 won: 4</string>
            <string>Battle f04612 won: 6</string>
            <string>Battle f04613 won: 9</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 4</string>
            <string>Battle f04622 won: 3</string>
            <string>Battle f04626 won: 3</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04625 won: 5</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 9</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 30</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle f09402 won: 5</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>Battle f09417 won: 0</string>
            <string>Battle f09422 won: 23</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 2</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 9</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[map] Shipwreck Rescue: 10</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle Fight_Whalers won: 9</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13110 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle hq13_fight2 won: 2</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>[map] Shipwreck Rescue: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05102 won: 3</string>
            <string>Battle f05103 won: 1</string>
            <string>Battle f05104 won: 1</string>
            <string>Battle f05105 won: 0</string>
            <string>Battle f05107 won: 3</string>
            <string>Battle f05120.2 won: 0</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05118.4 won: 0</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05113 won: 6</string>
            <string>Battle f05115 won: 0</string>
            <string>Battle showdown won: 24</string>
            <string>Battle Seereise_Piratenangriff1 won: 1</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 2</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle fpirateband won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>Battle dtho48 won: 0</string>
            <string>Battle dtho43 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 10</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle dtho53 won: 0</string>
            <string>Battle dtho55 won: 0</string>
            <string>Battle rukcanni won: 3</string>
            <string>[rukian] Rukian made peaceful: 30</string>
            <string>Battle dobe20 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle dobe19 won: 4</string>
            <string>Battle baerbandit won: 6</string>
            <string>Battle f_dc2_skel1 won: 1</string>
            <string>Battle f_dc2_zomskel won: 5</string>
            <string>RoA Editor 09.01.15 won: 300</string>
            <string>Battle f_dc2_zom2 won: 2</string>
            <string>Battle baerorkshaman won: 5</string>
            <string>[dcrypt2] Baerhag Orkslaughter: 10</string>
            <string>Battle f_dc2_zom1 won: 1</string>
            <string>[bodon] Baerhag Finish: 100</string>
            <string>Battle robberscamp_more won: 6</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle orkanger_1 won: 3</string>
            <string>Battle orkanger_2 won: 5</string>
            <string>[orkanger] Defenders of Orkanger: 50</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle road_random5 won: 0</string>
            <string>[vidsand] THe Bards Tale: 50</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle f1081 won: 2</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 1</string>
            <string>Battle f1087 won: 2</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>Battle dfinal_welcome won: 2</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 4</string>
            <string>Battle dfinal_toughbattle5 won: 1</string>
            <string>Battle dfinal_toughbattle6 won: 1</string>
            <string>Battle dfinal_toughbattle7 won: 1</string>
            <string>Battle dfinal_toughbattle9 won: 2</string>
            <string>Battle dfinal_endbattle won: 1</string>
            <string>Battle rondrageweihte won: 2</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>xp_baerenmutter: 10</string>
            <string>xp_elchreiterin: 10</string>
            <string>Battle reise_orkpatrouille3c won: 19</string>
            <string>xp_elfenveteranennofight: 10</string>
            <string>Battle reise_halmarantilope won: 7</string>
            <string>xp_steppenrinderbaeume: 10</string>
            <string>Battle reise_mountainfight2 won: 6</string>
            <string>xp_gastdruide: 10</string>
            <string>Battle camp_road_mountain_1 won: 3</string>
            <string>xp_bingeeingang: 20</string>
            <string>xp_bingekobold: 20</string>
            <string>Battle Binge4Undead won: 7</string>
            <string>xp_bingesteinmedaillon: 20</string>
            <string>Battle Binge4Gargoyles won: 4</string>
            <string>Doctor: 5</string>
            <string>Battle reise_mountainfight2 won: 3</string>
            <string>Battle reise_vierorkschuetzen won: 15</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_aventurierkampf won: 8</string>
            <string>Battle reise_orkpatrouille1e won: 5</string>
            <string>xp_meresfeldnofight: 10</string>
            <string>xp_gashokmarktplatz: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_01</string>
              <string>elf_ponnytail_02</string>
              <string>elf_cloth_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>woodelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>28</birthday>
          <longname>Hermi Blauglanz</longname>
          <shortname>Hermi</shortname>
          <charpic>elfe_03.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>afad2511-64b9-46dd-acca-a87920f35a89</uniqueid>
          <id>1</id>
          <battleCharResource>Firnelfe</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="78" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="78" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="23" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="19" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2236" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="1118" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="150" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3000" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="12" fraction="0.9098183" />
            </item>
            <item key="thirst">
              <Attribute val="38" fraction="0.7296649" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="59" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="59" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="24" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="aexte">
              <WeaponSkill name="aexte" value="14" atbonus="11" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="14" atbonus="11" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="5" atbonus="4" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="3" atbonus="2" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="3" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="0" atbonus="0" />
            </item>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="4" atbonus="3" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="1" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-3" />
            </item>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-2" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="7" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="0" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="2" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="5" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-4" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="7" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="4" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="7" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="7" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="7" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="12" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="11" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="1" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="2" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-3" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-1" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="1" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="0" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-5" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="12" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="6" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="13" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="4" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="11" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="8" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="0" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-4" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="9" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-3" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="5" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="7" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="0" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="6" />
            </item>
          </skills>
          <magicskills>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_courage</itemid>
                <BF>-1</BF>
                <itemrep>3</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>7</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin</itemid>
                <BF>-1</BF>
                <itemrep>625</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>crowbar</itemid>
                <BF>-1</BF>
                <itemrep>152</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>hammer</itemid>
                <BF>-1</BF>
                <itemrep>810</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greentiara</itemid>
                <BF>-1</BF>
                <itemrep>900</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_charisma</itemid>
                <BF>-1</BF>
                <itemrep>235</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>cutlery</itemid>
                <BF>-1</BF>
                <itemrep>698</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>lindwormslayer</itemid>
                <BF>-1</BF>
                <itemrep>676</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sleepingbag</itemid>
                <BF>-1</BF>
                <itemrep>856</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_stronghealing</itemid>
                <BF>-1</BF>
                <itemrep>687</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healing</itemid>
                <BF>-1</BF>
                <itemrep>632</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>16</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_oneberry</itemid>
                <BF>-1</BF>
                <itemrep>47</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>dishes</itemid>
                <BF>-1</BF>
                <itemrep>679</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greenamulet</itemid>
                <BF>-1</BF>
                <itemrep>767</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_tarnel</itemid>
                <BF>-1</BF>
                <itemrep>839</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>homecomingdagger</itemid>
                <BF>4</BF>
                <itemrep>401</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_cleverness</itemid>
                <BF>-1</BF>
                <itemrep>618</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>net</itemid>
                <BF>-1</BF>
                <itemrep>429</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>lockpick</itemid>
                <BF>-1</BF>
                <itemrep>719</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_antidote</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>berserkorknose</itemid>
                <BF>-1</BF>
                <itemrep>17</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>beltofstrength</itemid>
                <BF>-1</BF>
                <itemrep>878</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>chainmail</itemid>
                <BF>-1</BF>
                <itemrep>86</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>robe1</itemid>
                <BF>-1</BF>
                <itemrep>524</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>290</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>goldenring</itemid>
                <BF>-1</BF>
                <itemrep>613</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>8</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>amulet</itemid>
                <BF>-1</BF>
                <itemrep>690</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redring</itemid>
                <BF>-1</BF>
                <itemrep>691</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>ironshield</itemid>
                <BF>-1</BF>
                <itemrep>446</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>boots</itemid>
                <BF>-1</BF>
                <itemrep>169</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>platearmor</itemid>
                <BF>-1</BF>
                <itemrep>6</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silvermace</itemid>
                <BF>-1</BF>
                <itemrep>761</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healingsuper</itemid>
                <BF>-1</BF>
                <itemrep>651</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory23">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_sstone</itemid>
                <BF>-1</BF>
                <itemrep>717</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory24">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magicstrong</itemid>
                <BF>-1</BF>
                <itemrep>58</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory25">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>tinderbox</itemid>
                <BF>-1</BF>
                <itemrep>411</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory26">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_ilmleaf</itemid>
                <BF>-1</BF>
                <itemrep>328</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
              </Item>
            </item>
            <item key="inventory27">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>torch</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory28">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>skullbelt</itemid>
                <BF>-1</BF>
                <itemrep>995</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory29">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>copperkettle</itemid>
                <BF>-1</BF>
                <itemrep>138</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory30">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bunchofkeys</itemid>
                <BF>-1</BF>
                <itemrep>90</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory31">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>herb_golmoonleaf</itemid>
                <BF>-1</BF>
                <itemrep>29</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="inventory32">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>supplypack</itemid>
                <BF>-1</BF>
                <itemrep>409</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>20</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle orkueberfall2 won: 10</string>
            <string>[map] HQ Elf: 5</string>
            <string>[map] HQ Elf: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle road_random5 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff5 won: 10</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12613 won: 8</string>
            <string>Battle f12612 won: 8</string>
            <string>Battle f12608 won: 14</string>
            <string>Battle f12625 won: 6</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 5</string>
            <string>Battle f12611 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12617 won: 7</string>
            <string>Battle f12618 won: 4</string>
            <string>Battle f12620 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f126hesh won: 2</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f12623 won: 3</string>
            <string>Battle f12627 won: 11</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle ship9 won: 0</string>
            <string>Battle ship10 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship8 won: 1</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship19 won: 1</string>
            <string>Battle ship14 won: 2</string>
            <string>Battle ship23a won: 2</string>
            <string>Battle ship24 won: 11</string>
            <string>Battle ship23b won: 1</string>
            <string>Battle ship17 won: 1</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle daemon won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04622 won: 0</string>
            <string>Battle f04628 won: 1</string>
            <string>Battle f04626 won: 2</string>
            <string>Battle f04625 won: 3</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 7</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 30</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>Battle f09417 won: 0</string>
            <string>Battle f09422 won: 18</string>
            <string>Battle road_random5 won: 1</string>
            <string>[map] 12gods Emissaries: 0</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 2</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle Fight_Whalers won: 9</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13110 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle hq13_fight2 won: 2</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05102 won: 3</string>
            <string>Battle f05103 won: 1</string>
            <string>Battle f05105 won: 0</string>
            <string>Battle f05107 won: 3</string>
            <string>Battle f05120.2 won: 0</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05118.4 won: 0</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05113 won: 6</string>
            <string>Battle f05115 won: 0</string>
            <string>Battle showdown won: 24</string>
            <string>Battle Seereise_Piratenangriff1 won: 1</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 2</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle fpirateband won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>Battle dtho48 won: 0</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 4</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle dtho53 won: 0</string>
            <string>Battle dtho55 won: 0</string>
            <string>Battle rukcanni won: 3</string>
            <string>[rukian] Rukian made peaceful: 30</string>
            <string>Battle dobe20 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle dobe19 won: 4</string>
            <string>Battle baerbandit won: 5</string>
            <string>Battle f_dc2_skel1 won: 1</string>
            <string>Battle f_dc2_skel2 won: 3</string>
            <string>Battle f_dc2_zomskel won: 4</string>
            <string>RoA Editor 09.01.15 won: 300</string>
            <string>Battle f_dc2_zom2 won: 2</string>
            <string>Battle f_dc2_zom1 won: 1</string>
            <string>[bodon] Baerhag Finish: 100</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle orkanger_1 won: 2</string>
            <string>Battle orkanger_2 won: 2</string>
            <string>[orkanger] Defenders of Orkanger: 50</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle road_random5 won: 0</string>
            <string>[vidsand] THe Bards Tale: 50</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 5</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 3</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 1</string>
            <string>Battle dfinal_toughbattle6 won: 1</string>
            <string>Battle dfinal_toughbattle7 won: 1</string>
            <string>Battle dfinal_toughbattle9 won: 2</string>
            <string>Battle dfinal_endbattle won: 6</string>
            <string>Battle rondrageweihte won: 2</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>xp_baerenmutter: 10</string>
            <string>xp_elchreiterin: 10</string>
            <string>Battle reise_orkpatrouille3c won: 17</string>
            <string>xp_elfenveteranennofight: 10</string>
            <string>Battle reise_halmarantilope won: 7</string>
            <string>xp_steppenrinderbaeume: 10</string>
            <string>Battle reise_mountainfight2 won: 6</string>
            <string>xp_gastdruide: 10</string>
            <string>Battle camp_road_mountain_1 won: 3</string>
            <string>xp_bingeeingang: 20</string>
            <string>xp_bingekobold: 20</string>
            <string>Battle Binge4Undead won: 7</string>
            <string>xp_bingesteinmedaillon: 20</string>
            <string>Battle Binge4Gargoyles won: 4</string>
            <string>Battle reise_mountainfight2 won: 3</string>
            <string>Battle reise_vierorkschuetzen won: 15</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_aventurierkampf won: 13</string>
            <string>Battle reise_orkpatrouille1e won: 5</string>
            <string>xp_meresfeldnofight: 10</string>
            <string>xp_gashokmarktplatz: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>7</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>dwarf_fat_body</string>
              <string>dwarf_head_beard_02</string>
              <string>dwarf_helmet_03</string>
              <string>dwarf_shoulder pad_02</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>15</birthday>
          <longname>Ferolax</longname>
          <shortname>Ferolax</shortname>
          <charpic>zwerg_02.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>03141912-42ce-467b-afa8-1fd77ce1acb1</uniqueid>
          <id>0</id>
          <battleCharResource>Zwerg_lar</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="87" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="87" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="22" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="17" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="19" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2326" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="1129" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="183" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3320" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="12" fraction="0.9098183" />
            </item>
            <item key="thirst">
              <Attribute val="38" fraction="0.7296649" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="58" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="58" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="25" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>1</battleStance>
          <weaponskills>
            <item key="aexte">
              <WeaponSkill name="aexte" value="3" atbonus="2" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="5" atbonus="3" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="5" atbonus="4" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="13" atbonus="10" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="4" atbonus="3" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="2" />
            </item>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="5" atbonus="3" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="4" atbonus="3" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="15" atbonus="10" />
            </item>
          </weaponskills>
          <skills>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="0" />
            </item>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="4" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="0" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="-2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-1" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="-2" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="2" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="8" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="6" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="7" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-1" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="0" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="4" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="9" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="10" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="8" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="3" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="2" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="0" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="3" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="5" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-3" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="5" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="4" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="9" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="11" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="10" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="2" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="0" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="4" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-1" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="3" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="5" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="4" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="7" />
            </item>
          </skills>
          <magicskills>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="-19" name="bannbaladin" />
            </item>
            <item key="beherrschung">
              <MagicSkill value="-19" name="beherrschung" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-19" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>nostrianbastardsword</itemid>
                <BF>-1</BF>
                <itemrep>881</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin</itemid>
                <BF>-1</BF>
                <itemrep>709</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bod_letterofrecomm2</itemid>
                <BF>-1</BF>
                <itemrep>480</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>fishinghook</itemid>
                <BF>-1</BF>
                <itemrep>820</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sleepingbag</itemid>
                <BF>-1</BF>
                <itemrep>522</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>461</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>supplypack</itemid>
                <BF>-1</BF>
                <itemrep>894</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>6</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>praiosamulet</itemid>
                <BF>-1</BF>
                <itemrep>428</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>shovel</itemid>
                <BF>-1</BF>
                <itemrep>840</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>hylailerfeuer</varusestype>
                <itemid>hylailanfire</itemid>
                <BF>13</BF>
                <itemrep>669</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>whetstone</itemid>
                <BF>-1</BF>
                <itemrep>984</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>10</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>cutlery</itemid>
                <BF>-1</BF>
                <itemrep>683</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>dishes</itemid>
                <BF>-1</BF>
                <itemrep>709</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>glassbottle</itemid>
                <BF>-1</BF>
                <itemrep>761</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bod_hetmanauthorisation</itemid>
                <BF>-1</BF>
                <itemrep>771</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>orcsabre</itemid>
                <BF>2</BF>
                <itemrep>283</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>praiosamulet</itemid>
                <BF>-1</BF>
                <itemrep>356</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_stronghealing</itemid>
                <BF>-1</BF>
                <itemrep>591</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="belly">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>beltofstrength</itemid>
                <BF>-1</BF>
                <itemrep>314</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>platemail</itemid>
                <BF>-1</BF>
                <itemrep>947</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>robe1</itemid>
                <BF>-1</BF>
                <itemrep>654</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>883</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>redring</itemid>
                <BF>-1</BF>
                <itemrep>559</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>397</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>bod_redlunardisk</itemid>
                <BF>-1</BF>
                <itemrep>42</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>boots</itemid>
                <BF>-1</BF>
                <itemrep>779</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>platearmor</itemid>
                <BF>-1</BF>
                <itemrep>37</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>tuzakknife_masterful</itemid>
                <BF>4</BF>
                <itemrep>523</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory23">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory24">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory25">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory26">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory27">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory28">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory29">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory30">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory31">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory32">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 4</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle orkueberfall2 won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle road_random5 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff5 won: 10</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12613 won: 8</string>
            <string>Battle f12612 won: 8</string>
            <string>Battle f12608 won: 14</string>
            <string>Battle f12625 won: 6</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 5</string>
            <string>Battle f12611 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12617 won: 5</string>
            <string>Battle f12618 won: 4</string>
            <string>Battle f12620 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f126hesh won: 2</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f12623 won: 3</string>
            <string>Battle f12627 won: 11</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle ship9 won: 0</string>
            <string>Battle ship10 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship8 won: 1</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship19 won: 1</string>
            <string>Battle ship14 won: 2</string>
            <string>Battle ship23a won: 2</string>
            <string>Battle ship24 won: 11</string>
            <string>Battle ship23b won: 1</string>
            <string>Battle ship17 won: 1</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle daemon won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04622 won: 0</string>
            <string>Battle f04628 won: 1</string>
            <string>Battle f04626 won: 2</string>
            <string>Battle f04625 won: 3</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 7</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 30</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 0</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>Battle f09417 won: 0</string>
            <string>Battle f09422 won: 18</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 2</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle fight_gorah won: 22</string>
            <string>Battle Fight_Whalers won: 9</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 4</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13110 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle hq13_fight2 won: 2</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05102 won: 3</string>
            <string>Battle f05103 won: 1</string>
            <string>Battle f05104 won: 2</string>
            <string>Battle f05105 won: 3</string>
            <string>Battle f05107 won: 3</string>
            <string>Battle f05120.2 won: 0</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05118.4 won: 0</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05113 won: 6</string>
            <string>Battle f05115 won: 0</string>
            <string>Battle showdown won: 24</string>
            <string>Battle Seereise_Piratenangriff1 won: 6</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>Battle f12908 won: 0</string>
            <string>[dngf129] explorer: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 2</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 0</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12927 won: 4</string>
            <string>Battle f12928 won: 0</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle fpirateband won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 4</string>
            <string>Battle dtho48 won: 0</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 4</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 4</string>
            <string>Battle dtho60 won: 0</string>
            <string>Battle dtho53 won: 0</string>
            <string>Battle dtho55 won: 0</string>
            <string>Battle rukcanni won: 3</string>
            <string>[rukian] Rukian made peaceful: 30</string>
            <string>Battle dobe20 won: 4</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle dobe19 won: 4</string>
            <string>Battle baerbandit won: 5</string>
            <string>Battle f_dc2_skel1 won: 1</string>
            <string>Battle f_dc2_skel2 won: 3</string>
            <string>Battle f_dc2_zomskel won: 4</string>
            <string>RoA Editor 09.01.15 won: 300</string>
            <string>Battle f_dc2_zom2 won: 2</string>
            <string>Battle baerorkshaman won: 4</string>
            <string>[dcrypt2] Baerhag Orkslaughter: 10</string>
            <string>Battle f_dc2_zom1 won: 1</string>
            <string>[bodon] Baerhag Finish: 100</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 4</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle orkanger_1 won: 2</string>
            <string>Battle orkanger_2 won: 2</string>
            <string>[orkanger] Defenders of Orkanger: 50</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebeschrat_3 won: 5</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle road_random5 won: 0</string>
            <string>[vidsand] THe Bards Tale: 50</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 8</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 3</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 1</string>
            <string>Battle dfinal_toughbattle6 won: 6</string>
            <string>Battle dfinal_toughbattle7 won: 1</string>
            <string>Battle dfinal_toughbattle9 won: 2</string>
            <string>Battle dfinal_endbattle won: 1</string>
            <string>Battle finalfight won: 96</string>
            <string>Battle rondrageweihte won: 2</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>xp_baerenmutter: 10</string>
            <string>xp_elchreiterin: 10</string>
            <string>Battle reise_orkpatrouille3c won: 17</string>
            <string>xp_elfenveteranennofight: 10</string>
            <string>Battle reise_halmarantilope won: 7</string>
            <string>xp_steppenrinderbaeume: 10</string>
            <string>Battle reise_mountainfight2 won: 6</string>
            <string>xp_gastdruide: 10</string>
            <string>Battle camp_road_mountain_1 won: 3</string>
            <string>xp_bingeeingang: 20</string>
            <string>xp_bingekobold: 20</string>
            <string>Battle Binge4Undead won: 7</string>
            <string>xp_bingesteinmedaillon: 20</string>
            <string>Battle Binge4Gargoyles won: 4</string>
            <string>Battle reise_mountainfight2 won: 3</string>
            <string>Battle reise_vierorkschuetzen won: 15</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_aventurierkampf won: 8</string>
            <string>Battle reise_orkpatrouille1e won: 5</string>
            <string>xp_meresfeldnofight: 10</string>
            <string>xp_gashokmarktplatz: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>barbarian_hair_01</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_leg plate_R</string>
              <string>barbarian_cloth_01</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Karl May</longname>
          <shortname>Karl</shortname>
          <charpic>krieger_04.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>4dad2e7f-c33d-4a71-bba4-613a0e26dbc0</uniqueid>
          <id>2</id>
          <battleCharResource>Hindro</battleCharResource>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="56" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="54" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="54" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="21" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="18" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="19" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="2231" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="914" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="1" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="192" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2880" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="12" fraction="0.9098183" />
            </item>
            <item key="thirst">
              <Attribute val="38" fraction="0.7296649" />
            </item>
            <item key="AG">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="2" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="55" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="55" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="20" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="19" fraction="0" />
            </item>
          </attribs>
          <durableEffect />
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-1" atbonus="-1" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="2" atbonus="1" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="8" atbonus="6" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="12" atbonus="10" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="2" atbonus="1" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="12" atbonus="10" />
            </item>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="1" atbonus="1" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="1" atbonus="1" />
            </item>
          </weaponskills>
          <skills>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="1" />
            </item>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="4" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-5" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="5" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="9" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="10" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="2" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-3" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="6" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="-1" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="1" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="4" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="7" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="6" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="7" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="5" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-5" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="4" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="4" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="0" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="8" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="7" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="8" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="2" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-2" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="6" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="-1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="8" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="5" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="9" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="5" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="6" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="7" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="13" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="3" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="11" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
          </skills>
          <magicskills>
            <item key="abvenenum">
              <MagicSkill value="-2" name="abvenenum" />
            </item>
            <item key="adleraug">
              <MagicSkill value="3" name="adleraug" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="1" name="adlerwolf" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="4" name="aeolitus" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="9" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="6" name="axxeleratus" />
            </item>
            <item key="balsam">
              <MagicSkill value="10" name="balsam" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-3" name="bandundfessel" />
            </item>
            <item key="bannbaladin">
              <MagicSkill value="9" name="bannbaladin" />
            </item>
            <item key="beherrschung">
              <MagicSkill value="6" name="beherrschung" />
            </item>
            <item key="blitz">
              <MagicSkill value="12" name="blitz" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="3" name="chsteigern" />
            </item>
            <item key="destructibo">
              <MagicSkill value="-19" name="destructibo" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="4" name="eigenschaften" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="exposami">
              <MagicSkill value="3" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="8" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="12" name="fulminictus" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="10" name="ignifaxius" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-19" name="illusionen" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="10" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-6" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-9" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="8" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-2" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-7" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-6" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="4" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-4" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="0" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="4" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="2" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="9" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-8" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="5" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="9" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="hartesschmelze">
              <MagicSkill value="-10" name="hartesschmelze" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>battlebow</itemid>
                <BF>-1</BF>
                <itemrep>690</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>waterskin</itemid>
                <BF>-1</BF>
                <itemrep>829</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>goldenshield</itemid>
                <BF>-1</BF>
                <itemrep>908</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>harp</itemid>
                <BF>-1</BF>
                <itemrep>596</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>longbow</itemid>
                <BF>-1</BF>
                <itemrep>281</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>cutlery</itemid>
                <BF>-1</BF>
                <itemrep>223</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>sleepingbag</itemid>
                <BF>-1</BF>
                <itemrep>784</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>615</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>pois_coucris</itemid>
                <BF>-1</BF>
                <itemrep>647</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magicstrong</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>torchlit</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>43</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>ropeladder</itemid>
                <BF>-1</BF>
                <itemrep>134</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>dishes</itemid>
                <BF>-1</BF>
                <itemrep>984</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_magic</itemid>
                <BF>-1</BF>
                <itemrep>137</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>9</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_stronghealing</itemid>
                <BF>-1</BF>
                <itemrep>47</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_courage</itemid>
                <BF>-1</BF>
                <itemrep>38</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_antidote</itemid>
                <BF>-1</BF>
                <itemrep>851</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>11</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_miraclecure</itemid>
                <BF>-1</BF>
                <itemrep>400</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>potion_healing</itemid>
                <BF>-1</BF>
                <itemrep>658</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>12</count>
              </Item>
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>toadskin</itemid>
                <BF>-1</BF>
                <itemrep>777</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>robe1</itemid>
                <BF>-1</BF>
                <itemrep>548</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherhelmet</itemid>
                <BF>-1</BF>
                <itemrep>91</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>clothtrousers</itemid>
                <BF>-1</BF>
                <itemrep>497</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item>
                <recognized>true</recognized>
                <level>0</level>
                <varusestype />
                <itemid>amuletbaerhag</itemid>
                <BF>-1</BF>
                <itemrep>413</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="arm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>boots</itemid>
                <BF>-1</BF>
                <itemrep>512</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>leatherarmor_arm</itemid>
                <BF>-1</BF>
                <itemrep>916</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>rapier_masterful</itemid>
                <BF>5</BF>
                <itemrep>730</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory22">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>glassbottle</itemid>
                <BF>-1</BF>
                <itemrep>270</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory23">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>263</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>20</count>
              </Item>
            </item>
            <item key="inventory24">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>arrow</itemid>
                <BF>-1</BF>
                <itemrep>649</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>48</count>
              </Item>
            </item>
            <item key="inventory25">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory26">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory27">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory28">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory29">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory30">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory31">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory32">
              <Item xsi:nil="true" />
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle orkueberfall2 won: 12</string>
            <string>Found Map Piece: 30</string>
            <string>Battle road_random5 won: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff5 won: 10</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12613 won: 8</string>
            <string>Battle f12612 won: 8</string>
            <string>Battle f12608 won: 14</string>
            <string>Battle f12625 won: 6</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 5</string>
            <string>Battle f12611 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12617 won: 5</string>
            <string>Battle f12618 won: 4</string>
            <string>Battle f12620 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f126hesh won: 2</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f12623 won: 3</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 13</string>
            <string>Found Map Piece: 30</string>
            <string>Battle ship9 won: 0</string>
            <string>Battle ship10 won: 1</string>
            <string>Battle ship3 won: 0</string>
            <string>Battle ship4 won: 0</string>
            <string>Battle ship8 won: 1</string>
            <string>Battle ship18 won: 1</string>
            <string>Battle ship19 won: 1</string>
            <string>Battle ship14 won: 2</string>
            <string>Battle ship23a won: 2</string>
            <string>Battle ship24 won: 11</string>
            <string>Battle ship23b won: 1</string>
            <string>Battle ship17 won: 1</string>
            <string>[dngship] Marbochest Riddle: 10</string>
            <string>Battle daemon won: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f04604 won: 1</string>
            <string>Battle f04606 won: 1</string>
            <string>Battle f04607 won: 0</string>
            <string>Battle f04610 won: 1</string>
            <string>Battle f04612 won: 1</string>
            <string>Battle f04613 won: 6</string>
            <string>[dngf046] stand up and fright: 15</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle f04615 won: 0</string>
            <string>Battle f04622 won: 0</string>
            <string>Battle f04628 won: 1</string>
            <string>Battle f04626 won: 2</string>
            <string>Battle f04625 won: 3</string>
            <string>[dngf046] brave Explorer: 15</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 7</string>
            <string>[rukian] Smelled Fishy Slaughterhouse: 10</string>
            <string>[rukian] Got the Slaughterhouse hint: 30</string>
            <string>Battle road_random5 won: 6</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f09402 won: 0</string>
            <string>Battle f09405 won: 2</string>
            <string>[dngf094] discovered Trapdoor: 5</string>
            <string>[dngf094] made Trapdoor operational: 10</string>
            <string>Battle f09417 won: 2</string>
            <string>Battle f09422 won: 18</string>
            <string>Battle road_random5 won: 6</string>
            <string>Battle road_random5 won: 1</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 2</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle Fight_Whalers won: 14</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13110 won: 2</string>
            <string>Found Map Piece: 30</string>
            <string>Battle hq13_fight2 won: 3</string>
            <string>Battle Seereise_Piratenangriff3 won: 8</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle f05102 won: 3</string>
            <string>Battle f05103 won: 1</string>
            <string>Battle f05104 won: 1</string>
            <string>Battle f05105 won: 0</string>
            <string>Battle f05107 won: 7</string>
            <string>Battle f05120.2 won: 0</string>
            <string>Battle f05105.4 won: 0</string>
            <string>Battle f05118.4 won: 0</string>
            <string>Battle f05117 won: 0</string>
            <string>Battle f05113 won: 6</string>
            <string>Battle f05115 won: 0</string>
            <string>Battle showdown won: 24</string>
            <string>Battle Seereise_Piratenangriff1 won: 1</string>
            <string>[dngf129] Brave Grabber: 5</string>
            <string>Battle f12905 won: 0</string>
            <string>Battle f12908 won: 3</string>
            <string>[dngf129] explorer: 10</string>
            <string>Battle fheshthot won: 8</string>
            <string>Battle f12918 won: 2</string>
            <string>[dngf129] Explorer: 5</string>
            <string>Battle f12923 won: 4</string>
            <string>Battle f12924 won: 0</string>
            <string>Battle f12927 won: 0</string>
            <string>Battle f12928 won: 0</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>[dngf129] Explorer: 10</string>
            <string>Battle fpirateband won: 5</string>
            <string>Battle skelette won: 5</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 0</string>
            <string>Battle dtho48 won: 0</string>
            <string>Battle dtho43 won: 0</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho58 won: 4</string>
            <string>Battle dtho571 won: 0</string>
            <string>Battle dtho61 won: 0</string>
            <string>Battle dtho59 won: 0</string>
            <string>Battle dtho60 won: 5</string>
            <string>Battle dtho53 won: 0</string>
            <string>Battle dtho55 won: 0</string>
            <string>Battle rukcanni won: 3</string>
            <string>[rukian] Rukian made peaceful: 30</string>
            <string>Battle dobe20 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle dobe19 won: 8</string>
            <string>[dngober] great Spotter: 10</string>
            <string>Battle baerbandit won: 5</string>
            <string>Battle f_dc2_skel1 won: 1</string>
            <string>Battle f_dc2_zomskel won: 4</string>
            <string>RoA Editor 09.01.15 won: 300</string>
            <string>Battle f_dc2_zom2 won: 2</string>
            <string>Battle baerorkshaman won: 4</string>
            <string>[dcrypt2] Baerhag Orkslaughter: 10</string>
            <string>Battle f_dc2_zom1 won: 1</string>
            <string>[bodon] Baerhag Finish: 100</string>
            <string>Battle robberscamp_more won: 1</string>
            <string>Battle f07610 won: 2</string>
            <string>Battle f07611 won: 0</string>
            <string>Battle f07604 won: 0</string>
            <string>Battle f07613 won: 0</string>
            <string>Battle f07607 won: 0</string>
            <string>Battle orkanger_1 won: 2</string>
            <string>Battle orkanger_2 won: 2</string>
            <string>[orkanger] Defenders of Orkanger: 50</string>
            <string>Battle liebespinnen_1 won: 1</string>
            <string>Battle liebeschrat_1 won: 0</string>
            <string>Battle liebeschrat_3 won: 0</string>
            <string>Battle liebewoelfe_2 won: 1</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle road_random5 won: 0</string>
            <string>[vidsand] THe Bards Tale: 50</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 4</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
            <string>[dngf108] Ork Knowledge: 20</string>
            <string>Battle dfinal_welcome won: 1</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle2 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 3</string>
            <string>Battle dfinal_toughbattle6 won: 1</string>
            <string>Battle dfinal_toughbattle7 won: 1</string>
            <string>Battle dfinal_toughbattle9 won: 2</string>
            <string>Battle dfinal_endbattle won: 1</string>
            <string>Battle rondrageweihte won: 3</string>
            <string>xp_rondrageweihte: 50</string>
            <string>xp_gastgaukler: 10</string>
            <string>xp_baerenmutter: 10</string>
            <string>xp_elchreiterin: 10</string>
            <string>Battle reise_orkpatrouille3c won: 17</string>
            <string>xp_elfenveteranennofight: 10</string>
            <string>Battle reise_halmarantilope won: 7</string>
            <string>xp_steppenrinderbaeume: 10</string>
            <string>Battle reise_mountainfight2 won: 6</string>
            <string>xp_gastdruide: 10</string>
            <string>Battle camp_road_mountain_1 won: 3</string>
            <string>xp_bingeeingang: 20</string>
            <string>xp_bingekobold: 20</string>
            <string>Battle Binge4Undead won: 11</string>
            <string>xp_bingesteinmedaillon: 20</string>
            <string>Battle Binge4Gargoyles won: 4</string>
            <string>Battle reise_mountainfight2 won: 3</string>
            <string>Battle reise_vierorkschuetzen won: 15</string>
            <string>Battle camp_road_mountain_5 won: 3</string>
            <string>Battle reise_aventurierkampf won: 8</string>
            <string>Battle reise_orkpatrouille1e won: 5</string>
            <string>xp_meresfeldnofight: 10</string>
            <string>xp_gashokmarktplatz: 20</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_01</string>
              <string>elf_helmet_02</string>
              <string>elf_quiver</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>shireelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Liasanya Blutlied</longname>
          <shortname>Liasanya</shortname>
          <charpic>elfe_05.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>6cf6bce6-15a6-43f0-938e-84a1b69b92c7</uniqueid>
          <id>3</id>
          <battleCharResource>Waldelfe_lar</battleCharResource>
        </PlayerCharacter>
      </character>
      <loc>
        <dlevel>0</dlevel>
        <coords>
          <x>0.24699986</x>
          <y>10.7781687</y>
          <z>37.388176</z>
        </coords>
        <dungeon>gashok</dungeon>
        <rotation>180</rotation>
      </loc>
      <lastTrigger />
      <guid>fa251c2f-3a30-4feb-b9b7-e388fbd8efe7</guid>
    </PartyPart>
  </partypart>
  <activeParty>0</activeParty>
  <dungeonstate>
    <item key="dngfkbinge">
      <DungeonState>
        <specialstate>
          <item key="map.dungeon_RAthreshold">
            <string>99</string>
          </item>
          <item key="map.raumangstaktiv">
            <string>0</string>
          </item>
          <item key="MainPortalIn">
            <string>1</string>
          </item>
          <item key="MainPortalOut">
            <string>0</string>
          </item>
          <item key="Binge_xp_Eingang">
            <string>1</string>
          </item>
          <item key="Binge_goldenkey_used">
            <string>0</string>
          </item>
          <item key="activeteleports">
            <string>0_Entrance,0_Quarters,2_Binge3Entrance,1_StorageRoom,1_Entrance,1_Waterfall,2_Binge3MainHallTop,2_Binge3SkidTeleport,2_Binge3Graveyard,2_Binge3DiningRoom,3_Binge4Entrance,3_Binge4FountainRoom,3_Binge4WheelRoom,4_Binge5Entrance,5_Binge6Entrance,5_Binge6CommonRoom,5_Binge6WaterRoom,5_Binge6FireHall,5_Binge6GolemRoom</string>
          </item>
          <item key="Binge3curDoor">
            <string>2_23</string>
          </item>
          <item key="Binge2GnomeAutosave">
            <string>1</string>
          </item>
          <item key="Binge2DoorClosed">
            <string>1</string>
          </item>
          <item key="BingeClosedRoomText1Shown">
            <string>1</string>
          </item>
          <item key="BingeClosedRoomText2Shown">
            <string>1</string>
          </item>
          <item key="GnomeAngryCount">
            <string>0</string>
          </item>
          <item key="gotGnomeKey">
            <string>1</string>
          </item>
          <item key="Binge2Trap2Inactive">
            <string>1</string>
          </item>
          <item key="Binge3Jump">
            <string>B</string>
          </item>
          <item key="Binge4Undead">
            <string>1</string>
          </item>
          <item key="Binge4StonemedallionToken">
            <string>1</string>
          </item>
          <item key="Binge4Gargoyles">
            <string>1</string>
          </item>
          <item key="Binge5WaterskinTaken">
            <string>1</string>
          </item>
          <item key="BingeHoleLevel">
            <string>4</string>
          </item>
          <item key="Binge4Hole2TrapTaken">
            <string>1</string>
          </item>
          <item key="Binge4WheelTurned">
            <string>1</string>
          </item>
          <item key="Binge5DoorTries">
            <string>3</string>
          </item>
          <item key="Binge5DoorHint">
            <string>1</string>
          </item>
          <item key="Binge6DocRead">
            <string>1</string>
          </item>
          <item key="Binge6LeverDone">
            <string>1</string>
          </item>
          <item key="Binge6LeatherTaken">
            <string>0</string>
          </item>
          <item key="Binge6StoneStolen">
            <string>undefined</string>
          </item>
          <item key="Golem_smithing">
            <string>1</string>
          </item>
          <item key="Golem_time">
            <string>1111.69775390625</string>
          </item>
          <item key="Golem_sstone_traded">
            <string>1</string>
          </item>
          <item key="map.caster_transversalis">
            <string>3</string>
          </item>
          <item key="Binge_silverkey_used">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>//////////////////8AAP////////////////////////8A////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>20</X>
          <Y>20</Y>
        </fowSize>
        <activeKeyword />
        <recentKeyword />
        <itemset>
          <item key="Binge1Chimney">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>st_doublebeardedkey</itemid>
                    <BF>-1</BF>
                    <itemrep>359</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>potion_healing</itemid>
                    <BF>-1</BF>
                    <itemrep>313</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="Binge1Tools1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>torch</itemid>
                    <BF>-1</BF>
                    <itemrep>877</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>torch</itemid>
                    <BF>-1</BF>
                    <itemrep>386</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>torch</itemid>
                    <BF>-1</BF>
                    <itemrep>930</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>lockpick</itemid>
                    <BF>-1</BF>
                    <itemrep>448</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>tinderbox</itemid>
                    <BF>-1</BF>
                    <itemrep>640</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>pickaxe</itemid>
                    <BF>-1</BF>
                    <itemrep>74</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="Binge1Tools2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>st_chain</itemid>
                    <BF>-1</BF>
                    <itemrep>450</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>rope</itemid>
                    <BF>-1</BF>
                    <itemrep>686</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>crowbar</itemid>
                    <BF>-1</BF>
                    <itemrep>476</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>shovel</itemid>
                    <BF>-1</BF>
                    <itemrep>0</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>shovel</itemid>
                    <BF>-1</BF>
                    <itemrep>528</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>hammer</itemid>
                    <BF>-1</BF>
                    <itemrep>236</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_2">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>alchemyset</itemid>
                    <BF>-1</BF>
                    <itemrep>499</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>crystalball</itemid>
                    <BF>-1</BF>
                    <itemrep>323</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>fancyrobe</itemid>
                    <BF>-1</BF>
                    <itemrep>51</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>obsidiandagger</itemid>
                    <BF>6</BF>
                    <itemrep>161</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype>kukris</varusestype>
                    <itemid>coucrismengbilar</itemid>
                    <BF>7</BF>
                    <itemrep>350</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>10</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>bronzeflask</itemid>
                    <BF>-1</BF>
                    <itemrep>312</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>2</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_3">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>battlestaff</itemid>
                    <BF>5</BF>
                    <itemrep>323</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>wolfknife</itemid>
                    <BF>1</BF>
                    <itemrep>74</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>beltofstrength_unided</itemid>
                    <BF>-1</BF>
                    <itemrep>974</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>oil</itemid>
                    <BF>-1</BF>
                    <itemrep>908</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>2</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>lanternempty</itemid>
                    <BF>-1</BF>
                    <itemrep>556</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>st_doc_backwards</itemid>
                    <BF>-1</BF>
                    <itemrep>880</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_0_1">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>potion_stronghealing</itemid>
                    <BF>-1</BF>
                    <itemrep>197</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>potion_strength</itemid>
                    <BF>-1</BF>
                    <itemrep>925</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>potion_dexterity</itemid>
                    <BF>-1</BF>
                    <itemrep>586</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_8">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>throwingaxe2</itemid>
                    <BF>4</BF>
                    <itemrep>676</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>hatchet</itemid>
                    <BF>4</BF>
                    <itemrep>868</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_9">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>boots</itemid>
                    <BF>-1</BF>
                    <itemrep>884</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>boots</itemid>
                    <BF>-1</BF>
                    <itemrep>884</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>boots</itemid>
                    <BF>-1</BF>
                    <itemrep>884</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>shield</itemid>
                    <BF>-1</BF>
                    <itemrep>187</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>shield</itemid>
                    <BF>-1</BF>
                    <itemrep>187</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>shield</itemid>
                    <BF>-1</BF>
                    <itemrep>187</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>ironshield</itemid>
                    <BF>-1</BF>
                    <itemrep>862</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>ironshield</itemid>
                    <BF>-1</BF>
                    <itemrep>862</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>ironshield</itemid>
                    <BF>-1</BF>
                    <itemrep>862</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_10">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>supplypack</itemid>
                    <BF>-1</BF>
                    <itemrep>618</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>10</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>waterskin</itemid>
                    <BF>-1</BF>
                    <itemrep>869</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>3</uses>
                    <count>10</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>cutlery</itemid>
                    <BF>-1</BF>
                    <itemrep>275</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>10</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>dishes</itemid>
                    <BF>-1</BF>
                    <itemrep>720</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>10</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>drinkinghorn</itemid>
                    <BF>-1</BF>
                    <itemrep>912</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>2</uses>
                    <count>1</count>
                  </item>
                  <chance>100</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_1_7">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_2_18">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>whetstone</itemid>
                    <BF>-1</BF>
                    <itemrep>878</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>10</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>knife</itemid>
                    <BF>4</BF>
                    <itemrep>989</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>knife</itemid>
                    <BF>4</BF>
                    <itemrep>989</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>dagger</itemid>
                    <BF>3</BF>
                    <itemrep>640</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>heavydagger</itemid>
                    <BF>1</BF>
                    <itemrep>823</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>sickle</itemid>
                    <BF>6</BF>
                    <itemrep>17</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_2_19">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>redcoins</itemid>
                    <BF>-1</BF>
                    <itemrep>48</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype>kukris</varusestype>
                    <itemid>coucrisdagger</itemid>
                    <BF>3</BF>
                    <itemrep>710</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>5</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_2_17">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>piton</itemid>
                    <BF>-1</BF>
                    <itemrep>120</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>10</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>ropeladder</itemid>
                    <BF>-1</BF>
                    <itemrep>627</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>grapplinghook</itemid>
                    <BF>-1</BF>
                    <itemrep>992</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>rope</itemid>
                    <BF>-1</BF>
                    <itemrep>273</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_2_20">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_4_23">
            <ItemSet>
              <entry />
            </ItemSet>
          </item>
          <item key="chest_5_25">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothtrousers</itemid>
                    <BF>-1</BF>
                    <itemrep>868</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothtrousers</itemid>
                    <BF>-1</BF>
                    <itemrep>868</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothtrousers</itemid>
                    <BF>-1</BF>
                    <itemrep>868</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothtrousers</itemid>
                    <BF>-1</BF>
                    <itemrep>868</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothtrousers</itemid>
                    <BF>-1</BF>
                    <itemrep>868</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothshirt</itemid>
                    <BF>-1</BF>
                    <itemrep>635</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothshirt</itemid>
                    <BF>-1</BF>
                    <itemrep>635</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothshirt</itemid>
                    <BF>-1</BF>
                    <itemrep>635</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothshirt</itemid>
                    <BF>-1</BF>
                    <itemrep>635</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>clothshirt</itemid>
                    <BF>-1</BF>
                    <itemrep>635</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>robe1</itemid>
                    <BF>-1</BF>
                    <itemrep>189</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>robe1</itemid>
                    <BF>-1</BF>
                    <itemrep>189</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>robe1</itemid>
                    <BF>-1</BF>
                    <itemrep>189</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>robe1</itemid>
                    <BF>-1</BF>
                    <itemrep>189</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>robe1</itemid>
                    <BF>-1</BF>
                    <itemrep>189</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>wintercoat</itemid>
                    <BF>-1</BF>
                    <itemrep>61</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>wintercoat</itemid>
                    <BF>-1</BF>
                    <itemrep>61</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>wintercoat</itemid>
                    <BF>-1</BF>
                    <itemrep>61</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>wintercoat</itemid>
                    <BF>-1</BF>
                    <itemrep>61</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>wintercoat</itemid>
                    <BF>-1</BF>
                    <itemrep>61</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>tunic</itemid>
                    <BF>-1</BF>
                    <itemrep>80</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>tunic</itemid>
                    <BF>-1</BF>
                    <itemrep>80</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>tunic</itemid>
                    <BF>-1</BF>
                    <itemrep>80</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>tunic</itemid>
                    <BF>-1</BF>
                    <itemrep>80</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>tunic</itemid>
                    <BF>-1</BF>
                    <itemrep>80</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_5_26">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>crossbowheavy</itemid>
                    <BF>-1</BF>
                    <itemrep>339</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>crossbowheavy</itemid>
                    <BF>-1</BF>
                    <itemrep>339</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>quarrel</itemid>
                    <BF>-1</BF>
                    <itemrep>345</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>20</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>quarrel</itemid>
                    <BF>-1</BF>
                    <itemrep>345</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>20</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>battleaxe</itemid>
                    <BF>3</BF>
                    <itemrep>717</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
          <item key="chest_5_24">
            <ItemSet>
              <entry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>sword</itemid>
                    <BF>3</BF>
                    <itemrep>40</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>heavydagger</itemid>
                    <BF>1</BF>
                    <itemrep>171</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>club</itemid>
                    <BF>6</BF>
                    <itemrep>914</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
                <ItemEntry>
                  <price>0</price>
                  <originpc>0</originpc>
                  <originslot />
                  <item>
                    <recognized>false</recognized>
                    <level>0</level>
                    <varusestype />
                    <itemid>throwingstar</itemid>
                    <BF>-1</BF>
                    <itemrep>834</itemrep>
                    <isMagical>false</isMagical>
                    <isBroken>false</isBroken>
                    <uses>0</uses>
                    <count>1</count>
                  </item>
                  <chance>0</chance>
                </ItemEntry>
              </entry>
            </ItemSet>
          </item>
        </itemset>
        <door>
          <item key="0_1">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_4">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_5">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99900">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99901">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99902">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99903">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99904">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99905">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_99906">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_2020">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2021">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2022">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2023">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2024">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2025">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2026">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2027">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2028">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2029">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2030">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2031">
            <LockableState>open</LockableState>
          </item>
          <item key="1_2034">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_4">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_3">
            <LockableState>open</LockableState>
          </item>
          <item key="1_8">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_7">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_6">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_112">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_111">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_9">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99914">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99915">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99909">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99907">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99916">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99917">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99920">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99913">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99919">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99918">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99912">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99908">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_99910">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_21">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_22">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_19">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_20">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_23">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_26">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_27">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_24">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_25">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_16">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_17">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_15">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_10">
            <LockableState>open</LockableState>
          </item>
          <item key="2_11">
            <LockableState>open</LockableState>
          </item>
          <item key="2_12">
            <LockableState>open</LockableState>
          </item>
          <item key="2_13">
            <LockableState>open</LockableState>
          </item>
          <item key="2_14">
            <LockableState>open</LockableState>
          </item>
          <item key="2_114">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_18">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99931">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99927">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99926">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99930">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99928">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99923">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99929">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99922">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99932">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99933">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99921">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99924">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_99925">
            <LockableState>locked</LockableState>
          </item>
          <item key="3_28">
            <LockableState>open</LockableState>
          </item>
          <item key="4_4011">
            <LockableState>open</LockableState>
          </item>
          <item key="4_4099">
            <LockableState>open</LockableState>
          </item>
          <item key="5_30">
            <LockableState>open</LockableState>
          </item>
          <item key="5_31">
            <LockableState>open</LockableState>
          </item>
          <item key="5_42">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_40">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_39">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_41">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_25">
            <LockableState>open</LockableState>
          </item>
          <item key="5_26">
            <LockableState>open</LockableState>
          </item>
          <item key="5_27">
            <LockableState>open</LockableState>
          </item>
          <item key="5_37">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_29">
            <LockableState>open</LockableState>
          </item>
          <item key="5_38">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_28">
            <LockableState>open</LockableState>
          </item>
          <item key="5_43">
            <LockableState>locked</LockableState>
          </item>
        </door>
        <chest>
          <item key="0_0">
            <LockableState>open</LockableState>
          </item>
          <item key="0_1">
            <LockableState>open</LockableState>
          </item>
          <item key="0_2">
            <LockableState>open</LockableState>
          </item>
          <item key="0_3">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_4">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_5">
            <LockableState>locked</LockableState>
          </item>
          <item key="0_6">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_7">
            <LockableState>open</LockableState>
          </item>
          <item key="1_8">
            <LockableState>open</LockableState>
          </item>
          <item key="1_9">
            <LockableState>open</LockableState>
          </item>
          <item key="1_10">
            <LockableState>locked</LockableState>
          </item>
          <item key="1_11">
            <LockableState>open</LockableState>
          </item>
          <item key="1_12">
            <LockableState>locked</LockableState>
          </item>
          <item key="2_16">
            <LockableState>open</LockableState>
          </item>
          <item key="2_17">
            <LockableState>open</LockableState>
          </item>
          <item key="2_18">
            <LockableState>open</LockableState>
          </item>
          <item key="2_19">
            <LockableState>open</LockableState>
          </item>
          <item key="2_20">
            <LockableState>open</LockableState>
          </item>
          <item key="3_21">
            <LockableState>open</LockableState>
          </item>
          <item key="4_22">
            <LockableState>open</LockableState>
          </item>
          <item key="4_23">
            <LockableState>locked</LockableState>
          </item>
          <item key="5_24">
            <LockableState>open</LockableState>
          </item>
          <item key="5_25">
            <LockableState>open</LockableState>
          </item>
          <item key="5_26">
            <LockableState>open</LockableState>
          </item>
          <item key="5_27">
            <LockableState>closed</LockableState>
          </item>
          <item key="5_28">
            <LockableState>closed</LockableState>
          </item>
          <item key="5_29">
            <LockableState>closed</LockableState>
          </item>
          <item key="5_30">
            <LockableState>closed</LockableState>
          </item>
        </chest>
        <trigger>
          <item key="0_Skeleton">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Binge1Tools1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Binge1Tools2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Binge1Chimney">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_BingeAltar">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_BingeAnvil">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_MainPortalIn">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_MainPortalOut">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Binge_relief">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_FootTrap">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin6">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin7">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin8">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin9">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin11">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin12">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin13">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin14">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin15">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin16">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal_basin17">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_coal2_basin">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Ingerimm_statue">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Binge2GnomeTeleport2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Binge2GnomeTeleport3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Quarters">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_Shrine">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_GreatHall">
            <TriggerState>active</TriggerState>
          </item>
          <item key="0_DiningRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Chimney">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Hole1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Hole2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Plate">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Lever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Trap1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Trap2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Trap3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2ClosingDoor">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_Binge2RoomTrap">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2GnomePlate">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_Binge2GnomeWardrobe">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="1_Binge2GnomeTeleport">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Crank">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2CrankTeleport">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2LeverTrap">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2RampEnd">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Ramp">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2GnomeTeleport0">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2GnomeTeleport1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Waterfall">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_StorageRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_CommonRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Water">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2Water2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="1_Binge2WaterBack">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Chimney">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge2GnomeTeleport4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge2GnomeTeleport5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Latrine">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Buffer">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Mound">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tools">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry6">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry7">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Lorry8">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Buffer2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Skid">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Skid1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Forge">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3JumpA">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3JumpB">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Skeleton">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed01">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed02">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed03">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed04">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed05">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed06">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed07">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed08">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed09">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3PartCrashed10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed01">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed02">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed03">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed04">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed05">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed06">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed07">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed08">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed09">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed11">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3FullCrashed12">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3TotaCrashed01">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3TotaCrashed02">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Crashing">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Altar">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb01">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb02">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb03">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb04">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb05">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb06">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb07">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb08">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb09">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb11">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb12">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb13">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb14">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Tomb15">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3JumpLever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Bar">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3SkidTeleport">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Graveyard">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3DiningRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3MainHallTop">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="2_Binge3Key">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Chimney">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Undead">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Hole1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Hole2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Wheel">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4FireHole">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4FireHoleExit">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Gargoyles">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Water">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4FireSponge">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4EfferdSponge">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4BothSponges">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Smokeroom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4WheelRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4FountainRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="3_Binge4Entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Water1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Water2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Water1Back">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Water2Back">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving6">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving7">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving8">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving9">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving10">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving11">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving12">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving13">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving14">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving15">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving16">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving17">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving18">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving19">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving20">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving21">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving22">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving23">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving24">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving25">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving26">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving27">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving28">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving29">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Diving30">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="4_Binge5Plate">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Chimney">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Exit">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Wall">
            <TriggerState>inactive</TriggerState>
          </item>
          <item key="5_Binge6Lootbox">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Hole">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Golem">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FirePlate1">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FirePlate2">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FirePlate3">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FirePlate4">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FirePlate5">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FirePlate6">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Back1FirePlate">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Back2FirePlate">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Entrance">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6GolemRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6CommonRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6WaterRoom">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6FireHall">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Lever">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Water">
            <TriggerState>active</TriggerState>
          </item>
          <item key="5_Binge6Secretdoor">
            <TriggerState>active</TriggerState>
          </item>
        </trigger>
      </DungeonState>
    </item>
  </dungeonstate>
  <townstate>
    <item key="kvirasim">
      <TownState>
        <specialstate />
        <fowData>/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////fv7/P7////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////48evn4+Lh4uTo7fP6///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////88ejf2NLNysjIycvP1Nri6/X///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Ll2tDHv7m0sa+ur7K2u8LK097p9v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////46tzPw7ivp6Cbl5WVlpidoqqyvMfT4O/9//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Tk1ca5rKGXj4eCfnx7fH+EipGapbC9y9no9v//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8+HQwLGjlop/dm9pZWJiY2ZrcXmDjpqotsTS4e/9///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////04c+9rZ2OgHNoXlZQS0lISU1SWWFsd4SToa++y9ro9v////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////jk0L2rmYl5al1RRz43Mi8vMDM5QUpVYW99jJqotsXT4fD//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////unUwKyZh3VlVUc6LyYeGRYVFxogKTM+TFpod4WToq++zd3t////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8dvGsZyIdWNRQTIkGA4GAAAAAAEIERwpN0VTYnB+jJqpucnb7f/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////75c64oo15ZVE/LR0OAQAAAAAAAAAAAAYTITA+TFppd4WVpbfJ3O/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////w2cKslX9qVUEtGwkAAAAAAAAAAAAAAAAADBspN0ZTYnGBk6W4y+D0//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7nz7igiXNcRzEdCQAAAAAAAAAAAAAAAAAAAAcUIjA+TV1vgZSovNHm+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////bexq6Wf2dQOiQOAAAAAAAAAAAAAAAAAAAAAAAADRspOUtdcISYrcPZ7////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+/XvqaOdl5GLxcBAAAAAAAAAAAAAAAAAAAAAAAAAAYWJzlMYHWKoLbM4/r//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+rRuJ+GblU9JQ0AAAAAAAAAAAAAAAAAAAAAAAAAAAADFSg9UWd9k6rB2PD//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////uXMs5qBaE82HgUAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRkuRFpxiKC3z+f/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////++LJsJZ9ZEsxGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAsiOE9nf5evx9/4////////////////////////////////////////////////////////////////////////////////////////////////////////+fPu6ujn6Ort8ff+////////////////////////////////////+uDHrpR7YUgvFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAXLkZedo+nwNnx////////////////////////////////////////////////////////////////////////////////////////////////////+vDo4NrV0c/OztDT2N7l7vf/////////////////////////////////+eDGrZR6YUcuFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJj5XcImiutPt//////////////////////////////////////////////////////////////////////////////////////////////////vv49nQyMG8uLW0tbe6v8XN1uDr9////////////////////////////Pfz8OHHrpV7YkkvFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHIDlSa4SdttDp////////////////////////////////////////////////////////////////////////////////////////////////8+XYzMG4r6ijnpybm52hpq21vsnU4e/+////////////////////9/Dq5N7a19XKsZd+ZUwzGgEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADHDVOaIGatM3n//////////////////////////////////////////////////////////////////////////////////////////////7u39DCtqqgl4+JhYKBgoSIjZSdp7K+zNrp+f//////////////+/Dn3tfRy8XAvby7tZyDalE5IAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABGjRNZoCZs8zm/////////////////////////////////////////////////////////////////////////////////////////////evbyrutn5OIf3dxbGloaGtvdXyFkJuotsXV5vj///////////3w5NnPxr64sqynpKKio6KJcVhAKREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABGzRNZ4Cas8zm///////////////////////////////////////////////////////////////////////////////////////////+69nHt6eXiX1xZ15YU09OT1FWXGRueYWTorHC1Ob5////////8+fazsK3rqafmpOOiomIio2ReWFKMxwGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEHjdQaYKctc7o///////////////////////////////////////////////////////////////////////////////////////////u28e1o5ODdGZaT0Y/OTY1NTg9RExXYnB+jp6wwtXo/P////rr3dDEt6uglo6HgXp1cW9vcHN4f2xVPykUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKIztUbYafuNHr//////////////////////////////////////////////////////////////////////////////////////////PfyrejkX9vX1FEOC4mIB0bHB8kLDVATFpqeouescTY7f//9+bXyLquopWJfnVuaGJcWFZVV1pfZm9iTDUeBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAASKkJac4ykvdbv////////////////////////////////////////////////////////////////////////////////////////++XQu6eTf21bSzwuIRYOBwMCAgYMFB4pN0ZWZ3qNoLXJ3/T15NPCs6WXi39yZ11VT0lDPjw8PUFHTldZQSoUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUcM0tiepOrw9z0////////////////////////////////////////////////////////////////////////////////////////79jCrZiDb1tJNycYCwAAAAAAAAAAAAcUIjJDVml9kaa80ejk0cCvn4+BdWlcUEU9NjEqJSMiJCguNkBMOCAJAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAnPlVsg5uzy+P7///////////////////////////////////////////////////////////////////////////////////////44sy2oIp0X0s4JRMDAAAAAAAAAAAAAAAADh8yRVlug5mvxdzTwK2ci3tsXlJGOS4lHRgRDAkJCw8WHik1LRYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhoxSWB2jqW81Ov////////////////////////////////////////////////////////////////////////////////////////r1b+pk31nUTwnFAEAAAAAAAAAAAAAAAAAAA4hNUpgdoyjutLDr5yJeGdXSTwwIxcNBQAAAAAAAAAABxMeIQsAAAAAAAAAAAAAAAAAAAAAAAAAAAAADiU7UmqBmK/G3vX///////////////////////////////////////////////////////////////////////////////////////TeyLKdhnBaRC4YBAAAAAAAAAAAAAAAAAAAAAASJz1UaoGZsci0n4t4ZVRDNCYZDQAAAAAAAAAAAAAAAAAFCAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFy9GXnSLo7rR6P///////////////////////////////////////////////////////////////////////////////////////+nSu6WPeWRNNyILAAAAAAAAAAAAAAAAAAAAAAAEGzFJYHiQqLikkHtnVEEwHxADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALIzlQZ3+XrcTb8///////////////////////////////////////////////////////////////////////////////////////99/HsJmCbFZBKxUAAAAAAAAAAAAAAAAAAAAAAAAAECg/WHCIoamUgG1YQzAdDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAVLERbcomguM/m/f//////////////////////////////////////////////////////////////////////////////////////7ta+po93YEkzHQgAAAAAAAAAAAAAAAAAAAAAAAAAByA4UWqCm5uGcVxJNCAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAggN05lfJSrwtnw////////////////////////////////////////////////////////////////////////////////////////5862noZuVj4nEQAAAAAAAAAAAAAAAAAAAAAAAAAAARozTGV+l494Y005JREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMqQVlwh561zeT7///////////////////////////////////////////////////////////////////////////////////////64civl35mTTUdBgAAAAAAAAAAAAAAAAAAAAAAAAAAABUuR2B6k4NsVkAqFQEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABh41TGN6kqnA1+7////////////////////////////////////////////////////////////////////////////////////////028OqkXhfRi4VAAAAAAAAAAAAAAAAAAAAAAAAAAAAABErRF11jnliSjMdBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESg/Vm6FnLPK4vn////////////////////////////////////////////////////////////////////////////////////////u1b2ki3NaQSgPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA0lPldxiXFZQSkRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEGzNKYXiPp77V7P/////////////////////////////////////////////////////////////////////////////////////////q0beehW1UOyIKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgiOlNsg2pROSAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJTxUbIOZscjf9//////////////////////////////////////////////////////////////////////////////////////////nzbSbgWhPNh0EAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMdNk9ofmVMMxoBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEZMEhedY2kvNLp//////////////////////////////////////////////////////////////////////////////////////////7ly7KYf2ZMMxoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYMUpke2FILxUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA0jOlFpgZeuxd31//////////////////////////////////////////////////////////////////////////////////////////7ky7GYfmVMMhkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAULUZfbGBGLRMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABQtRlxziqK50Of+//////////////////////////////////////////////////////////////////////////////////////////7lzLKZf2ZNMxoBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPKDxJVmBHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABErRF13kKrD2vL///////////////////////////////////////////////////////////////////////////////////////////7mzbSbgmlQNx4FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMGSYzQE5HLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABEqRF13kKrD3Pb///////////////////////////////////////////////////////////////////////////////////////////jfx66VfWRLMhkBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxEdKjlHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMtRl94kqvE3vf///////////////////////////////////////////////////////////////////////////////////////////PawaiPdl5FLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHFSU2MBcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgxSmN8la7H4Pr//////////////////////////////////////////////////////////////////////////////////////////+/WvaSLcVg/Jg4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIkNBoBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABh83UGiBmrPM5P7//////////////////////////////////////////////////////////////////////////////////////////+3UuqGIblU8IgkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUKB0EAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACyM8VW6HoLnR6v///////////////////////////////////////////////////////////////////////////////////////////+zTuaCGbVM6IQcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEGiIJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEipCW3SMpb7X8P///////////////////////////////////////////////////////////////////////////////////////////+zTuaCHbVQ6IQgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSQRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEGzNLYnuTq8Tc9f///////////////////////////////////////////////////////////////////////////////////////////+7Uu6KJb1Y9JAsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxsaBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARJz1UbIObs8vj/P////////////////////////////////////////////////////////////////////////////////////////////HYvqWMc1pBKRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABImEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAcfNEpgdo2kvNTr//////////////////////////////////////////////////////////////////////////////////////////////Xcw6qReWBHLhUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAoiHwsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAskPVJofZKnvdPo/f////////////////////////////////////////////////////////////////////////////////////////////riybCXfmVMMxoCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQdLRgDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQZL0VZb4Sar8Xa8f/////////////////////////////////////////////////////////////////////////////////////////////mzbWcg2tSOSAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYMScTAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMITZLYXeMorjO5fz////////////////////////////////////////////////////////////////////////////////////////////s07uiiXBXPiYNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAULSoiEwMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEyk/VGl/lazD2vH////////////////////////////////////////////////////////////////////////////////////////////x2cCnj3ZeRi4WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASGBIKAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABhswRlxziqG50Oj////////////////////////////////////////////////////////////////////////////////////////////438euln5mTzghCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA0jOlFogJiwyOD4////////////////////////////////////////////////////////////////////////////////////////////58+3n4hxWkMtGAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEYL0dfd5Cowdny////////////////////////////////////////////////////////////////////////////////////////////8NjBqpN8ZlE8JxQBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJz9YcImiu9Tt////////////////////////////////////////////////////////////////////////////////////////////+uLMtZ+JdF9LOCUUBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIIDlSa4Sdt9Dp/////////////////////////////////////////////////////////////////////////////////////////////+7YwqyXg29cSTgoGQwBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADHDVOaIGatM3m//////////////////////////////////////////////////////////////////////////////////////////////vl0Lunk4BtXEw8LyIYEAkCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGjNLZX6XsMni/P/////////////////////////////////////////////////////////////////////////////////////////////z3sq3pJGAb2BSRTowKCIbFA0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFS5IYXqUrcbg+f//////////////////////////////////////////////////////////////////////////////////////////////7tvItaSThHVoXFFIQTszLRsCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEy1GX3mSrMXf+P///////////////////////////////////////////////////////////////////////////////////////////////+zayLenmIt+c2lgWVNMOB8GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEy1GYHmSrMXf+P////////////////////////////////////////////////////////////////////////////////////////////////7s28u8rqGVioF5cmtVPCMKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFi9IYXmRqsLb9P//////////////////////////////////////////////////////////////////////////////////////////////////79/Rw7esopmRi3JYPyYNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESlBWXKLpLzV7f////////////////////////////////////////////////////////////////////////////////////////////////////Tm2s7DubGoj3ZdRCsSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSI7VGyEnbXO5v/////////////////////////////////////////////////////////////////////////////////////////////////////88OXa0cask3phSC8VAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABBw0TGV9lq/H4Pj///////////////////////////////////////////////////////////////////////////////////////////////////////zy4smwl35lTTQbAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABQtRl93j6jA2fH/////////////////////////////////////////////////////////////////////////////////////////////////////////5861nYRsUzsjDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA4mP1dwiaG60uv/////////////////////////////////////////////////////////////////////////////////////////////////////////7dW8pIx0XEQtFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAcgOVJqgpqzy+T9////////////////////////////////////////////////////////////////////////////////////////////////////////9NzErJV9Zk85Iw4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEZMUpie5Stxd32/////////////////////////////////////////////////////////////////////////////////////////////////////////eXNtp+IclxGMR0KAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEIEBUYGh4UAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASK0RcdY2lvtfv/////////////////////////////////////////////////////////////////////////////////////////////////////////+/YwauVf2pVQS4cCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQLEhohKS8xMzMaAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJD1VboafuNHq//////////////////////////////////////////////////////////////////////////////////////////////////////////rkzbiijXllUkAvHxEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAcOFhwkKzM5QUhLTDoiCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFHjZPaIKbtM3l/v/////////////////////////////////////////////////////////////////////////////////////////////////////////w28WxnIl2ZFNDNCcbEQkEAAABAgUICgoIBwUDAgECBg0RFyAmLjU8Q0tSWWBkW0QsFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGTJLZHyVrsfg+f/////////////////////////////////////////////////////////////////////////////////////////////////////////+6dTArZqId2ZXST0yKSIdGhkaHB4hJCQiIB8dGxocHyUqMDg/Rk1UXGNrcXl8ZU84IgsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEyxFXneQqsPc9f//////////////////////////////////////////////////////////////////////////////////////////////////////////+OTRvqybinttYFRKQjs2MzI0NTg6PT07Ojg2NTQ1OT5DSVBXXmZtdXuDipKHcVtCKREAAAAAAAAAAAAAAAAAAAAAAAAAAAAADyhBW3SNp8DZ8/////////////////////////////////////////////////////////////////////////////////////////////////////////////Xi0L+unpCCdmtiWlRPTUxNT1FUVldVU1FQTk1PUlddYWhwd3+FjZSboqqReF9GLBMAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSZAWXKMpb/Y8v/////////////////////////////////////////////////////////////////////////////////////////////////////////////049LCs6WZjYN6c21pZmZnaGptcHBubGtpaGdoa3B2eoGIj5eepay0u6mPdl1DKhAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACyU+V3CKo7zW7///////////////////////////////////////////////////////////////////////////////////////////////////////////////9ubXyLuvpJuSi4aCgH+AgoSGiYqIhoSDgYCBhImPk5mgqK+2vcXMwqiPdlxDKRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSM8VW+IorvU7v////////////////////////////////////////////////////////////////////////////////////////////////////////////////rs3tLGvLOrpJ+bmZmam52go6Ohn56cm5qbnqKnrLK5wcfP1t7cw6qQd15EKxIAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCE6VG2GoLnS7P//////////////////////////////////////////////////////////////////////////////////////////////////////////////////9Ojd08vDvbi1s7Kztba5vL27ube2tLO0t7vAxsvR2eDn7vbfxqyTemFILxYAAAAAAAAAAAAAAAAAAAAAAAAAAAAABR84UmuEnrfR6v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////16+Pc1tLOzMzNztDT1dbU0tHPzs3O0NTZ3+Tq8fj///zjyrGYf2ZNNRwEAAAAAAAAAAAAAAAAAAAAAAAAAAAABR44UWqEnbfQ6v////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////v17+vo5uXm6Ons7+/u7Orp5+fn6u3y+P3////////oz7aehW1VPSUOAAAAAAAAAAAAAAAAAAAAAAAAAAAABiA5UmyFnrjR6v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////u1r2ljXVeRi8ZAwAAAAAAAAAAAAAAAAAAAAAAAAAACiM8VW+IobrT7f/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////23saul39oUjwmEQAAAAAAAAAAAAAAAAAAAAAAAAAAESlCW3OMpb7X8P/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+58+4oYt0X0k0IAsAAAAAAAAAAAAAAAAAAAAAAAACGjFJYXqSq8Pc9f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8drErZeCbVhELhkFAAAAAAAAAAAAAAAAAAAAAAAOJDtSaoKassrj+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////ObQuqWQfGdRPSgTAAAAAAAAAAAAAAAAAAAAAAcbMUdddIujutLq//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////PeybSfinVgSzYiDwAAAAAAAAAAAAAAAAAABBcqP1RpgJatxNvz///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////s18OtmIRuWkYzIRAAAAAAAAAAAAAAAAAHFyg7TmJ3jKK4z+b9///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////75tG8p5J+aldFNCQWCQAAAAAAAAAAAw4bKjtMX3KGm7DF2/H/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9N/KtqGOe2lYSDksIBYOCQYFBwsRGiUxP05fcIOWqr7T6P7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+7ZxbKfjXxsXE9CNy4nIh8eICQqMjxHVGNyg5Snus3i9v////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////3p1sOxoI+AcmVZT0ZAOzk4OT1CSlNeaneGlqe4y97x///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////659XEs6SVh3twZ19ZVFJRU1ZbYmt1gI2bqrrL3O//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+ejXx7iqnpKIf3hybmtrbG90eoKMl6Owvs7e7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////vr3M7AtKmgl5CLh4WFhomNk5qjrrnG0+Ly////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8ePXy8G4sKmkoZ6en6KmrLO7xdDc6ff///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////nt4tjQyMK9uri4ubu/xMvT3Ofy////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+vDo4dvW09LR0tTY3eTr9P7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+vTw7evr7O7x9vz/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////</fowData>
        <fowSize>
          <X>161</X>
          <Y>147</Y>
        </fowSize>
        <activeKeyword />
        <recentKeyword />
        <bldstate>
          <item key="leavetemple">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
          <item key="-75_placechange">
            <BuildingState val1="0" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <valname />
            </BuildingState>
          </item>
          <item key="-75_taverndata">
            <BuildingState val1="2" val2="1" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>86399913600</timestamplong>
              </expires>
              <valname>male</valname>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="map">
      <TownState>
        <specialstate />
        <fowData />
        <fowSize>
          <X>0</X>
          <Y>0</Y>
        </fowSize>
        <activeKeyword>
          <string>ingramosch</string>
          <string>binge</string>
          <string>sschweif</string>
        </activeKeyword>
        <recentKeyword>
          <string>ingramosch</string>
          <string>binge</string>
          <string>sschweif</string>
        </recentKeyword>
        <bldstate />
      </TownState>
    </item>
    <item key="finsterkoppen">
      <TownState>
        <specialstate>
          <item key="fin_GoldenKey_Taken">
            <string>1</string>
          </item>
          <item key="fin_GoldenKey_Back">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////n07+rk39vX1tXW2dzi6O/4///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////79fDr5uDc1tHLxsG+vLy9v8PJz9fh6/b//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Pfx7efi3NjSzcfDvbizrailo6Kjpqqwt8DJ1ODt+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////348+3o497Y087Jw765tK+ppJ+alI+LiYmKjZGXn6iyvsrY5vb////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////++fPv6eTf2tTPysW/urWwq6Wgm5aQi4aBe3ZycG9xdHh/h5Cbp7TD0uLw////////////////////+fTw7ezr7e/z+P/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////++vj08vDt7Onl4NvW0MvGwbu2saynoZyXkoyHgn13c21pYl1ZVlZXW2Bnb3mFkZ+uvszc6vr////////////+9u/n4NvW1NLS09ba3+bu9//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////48Orl4d7b2NbU0tDMx8K9t7KtqKOdmJOOiIN+eXNvaWVeWlRPSkRAPTw+QUdOV2JufIuaqbjH1ub0///////79u/m3dbPyMK9urm5ur3Bx87W4Orz/v//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9Ong2NHMyMXBv727ubazrqmjn5mUj4qEgHp1b2tlYFpWUEtFQTs2MSsmJCMlKC42QExZZ3aGlKOywtHg7/jy7efi3djOxb63r6mkoZ+foKSorrW+yNLc5/P///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////bp3dLIwLmzrqyopaShoJ2blZCKhoB8dnFrZ2FcVlJMR0E9NzItKCIdGBMNCgoLDxYfKTVDUmJxgI+erbzM2t/Z1M/JxMC2raWfl5CLh4aGh4qPlp2nsbrF0N3r+f/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+7+DTxruwp6CalZKPjIuIhoSCfHdybWdiXVhSTUhDPTgzLikjHhkUDgoEAAAAAAAAAAAHEyAvPk1ca3qKmKi3xcbBu7awq6eflY2GfndybmxsbnF2fYaPmaOuusfW5fX///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////jp2su9sKSZj4eBfHl2c3FubWppY15ZVE5JRD85NC8qJR8aFRAKBgAAAAAAAAAAAAAAAAAAAAsbKjhHVmZ1hJOirK2oop2Xko6IfnVtZl9ZVVNTVFheZW54gYyXpLLB0eLx////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9OPUxbeomo2CeG9oY19dWVhVVFFPSkVAOzYwKyYhGxYRDAYCAAAAAAAAAAAAAAAAAAAAAAAAAAAHFSQzQlFgcH6Ok5SPiYR+eXVxZl1VTkZAPDk5Oz9FTVZhanWBj52tvs3d7v7////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////z4dDAsKKThHdrYFdPSkZEQD48Ojc2MiwnIh0XEw0IAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8eLjxMW2p3ent2cWtmYFtZT0U8Ni4nIiAgIiYtNT9JU15reomaqrrK2uv8//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Phz72snI1/b2FUST83MS0rJyUiIR4dGRMPCQUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALGSg3RlZdYGJdWFJNR0I/OC0kHRUOCQYGCQ0UHSgxPEhWZXaGlqa2x9jp/P//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8+HPvaqZiHhpW0w+MicfGBQRDQsJBwUDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABBQiMkFER0pEPzk0LikmIhYMBAAAAAAAAAAABhAaJTNCUmJygpOjtMXY6//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////z4c+9q5mGdWRURjcoGxAGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOHSkqLjErJiAbFRAMCgAAAAAAAAAAAAAAAAADDx4uP05eb3+QobTH2+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Phz72rmYd1YlFAMSMUBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACBARFRgSDQcCAAAAAAAAAAAAAAAAAAAAAAAAAAobKjpLW2x9kKO3y+D2////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9OHPvauZh3VjUT4tHA0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGFig3R1lsf5OovdPp///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////45NC9q5mHdWNQPy0aCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABBMjNUhbb4SasMbc8/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////zp1MCsmYd1Y1E/LBsJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARJDdMYXeNo7rR6P7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+3ZxbGciHVjUT8tGwgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFCg+VGqBmK/F3PP/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9N7JtaGNeWRRPy0bCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRsxSF92jKO60en////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////959G7ppF9aVVBLRsJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8mPVNqgZiwyOD4///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////y28SumIJtWUUxHQkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQaMUhfd4+nv9jw///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////n0Lmii3VfSjUhDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJj5Wb4eguNHq//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////bexq+XgGlSPCYSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHjdPaIGas8zl/v///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+/WvqaOdl5HMBkDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGDFKY3yVr8jh+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+jPt56GbVU9JQ4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFC1GYHmSq8Xe9////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////OPKsZh/Zk01HAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAECpDXHaPqMLb9P//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+d/GrZN6YUgvFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSdAWXKMpb/Y8f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9t3DqpB3XkQrEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACiM9Vm+JorvV7v//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9dzCqI91XEIpDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAECg4UEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAByA6U2yGn7jS6///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9dzCqY92XEMpEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAgOEhgcIicnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABB03UGqDnLXP6P//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9NvBqI51W0IoDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEHDBIWHCEmKzE2Oz4lCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARozTWaAmbLM5f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9dvCqI91XEIpDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAECBgsQFRogJSovNTo/RElPVD4kCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgxS2R+mLHL5P7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9t3DqpF3XkUrEgAAAAAAAAAAAAAAAAAAAAAAAAAAABMWFxocHyQpLjM4PkNITVNYXWJjUDwmDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgyS2V+mLHL5P7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+eDHrZR7YkkwFwAAAAAAAAAAAAAAAAAAAAAAAAAAAA8oMDM1OD1CR01RV1xiZmxxd2hTPywYBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAAAAAAAAAAAAAAAAAAAAAAAABgxS2R+l7HK5P3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////eTLspmAaE83HgUAAAAAAAAAAAAAAAAAAAAAAAAAAA0mQExOUVVbYGZqcHV7f4V/a1dELxsIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMLFQMAAAAAAAAAAAAAAAAAAAAAAAAAABgxS2R+l7HK5P3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////eTMs5mAZ082HQUAAAAAAAAAAAAAAAAAAAAAAAAAAA0nQFpoam50eX6DiY6TmIdxW0czIAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgHBQUDAwUKEhsjHAMAAAAAAAAAAAAAAAAAAAAAAAAAABgyS2V+mLHL5P7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////997FrJR7YkowFwAAAAAAAAAAAAAAAAAAAAAAAAAAABAqQ1x2hIeNkpecoqemkHpkTjgjDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACh0gHh4cHB8jKjI2HAMAAAAAAAAAAAAAAAAAAAAAAAAAABgyS2V+mLHL5P7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8tnAp451XEMqEgAAAAAAAAAAAAAAAAAAAAAAAAAAABQtR2B5k6Cmq7C1urGag21XQSsVAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFy46ODg2Njg8Qko1HAIAAAAAAAAAAAAAAAAAAAAAAAAAABgyS2V+mLHL5f7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////79a8o4pwVz4lDAAAAAAAAAAAAAAAAAAAAAAAAAAAABcwSmN8lay/xMnOvqePeGFKNB4IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAECc/UVFPT1FVW081HAIAAAAAAAAAAAAAAAAAAAAAAAAAABgyS2V+mLHL5P3/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7dS6oYduVDshCAAAAAAAAAAAAAAAAAAAAAAAAAAABBsxR15ziZ+2y+HOtp6GblY/KBEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAByA4UGhpaWpualE3HgQAAAAAAAAAAAAAAAAAAAAAAAAAABcwSWJ7lK3H4Pn/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7dO5oIZtUzogBwAAAAAAAAAAAAAAAAAAAAAAAAAAAA4lOlBmfZOov9XIr5Z+ZU01HQYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABcvR2B4goSEalA3HQQAAAAAAAAAAAAAAAAAAAAAAAAAABIrRV53karE3fb/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7dS6oYduVDshCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIXLURacIacs8u8qJB3XkYtFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8oQFhwiJ2FbFI5IAYAAAAAAAAAAAAAAAAAAAAAAAAAABApQlt0jabA2fL/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////79a8o4pwVz4lDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALITdNY3qSqb+rmIZwWEAnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAcfN1BogI2Ib1Y9JAsAAAAAAAAAAAAAAAAAAAAAAAAAAAskPldwiqO91u//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8tnAp451XEMqEgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFCpBWXCIoK+bh3RhUDggBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYMEhdaniHc1lAJw0AAAAAAAAAAAAAAAAAAAAAAAAAAAkiO1RthqC50uv/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////997FrJR7YkoyGgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCA4UGiAmaGMd2NQPSwZAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJzpHVWRydl1EKxIAAAAAAAAAAAAAAAAAAAAAAAAAAAQeN1Bqg5y2z+n//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////eTLs5uDa1M6IQkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABcwSGF6k5R+aFM/LBkIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHFiQxQE9dbGBHLhQAAAAAAAAAAAAAAAAAAAAAAAAAAAIbNE1mgJmyy+T+/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+vTu6OLclpCKhIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABEqQ1x1johxW0UwGwgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQ4dLDlIWWRLMhkAAAAAAAAAAAAAAAAAAAAAAAAAAAAXMEljfJWvyOL7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Tbw6qSemJLMx0GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwmP1hyi31mTzgiDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJFiU1RllONBsCAAAAAAAAAAAAAAAAAAAAAAAAAAAULkdgeZKrxN73//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////vjy7ObhG1WPykUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAojPFVviHRcRC0WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAREiNUhSOSAGAAAAAAAAAAAAAAAAAAAAAAAAAAAQKUJcdY+owdv0///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////s1L2mj3hiTDcgCgAAAAAAAAAAAAAAAAAAAAAAAAAAAAYfOVJshWxUOyMLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARJDhOOyIJAAAAAAAAAAAAAAAAAAAAAAAAAAANJ0BZcoukvdfw///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////238ixm4VwWUMtGAEAAAAAAAAAAAAAAAAAAAAAAAAAAAQeOFFrfmZNNBwDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFSpAPyYNAAAAAAAAAAAAAAAAAAAAAAAAAAAJIjxVboihutTt////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////6tS+qJJ8ZlE6JA4AAAAAAAAAAAAAAAAAAAAAAAAAAAUfOFJrd15GLRUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABx4zQikQAAAAAAAAAAAAAAAAAAAAAAAAAAAGIDlSa4Sdt9Dp////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9+HLtZ+HblQ7IgkAAAAAAAAAAAAAAAAAAAAAAAAAAAkiO1RucVg/Jg4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8lOy0UAAAAAAAAAAAAAAAAAAAAAAAAAAACGzVOZ4GatM3m/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+fNtJuCaVA4HgUAAAAAAAAAAAAAAAAAAAAAAAAAAA4nQFlybVQ7IQgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIZMDAWAAAAAAAAAAAAAAAAAAAAAAAAAAAAGTJLZH2WsMni/P//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////++LKsJd+ZUsyGQAAAAAAAAAAAAAAAAAAAAAAAAAAABIrRF13a1E4HwUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJzQbAgAAAAAAAAAAAAAAAAAAAAAAAAAAFC5HYHqTrcbf+f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////997Eq5J5YEgvFQAAAAAAAAAAAAAAAAAAAAAAAAAAABcwSWJ7alE3HgQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHIDcdBAAAAAAAAAAAAAAAAAAAAAAAAAAAEitEXXaQqcLb9f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8tnAp451XEIpEAAAAAAAAAAAAAAAAAAAAAAAAAAAAhs0TWZiW1I5IAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFi4iCQAAAAAAAAAAAAAAAAAAAAAAAAAADidAWnOMpr/Z8v//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////69K6oYhvVj4lDAAAAAAAAAAAAAAAAAAAAAAAAAAAByA5UlRKQz05IQcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADyckCwAAAAAAAAAAAAAAAAAAAAAAAAAACyU+V3CJorvU7v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+5cyzmoFpUDgfBgAAAAAAAAAAAAAAAAAAAAAAAAAACiQ9SD0yKiQgHgkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSMpDwAAAAAAAAAAAAAAAAAAAAAAAAAAByA5U2yFn7jS6//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////54MeulHtiSjEYAAAAAAAAAAAAAAAAAAAAAAAAAAAAEClBMiYbEgsGBAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAByArEgAAAAAAAAAAAAAAAAAAAAAAAAAABB43UGmCm7XO5//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////13MOqkHdeRSsSAAAAAAAAAAAAAAAAAAAAAAAAAAAAEy0sHQ8EAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABiAvFgAAAAAAAAAAAAAAAAAAAAAAAAAAABkzTGV/mLLL5P7////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////w176li3JaQSgPAAAAAAAAAAAAAAAAAAAAAAAAAAABGSsZCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACCIuFwAAAAAAAAAAAAAAAAAAAAAAAAAAABcwSmN9lrDJ4/z////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////t07qhh25VPCIJAAAAAAAAAAAAAAAAAAAAAAAAAAAEHRkHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSYlDQAAAAAAAAAAAAAAAAAAAAAAAAAAABcwSmN9lrDJ4/z////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////r0biehWtSOB8GAAAAAAAAAAAAAAAAAAAAAAAAAAAKHwoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFCwfBgAAAAAAAAAAAAAAAAAAAAAAAAAAABkyTGV+mLHL5P7////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////ozrWcgmlQNx4EAAAAAAAAAAAAAAAAAAAAAAAAAAAREQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFHS8WAAAAAAAAAAAAAAAAAAAAAAAAAAAABR02T2mCm7TN5//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////mzLOZgGZNMxoBAAAAAAAAAAAAAAAAAAAAAAAAAAAXBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJCkQAAAAAAAAAAAAAAAAAAAAAAAAAAAACiM8VW6HoLnS6/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////3kyrGYfmVMMhkAAAAAAAAAAAAAAAAAAAAAAAAAAAEVAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWLSQLAAAAAAAAAAAAAAAAAAAAAAAAAAAADidAWXOMpb7X8P////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////viyK+VfGJJLxYAAAAAAAAAAAAAAAAAAAAAAAAAAAIPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwiOCEIAAAAAAAAAAAAAAAAAAAAAAAAAAAAFS5GX3iQqcLb9f////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////nfxq2TemFILhUAAAAAAAAAAAAAAAAAAAAAAAAAAAULAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABhovNh0EAAAAAAAAAAAAAAAAAAAAAAAAAAAHHjZOZn6Xr8jh+v////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////fdxKqRd15EKxIAAAAAAAAAAAAAAAAAAAAAAAAAAAcJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFFyo+MxoBAAAAAAAAAAAAAAAAAAAAAAAAAAASKUBXb4eft8/n//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////XbwqiPdl1DKhAAAAAAAAAAAAAAAAAAAAAAAAAAAAoKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIVKTtILxUAAAAAAAAAAAAAAAAAAAAAAAAAAAAZMkpieZCov9fv//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////PZwKaNc1pAJw0AAAAAAAAAAAAAAAAAAAAAAAAAAAsNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRUnOU1GLRMAAAAAAAAAAAAAAAAAAAAAAAAAAAMcNU5ogZuyyeH4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////DXvqSLclg/JgwAAAAAAAAAAAAAAAAAAAAAAAAAAA4TAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMGSg5S11GLBMAAAAAAAAAAAAAAAAAAAAAAAAAAAchOlJshZ630Or//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+7Vu6KIb1U8IwkAAAAAAAAAAAAAAAAAAAAAAAAAAA8aAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABDxgiLz1MXV1EKhEAAAAAAAAAAAAAAAAAAAAAAAAAAAkjPFZviaK71e7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+zTuaCHbVQ7IQgAAAAAAAAAAAAAAAAAAAAAAAAAABIkDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASJS85RVJgcF5EKxEAAAAAAAAAAAAAAAAAAAAAAAAAAAojPVZwiaO81u///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+rRt56Ea1E4HgUAAAAAAAAAAAAAAAAAAAAAAAAAABMtGgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIkNkdQW2h1eF5FKxEAAAAAAAAAAAAAAAAAAAAAAAAAAAkiPFVviKK71e7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+jPtZyDaVA3HQQAAAAAAAAAAAAAAAAAAAAAAAAAABYwIwsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQZMEZecn6LeF5FKxIAAAAAAAAAAAAAAAAAAAAAAAAAAAkjPFZviaK81e///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+bMs5mAZk00GgEAAAAAAAAAAAAAAAAAAAAAAAAAABcxKxMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANJTxUbISSeF9FLBIAAAAAAAAAAAAAAAAAAAAAAAAAAAgiO1VuiKG71O7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////eTKsZh+ZUwyGQAAAAAAAAAAAAAAAAAAAAAAAAAAARs0NB0GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADGzRMZX2SeF9FLBIAAAAAAAAAAAAAAAAAAAAAAAAAAAgiO1VuiKG71O7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////++LIr5V8YkkvFgAAAAAAAAAAAAAAAAAAAAAAAAAAAhw1PykTAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFC1GXnaOeV9GLBMAAAAAAAAAAAAAAAAAAAAAAAAAAAghO1Ruh6G61O3/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+d/GrZN6YUguFQAAAAAAAAAAAAAAAAAAAAAAAAAABR84TDYhCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSU+Vm5/eV9GLBMAAAAAAAAAAAAAAAAAAAAAAAAAAAghO1Ruh6G61O3/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////993EqpF3XkUrEgAAAAAAAAAAAAAAAAAAAAAAAAAABiA5U0QuGQQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABh43SltuemBHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAchOlRth6C60+3/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9dvCqY92XUMqEAAAAAAAAAAAAAAAAAAAAAAAAAAACiM8VlE8JxQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABYmN0ldcWBGLRMAAAAAAAAAAAAAAAAAAAAAAAAAAAchOlRth6C60+3/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////89nApo1zWkAnDgAAAAAAAAAAAAAAAAAAAAAAAAAACyQ+V2BLNyIOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAITJTlNYWBHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAYgOVNshp+50uz/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////8Ne+pItyWT8mDAAAAAAAAAAAAAAAAAAAAAAAAAAADidAWm9bRjIfDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABFSk9TmFILhUAAAAAAAAAAAAAAAAAAAAAAAAAAAcgOlNthp+50uz/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7tW7oohvVjwjCQAAAAAAAAAAAAAAAAAAAAAAAAAADyhCW3VqVkMwHwcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABhkqPVBHLhQAAAAAAAAAAAAAAAAAAAAAAAAAAAYfOVJshZ+40uv/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7NO5oIduVDshCAAAAAAAAAAAAAAAAAAAAAAAAAAAEitFXnd6Z1U7IggAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYLEBHLxYAAAAAAAAAAAAAAAAAAAAAAAAAAAYgOVJshZ+40uv/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////6tG3noRrUTgeBQAAAAAAAAAAAAAAAAAAAAAAAAAAEy1GX3mHblQ7IQgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIHDE+Jg4AAAAAAAAAAAAAAAAAAAAAAAAAAAUfOFJrhZ640ev/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////6M+1nINpUDcdBAAAAAAAAAAAAAAAAAAAAAAAAAAAFjBJYnuIb1U8IgkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADiQ2HgYAAAAAAAAAAAAAAAAAAAAAAAAAAAUeOFFrhJ630er/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////5syzmYBnTTQaAQAAAAAAAAAAAAAAAAAAAAAAAAAAFzFKZH2IblU7IggAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhktFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAYfOVJshZ+40uv////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////95MqxmH5lTDIZAAAAAAAAAAAAAAAAAAAAAAAAAAABGzRNZoCJb1Y8IwkAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAlDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAojPFVuiKG61O3////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////74sivlXxiSS8WAAAAAAAAAAAAAAAAAAAAAAAAAAACHDVOaIGIb1U8IgkAAAAAAAAAAAAAAAAAAAAAAAAAAA0WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkcBAAAAAAAAAAAAAAAAAAAAAAAAAAAABAoQVpzjKW+1/D////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////54MatlHphSC4VAAAAAAAAAAAAAAAAAAAAAAAAAAAFHzhRaoSJcFY9IwoAAAAAAAAAAAAAAAAAAAAAAAAAABIgCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQUAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgwSGB5karD3PX////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////33cSqkXheRSsSAAAAAAAAAAAAAAAAAAAAAAAAAAAGIDlTbIaJb1Y8IwkAAAAAAAAAAAAAAAAAAAAAAAAAABEqFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAELAAAAAAAAAAAAAAAAAAAAAAAAAAAACSA4UGiAmbHJ4vv////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////z2sGoj3VcQyoQAAAAAAAAAAAAAAAAAAAAAAAAAAAKIzxVb4iKcFc9JAoAAAAAAAAAAAAAAAAAAAAAAAAAABErIw8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEDAAAAAAAAAAAAAAAAAAAAAAAAAAAAESlCWXGJobnR6f/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////u1byjinFYPyYNAAAAAAAAAAAAAAAAAAAAAAAAAAALJD1XcIqKcFc9IwoAAAAAAAAAAAAAAAAAAAAAAAAAABAqLRMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAACGjFJYnqSqsLa8v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////q0bifhWxTOiEHAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0Bac4yKcVc+JQsAAAAAAAAAAAAAAAAAAAAAAAAAABApLxYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkAAAAAAAAAAAAAAAAAAAAAAAAAAAAKIjtTaoKassvj+fPt6ufm5ujr//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////7lzLOagGdPNh0EAAAAAAAAAAAAAAAAAAAAAAAAAAAPKUJcdY+LcVg+JQsAAAAAAAAAAAAAAAAAAAAAAAAAAA8oNBsCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAATK0Jbc4uju9Po4NrU0M7Nzc7S//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////viyK+WfGNKMRcAAAAAAAAAAAAAAAAAAAAAAAAAAAATLEVfeJGMclk/JgwAAAAAAAAAAAAAAAAAAAAAAAAAAAsjJx8HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAMbM0xke5Orw9rQyMG7t7Szs7W4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////ngxq2TemBHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAZMUpjfJWOdVtCKRAAAAAAAAAAAAAAAAAAAAAAAAAAAAMKDhIAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAAAAAAAAAAAAAAAAAAAAAAAAAAA0kPFRshJy0zMO5sKiinpuampyf//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////nfxaySeV9GLBMAAAAAAAAAAAAAAAAAAAAAAAAAAAIZMEdedYyRd15EKxEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABQsRV10jKS8t6yhmJCKhYKAgIKG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////ngxq2TemBHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJTxTaoGTeWBHLhUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABR01TWV9la2voZWKgHdxbGhnZ2lt//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////vhx66Ue2FILhUAAAAAAAAAAAAAAAAAAAAAAAAAAAADGjFIX3aNfGNJMBYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSU9Vm6FnamajH5zaF9YU09NTlBU//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////viyK+VfGJJMBYAAAAAAAAAAAAAAAAAAAAAAAAAAAAADyc9VGuCfmVMMxkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFy5GXnaOp5aGdmhcUUc/OTY0NDc7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////3kyrGYf2VMMxoBAAAAAAAAAAAAAAAAAAAAAAAAAAAABBsySWF5gWdONRsCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHjZPZ3+WlINyYlNGOi8nIBwaGx0i///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////nzrWcg2pROCAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAoQVhwg2pRNx4FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPKD9Xb4eTgnBfTj4wIxgPCAMBAQQK//////////////////////////////////////////759vTz8/T3+//////////////////////////////////////////////////////////////////////////////////////s07qhiXBYQCgQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgfN05mfmxTOSAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAXL0hgeJCBb15MOyobDQEAAAAAAAAA//////////////////////////////////////zz7OXg3drZ2dve4uju9//////////////////////////////////////////////////////////////////////////////////y2cGokHhgSTEaBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWLkZfd2tUPCMKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAggOFBogH9uXUs6KBcGAAAAAAAAAAAA///////////////////////////////////67uTb08zHw8HAwMLFyc/W3+jw+vn28/Ly9Pf7///////////////////////////////////////////////////////////////////54cmxmYJqVD0lDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0BZcmJKMhsEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABEpQVlxfm1bSjknFgQAAAAAAAAAAAAA/////////////////////////////////vDj183Du7SuqqempqirsLa+x9DY4uDc2tnZ297i5uvy+v//////////////////////////////////////////////////////////////6tK7o412XkcwGQMAAAAAAAAAAAAAAAAAAAAAAAAAAAAJIjtUYVY/KREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARkxSWF6bFpJNyYVAwAAAAAAAAAAAAAA///////////////////////////////z59vNwbWropuVkY6NjY+Sl56mr7fBysfDwb/AwcTJzdPZ4uv1////////////////////////////////////////////////////////////9N3Gr5eAaVI7JA0AAAAAAAAAAAAAAAAAAAAAAAAAAAAGHzlFR0k1HQYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACiI6UmpoWUg2JRMCAAAAAAAAAAAAAAAA////////////////////////////+Orc0MW3qp6UioN8eHVzc3V5f4aOl6CpsK6qp6amqKuwtLrBytTe6PL+/////////////////////////////////////////////////////////+jQuaKLdF1GLxkBAAAAAAAAAAAAAAAAAAAAAAAAAAAFHykrLjArEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFSxDWllQRjUkEgEAAAAAAAAAAAAAAAAA///////////////////////////z49TGuq6ilIh8c2pjXltaWlxgZm12f4iSl5SRjoyNj5KWm6GpsrzG0dzo8/v///////////////////////////////////////////////////////LbxK2Wf2hQOCAJAAAAAAAAAAAAAAAAAAAAAAAAAAAHDhASFBcZCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMITdOTUI4MCISAAAAAAAAAAAAAAAAAAAA//////////////////////////Dfz7+xo5eMf3FlW1JLRUJAQUNHTVVfZ3B7fnt4dHNzdXl9gomRm6WvusXR2+Tu+f////////////////////////////////////////////////////XcxKuSeWBILxcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgcMEVBNisgGBAAAAAAAAAAAAAAAAAAAAAA////////////////////////8N7Mu6ucjoF1alxPQzoyLCknJyouNT5HT1llZWFeW1laXGBkanF5g46Yo6+6w8zX4+76/////////////////////////////////////////////////+7VvaSLc1tCKRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACRosQDgrHxQJAAAAAAAAAAAAAAAAAAAAAAAA///////////////////////z38y6qJeHeGteU0Y5LCIaEw8NDhAWHSYuN0JOTEhFQkBAQ0dLUVhibHaBjJiiq7XAzNfj7vr//////////////////////////////////////////////+nQt56FbFM7IgoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIPHi05NCQVCAAAAAAAAAAAAAAAAAAAAAAAAAAA//////////////////////jjz7uoloRzY1VIPDIjFgsBAAAAAAAABQ4WICw1Mi8sKCYnKS4yOEBKVV9qdoGKk56qtcHM1+Px/////////////////////////////////////////////OPKsZmAZ041HAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAChglJCIfHRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/////////////////////+rVwKuXhHJgT0AyJRsOAAAAAAAAAAAAAAAACRYbGRUTDw0NEBUZICkzPUhTX2pyfIeTnqq1wc7b6vr/////////////////////////////////////////997FrJN6YUgwFwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACEBAOCwkGAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA////////////////////893HsZyHc2BNPCscDwMAAAAAAAAAAAAAAAAAAAACAQAAAAAAAAAACBEcJjE+SFJbZXF8iJOeq7jH1ub3////////////////////////////////////////8di/po51XEMpEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA////////////////////6NG6pI55ZFA8KRgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEDxsnMTpDT1plcXyIlaOywtPl+P//////////////////////////////////////7NO5oIdvVj0lDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA///////////////////13savmIFrVUAsGAUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUPGSIsOENPWmVyf46er8HU5/r////////////////////////////////////+5c20m4NqUDceBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA///////////////////s1LyljXZfSDIdCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQoWISw4Q09ca3uLnbDD1+v////////////////////////////////////54MeulXxjSzIaAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA//////////////////3lzLSchGxUPSYPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAChYhLDlHV2d5jJ+zx9zy///////////////////////////////////z2sKpkHdeRSwTAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA//////////////////fexq2UfGNLMxsEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKFiQzQ1Vne4+kuc7k+//////////////////////////////////u1byjinFYQCcPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA//////////////////PZwKeOdVxEKxMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8fMUNXa4CWrMLY7//////////////////////////////////oz7aehWxTOiEIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/////////////////+/WvKOKcVc+JQwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANHzNIXXOJn7bN5fz///////////////////////////////zjyrGYf2ZNNRwDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/////////////////+3TuqCHblQ7IQgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADyQ6UGZ9lKzE2/P///////////////////////////////bdxKuTemFILxYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/////////////////+zSuZ+GbFM5IAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARctRFtzi6O70+z///////////////////////////////HYv6aNdFtCKREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAI/////////////////+zTuaCGbVM6IAcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAsiOlJqg5u0zOX+/////////////////////////////+vSuaCIb1Y9IwoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgZ/////////////////+zSuZ+GbFM5IAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEaMktjfJWux+D5/////////////////////////////uXMs5qBaFA3HgYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADRws/////////////////+zSuZ+GbFM5IAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATLEVed5Cqw9z1////////////////////////////+eDHrpV8Y0oxGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJHDBA/////////////////+zTuZ+GbFM5IAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOKEFadI2nv9Tq////////////////////////////9dzCqZB3XkQsEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkaLUBU/////////////////+zSuZ+GbFM5IAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJj9ZcYabscfe9fz18Ozp5+fn5+fn5+jq7fH3/v//8tm/po1zWkAnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADh0tP1Fk/////////////////+3UuqGHblQ7IggAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJjlOY3iOpbvT6ePc19LPzs7Ozs7Ozs7Q09je5ezw8de+pItxWD4lCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQSIjJBUWN1/////////////////+/WvaSKcVg/Jg0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACFSo/VWyCmrHI0cvEvrm2tLS1tLS1tLW3ur/GzdPX3Ni+pItxWD4lCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADDxonNkVWZXWH//////////////////PawaiPdl1FLBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABxwzSWF4kKixurOrpaCdm5ubm5ubm5ueoaattbu+w8m/po1zWkAnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAw8aJTE9SllpeYmZ//////////////////jfx66VfWRMNB0FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAoP1dvh5GZopuTjIeDgYGCgYGCgYKEiI6VnKGlqrC4qZB3XkUsEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMPGiUxPEhTYG59jZ2t//////////////////7mzrWdhW1WPygRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYeN09ocnmBi4N7c25qaGhoaGhoaGlrb3V9g4iMkZigqpV8Y0syGgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEEBolMTxIU15qdoORobHB///////////////////u1r6mj3hhSjQfCgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAXMElUWWBpdGxiW1VRTk5PTk5PTk9SVl1kam9zeICIk5uDalI6IwwAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMHCxIbJjE8SFNeanWBjJimtcXV///////////////////338ixmoNtWEMuGwgAAAAAAAAAAAAAAAAAAAcHBwYGBQQDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASKzc7QEhSXVRKQjw3NTU1NTU1NTY4PURLUlVaYGhxfISKc1xFLhgCAAAAAAAAAAAAAAAAAAAAAAIBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABREVFxwgJCozPUlTXmp1gYyXo668ytnp////////////////////6tO8ppB7ZlI/LBsLAAAAAAAAAAAAAAAACRkhIB8fHh4cCgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPGx0iKDA7Rz4zKiMeHBscGxscGxwfJSwzOjxBR1BaZWtxeWdQOyURAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEyguMTU5PUNLVF9qdYGMl6OuusXR3+39////////////////////9d/JtJ6KdmNQPy8gEgcAAAAAAAAAAAQQHi06Ojk4ODcnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAgQJEBkkMScbEgoFAgIDAgIDAgMGDBQaICMoLzhDTVJZYWteSTQhDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEEiIzRk5TVltja3aCjJejrrrF0Nzn9P///////////////////////+zXwq6ah3RjUkM1KR4WDgkGBQcMExwmM0FRU1JSUUYtFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIOHBEFAAAAAAAAAAAAAAAAAAABBwoPFyEsNDlASVRgWEUyIRECAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8iNUleb3R7g42Yo666xdDc5/P+//////////////////////////rm0b6rmId2Z1hLQDYuJyIfHyElKzM9SVZlbWxrZU01HQYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABwAAAAAAAAAAAAAAAAAAAAAAAAAAAAoWGyEoMj5LT1RFNSYYDAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARJjtRZ36Tm6SvusXQ3Ofz/v/////////////////////////////14s+8q5qKfG5iV05GQDs5ODo+Q0tUX2x6hoWDa1I5IQgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAggRGygyNjs+QzsuJBsUDwsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACGC5FXHOLo7rG0dzn8/7/////////////////////////////////8+HPvq6fkYR5b2ZeWFRSUlNXXGNsdoKPnZV8Y0syGgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRIZHSIlKi4yMSQZDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADCM6UmqBmLDI4PP+//////////////////////////////////////Pi0sO0p5uQh353cW5ra21wdXuEjZilqZB2XUQrEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAgMERUZGA4CAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARkxSF93j6e/2PD////////////////////////////////////////25tjKvbKnn5eQi4eFhYaJjpScpa+7pYxzWUAnDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8mPlZvh6C50er////////////////////////////////////////x5drQx7+5tK+ppKCenp+ip6y0tri8pIpxVz4kCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYeN09ogZqzzOX/////////////////////////////////////+Onbz8O4r6egm5iWlZaZnp+dnJycnZ+jo4pwVz0kCgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYMUpjfZavyOL7///////////////////////////////////05NTGuKyhl46Hgn58fH2AhYaDgoODg4aKj4tyWT8mDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAULUdgepOtxdru//////////////////////////////////Ph0MCxo5aKf3ZvaWVjYmRnbG1qaWlpamxxdn5zWUAmDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADCA0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASLEVfeI2itsvg9v//////////////////////////////9OHPvaycjYBzaF5WUExJSUpOU1RQT1BQUVNYXmZwW0EoDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMLERccIRcAAAAAAAAAAAAAAAAAAAAAAAAAAAAADwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARK0BVan6Sp73T6f/////////////////////////////45NC9q5mIeWpdUUY+NzIwLzE1Ojs3NjY2Nzo/Rk5YXkUsEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgcNFRwkKi81OSIMAAAAAAAAAAAAAAAAAAAAAAAAAAAAEhQDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIHDFGWm+EmrDH3fT///////////////////////////7p1MCsmYZ1ZFVHOi8mHhkWFhgcIiIeHB0dHiEmLTdCS0syGgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMFxMQDxAUGh8lLTQ8Q0hPPCMJAAAAAAAAAAAAAAAAAAAAAAAAAAAADSYXCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADiI2S2F3jaS70+r///////////////////////////HbxbCciHViUUExJBgOBgAAAAADCgkEAwQDBAgNFR8qMz8vFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACBQiLiwpKCktMzk+RU1UXGFTOiAHAAAAAAAAAAAAAAAAAAAAAAAAAAAACiQsHg8BAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMoPlRrgpqyyeL6////////////////////////9uTOuKKNeGRRPi0dDgEAAAAAAAAAAAAAAAAAAAAAAAkSHSctEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIPHSo3RUVCQkNGS1JXXmZsdG1TOiAHAAAAAAAAAAAAAAAAAAAAAAAAAAAACiM9MiQNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUbMklheZGpwdry///////////////////////65tLAq5V/aVRALRoJAAAAAAAAAAAAAAAAAAAAAAAAAAAABg8aEgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACxglMkBNWl9cW1xfZGtwdn6FiG5VOyIJAAAAAAAAAAAAAAAAAAAAAAAAAAAADCU/QikPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARKEBYcYmiu9Ps///////////////////////r1sKvnIlyXEYxHAkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPIC47SFVjcHh1dXZ4fYOIjpadi3JYPyYNAAAAAAAAAAAAAAAAAAAAAAAAAAAAEClCRCsSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIIDlRaoOctc7n//////////////////////Ldx7Kei3hlUDkjDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8hM0NRXmt5hpGPjo+Slpyhp66okHdeRS0UAAAAAAAAAAAAAAAAAAAAAAAAAAAAFzBISDAXAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABGjNMZX+Yscvk/f///////////////////ObPuaSPemdUQS4XAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADR8zRVdndIGOlJSUlJWVlZaWlpaXln1lTTUdBgAAAAAAAAAAAAAAAAAAAAAAAAAJIDhQTzYeBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFjBJYnyVr8ji+///////////////////8drDrJaBa1dDLx0MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQOGxgLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIQIDFDV2l5eXp5enp7e3t7fHx8fX1+fX5uVj8oEgAAAAAAAAAAAAAAAAAAAAAAAAAUK0JZVj4nEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFS5IYXqUrcbg+f//////////////////58+4oYp0XUgzHwsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABg8MCwsPFBwlMS4hFw8JBQQFBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADDBglNERVX19gX2BgYWFhYWJiYmNjY2NkZGVlYUs1IAsAAAAAAAAAAAAAAAAAAAAAAA0iN01kYEkyHAYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEitFXniRqsTd9//////////////////23sauln9oUTslDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANHicmJCUoLTQ9R0Q4LyciHh0fHRcTERIQBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFHy46REVFRkVGRkdHR0dISEhJSUlJSkpLS0xLTExDLxwJAAAAAAAAAAAAAAAAAAAACx0xRVVTU1Q/KRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAECpDXXaQqcPc9f/////////////////v1r6mjXVeRi8YAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOKD8/Pj5BRUxUXlpQR0A7ODc4NjAsKysoHxUNAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGCorKywrLCwtLC0tLi4vLi8vLzAwMTAxMTIyMzIzMy0cDAAAAAAAAAAAAAAAAAANHS8+PDw6OjxAOCINAAAAAAAAAAAAAAAAAAAAAAAAAAAADihBWnOMpb7Y8f/////////////////p0Leehm1VPSUNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANJ0BYV1haXmRsdnFoX1lUUVBRTklGREVANi0kGhABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEBASERISExIUExQUFRQVFRUWFhYWFxcYGBkYGhkaGRsaHBMIAAAAAAAAAAAACBQiKSclIyMhICMnKi4cCAAAAAAAAAAAAAAAAAAAAAAAAAAACiM8VW+IobvU7f////////////////3ky7KZgGdONR0EAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOKEFacXFzd32EjYmAeHJta2prZ2JfXl5YTkU7MiQXCwEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAIBAwcLDxAMCgoJCxAXFRQREA0MCQkHBwkOEBUYDgAAAAAAAAAAAAAAAAAAAAAAAAAABiA5UmuEnbbP6f////////////////rhx66Ve2JJMBcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANJ0Bac4uNkJadpaCYkIuHhIOEgHt4d3hvZl1TSDotIhkQCAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgYDAgAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAhs0TWeAmbLM5f7///////////////jexaySeV9GLBMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2mqq+1vbiwqaSgnp2emZWSkZCHfnRrXVBEOTEoIRsYFxgQCwgIBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABcxSmN8la7H4fr///////////////fexKuReF5FKxEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANJ0Bac42mwMfO1dDIwr25t7a3sq6rqqieloyAcmZbUUlAOTQxMTApJCEhHxkVEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMsRV94karE3fb///////////////jexauSeF9FLBIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrm7ejh29bS0NDQy8fFxMC2raSWiX1yaWFZUk5LSkhCPTs7ODIvGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8pQlx1jqjB2/T///////////////rgx62Ue2FILxYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrz///59O/s6unp5ODe3dfOxbmrn5SKgnlxa2dkZGFbV1RUUEs2HQQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA4nQVp0jqfB2vT///////////////3jyrGYf2ZNNBsDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrz/////////////fr39+/m3M7BtquimpGKhIB+fXl0cG5uaVQ8IwsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8oQlt1jqjB2/T////////////////oz7adhWxUOyMLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrz///////////////////+8uTYzcO6sqmjnZmXl5KNiYeHc1pBKA8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIrRV53karD3fb////////////////u1b2kjHRcRC0WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrz//////////////////////rv5NrSysK7trOxsKumo6GSeWBHLxYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgxSmJ7lK7H4Pn////////////////13cStlX1mTzgiDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOKEFbdI6nwdr0////////////////////////+/Lq4trUz8zKysS/vLCYf2ZNNBsCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxw1TmiBmrPM5f7////////////////95c62n4hxW0UwHAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrz////////////////////////////+vPt6eXk4t3Yz7adhGxTOiEJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSI6U2yFnrfQ6v//////////////////79jBqpR+aVRALBoJAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOKEFbdI6nwdr0///////////////////////////////////9+/bu1byjinJZQSkRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESlBWnKLpLzV7v//////////////////+uPNt6GMeGRQPi0dDgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOJ0FadI2nwNrz///////////////////////////////////////028KqknliSjIbBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFHDNKYnqSqsPb9P////////////////////DaxbCbiHViUUEyJBgOBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPKEJbdY6owdr0///////////////////////////////////////74sqymoNrVD4oEgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATKD5VbIObs8vj+/////////////////////3o07+smYZ1ZFVHOzAmHxgQBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATLEVed5Gqw932////////////////////////////////////////69O8pI13YEs1IQ0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA4iNkthd46lvNTr///////////////////////349C9qpmIeWpdUUc/ODAoFgYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAZMUpjfJWux+D5////////////////////////////////////////9d3GsJmDbllFMR8NAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADiAyRlpvhJqwx971////////////////////////9OHOvaycjoB0aV9XUEg6KhoMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkhOVFpgpqzzOX+/////////////////////////////////////////+nSvKeRfWlVQzEhEgQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQTIjJEVml9kqe90+n///////////////////////////Lh0MCxo5aKgHdwaF5NPi8iFw4GAgAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABApQllxiaG60uv///////////////////////////////////////////XfyrWgjXlnVUU2KBgKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAChgoNkZWaHqNobbL4Pb////////////////////////////05NXGua2hmI+IgXFhUkU5LiYfGxkZFwoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABYvR2B5kqrC2vL////////////////////////////////////////////t2cSwnYt5aVlLOy0eDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwsUIC08TFpqeoyescXZ7v//////////////////////////////+Orcz8O5sKiglYV2aFtQRj44NDIzLCAWDggFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABh42Tmd/mLDJ4vv////////////////////////////////////////////86NTBr52NfW5fUEIyJBYKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkRGiMsNkNRYG9+jZ6wwtXp/f/////////////////////////////////y5trQyMC5qZmLfnJnXldRTkxMQzcuJyEeGA8BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESg/V2+Hn7fQ6P//////////////////////////////////////////////+OXTwbCgkYN0ZVZHOSwhGRINCwsKCgoJCQkJCAgHCAcHBgYGBgUFBQQEAwQDBAIDAgIBAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYPGCApMjtDTVlmdISSobHC1Ob5////////////</fowData>
        <fowSize>
          <X>233</X>
          <Y>189</Y>
        </fowSize>
        <activeKeyword />
        <recentKeyword />
        <bldstate>
          <item key="543-1_taverndata">
            <BuildingState val1="4" val2="1" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>86399913600</timestamplong>
              </expires>
              <valname>male</valname>
            </BuildingState>
          </item>
          <item key="558-71_taverndata">
            <BuildingState val1="3" val2="2" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>86399913600</timestamplong>
              </expires>
              <valname>male</valname>
            </BuildingState>
          </item>
          <item key="GuardsOutside">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
          <item key="4113">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
          <item key="BingeMainPortal">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
          <item key="GuardsInside">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
    <item key="gashok">
      <TownState>
        <specialstate>
          <item key="map.entergashok">
            <string>1</string>
          </item>
          <item key="gash_altefrau">
            <string>1</string>
          </item>
        </specialstate>
        <fowData>///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////++vf19PLw7u3s7vD0+f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+PHq5eHe3NvY19XT09TX2+Dm7fP7///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////16uHY0czHxMPBv728urq7vcHHztTa4uz2//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////fq3tPJwLmzrqupqKakoqCgoaSorrW7wsrU3+v4//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Di1Me7saigmpWSkI6MiomHh4iLj5acoqqzvcjV4vH//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////ezczb6xpZqQiIF8eHZ1c3FvbW1ucnd9g4qSm6ayv83c7P3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////evZyLipm46CeG9oY19dW1pXVlRUVVleZWtxeoSPnKq4yNnq/P///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+zZx7WklYZ4bGFXT0pGQ0JAPj06Ojw/RUxSWWJteYaVpLXG2Or7//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////DcyLWjkYFxYlVJPzcxLCooJyUkISEiJi0zOUFLVmNxgJGitMbX6fz///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////bhzLikkX9tXU0/MygfGBMQDw4LCggHCQ0UGiEpNEBOXW1+kKKzxdjq/P/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////p076plIBtW0k5KhwQBwAAAAAAAAAAAAAAAAEJEh0qOUlabH6PobTG2On2///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////z3cawmoVwXEk3JRUGAAAAAAAAAAAAAAAAAAAAAAAHFSU2SFprfZCitMbT4e77////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////6dG6pI13Yk04JRIBAAAAAAAAAAAAAAAAAAAAAAAAAAESJDZHWWx+kKOwvcvY5vP/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////99/HsJiBa1Q+KRUBAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIjNUhabH+Nmqi1w9De7Pn//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+/XvqaOd19IMhsGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESQ1SFtqd4WSn666yNbj8f7////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////oz7eehm5WPiYPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARJDdHVGFwfIqYpbPAzdvp9v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////848qxmH9mTjUdBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMjMj5MWWd1gpCdqrjF0+Du+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+N7FrJN6YUgvFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADhspN0RSX2x6h5WisL3L2Obz//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////XbwqmPdl1DKhEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFFCEuPElXZHF/jZqntcLQ3ev6///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////z2sCnjXRaQScOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALGSY0QU5caXeEkp+tusjW5vX/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////89rAp410WkEnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMQHis5RlRhb3yKl6SzwtLg8P////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////TbwaiPdVxCKRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgVIzE+TFlmdYGPnq69zNzt///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////33cSrknhfRi0UAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA0bKDdDUV5seoqZqLjJ2+7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+uHIr5Z9ZUwzGwMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRMgLjxJV2Z2hZWlt8nc7v/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////mzrWchGxTOyQMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAChkmM0JSYXGBk6W4ydzu///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////95s63oIlzXUUuGAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADEB8vPU1db4GUpbjK3O7/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9NzErZV+Z1A6JA8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALGik5S11wgZSmuMrc7v///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+3UvKSMdFxFLhcBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUVJzlMXXCClKa4yt3v///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////nzrWchGtTOyMMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxUoOUxecIKUprnL3e/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////74sivln1lTDMbAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEFSg6TF5wgpWnucve8P//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////997Eq5J5YEYtFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQWKDpMXnGDlKe6zN/y////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9+fWwqiPdlxDKhAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxYoOk1fcIOWqLvO4vb/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9eTTw7KhjnRbQSgOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEFik6TF9yhJeqvtPo/f//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////9uTRwK+fjn5tW0IoDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUWKDtOYHOGmq/E2vD+9/Hs6efm5ujr8Pb9////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+ubSwK2ci3tqWkk4KRIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABBcqPE9id4yht83k5t/Y09DNzM3P0tfd5O32/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+vWwq6ciXhnV0Y2JRQGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGCs/U2h+lKvC187Gv7q2tLOztrm+xMzV3+r3//////////////////////////////////////////////////////////////////////////////////////////////////////////////////PdyLOei3dlVEQzIhIBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAcbMEVbcomguMC2rqehnZqZmpygpay0vcjU4e/+//////////////////////////////////////////////////////////////////////////////////////////////////////////////zm0Lqkj3tnU0EwIA8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADCI5UGd/lq6pnpWOiISBgIGDh4yUnKaxvsva6fn////////////////////////////////////////////////////////////////////////////////////////////////////////////x2sOtl4FsV0MvHQwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAXLkZedo6ekod9dW9qZ2Znam50e4WPm6i2xdbm+P/////////////////////////////////////////////////////////////////////////////////////////////////////////+58+4oYp0XkgzHwsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADiIUBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADSU+Vm+IiHtwZl1WUU5NTlBVW2NteIWTorLC1Ob5////////////////////////////////////////////////////////////////////////////////////////////////////////9t7GrpZ/aFE7JRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABEqKhwPAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYeN1BpgXNlWU5FPjg1MzQ3PENMVmJvfo6esMLV6f3//////////////////////////////////////////////////////////////////////////////////////////////////////+7WvaWNdV1GLxgCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAULT8yJRcKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGDFJYm5eT0I3LSUfGxobHiMrND9MWmp6jJ6xxdnu///////////////////////////////////////////////////////////////////////////////////////////////////////oz7aehW1UPCUNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFjBJSDotHxEFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABEqQ1xaSjosIBUMBgIAAQULEx0pN0ZWaHqNobbK4Pb////////////////////////////////////////////////////////////////////////////////////////////////////848qxmH9mTTUcBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhs0TV1QQzUoGgsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJT9YSDYmFwkAAAAAAAAAAAAGEyIyRFZpfZKnvdPp////////////////////////////////////////////////////////////////////////////////////////////////////+N/GrZN6YUgvFgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkiOlNrZlhKPS8cCgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACiM9SjckEgIAAAAAAAAAAAAAAAAOIDJFWm6EmrDH3vX///////////////////////////////////////////////////////////////////////////////////////////////////bdw6qQd15EKxIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATKkJacnttYVJALhwKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAkjPDsmEwAAAAAAAAAAAAAAAAAAAA4iNkthd46lvNPr///////////////////////////////////////////////////////////////////////////////////////////////////w2MCoj3ZcQykQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEHDVMY3uRg3ZkUkAuHAoAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJT4tGAMAAAAAAAAAAAAAAAAAAAAAEyg+VWyDmrLK4vr/////////////////////////////////////////////////////////////////////////////////////////////////6dG4oIhwWEAoDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADiY9VW2FnJmIdmRSQC4bCQAAAAAAAAAAAAAAAAAAAAAAAAAADBwrIQoAAAAAAAAAAAAAAAAAAAAAAAUcM0pieZGqwtvz/////////////////////////////////////////////////////////////////////////////////////////////////OPKsZmAZ083HwcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRoxR152jqasmoh2ZFI5HwYAAAAAAAAAAAAAAAAAAAAAAAAAAAAHFxcAAAAAAAAAAAAAAAAAAAAAAAAAESlBWXKKo7zU7f////////////////////////////////////////////////////////////////////////////////////////////////fexayTemFILxcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMoPVNqgJevvqyahWxSOR8GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUOAAAAAAAAAAAAAAAAAAAAAAAAAAghOlJrhJ22z+n////////////////////////////////////////////////////////////////////////////////////////////////u2cKoj3ZcQyoRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABEkN0xhdoyjudC5oIZtVDohCAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgAAAAAAAAAAAAAAAAAAAAAAAAACGzROZ4CZs8zl///////////////////////////////////////////////////////////////////////////////////////////////34cu2oYxzWkAnDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABRQkNUhbb4SZr8XVvKOKcFc+JQwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgxS2R9l7DK4/3/////////////////////////////////////////////////////////////////////////////////////////////69W+qJJ9aVU/JgwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADhsoN0hZbH+Tp73S2cCnjnVdRCoRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWMEljfJavyeL7////////////////////////////////////////////////////////////////////////////////////////////9d/IspyFb1pFMR0LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAILFiMxPkxbbH2Qo7fL4N/FrJN6YEcuFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFjBJY3uTqsLa8v///////////////////////////////////////////////////////////////////////////////////////////+vTvKaPeWNMNiENAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMaIi05R1Rhb3+QobTH2+/iybCXfmZNNBwEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABUrQlpxiaG50ur///////////////////////////////////////////////////////////////////////////////////////////jhybKag21XQCoTAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUeMjpET1xqd4STo7TF2Ov+6M+2nYVtVDwkCwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJITlRaYGassvk/f/////////////////////////////////////////////////////////////////////////////////////////u17+okHlhSjQeBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHIDpSW2Zyf42aqLfH2Or8/+7WvaWNdFxDKxMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgxSWJ7lK3G3vf////////////////////////////////////////////////////////////////////////////////////////+5s62noZvV0AoEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABh85Umx9iJWjsL3L2+v8///23sWslHxkTDQdBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASK0RddY6nv9jx////////////////////////////////////////////////////////////////////////////////////////997GrpV9ZU02HgcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAchOlRthp+ruMbS4O///////eXMtJyEbVY/KBIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADCU9Vm+IobrU7f////////////////////////////////////////////////////////////////////////////////////////DXv6aOdV1FLBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALJD1XcImivM7a3+bu+P/////t1b2mj3hhSzYhDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYfOVJrhJ630Or////////////////////////////////////////////////////////////////////////////////////////q0bifh25WPSUMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESpDW3SNprm8wcfO1uDr9///9t/IsZqEbllEMB0LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADHDZPaYKctc7o///////////////////////////////////////////////////////////////////////////////////////+5cyymYFoTzYeBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhoySmJ7k52go6iutr/J1OHt+v/q072nkn1oVEEwHw0AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAhs1TmiBm7TO5///////////////////////////////////////////////////////////////////////////////////////+uHIrpV8Y0owFwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAsjO1NqgoKEhoqPlp6nsr7K1+Xz9uDKtaCMeGZUQzEfDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQdNlBpg5y1z+j///////////////////////////////////////////////////////////////////////////////////////jexaySeV9GLRMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWLURcamhoam1xdn2GkJuotMHQ3+/t2MSwnIp4Z1VDMiMPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIITpTbIWfuNHq///////////////////////////////////////////////////////////////////////////////////////33cSqkXdeRCsRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANIzlPUlBPT1FUWF5lbnmFkZ6su8vc7tvFsJyHcl1KNyUUBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADic/WHGKo7zV7v/////////////69fDs6ejo6evu8vX5/P//////////////////////////////////////////////////////9tzDqZB2XUMqEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJHTE9Ojg3NTU4Oj9FTVdib3uJl6e4ydzMt6KNeGNOOiYTAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABcvR193kKjB2vP/////////+O/n4dzX09DOzs/S1djc3+Pm6u3x9Pj7/v///////////Pn39PT09vn9//////////////////////XcwqmPdlxDKRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKGy0nIyEfHRwcHiEmLTVATFhldIOUpbjLvaiUf2pVQCsWAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAshOFBnf5evyOD5///////26+DXz8jDvrm2tbW2uLy/w8bKzdDU19ve4uXp7O7v7evo5ePg3dva29zg5Orx+f/////////////////23cOqkHddRCsRAAAAAAAAAAAAAAAAAAAAAAAAAAAAFB4VDgoHBQQCAwUIDRQeKTZCUF9wgZSnurCahXBcRjEcBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMYLkRacYmguNDo//////fr39TJv7evqqWgnZubnZ+jpqmtsLS3u77CxcnMz9PV1tTRz8zJx8TCwcHDx8vR2eLs9v//////////////+N/FrJN6YEcuFQAAAAAAAAAAAAAAAAAAAAAAAAAAABAGAAAAAAAAAAAAAAAABxMfLTxMXXCDlqqijXdhTDgjDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJjxRZ32TqsLZ8f//+e3g1Mm9sqeel5GMh4SCgoOGio2QlJeanqGlqKyvs7a6u7y7uLWzsK2rqKeoqq2yucHK1ODs+v////////////ziybCXfmVMMxkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACRgoOUxfcoaalH9qVD4pFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJHTJIX3SKoLbN4/v/8ePWyr6yppuQhn54c25qaGhqbHBzd3p+gYWIjI+TlpmdoKKjop+cmZeUkY+OjpCUmqGps73K1+X0////////////5syzmYBnTTQaAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEFSg7TmJ3jIhxXEYyGwYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHGS1BVmuBmK3D2e/669vNwLSnm5CEeW9mX1pVUU9PUFNXWl5hZWhsb3N2eX2AhIeIiYiFg4B9e3h1dHV3e4GIkZuntMHQ4PD//////////+fNtJqBZ040GwEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQXKj5TaX58ZU84Iw4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKGis9UWV5jqS60Ob35tfHuKqdkYV5bWJXTkZBPDg1NTc6PUFESEtPUlZZXWBjZ2pub3BvbGlnZGFfXFtbXmJocHqEkZ6tvMze7//////////ozrWbgmhPNhwDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABxswRVpwclpDLBYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPHy4+T2F1iJ2yx93z5NPDs6OVh3tuYldLQDYuKCMeHBweISQoKy4yNTk8QENHSk5RVFZWVlNQTUtIRUJBQkVJUFhibnuJmKi6y97x////////6c+2nINpUDYdAwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANIjdNY2pROSIKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgUIzJDUmJzhZiswNXq4tHAr5+PgHFkWExANCkeFQ8KBQICBAgLDhIVGRwgIycqLjE1ODs8PTw5NzQxLiwpKCgrMThBS1hldISVp7rN4fb//////+rQt56Ea1E4HwUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABQqQFdjSjEZAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADRUfKjhGVmZ2hpeqvNDk4c++rZyLe2tcTkI1KR4SBwAAAAAAAAAAAAAAAAADBgoNERQYGx8hIyMjIB0aGBUSEA4PEhggKTVCUWBxg5apvdLn///////q0bmgh21UOyIIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIHjVMXkUrEwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACyAtNkFNW2p6ipmqu87g4c+9q5qJeGdXRzksHxMHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIFCAkKCQcEAQAAAAAAAAAACBIfLT1NX3KFmq7E2f/////+5cyzmoFoTzceBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMqQlpBKA4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABhouQ05YY3B/jp6uvc7f49C9q5mHdmVUQzMkFgkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACRkpO05idougts3/////++LIr5Z9Y0oxGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKIjpTPyYMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARUqPlJlb3qGlKKywtHh59O/rJmHdWNSQTAfDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFFyo+Umh9lKrB//////nfxqyTemBHLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxwzR0AmDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAlOU1idoaRnKm3xtbm7NjDr5yIdWNRPy4dDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYaL0VbcYift//////33cSrkXhfRSwSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPJDk/JQwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAsfNElccYaaqLO/zNrq8t3ItKCLeGRRPy0bCgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADCI4T2Z+lq7/////9dvCqI92XEMpEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABYrPyYMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYaL0NXbICUqb7K1eLv++XPuaSQfGhUQC0bCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWLUVddY6m//////TbwaiOdVtCKA8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIHjUoDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEWKT5TZ3uQpLjN4ez4/e7YwqyWgWxYRDAcCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADCU9VW6HoP/////13MKpj3ZdQyoQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABIqLRQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQJDpNYXaLn7PI3Ojl5OTjzLWfiXNdSTQgDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUeN1Bpgpv/////997Fq5J5YEYtFAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAJITMbAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAOIDRIXXGFmq/C0dLPzMrKy8Gqk3xmUDolEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGTJMZX6Y//////jexaySeWBHLhQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABcuIAcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANHzJEV2yAlam2tri5tbKxsbK1n4hxWkMtFwIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABYwSWN8lv/////23MOpkHZdRCoRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANJCYOAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIQIDFEVmh7j6CenZ2en5yZl5eZnJZ+Zk84IQoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWMEljfJb/////9dzCqY92XEMpEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAxovGAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwwYJTREVWh6ioiGhYODhYaDgH5+f4KHdl5FLhYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGTJLZX6X//////bcw6mQdl1EKhEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARKSMNAAAAAAAAAAAAAAAAAAAAAAAAAAAAARskLjtIWGh2dHFubWtqamxsamZkZGZpb29XPiUNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABB02T2iBmv/////43sWsknlgRy0UAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACiMqGAEAAAAAAAAAAAAAAAAAAAAAAAAAAAEaNEVRXmJgXVpXVVNSUFBSU1FNS0tMUFZdUTgfBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwkPFVthp//////++LJr5Z9ZEwzGgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQWEQ4NAAAAAAAAAAAAAAAAAAAAAAAAAAABGzRNTkxIRkNBPjs6ODc3OTk4NDExMzc9RU41GwIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAVLERcdI2l///////mzrWcg2tSOiIKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARoyNTQyLy0qJyUiIB8dHSAgHxoYGBoeJS04MRgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKIDdOZX2Vrf//////7NS7o4tzW0MsFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEUGRwbGRYUEA4LCQcGBAQGBgYBAAABBQ0WIS4VAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEGS5DWXCHnrb///////Tbw6uUfGVOOCIMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAsZFQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADFSg8UWZ8kqnA///////85M21nodxW0UwHAkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHFyc5TGB0ip+1y////////+7XwKqTfmhUQC0aCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADEQ0KBgMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUQHSs6S11whJitwtj////////548y2oYx3ZFE+LR4PAwAAAAAAAAAAAAAAAAAAAAAABg8NAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABR4mIyAcGRUSDgsHBAEAAAAAAAAAAAAAAAEEBwoMEBUdJzNATl5vgZSovNDl/////////+/axLCbiHViUUEyJRoQCAMAAAEDBwgEAQAAAwgPFR4nDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAchOjw5NTIuKygkIR0aFxQTEhAQDxATFhgbHSAjJikuNT5JVWNygpOluMzf9P/////////96NO/rJmHdWVWSDwxKCEcGhkbHSAiHRoZGRwhKC42KhEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAFHDJIUk9LSERBPTo3MzEtLCsqKSkqLC8xNDc6PD9CR01WYGx4h5amuMrc7/////////////fj0L2rmYl5a15TSUA6NTMzNDY5OzY0MjM1OkFGSDAXAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8lPFJoZGFeWldTUExKR0VFQ0NCQ0VIS05QU1ZYW2BmbneCjpyqusrc7v//////////////9OHPva2djoF1amBZU09NTE5PUlRPTUxMT1NZVEk3HwcAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADGTBHXXR6d3RwbWlmY2BfXl1cXFxfYmRnam1vcnR5foaPmaSxv87e7v/////////////////z4dHBsqSXjIF5cWxoZmZnaWxtaWZlZmhaSz4yKB8RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8kO1FpgJCNiYaCf3x6eHd2dnV2eHt+gIOGiIuOkpeeprC7x9Tj8v////////////////////Xk1ce6rqOZkYqFgX9/gYKFhoKAfGlXRjYoGxAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACGDBHX3ePpqKfm5iWk5KRkI+Pj5KUl5qcn6Kkp6uwtr7H0t3q+P//////////////////////+erd0MW6samjnpuZmZqcnp+VgGxYRTMiEwUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA8nP1dwiKG6uLWyr62rqqmpqKmrrrCztri7vsDEyc/W3+n0////////////////////////////8+fc0snCvLe0srK0tbSeiHJdSDQhDwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHzhRaoOctc7Oy8jGxcTCwsLCxMfKzM/S1Nfa3eLn7/f////////////////////////////////+8+rh29XQzszMzcGpkntlTzkkEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARozTGV/mLHK4+Ti4N7d3Nzb3N7g4+bo6+7w8/b7////////////////////////////////////////+vPu6ufl5c+3n4hwWUIsFgEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWL0hhepOsxd74+/n49/X19fX3+vz/////////////////////////////////////////////////////////+ODHr5Z+Zk83IAkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAESpDXXaPqcHZ8v////////////////////////////////////////////////////////////////////////LZwKiPdl5GLhYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA4nQFlxiaG50uv////////////////////////////////////////////////////////////////////////t1LuiiXBXPyYNAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIIDhQaYKassrj+///////////////////////////////////////////////////////////////////////6dC3noVsUjkgBwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABgxSmJ6kqrD2/T//////////////////////////////////////////////////////////////////////eTMs5mAZ041HAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARKUFacoukvNTs//////////////////////////////////////////////////////////////////////jfxq2Ue2JKMRgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACSI7U2uDm7TM5f3////////////////////////////////////////////////////////////////////028Kpj3ZdRCsSAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIaMktjfJStxd31////////////////////////////////////////////////////////////////////8tm/poxzWkAnDgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEytEXHSMpb3W7v////////////////////////////////////////////////////////////////////HXvqSLcVg+JQsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwkPFRthZ63z+j////////////////////////////////////////////////////////////////////w172ki3FYPiULAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEHDVNZn+Yscrk/f//////////////////////////////////////////////////////////////////8di/pYxyWT8mDQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABYvSWJ7lK7H4Pr///////////////////////////////////////////////////////////////////TawaiPdVxDKhEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATLEZfeJGqxN32///////////////////////////////////////////////////////////////////33sWsk3phSDAXAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADylCW3WOp8Ha8////////////////////////////////////////////////////////////////////OPKspmAaFA4IAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA0mQFlzjKa/2fL////////////////////////////////////////////////////////////////////p0bmgiHBZQSoTAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMJj9Zcoylv9jy////////////////////////////////////////////////////////////////////8dnBqZJ6Y0w1HggAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADyhBW3SNp8Da8/////////////////////////////////////////////////////////////////////riy7OchW5XQSsVAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMsRV53kKrD3Pb/////////////////////////////////////////////////////////////////////7NW+p5B5Y045JREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIaMktkfJWux+D5//////////////////////////////////////////////////////////////////////fgybKch3FdSTUjEQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALIzpSaoObtM3l/v//////////////////////////////////////////////////////////////////////69W/qpWAbFlHNSMTBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABFy1EW3OLo7vT7P////////////////////////////////////////////////////////////////////////jizbikkH1rWUc3KBsPBQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADyQ6UGZ9lKzE3PT/////////////////////////////////////////////////////////////////////////8dzItKGPfWtbTD4xJhwSCwYEAgMFBgkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADB8zSF1yiZ+2zeX8///////////////////////////////////////////////////////////////////////////s2MazoY9/b2FUSD4zKyQfHRwcHiAfEgIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACx0wQ1drgJWrwtjv/////////////////////////////////////////////////////////////////////////////OrXxbOjk4R2al9VS0M9OTY1NTc5NSYXBgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADR0vQVVne4+juc7k+//////////////////////////////////////////////////////////////////////////////76dfHt6eZjYF3bGNcVlJQT09RU0o6KhkKAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABg0OEBETFBYYFQkAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHFCExQVNleYuessfc8f////////////////////////////////////////////////////////////////////////////////vq2su9r6OYjoR7dG9raWhoamxeTj0uHxIEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARUmKCkrLC4vMS4cDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYRHio3RVRld4mcr8LW6////////////////////////////////////////////////////////////////////////////////////u/g0sa6sKWclI2IhYOCgoSCcmFRQjUoGQsAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIlOEFDREZHSUpALx8PAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABCAoJBgYJDhQdKDRATFppeImbrcDT5vr/////////////////////////////////////////////////////////////////////////////////////9ejc0ce9tKymoZ6cm5udloV1ZlhMPC4hFg0HAgABAwAAAAAAAAAAAAAIEwUAAAAAAAAAAAAABhUlNklbXF5fYWJkU0MzIxYKAAAAAAAAAAAAAAAAAAUGBwYHCg8UGiEkIiAgIiYtNT9KV2NvfYycrb/R5Pf/////////////////////////////////////////////////////////////////////////////////////////8+je1MzFv7q3trW1tqmZiXtuYFFEOC4mIBwaGhwTCwQAAAAAAgkTHigbDwUAAAAAAAAGEBwpOUlabXZ3eXp8d2dWRzksIRgQCgYFAgIBAQMIDxceICAgISMoLjM6PTs5OTs/RU1WYW15hZOhsMDR4/X/////////////////////////////////////////////////////////////////////////////////////////////9uzk3djU0c/Ozs29rZ6Rg3RnWk9GPjk1MzQzKyMcFxUVFxsiKjU9MSYdFxIQEBIXHicyP01cbX6PkZKUlYt6a1xPQzkwKSMgHhwbGhocISgwNjk6OTo8QUdMUlZVU1NVWF5lbniDkJyotsTU5PX//////////////////////////////////////////////////////////////////////////////////////////////////fbx7erp6Ojh0cK0p5iKfXFnXldSTk1NS0M8NTEuLjA0OkJMVEg+Ni8rKSksMDY/SVVicYCRo6qsra+ejn9yZVpRSUE8OTc1NTQ0NjpASE9TU1NUVlpgZGtwbmxsbnF3fYWPmqayvsvZ6Pj/////////////////////////////////////////////////////////////////////////////////////////////////////////////9eXXyrytoJOIfnZwa2hmZ2RcVE5KSEhJTVNaY2pfVk5IRUNDRUlPV2BreIWUpLXExcfCsqOViHxyaWFaVVJQT05NTU9TWWBobG1sbW9zeH2DiYeGhoeLj5adprG8ydXh7/3////////////////////////////////////////////////////////////////////////////////////////////////////////////////67d/Qw7aqoJaPiYSBgIB8dG1nY2FhY2ZrcnuBd25nYV5cXF5iaG94go6bqbjI2d/g1sa4qp6TiYF5c29samhoZ2dobHF4gIaGhoaIjJGWnKOhn5+hpKiutr7I09/r9//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////05tjMwbevp6Kdm5malIyFgH17enx/hIuTmI6GgHt3dnZ4e4CHj5mksb7M3Oz4+urbzcG1qqGZkoyIhYOCgYCAgoWKkZmfoJ+goqWqsLW7urm5ur3Bx87W3+r1//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////vv49jPx8C7t7Szs6ylnpmWlJSVmJ2jq7Cmn5iUkY+PkZSZn6exu8fU4fD/////8ePXzMK5sauloZ+dm5uampueo6mxuLm5ubu+w8nO1NPS0tPW2uDn7vf///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////rw59/Z1NDNzMzFvbeyr66tr7K2vMPHv7exraqpqaqtsri/yNLd6ff////////67uPa0srDvrq4trW0s7O0t7zCydHT0tPU19zh5uzt7Ozt8PP5///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////48u3p5+bl3dbQzMnHx8jLz9Tb39fQysbDwsLEx8vR2ODp9P/////////////78uri3NfU0s/Ozs3MztHV2uHp7Ozs7vH1+v///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////fXv6eXi4eDi5Ojt9Pfv6ePf3dzc3eDk6fD4////////////////////+/Xw7evp6Ofm5ufq7vP6///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////+/Pr6+/7////////9+fb19fb5/f///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////w==</fowData>
        <fowSize>
          <X>180</X>
          <Y>180</Y>
        </fowSize>
        <activeKeyword>
          <string>banns</string>
        </activeKeyword>
        <recentKeyword />
        <bldstate>
          <item key="marktplatz">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
          <item key="-2327">
            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamplong>98608043</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>2000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>alchemyset</itemid>
                      <BF>-1</BF>
                      <itemrep>330</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>fishinghook</itemid>
                      <BF>-1</BF>
                      <itemrep>183</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>beer</itemid>
                      <BF>-1</BF>
                      <itemrep>852</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sweets</itemid>
                      <BF>-1</BF>
                      <itemrep>193</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>crowbar</itemid>
                      <BF>-1</BF>
                      <itemrep>85</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>80</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bronzeflask</itemid>
                      <BF>-1</BF>
                      <itemrep>644</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>20</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>blanket</itemid>
                      <BF>-1</BF>
                      <itemrep>640</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>lockpick</itemid>
                      <BF>-1</BF>
                      <itemrep>769</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>cutlery</itemid>
                      <BF>-1</BF>
                      <itemrep>970</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>dishes</itemid>
                      <BF>-1</BF>
                      <itemrep>640</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>5</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>torch</itemid>
                      <BF>-1</BF>
                      <itemrep>320</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>20</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>flute</itemid>
                      <BF>-1</BF>
                      <itemrep>331</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>120</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>glassbottle</itemid>
                      <BF>-1</BF>
                      <itemrep>964</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pickaxe</itemid>
                      <BF>-1</BF>
                      <itemrep>392</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>60</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>hammer</itemid>
                      <BF>-1</BF>
                      <itemrep>250</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>charcoal</itemid>
                      <BF>-1</BF>
                      <itemrep>537</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>5</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>piton</itemid>
                      <BF>-1</BF>
                      <itemrep>441</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>120</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>copperkettle</itemid>
                      <BF>-1</BF>
                      <itemrep>772</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>3</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>liquorice</itemid>
                      <BF>-1</BF>
                      <itemrep>150</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>lantern</itemid>
                      <BF>-1</BF>
                      <itemrep>3</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>1</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>lute</itemid>
                      <BF>-1</BF>
                      <itemrep>423</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>25</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>120</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>brassmirror</itemid>
                      <BF>-1</BF>
                      <itemrep>707</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>net</itemid>
                      <BF>-1</BF>
                      <itemrep>720</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>oil</itemid>
                      <BF>-1</BF>
                      <itemrep>943</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>supplypack</itemid>
                      <BF>-1</BF>
                      <itemrep>292</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shovel</itemid>
                      <BF>-1</BF>
                      <itemrep>646</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>90</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>650</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sleepingbag</itemid>
                      <BF>-1</BF>
                      <itemrep>48</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>90</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>whetstone</itemid>
                      <BF>-1</BF>
                      <itemrep>815</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>10</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>20</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bunchofkeys</itemid>
                      <BF>-1</BF>
                      <itemrep>233</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bottleofschnapps</itemid>
                      <BF>-1</BF>
                      <itemrep>833</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>150</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>writingutensil</itemid>
                      <BF>-1</BF>
                      <itemrep>222</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>400</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>scroll_common</itemid>
                      <BF>-1</BF>
                      <itemrep>414</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>70</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rope</itemid>
                      <BF>-1</BF>
                      <itemrep>387</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>120</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ropeladder</itemid>
                      <BF>-1</BF>
                      <itemrep>287</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>20</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>waterskin</itemid>
                      <BF>-1</BF>
                      <itemrep>173</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>3</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>grapplinghook</itemid>
                      <BF>-1</BF>
                      <itemrep>574</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>80</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>tinderbox</itemid>
                      <BF>-1</BF>
                      <itemrep>36</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>fancyrobe</itemid>
                      <BF>-1</BF>
                      <itemrep>33</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>jugglertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>265</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherbelt</itemid>
                      <BF>-1</BF>
                      <itemrep>360</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathershirt</itemid>
                      <BF>-1</BF>
                      <itemrep>27</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>319</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>robe</itemid>
                      <BF>-1</BF>
                      <itemrep>841</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shoes</itemid>
                      <BF>-1</BF>
                      <itemrep>561</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>25</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thorwaliantrousers_blue</itemid>
                      <BF>-1</BF>
                      <itemrep>423</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>25</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thorwaliantrousers_red</itemid>
                      <BF>-1</BF>
                      <itemrep>710</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="general">
            <BuildingState val1="0" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98775156</timestamplong>
              </expires>
            </BuildingState>
          </item>
          <item key="-5-15_taverndata">
            <BuildingState val1="3" val2="2" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>86399913600</timestamplong>
              </expires>
              <valname>female</valname>
            </BuildingState>
          </item>
          <item key="marketplace_-1729">
            <BuildingState val1="1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>66</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_mandrake</itemid>
                      <BF>-1</BF>
                      <itemrep>585</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1519</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_belmartleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>391</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2509</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_donfstalks</itemid>
                      <BF>-1</BF>
                      <itemrep>333</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2109</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_toadstool</itemid>
                      <BF>-1</BF>
                      <itemrep>281</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>921</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_finagetree</itemid>
                      <BF>-1</BF>
                      <itemrep>599</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>955</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_golmoonleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>838</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1269</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_ilmleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>853</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1504</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_yoruga</itemid>
                      <BF>-1</BF>
                      <itemrep>149</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>882</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_shurinbulb</itemid>
                      <BF>-1</BF>
                      <itemrep>477</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>69</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_tarnel</itemid>
                      <BF>-1</BF>
                      <itemrep>74</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>56</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_oneberry</itemid>
                      <BF>-1</BF>
                      <itemrep>764</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>772</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_whirlweed</itemid>
                      <BF>-1</BF>
                      <itemrep>231</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>811</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_healing</itemid>
                      <BF>-1</BF>
                      <itemrep>740</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>6268</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_healingsuper</itemid>
                      <BF>-1</BF>
                      <itemrep>180</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2101</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_magic</itemid>
                      <BF>-1</BF>
                      <itemrep>819</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="-1512">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
            </BuildingState>
          </item>
          <item key="marketplace_-2327">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>3</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>fishinghook</itemid>
                      <BF>-1</BF>
                      <itemrep>303</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>beer</itemid>
                      <BF>-1</BF>
                      <itemrep>853</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>15</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sweets</itemid>
                      <BF>-1</BF>
                      <itemrep>228</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>84</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>crowbar</itemid>
                      <BF>-1</BF>
                      <itemrep>69</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>102</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bronzeflask</itemid>
                      <BF>-1</BF>
                      <itemrep>379</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>38</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>blanket</itemid>
                      <BF>-1</BF>
                      <itemrep>66</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1650</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>lockpick</itemid>
                      <BF>-1</BF>
                      <itemrep>607</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>72</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>cutlery</itemid>
                      <BF>-1</BF>
                      <itemrep>513</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>888</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>dishes</itemid>
                      <BF>-1</BF>
                      <itemrep>244</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>7</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>torch</itemid>
                      <BF>-1</BF>
                      <itemrep>149</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>21</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>flute</itemid>
                      <BF>-1</BF>
                      <itemrep>225</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>121</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>glassbottle</itemid>
                      <BF>-1</BF>
                      <itemrep>603</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>259</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pickaxe</itemid>
                      <BF>-1</BF>
                      <itemrep>660</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>81</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>hammer</itemid>
                      <BF>-1</BF>
                      <itemrep>46</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>3</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>charcoal</itemid>
                      <BF>-1</BF>
                      <itemrep>317</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>6</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>piton</itemid>
                      <BF>-1</BF>
                      <itemrep>282</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>102</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>copperkettle</itemid>
                      <BF>-1</BF>
                      <itemrep>233</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>5</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>liquorice</itemid>
                      <BF>-1</BF>
                      <itemrep>693</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>41</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>lantern</itemid>
                      <BF>-1</BF>
                      <itemrep>404</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>1</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2630</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>lute</itemid>
                      <BF>-1</BF>
                      <itemrep>605</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>25</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>195</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>brassmirror</itemid>
                      <BF>-1</BF>
                      <itemrep>184</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>117</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>net</itemid>
                      <BF>-1</BF>
                      <itemrep>924</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>110</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>oil</itemid>
                      <BF>-1</BF>
                      <itemrep>240</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>34</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>supplypack</itemid>
                      <BF>-1</BF>
                      <itemrep>474</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>171</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shovel</itemid>
                      <BF>-1</BF>
                      <itemrep>440</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>90</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>573</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sleepingbag</itemid>
                      <BF>-1</BF>
                      <itemrep>498</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>179</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>whetstone</itemid>
                      <BF>-1</BF>
                      <itemrep>835</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>10</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>28</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bunchofkeys</itemid>
                      <BF>-1</BF>
                      <itemrep>8</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>9</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bottleofschnapps</itemid>
                      <BF>-1</BF>
                      <itemrep>76</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>203</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>writingutensil</itemid>
                      <BF>-1</BF>
                      <itemrep>181</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>797</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>scroll_common</itemid>
                      <BF>-1</BF>
                      <itemrep>140</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>80</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rope</itemid>
                      <BF>-1</BF>
                      <itemrep>623</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>39</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>waterskin</itemid>
                      <BF>-1</BF>
                      <itemrep>365</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>3</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>grapplinghook</itemid>
                      <BF>-1</BF>
                      <itemrep>562</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>72</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>tinderbox</itemid>
                      <BF>-1</BF>
                      <itemrep>322</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>8</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherbelt</itemid>
                      <BF>-1</BF>
                      <itemrep>338</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>55</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathershirt</itemid>
                      <BF>-1</BF>
                      <itemrep>153</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>31</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>910</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>13</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shoes</itemid>
                      <BF>-1</BF>
                      <itemrep>339</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>36</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thorwaliantrousers_blue</itemid>
                      <BF>-1</BF>
                      <itemrep>240</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>35</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thorwaliantrousers_red</itemid>
                      <BF>-1</BF>
                      <itemrep>482</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="hostel_-1512">
            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamplong>98622000</timestamplong>
              </time>
              <expires>
                <timestamplong>98622000</timestamplong>
              </expires>
            </BuildingState>
          </item>
          <item key="-1729">
            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamplong>98608043</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>80</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_mandrake</itemid>
                      <BF>-1</BF>
                      <itemrep>455</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>3000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_atmonflower</itemid>
                      <BF>-1</BF>
                      <itemrep>975</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_belmartleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>262</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_donfstalks</itemid>
                      <BF>-1</BF>
                      <itemrep>126</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_toadstool</itemid>
                      <BF>-1</BF>
                      <itemrep>733</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>800</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_finagetree</itemid>
                      <BF>-1</BF>
                      <itemrep>248</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_golmoonleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>548</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_ilmleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>661</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1800</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_yoruga</itemid>
                      <BF>-1</BF>
                      <itemrep>464</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>800</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_shurinbulb</itemid>
                      <BF>-1</BF>
                      <itemrep>552</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_tarnel</itemid>
                      <BF>-1</BF>
                      <itemrep>412</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>70</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_oneberry</itemid>
                      <BF>-1</BF>
                      <itemrep>750</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>700</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_whirlweed</itemid>
                      <BF>-1</BF>
                      <itemrep>58</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_healing</itemid>
                      <BF>-1</BF>
                      <itemrep>868</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>4000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_cleverness</itemid>
                      <BF>-1</BF>
                      <itemrep>804</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>10</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>4000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_magicstrong</itemid>
                      <BF>-1</BF>
                      <itemrep>239</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>5000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_healingsuper</itemid>
                      <BF>-1</BF>
                      <itemrep>940</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>6000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_miraclecure</itemid>
                      <BF>-1</BF>
                      <itemrep>275</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_magic</itemid>
                      <BF>-1</BF>
                      <itemrep>518</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="2713_taverndata">
            <BuildingState val1="2" val2="4" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>86399913600</timestamplong>
              </expires>
              <valname>male</valname>
            </BuildingState>
          </item>
          <item key="townchar_10">
            <BuildingState val1="-96" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98777675</timestamplong>
              </expires>
            </BuildingState>
          </item>
          <item key="-1619">
            <BuildingState val1="2" val2="0" val3="0">
              <time>
                <timestamplong>98608043</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>250</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>basilisk_tongue</itemid>
                      <BF>4</BF>
                      <itemrep>368</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bastardsword</itemid>
                      <BF>2</BF>
                      <itemrep>298</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>550</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>epee</itemid>
                      <BF>3</BF>
                      <itemrep>950</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>dagger</itemid>
                      <BF>3</BF>
                      <itemrep>339</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>300</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>heavydagger</itemid>
                      <BF>1</BF>
                      <itemrep>686</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>150</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>flail</itemid>
                      <BF>6</BF>
                      <itemrep>280</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>450</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>cutlass</itemid>
                      <BF>4</BF>
                      <itemrep>991</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>floret</itemid>
                      <BF>4</BF>
                      <itemrep>281</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>750</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>halberd</itemid>
                      <BF>5</BF>
                      <itemrep>709</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>150</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>battlestaff</itemid>
                      <BF>5</BF>
                      <itemrep>473</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>700</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>khunchom</itemid>
                      <BF>2</BF>
                      <itemrep>649</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>20</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>club</itemid>
                      <BF>6</BF>
                      <itemrep>765</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>450</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>hatchet</itemid>
                      <BF>4</BF>
                      <itemrep>115</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>450</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shortsword</itemid>
                      <BF>3</BF>
                      <itemrep>655</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>mengbilar</itemid>
                      <BF>7</BF>
                      <itemrep>942</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>knife</itemid>
                      <BF>4</BF>
                      <itemrep>601</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>morningstar</itemid>
                      <BF>2</BF>
                      <itemrep>144</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>950</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ogreshortsword</itemid>
                      <BF>4</BF>
                      <itemrep>122</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>orcnose</itemid>
                      <BF>4</BF>
                      <itemrep>294</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pike</itemid>
                      <BF>6</BF>
                      <itemrep>251</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rapier</itemid>
                      <BF>2</BF>
                      <itemrep>858</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sealdagger</itemid>
                      <BF>2</BF>
                      <itemrep>957</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sabre</itemid>
                      <BF>2</BF>
                      <itemrep>170</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>850</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sword</itemid>
                      <BF>3</BF>
                      <itemrep>88</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>350</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>scythe</itemid>
                      <BF>7</BF>
                      <itemrep>129</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>250</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sickle</itemid>
                      <BF>6</BF>
                      <itemrep>45</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>300</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>spear</itemid>
                      <BF>5</BF>
                      <itemrep>91</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thrustspear</itemid>
                      <BF>3</BF>
                      <itemrep>704</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>mace</itemid>
                      <BF>3</BF>
                      <itemrep>100</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>obsidiandagger</itemid>
                      <BF>6</BF>
                      <itemrep>481</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>900</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>wolfknife</itemid>
                      <BF>1</BF>
                      <itemrep>694</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1350</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>longsword</itemid>
                      <BF>2</BF>
                      <itemrep>642</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>585</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shortsword_good</itemid>
                      <BF>1</BF>
                      <itemrep>169</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>40</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>8</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>quarrel</itemid>
                      <BF>-1</BF>
                      <itemrep>1</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>elvenbow</itemid>
                      <BF>-1</BF>
                      <itemrep>219</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>20</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>450</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shortbow</itemid>
                      <BF>-1</BF>
                      <itemrep>481</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>longbow</itemid>
                      <BF>-1</BF>
                      <itemrep>406</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1230</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>crossbow</itemid>
                      <BF>-1</BF>
                      <itemrep>516</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>5</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>arrow</itemid>
                      <BF>-1</BF>
                      <itemrep>881</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>150</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sling</itemid>
                      <BF>-1</BF>
                      <itemrep>293</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>kris</itemid>
                      <BF>-1</BF>
                      <itemrep>390</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>20</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>350</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingaxe2</itemid>
                      <BF>4</BF>
                      <itemrep>791</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>350</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingaxe</itemid>
                      <BF>4</BF>
                      <itemrep>333</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingdagger</itemid>
                      <BF>4</BF>
                      <itemrep>373</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>100</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingknife</itemid>
                      <BF>4</BF>
                      <itemrep>404</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>250</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingstar</itemid>
                      <BF>-1</BF>
                      <itemrep>457</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>fancyrobe</itemid>
                      <BF>-1</BF>
                      <itemrep>825</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ironhelmet</itemid>
                      <BF>-1</BF>
                      <itemrep>905</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>450</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ironshield</itemid>
                      <BF>-1</BF>
                      <itemrep>175</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>featherhat</itemid>
                      <BF>-1</BF>
                      <itemrep>84</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>jugglershirt</itemid>
                      <BF>-1</BF>
                      <itemrep>679</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>jugglertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>267</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>chainarmor</itemid>
                      <BF>-1</BF>
                      <itemrep>979</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherbelt</itemid>
                      <BF>-1</BF>
                      <itemrep>38</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>800</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherarmor</itemid>
                      <BF>-1</BF>
                      <itemrep>999</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>400</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherhelmet</itemid>
                      <BF>-1</BF>
                      <itemrep>355</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathershirt</itemid>
                      <BF>-1</BF>
                      <itemrep>366</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>451</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>400</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherarmor_arm</itemid>
                      <BF>-1</BF>
                      <itemrep>334</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>linenshirt</itemid>
                      <BF>-1</BF>
                      <itemrep>769</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>robe</itemid>
                      <BF>-1</BF>
                      <itemrep>404</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>redrobe</itemid>
                      <BF>-1</BF>
                      <itemrep>285</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>250</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shield</itemid>
                      <BF>-1</BF>
                      <itemrep>117</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shoes</itemid>
                      <BF>-1</BF>
                      <itemrep>819</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>platemail</itemid>
                      <BF>-1</BF>
                      <itemrep>482</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>90</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>boots</itemid>
                      <BF>-1</BF>
                      <itemrep>10</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>90</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>20</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>clothshirt</itemid>
                      <BF>-1</BF>
                      <itemrep>12</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>clothtrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>617</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>30</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thorwaliantrousers_blue</itemid>
                      <BF>-1</BF>
                      <itemrep>144</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thorwalianshield</itemid>
                      <BF>-1</BF>
                      <itemrep>455</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>800</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>greathelmet</itemid>
                      <BF>-1</BF>
                      <itemrep>200</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>tunic</itemid>
                      <BF>-1</BF>
                      <itemrep>515</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="marketplace_-1619">
            <BuildingState val1="-1" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>1122</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>bastardsword</itemid>
                      <BF>2</BF>
                      <itemrep>488</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>482</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>epee</itemid>
                      <BF>3</BF>
                      <itemrep>621</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>298</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>dagger</itemid>
                      <BF>3</BF>
                      <itemrep>731</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>334</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>heavydagger</itemid>
                      <BF>1</BF>
                      <itemrep>57</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>169</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>flail</itemid>
                      <BF>6</BF>
                      <itemrep>222</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>647</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>cutlass</itemid>
                      <BF>4</BF>
                      <itemrep>870</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>515</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>floret</itemid>
                      <BF>4</BF>
                      <itemrep>917</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>265</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>battlestaff</itemid>
                      <BF>5</BF>
                      <itemrep>183</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>69</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>club</itemid>
                      <BF>6</BF>
                      <itemrep>509</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>735</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>hatchet</itemid>
                      <BF>4</BF>
                      <itemrep>303</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>425</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shortsword</itemid>
                      <BF>3</BF>
                      <itemrep>655</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>38</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>knife</itemid>
                      <BF>4</BF>
                      <itemrep>201</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1608</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ogreshortsword</itemid>
                      <BF>4</BF>
                      <itemrep>564</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>761</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pike</itemid>
                      <BF>6</BF>
                      <itemrep>454</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>961</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sabre</itemid>
                      <BF>2</BF>
                      <itemrep>569</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>924</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sword</itemid>
                      <BF>3</BF>
                      <itemrep>208</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>404</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>scythe</itemid>
                      <BF>7</BF>
                      <itemrep>133</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>295</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sickle</itemid>
                      <BF>6</BF>
                      <itemrep>518</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>531</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>spear</itemid>
                      <BF>5</BF>
                      <itemrep>294</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1945</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>thrustspear</itemid>
                      <BF>3</BF>
                      <itemrep>862</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>885</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>mace</itemid>
                      <BF>3</BF>
                      <itemrep>694</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>450</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>obsidiandagger</itemid>
                      <BF>6</BF>
                      <itemrep>252</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>80</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1529</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>wolfknife</itemid>
                      <BF>1</BF>
                      <itemrep>741</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1693</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>longsword</itemid>
                      <BF>2</BF>
                      <itemrep>14</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>530</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shortsword_good</itemid>
                      <BF>1</BF>
                      <itemrep>935</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>40</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>8</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>quarrel</itemid>
                      <BF>-1</BF>
                      <itemrep>498</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>798</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shortbow</itemid>
                      <BF>-1</BF>
                      <itemrep>476</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>827</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>longbow</itemid>
                      <BF>-1</BF>
                      <itemrep>64</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>978</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>crossbow</itemid>
                      <BF>-1</BF>
                      <itemrep>315</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>4</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>arrow</itemid>
                      <BF>-1</BF>
                      <itemrep>293</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>201</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>sling</itemid>
                      <BF>-1</BF>
                      <itemrep>99</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>831</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>kris</itemid>
                      <BF>-1</BF>
                      <itemrep>954</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>20</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>595</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingaxe2</itemid>
                      <BF>4</BF>
                      <itemrep>437</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>592</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingaxe</itemid>
                      <BF>4</BF>
                      <itemrep>712</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>326</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingdagger</itemid>
                      <BF>4</BF>
                      <itemrep>724</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>92</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>throwingknife</itemid>
                      <BF>4</BF>
                      <itemrep>768</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1512</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>fancyrobe</itemid>
                      <BF>-1</BF>
                      <itemrep>653</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>735</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ironhelmet</itemid>
                      <BF>-1</BF>
                      <itemrep>575</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>649</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>ironshield</itemid>
                      <BF>-1</BF>
                      <itemrep>723</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>35</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>featherhat</itemid>
                      <BF>-1</BF>
                      <itemrep>199</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>jugglershirt</itemid>
                      <BF>-1</BF>
                      <itemrep>180</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>57</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>jugglertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>359</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>973</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>chainarmor</itemid>
                      <BF>-1</BF>
                      <itemrep>865</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>75</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>10</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherbelt</itemid>
                      <BF>-1</BF>
                      <itemrep>495</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1534</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherarmor</itemid>
                      <BF>-1</BF>
                      <itemrep>745</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>732</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherhelmet</itemid>
                      <BF>-1</BF>
                      <itemrep>293</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>54</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathershirt</itemid>
                      <BF>-1</BF>
                      <itemrep>564</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>47</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leathertrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>148</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>539</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>leatherarmor_arm</itemid>
                      <BF>-1</BF>
                      <itemrep>542</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>39</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>linenshirt</itemid>
                      <BF>-1</BF>
                      <itemrep>559</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>65</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>robe</itemid>
                      <BF>-1</BF>
                      <itemrep>439</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>45</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>redrobe</itemid>
                      <BF>-1</BF>
                      <itemrep>864</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>319</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shield</itemid>
                      <BF>-1</BF>
                      <itemrep>199</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>8</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>shoes</itemid>
                      <BF>-1</BF>
                      <itemrep>202</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>18343</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>platemail</itemid>
                      <BF>-1</BF>
                      <itemrep>506</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>50</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>123</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>boots</itemid>
                      <BF>-1</BF>
                      <itemrep>553</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>90</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>35</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>clothshirt</itemid>
                      <BF>-1</BF>
                      <itemrep>703</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>57</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>clothtrousers</itemid>
                      <BF>-1</BF>
                      <itemrep>266</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>669</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>tunic</itemid>
                      <BF>-1</BF>
                      <itemrep>379</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="townchar_8">
            <BuildingState val1="-96" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98778800</timestamplong>
              </expires>
            </BuildingState>
          </item>
          <item key="039">
            <BuildingState val1="4" val2="0" val3="0">
              <time>
                <timestamplong>98608043</timestamplong>
              </time>
              <expires>
                <timestamplong>98668800</timestamplong>
              </expires>
              <items>
                <entry>
                  <ItemEntry>
                    <price>1200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_belmartleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>237</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_toadstool</itemid>
                      <BF>-1</BF>
                      <itemrep>677</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_golmoonleaf</itemid>
                      <BF>-1</BF>
                      <itemrep>529</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>800</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_shurinbulb</itemid>
                      <BF>-1</BF>
                      <itemrep>631</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>50</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_tarnel</itemid>
                      <BF>-1</BF>
                      <itemrep>790</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>70</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_oneberry</itemid>
                      <BF>-1</BF>
                      <itemrep>580</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>700</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>herb_whirlweed</itemid>
                      <BF>-1</BF>
                      <itemrep>880</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>5000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_antisickness</itemid>
                      <BF>-1</BF>
                      <itemrep>389</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>3500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pois_arax</itemid>
                      <BF>-1</BF>
                      <itemrep>911</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>25000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype>bannstaub</varusestype>
                      <itemid>banedust</itemid>
                      <BF>13</BF>
                      <itemrep>747</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>9999</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1600</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_antidote</itemid>
                      <BF>-1</BF>
                      <itemrep>981</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_healing</itemid>
                      <BF>-1</BF>
                      <itemrep>107</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1500</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pois_toadstool</itemid>
                      <BF>-1</BF>
                      <itemrep>237</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>7000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>pois_shurinbulb</itemid>
                      <BF>-1</BF>
                      <itemrep>601</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>6000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_miraclecure</itemid>
                      <BF>-1</BF>
                      <itemrep>557</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1200</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>potion_magic</itemid>
                      <BF>-1</BF>
                      <itemrep>388</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rec_healingpotion</itemid>
                      <BF>-1</BF>
                      <itemrep>778</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rec_hylailanfire</itemid>
                      <BF>-1</BF>
                      <itemrep>774</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rec_elixirofstrength</itemid>
                      <BF>-1</BF>
                      <itemrep>202</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>2000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rec_elixirofcourage</itemid>
                      <BF>-1</BF>
                      <itemrep>590</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                  <ItemEntry>
                    <price>1000</price>
                    <originpc>0</originpc>
                    <originslot />
                    <item>
                      <recognized>false</recognized>
                      <level>0</level>
                      <varusestype />
                      <itemid>rec_magicpotion</itemid>
                      <BF>-1</BF>
                      <itemrep>174</itemrep>
                      <isMagical>false</isMagical>
                      <isBroken>false</isBroken>
                      <uses>0</uses>
                      <count>1</count>
                    </item>
                    <chance>100</chance>
                  </ItemEntry>
                </entry>
              </items>
            </BuildingState>
          </item>
          <item key="gas_gerlanje">
            <BuildingState val1="0" val2="0" val3="0">
              <time>
                <timestamplong>0</timestamplong>
              </time>
              <expires>
                <timestamplong>98780176</timestamplong>
              </expires>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
  </townstate>
  <mapstate>
    <specialstate>
      <item key="rondrageweihte">
        <string>1</string>
      </item>
      <item key="map.rondrageweihte">
        <string>1</string>
      </item>
      <item key="jugglercamp">
        <string>1</string>
      </item>
      <item key="map.jugglercamp">
        <string>1</string>
      </item>
      <item key="youngbear">
        <string>1</string>
      </item>
      <item key="map.youngbear">
        <string>1</string>
      </item>
      <item key="youngbearescaped">
        <string>1</string>
      </item>
      <item key="map.youngbearescaped">
        <string>1</string>
      </item>
      <item key="femalebear">
        <string>1</string>
      </item>
      <item key="map.femalebear">
        <string>1</string>
      </item>
      <item key="frauelch">
        <string>2</string>
      </item>
      <item key="map.frauelch">
        <string>2</string>
      </item>
      <item key="zufallskaempfe">
        <string>1131</string>
      </item>
      <item key="map.zufallskaempfe">
        <string>1131</string>
      </item>
      <item key="orkpatrouille">
        <string>1131</string>
      </item>
      <item key="map.orkpatrouille">
        <string>1131</string>
      </item>
      <item key="elfenvetxp">
        <string>1</string>
      </item>
      <item key="map.elfenvetxp">
        <string>1</string>
      </item>
      <item key="schuheabgelaufen">
        <string>4</string>
      </item>
      <item key="map.schuheabgelaufen">
        <string>4</string>
      </item>
      <item key="steppenrinderbaeume">
        <string>1</string>
      </item>
      <item key="map.steppenrinderbaeume">
        <string>1</string>
      </item>
      <item key="finsterabgrund3">
        <string>1</string>
      </item>
      <item key="map.finsterabgrund3">
        <string>1</string>
      </item>
      <item key="druidcamp">
        <string>1</string>
      </item>
      <item key="map.druidcamp">
        <string>1</string>
      </item>
      <item key="druidsoup">
        <string>0</string>
      </item>
      <item key="map.druidsoup">
        <string>0</string>
      </item>
      <item key="reise_fin_osten">
        <string>1</string>
      </item>
      <item key="map.reise_fin_osten">
        <string>1</string>
      </item>
      <item key="dungeon_RAthreshold">
        <string>99</string>
      </item>
      <item key="raumangstaktiv">
        <string>0</string>
      </item>
      <item key="caster_transversalis">
        <string>3</string>
      </item>
      <item key="rondrageweihte2">
        <string>1</string>
      </item>
      <item key="map.rondrageweihte2">
        <string>1</string>
      </item>
      <item key="silhouette">
        <string>1</string>
      </item>
      <item key="map.silhouette">
        <string>1</string>
      </item>
      <item key="finsterabgrund2">
        <string>1</string>
      </item>
      <item key="map.finsterabgrund2">
        <string>1</string>
      </item>
      <item key="vierorkschuetzen">
        <string>1</string>
      </item>
      <item key="map.vierorkschuetzen">
        <string>1</string>
      </item>
      <item key="angeseilt">
        <string>0</string>
      </item>
      <item key="map.angeseilt">
        <string>0</string>
      </item>
      <item key="gebirgesichern">
        <string>0</string>
      </item>
      <item key="map.gebirgesichern">
        <string>0</string>
      </item>
      <item key="anfuehrer">
        <string>0</string>
      </item>
      <item key="map.anfuehrer">
        <string>0</string>
      </item>
      <item key="finsterabgrund1">
        <string>1</string>
      </item>
      <item key="map.finsterabgrund1">
        <string>1</string>
      </item>
      <item key="aventurierkampf">
        <string>1</string>
      </item>
      <item key="map.aventurierkampf">
        <string>1</string>
      </item>
      <item key="meresfeld">
        <string>1</string>
      </item>
      <item key="map.meresfeld">
        <string>1</string>
      </item>
      <item key="entergashok">
        <string>1</string>
      </item>
    </specialstate>
    <fowData />
    <fowSize>
      <X>0</X>
      <Y>0</Y>
    </fowSize>
    <activeKeyword>
      <string>sstone</string>
      <string>ingramosch</string>
      <string>binge</string>
      <string>sschweif</string>
    </activeKeyword>
    <recentKeyword>
      <string>sstone</string>
      <string>ingramosch</string>
      <string>binge</string>
      <string>sschweif</string>
    </recentKeyword>
    <knownLocations>
      <item key="kvirasim">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="junc1">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junc2">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="hillhaus">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junc3">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junc5">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junc6">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junc9999">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="aumond">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00241">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00246">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00307">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00058">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00329">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00339">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00369">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction011">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="gashok">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00420">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00456">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00509">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00784">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00787">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00728">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00869">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00863">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00986">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00725">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00969">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00904">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00742">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00961">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="finsterkoppen">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00929">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00879">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00619">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00568">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00590">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="yrramis">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00264">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction01022">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00729">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction027">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction001">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00751">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00476">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00761">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="neulowangen">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00482">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="hiltorp">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00166">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="junction00128">
        <RouteKnowState>known</RouteKnowState>
      </item>
    </knownLocations>
    <knownRoutes>
      <item key="Route001">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route002">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route005">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route006">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route007">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route009">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route025">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route026">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route031">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route003">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route235">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route242">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route243">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route032">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route034">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route036">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route244">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route037">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route039">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route045">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route046">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route067">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route068">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route074">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route069">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route077">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route042">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route043">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route044">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route055">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route056">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route061">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route065">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route070">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route071">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route078">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route079">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route087">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route088">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route089">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route256">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route257">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route076">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route075">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route086">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route062">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route080">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route081">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route085">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route064">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route082">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route083">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route084">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route054">
        <RouteKnowState>visited</RouteKnowState>
      </item>
      <item key="Route029">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route092">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route255">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route063">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route072">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route041">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route066">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route040">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route016">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route017">
        <RouteKnowState>known</RouteKnowState>
      </item>
      <item key="Route033">
        <RouteKnowState>known</RouteKnowState>
      </item>
    </knownRoutes>
    <exploreRoute />
  </mapstate>
  <queststate>
    <item key="salamanderstein">
      <QuestState step="5" adata="" branch="" />
    </item>
    <item key="rondrageweihte">
      <QuestState step="1" adata="" branch="" />
    </item>
    <item key="gashok">
      <QuestState step="3" adata="" branch="a" />
    </item>
    <item key="sternenschweif">
      <QuestState step="1" adata="" branch="" />
    </item>
  </queststate>
  <tips />
  <genstate>
    <item key="godstate_Travia">
      <GeneralState>
        <val>0</val>
        <fval>0</fval>
        <sval>25</sval>
      </GeneralState>
    </item>
    <item key="godstate_Peraine">
      <GeneralState>
        <val>0</val>
        <fval>0</fval>
        <sval>31</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rondra">
      <GeneralState>
        <val>50</val>
        <fval>0</fval>
        <sval>23</sval>
      </GeneralState>
    </item>
    <item key="godstate_Ingerimm">
      <GeneralState>
        <val>24</val>
        <fval>0</fval>
        <sval>32</sval>
      </GeneralState>
    </item>
    <item key="LeatherChestContent">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <sval>undefined</sval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_leatherboots</itemid>
                <BF>-1</BF>
                <itemrep>746</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_leatherdoublet</itemid>
                <BF>-1</BF>
                <itemrep>722</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>st_leathertrousers</itemid>
                <BF>-1</BF>
                <itemrep>997</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherboots</itemid>
                <BF>0</BF>
                <itemrep>551</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherboots</itemid>
                <BF>0</BF>
                <itemrep>121</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherboots</itemid>
                <BF>0</BF>
                <itemrep>189</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherboots</itemid>
                <BF>0</BF>
                <itemrep>876</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherboots</itemid>
                <BF>0</BF>
                <itemrep>55</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherboots</itemid>
                <BF>0</BF>
                <itemrep>436</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherdoublet</itemid>
                <BF>0</BF>
                <itemrep>843</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherdoublet</itemid>
                <BF>0</BF>
                <itemrep>347</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherdoublet</itemid>
                <BF>0</BF>
                <itemrep>823</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherdoublet</itemid>
                <BF>0</BF>
                <itemrep>946</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherdoublet</itemid>
                <BF>0</BF>
                <itemrep>50</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leatherdoublet</itemid>
                <BF>0</BF>
                <itemrep>326</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leathertrousers</itemid>
                <BF>0</BF>
                <itemrep>986</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leathertrousers</itemid>
                <BF>0</BF>
                <itemrep>319</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leathertrousers</itemid>
                <BF>0</BF>
                <itemrep>324</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leathertrousers</itemid>
                <BF>0</BF>
                <itemrep>479</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leathertrousers</itemid>
                <BF>0</BF>
                <itemrep>554</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype>null</varusestype>
                <itemid>st_leathertrousers</itemid>
                <BF>0</BF>
                <itemrep>517</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
    <item key="Binge6TreasureChest">
      <GeneralState>
        <val>1</val>
        <fval>0</fval>
        <items>
          <entry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>money</itemid>
                <BF>-1</BF>
                <itemrep>870</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1000000</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>gold_jewelry</itemid>
                <BF>-1</BF>
                <itemrep>503</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>goldentiara</itemid>
                <BF>-1</BF>
                <itemrep>186</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silverjewelry</itemid>
                <BF>-1</BF>
                <itemrep>418</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silverring</itemid>
                <BF>-1</BF>
                <itemrep>99</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>silvertiara</itemid>
                <BF>-1</BF>
                <itemrep>423</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greencoins</itemid>
                <BF>-1</BF>
                <itemrep>784</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greengems</itemid>
                <BF>-1</BF>
                <itemrep>226</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
            <ItemEntry>
              <price>0</price>
              <originpc>0</originpc>
              <originslot />
              <item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>greenjewelry</itemid>
                <BF>-1</BF>
                <itemrep>421</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </item>
              <chance>0</chance>
            </ItemEntry>
          </entry>
        </items>
      </GeneralState>
    </item>
  </genstate>
  <compstate />
  <knownPlaces />
  <knownEvents>
    <string>kvirasimleavetemple</string>
    <string>finsterkoppenrandomStreetfinster_dwarvensmith</string>
    <string>gashokmarktplatz</string>
    <string>gashokrandomStreetstreet_priester</string>
    <string>gashokrandomStreetstreet_bettler</string>
  </knownEvents>
  <knownRecipes>
    <string>mu_elixier</string>
    <string>kk_elixier</string>
    <string>schlaftrunk</string>
    <string>heiltrank</string>
    <string>vomicum</string>
    <string>zaubertrank</string>
    <string>hylailerfeuer</string>
  </knownRecipes>
  <guardlist>
    <int>0</int>
    <int>2</int>
    <int>5</int>
  </guardlist>
  <weather>
    <tempNight>14</tempNight>
    <tempDay>26</tempDay>
    <wind>none</wind>
    <cloud>none</cloud>
    <rain>none</rain>
    <donewhat>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
    </donewhat>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>false</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <lastTimedTrigger>
    <timestamplong>98607600</timestamplong>
  </lastTimedTrigger>
  <cCompanion />
  <ISactive />
  <ISid />
  <savedVersion>200</savedVersion>
  <ctime>
    <timestamplong>98608043</timestamplong>
  </ctime>
</Party>