<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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                <varusestype />
                <itemid>413</itemid>
                <BF>-1</BF>
                <itemrep>528</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>869</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>82</itemid>
                <BF>-1</BF>
                <itemrep>723</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>11</itemid>
                <BF>4</BF>
                <itemrep>385</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 6</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle hq13_fight1 won: 6</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 6</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_4 won: 4</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 9</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 12</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle Daspota_Bord_Sonya won: 5</string>
            <string>Battle Daspota_Wachhaus3 won: 4</string>
            <string>Battle Daspota_Wachhaus2K2 won: 11</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle Daspota_Tischler won: 7</string>
            <string>Battle Daspota_Spielhaus won: 5</string>
            <string>Battle Daspota_Wachhaus2K1 won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 8</string>
            <string>Battle Daspota_LagerhausK2 won: 6</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 13</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 18</string>
            <string>Battle Daspota_Taetowierer won: 5</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Wachhaus1 won: 6</string>
            <string>Battle Daspota_Schmied won: 1</string>
            <string>Battle Daspota_Segelmacher won: 2</string>
            <string>Battle f04604 won: 2</string>
            <string>Battle f04606 won: 2</string>
            <string>[dngf046] found secret door: 5</string>
            <string>[dngf046] opened secret door: 10</string>
            <string>Battle f04607 won: 1</string>
            <string>Battle f04610 won: 3</string>
            <string>Battle f04612 won: 3</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 2</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho53 won: 2</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 1</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho58 won: 6</string>
            <string>Battle dtho571 won: 1</string>
            <string>Battle dtho61 won: 2</string>
            <string>Battle dtho59 won: 1</string>
            <string>Battle dtho60 won: 5</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_5 won: 1</string>
            <string>Battle orkueberfall2 won: 4</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle f09402 won: 2</string>
            <string>Battle f09405 won: 1</string>
            <string>Battle f09410 won: 1</string>
            <string>[dngf094] smart Move: 15</string>
            <string>Battle f09413 won: 1</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09417 won: 1</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle Seereise_Piratenangriff1 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 3</string>
            <string>Battle liebespinnen_2 won: 3</string>
            <string>Battle liebeschrat_2 won: 5</string>
            <string>Battle liebeschrat_3 won: 6</string>
            <string>Battle liebewoelfe_2 won: 6</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[map] came prepared: 5</string>
            <string>Battle road_random5 won: 2</string>
            <string>Battle fight_sheep_wolf won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_10 won: 2</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_8 won: 5</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 4</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 3</string>
            <string>Battle f12612 won: 2</string>
            <string>Battle f12625 won: 6</string>
            <string>Battle f12623 won: 1</string>
            <string>Battle f12620 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 6</string>
            <string>Battle f12617 won: 4</string>
            <string>Battle f12627 won: 6</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 8</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle f13110 won: 2</string>
            <string>Battle f13111.1 won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle camp_road_6 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle silverlion2 won: 3</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Beilunk_Kampf1 won: 11</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_20 won: 4</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle nd_nachtalp won: 4</string>
            <string>[map] Nameless Day 2: 10</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_13 won: 0</string>
            <string>Battle camp_road_19 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>[thorwal] Beilunk Helper: 75</string>
            <string>Found Map Piece: 30</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>Battle dobe20 won: 0</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>[dngober] Escaped watertrap: 10</string>
            <string>[dngober] Brave Holegrabber: 5</string>
            <string>[dngober] Great jumper: 10</string>
            <string>Battle dobe19 won: 5</string>
            <string>Battle dobe11 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 3</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 3</string>
            <string>Battle dfinal_toughbattle6 won: 3</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle phex_villafight won: 6</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>6</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>dwarf_fat_body</string>
              <string>dwarf_head_01</string>
              <string>dwarf_helmet_04</string>
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          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>6</birthday>
          <longname>Arbash, Sohn of Ingrash</longname>
          <shortname>Arbash</shortname>
          <charpic>zwerg_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>4773976b-ff53-4f3b-96bb-653f80d96c9d</uniqueid>
          <id>6</id>
        </PlayerCharacter>
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              <Attribute val="54" fraction="0" />
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            <item key="cLE">
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            <item key="AE">
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            <item key="cAE">
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              <Attribute val="-2" fraction="0" />
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            <item key="RS">
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            <item key="BP">
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            <item key="BE">
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            <item key="FK">
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            <item key="ini">
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            <item key="Gottheit">
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            <item key="weight">
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              <known>true</known>
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              <known>true</known>
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              <customeff />
              <intervals />
              <followup>raumangst_check</followup>
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          <weaponskills>
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            <item key="hiebwaffen">
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            <item key="stichwaffen">
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="1" atbonus="1" />
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            <item key="aexte">
              <WeaponSkill name="aexte" value="9" atbonus="7" />
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            <item key="speere">
              <WeaponSkill name="speere" value="2" atbonus="1" />
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            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="2" atbonus="1" />
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
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            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
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          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="-1" />
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            <item key="klettern">
              <StandardSkill name="klettern" value="9" />
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            <item key="koerperb">
              <StandardSkill name="koerperb" value="7" />
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            <item key="reiten">
              <StandardSkill name="reiten" value="-1" />
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            <item key="schleichen">
              <StandardSkill name="schleichen" value="2" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="11" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="8" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="0" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="0" />
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            <item key="zechen">
              <StandardSkill name="zechen" value="11" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="9" />
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            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="12" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-2" />
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            <item key="menschenk">
              <StandardSkill name="menschenk" value="4" />
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            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="8" />
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            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
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            <item key="fesseln">
              <StandardSkill name="fesseln" value="3" />
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            <item key="orientierung">
              <StandardSkill name="orientierung" value="3" />
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            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-4" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="4" />
            </item>
            <item key="alchimie">
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                <count>16</count>
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              </Item>
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                <count>1</count>
              </Item>
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                <count>1</count>
              </Item>
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                <isMagical>true</isMagical>
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              </Item>
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              <Item>
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                <isMagical>false</isMagical>
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                <count>2</count>
              </Item>
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              <Item xsi:nil="true" />
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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              <Item xsi:nil="true" />
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                <isMagical>false</isMagical>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
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                <count>1</count>
              </Item>
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                <count>1</count>
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              <Item>
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                <count>1</count>
              </Item>
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            <item key="leftring">
              <Item xsi:nil="true" />
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                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
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            <item key="neck">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>752</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>5</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>185</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>82</itemid>
                <BF>-1</BF>
                <itemrep>639</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>136</itemid>
                <BF>4</BF>
                <itemrep>601</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle camp_road_3 won: 4</string>
            <string>[map] HQ Elf: 5</string>
            <string>[map] HQ Elf: 5</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 6</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle camp_road_4 won: 4</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 9</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 12</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle Daspota_Bord_Sonya won: 5</string>
            <string>Battle Daspota_Wachhaus3 won: 4</string>
            <string>Battle camp_road_3 won: 2</string>
            <string>Battle camp_road_2 won: 6</string>
            <string>Battle Daspota_Tischler won: 7</string>
            <string>Battle Daspota_Spielhaus won: 5</string>
            <string>Battle Daspota_Wachhaus2K1 won: 7</string>
            <string>Battle Daspota_Lagerhaus won: 8</string>
            <string>Battle Daspota_LagerhausK2 won: 6</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 13</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 18</string>
            <string>Battle Daspota_Taetowierer won: 5</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Wachhaus1 won: 6</string>
            <string>Battle Daspota_Schmied won: 1</string>
            <string>Battle Daspota_Segelmacher won: 2</string>
            <string>Battle f04604 won: 2</string>
            <string>Battle f04606 won: 2</string>
            <string>Battle f04607 won: 1</string>
            <string>Battle f04610 won: 3</string>
            <string>Battle f04612 won: 6</string>
            <string>[dngf046] smart decision: 15</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 2</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho53 won: 2</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 1</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho58 won: 6</string>
            <string>Battle dtho571 won: 1</string>
            <string>Battle dtho61 won: 2</string>
            <string>Battle dtho59 won: 1</string>
            <string>Battle dtho60 won: 0</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_5 won: 1</string>
            <string>Battle orkueberfall2 won: 4</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_1 won: 6</string>
            <string>Battle f09402 won: 2</string>
            <string>Battle f09405 won: 1</string>
            <string>Battle f09410 won: 1</string>
            <string>Battle f09413 won: 1</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09417 won: 1</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle skelette won: 5</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle Seereise_Piratenangriff1 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 5</string>
            <string>Battle liebespinnen_2 won: 3</string>
            <string>Battle liebeschrat_2 won: 5</string>
            <string>Battle liebeschrat_3 won: 6</string>
            <string>Battle liebewoelfe_2 won: 6</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>[map] came prepared: 5</string>
            <string>Battle road_random5 won: 3</string>
            <string>Battle fight_sheep_wolf won: 3</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_10 won: 2</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle camp_road_1 won: 6</string>
            <string>Battle road_random5 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 4</string>
            <string>Battle f12607 won: 2</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 2</string>
            <string>Battle f12612 won: 3</string>
            <string>Battle f12625 won: 4</string>
            <string>Battle f12623 won: 5</string>
            <string>Battle f12620 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12617 won: 4</string>
            <string>Battle f12627 won: 6</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 8</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle f13110 won: 2</string>
            <string>Battle f13111.1 won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle camp_road_6 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle silverlion2 won: 3</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Beilunk_Kampf1 won: 11</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 5</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle nd_nachtalp won: 4</string>
            <string>[map] Nameless Day 2: 10</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle nd_harpyien won: 7</string>
            <string>[map] Nameless Day 4: 10</string>
            <string>Battle camp_road_13 won: 0</string>
            <string>Battle camp_road_19 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>[thorwal] Beilunk Helper: 75</string>
            <string>Found Map Piece: 30</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>Battle dobe20 won: 0</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>[dngober] Escaped watertrap: 10</string>
            <string>Battle dobe19 won: 5</string>
            <string>Battle dobe11 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 3</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 3</string>
            <string>Battle dfinal_toughbattle6 won: 3</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle phex_villafight won: 6</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
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              <string>barbarian_skn</string>
              <string>dwarf_head_beard_02</string>
              <string>barbarian_hair_01</string>
              <string>barbarian_cloth_01</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>viking</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>1</birthday>
          <longname>Torfin Asgrimmsson</longname>
          <shortname>Torfin</shortname>
          <charpic>thorwaler_03.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>09de9ca4-4a5e-4bd5-bcce-c2783c37b5da</uniqueid>
          <id>5</id>
        </PlayerCharacter>
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            <item key="cLE">
              <Attribute val="26" fraction="0" />
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              <Attribute val="14" fraction="0" />
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              <Attribute val="11" fraction="0" />
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            <item key="FK">
              <Attribute val="17" fraction="0" />
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              <Attribute val="11" fraction="0" />
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            <item key="CH">
              <Attribute val="12" fraction="0" />
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            <item key="FF">
              <Attribute val="11" fraction="0" />
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            <item key="GE">
              <Attribute val="16" fraction="0" />
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              <Attribute val="13" fraction="0" />
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            <item key="KK">
              <Attribute val="11" fraction="0" />
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            <item key="Geld">
              <Attribute val="4311" fraction="0" />
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            <item key="Gottheit">
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            <item key="size">
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            <item key="weight">
              <Attribute val="2200" fraction="0" />
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            <item key="hunger">
              <Attribute val="2" fraction="0.851968646" />
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              <Attribute val="3" fraction="0" />
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            <item key="HA">
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              <Attribute val="4" fraction="0" />
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            <item key="GG">
              <Attribute val="4" fraction="0" />
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            <item key="TA">
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            <item key="NG">
              <Attribute val="7" fraction="0" />
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            <item key="JZ">
              <Attribute val="4" fraction="0" />
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            <item key="AU">
              <Attribute val="43" fraction="0" />
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            <item key="cAU">
              <Attribute val="28" fraction="0" />
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            <item key="KO">
              <Attribute val="13" fraction="0" />
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          <durableEffect>
            <DurableEffect intname="lesserstink">
              <effectStart>427.404144</effectStart>
              <effectDuration>0.25</effectDuration>
              <customeff />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="keine_raumangst">
              <effectStart>427.5613</effectStart>
              <effectDuration>0.0833333358</effectDuration>
              <globalvars />
              <customeff />
              <intervals />
              <followup>raumangst_check</followup>
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
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              <WeaponSkill name="waffenlos" value="3" atbonus="2" />
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            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="3" atbonus="2" />
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            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="3" atbonus="2" />
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="9" atbonus="6" />
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            <item key="aexte">
              <WeaponSkill name="aexte" value="-1" atbonus="-1" />
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            <item key="speere">
              <WeaponSkill name="speere" value="3" atbonus="2" />
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            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-3" atbonus="-2" />
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            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="10" atbonus="8" />
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            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="2" atbonus="1" />
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          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="2" />
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              <StandardSkill name="klettern" value="10" />
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            <item key="koerperb">
              <StandardSkill name="koerperb" value="3" />
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            <item key="reiten">
              <StandardSkill name="reiten" value="0" />
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            <item key="schleichen">
              <StandardSkill name="schleichen" value="8" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="7" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="6" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="4" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="7" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="-2" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="1" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="-6" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="-1" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-2" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="12" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="1" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="8" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="4" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="10" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="12" />
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              <StandardSkill name="alchimie" value="-6" />
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              <StandardSkill name="altespr" value="2" />
            </item>
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              <StandardSkill name="geschichte" value="-1" />
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            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="-1" />
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            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-5" />
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              <StandardSkill name="lesen" value="0" />
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              <StandardSkill name="magiek" value="2" />
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              <StandardSkill name="sprachen" value="1" />
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              <StandardSkill name="musizieren" value="9" />
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              <StandardSkill name="schloesser" value="-3" />
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              <MagicSkill value="-19" name="illusionen" />
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              <MagicSkill value="0" name="bandundfessel" />
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            <item key="harmlos">
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            </item>
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            </item>
            <item key="seeundfluss">
              <MagicSkill value="-1" name="seeundfluss" />
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            <item key="destructibo">
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            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
          </magicskills>
          <inventory>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>150</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>2</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>279</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
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                <BF>-1</BF>
                <itemrep>999</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>436</itemrep>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
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                <level>0</level>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
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            <item key="inventory07">
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                <level>0</level>
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                <isMagical>false</isMagical>
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                <count>1</count>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <level>0</level>
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                <itemrep>162</itemrep>
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                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>933</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>11</count>
              </Item>
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              <Item>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
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                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
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                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>996</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>674</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>8</count>
              </Item>
            </item>
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              <Item>
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                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>903</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>864</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>7</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>330</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>882</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>202</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>842</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>189</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
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            <item key="leg">
              <Item>
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                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>149</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>367</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1</itemid>
                <BF>3</BF>
                <itemrep>953</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle hq13_fight1 won: 6</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 11</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 12</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 12</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle Daspota_Bord_Sonya won: 9</string>
            <string>Battle Daspota_Wachhaus3 won: 4</string>
            <string>Battle Daspota_Wachhaus2K2 won: 11</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle Daspota_Tischler won: 7</string>
            <string>Battle Daspota_Spielhaus won: 5</string>
            <string>Battle Daspota_Wachhaus2K1 won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 8</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 14</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 18</string>
            <string>Battle Daspota_Taetowierer won: 5</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Wachhaus1 won: 6</string>
            <string>Battle Daspota_Schmied won: 1</string>
            <string>Battle Daspota_Segelmacher won: 2</string>
            <string>Battle f04604 won: 6</string>
            <string>Battle f04606 won: 2</string>
            <string>Battle f04607 won: 1</string>
            <string>Battle f04610 won: 3</string>
            <string>Battle f04612 won: 3</string>
            <string>[dngf046] smart decision: 15</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 2</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho53 won: 2</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 1</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho58 won: 6</string>
            <string>Battle dtho571 won: 1</string>
            <string>Battle dtho61 won: 2</string>
            <string>Battle dtho59 won: 1</string>
            <string>Battle dtho60 won: 0</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_3 won: 3</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_5 won: 1</string>
            <string>Battle orkueberfall2 won: 4</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle f09402 won: 2</string>
            <string>Battle f09405 won: 1</string>
            <string>Battle f09410 won: 1</string>
            <string>Battle f09413 won: 1</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09417 won: 1</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 23</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_1 won: 6</string>
            <string>Battle Seereise_Piratenangriff1 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 3</string>
            <string>Battle liebespinnen_2 won: 3</string>
            <string>Battle liebeschrat_2 won: 5</string>
            <string>Battle liebeschrat_3 won: 8</string>
            <string>Battle liebewoelfe_2 won: 6</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[map] came prepared: 5</string>
            <string>Doctor: 5</string>
            <string>Battle fight_sheep_wolf won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_10 won: 5</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle road_random5 won: 6</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>[map] great Hunter: 10</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 4</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 2</string>
            <string>Battle f12612 won: 2</string>
            <string>Battle f12625 won: 4</string>
            <string>Battle f12623 won: 1</string>
            <string>Battle f12620 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12617 won: 4</string>
            <string>Battle camp_road_16 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_9 won: 4</string>
            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_16 won: 3</string>
            <string>Battle f13101b won: 4</string>
            <string>Battle f13101a won: 4</string>
            <string>Battle f13104 won: 4</string>
            <string>Battle f13105 won: 4</string>
            <string>Battle f13106 won: 4</string>
            <string>Battle f13107 won: 4</string>
            <string>Battle f13108 won: 1</string>
            <string>Battle f13114a won: 5</string>
            <string>Battle f13116 won: 4</string>
            <string>Battle f13110 won: 3</string>
            <string>Battle f13111.1 won: 1</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle camp_road_17 won: 5</string>
            <string>Battle camp_road_8 won: 5</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle camp_road_11 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_20 won: 4</string>
            <string>Battle orkueberfall won: 2</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle silverlion2 won: 7</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_3 won: 5</string>
            <string>Battle Beilunk_Kampf1 won: 11</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle nd_nachtalp won: 4</string>
            <string>[map] Nameless Day 2: 10</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>[thorwal] Beilunk Helper: 75</string>
            <string>Found Map Piece: 30</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>Battle dobe20 won: 0</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>[dngober] Escaped watertrap: 10</string>
            <string>Battle dobe19 won: 5</string>
            <string>Battle dobe11 won: 0</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 3</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 3</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 3</string>
            <string>Battle dfinal_toughbattle6 won: 7</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle phex_villafight won: 6</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_16 won: 3</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 5</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 6</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_03</string>
              <string>elf_helmet_01</string>
              <string>elf_boot</string>
              <string>elf_body</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>671</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10165</itemid>
                <BF>-1</BF>
                <itemrep>181</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>888</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>82</itemid>
                <BF>-1</BF>
                <itemrep>129</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>158</itemid>
                <BF>3</BF>
                <itemrep>975</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 4</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle orkueberfall won: 11</string>
            <string>Battle hq13_fight1 won: 9</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 6</string>
            <string>Battle Daspota_Tav_HakenHugo won: 10</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_4 won: 7</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 9</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 12</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle Daspota_Bord_Sonya won: 5</string>
            <string>Battle Daspota_Wachhaus3 won: 4</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle Daspota_Tischler won: 11</string>
            <string>Battle Daspota_Spielhaus won: 5</string>
            <string>Battle Daspota_Wachhaus2K1 won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 12</string>
            <string>Battle Daspota_LagerhausK2 won: 6</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 13</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 18</string>
            <string>Battle Daspota_Taetowierer won: 5</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Wachhaus1 won: 6</string>
            <string>Battle Daspota_Schmied won: 1</string>
            <string>Battle Daspota_Segelmacher won: 2</string>
            <string>Battle f04604 won: 2</string>
            <string>Battle f04606 won: 6</string>
            <string>Battle f04607 won: 1</string>
            <string>Battle f04610 won: 3</string>
            <string>Battle f04612 won: 3</string>
            <string>[dngf046] smart decision: 15</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 2</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho53 won: 2</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 1</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho58 won: 6</string>
            <string>Battle dtho571 won: 1</string>
            <string>Battle dtho61 won: 2</string>
            <string>Battle dtho59 won: 1</string>
            <string>Battle dtho60 won: 0</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_5 won: 1</string>
            <string>Battle orkueberfall2 won: 4</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle f09402 won: 5</string>
            <string>Battle f09405 won: 1</string>
            <string>Battle f09410 won: 1</string>
            <string>Battle f09413 won: 1</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09417 won: 1</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_1 won: 6</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle Seereise_Piratenangriff1 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle camp_road_3 won: 3</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 3</string>
            <string>Battle liebespinnen_2 won: 3</string>
            <string>Battle liebeschrat_2 won: 5</string>
            <string>Battle liebeschrat_3 won: 6</string>
            <string>Battle liebewoelfe_2 won: 6</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_13 won: 5</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[map] came prepared: 5</string>
            <string>Battle road_random5 won: 2</string>
            <string>Battle fight_sheep_wolf won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_10 won: 2</string>
            <string>Battle fight_gorah won: 22</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Battle reise59_hundenachrast won: 5</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 4</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 5</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 2</string>
            <string>Battle f12612 won: 2</string>
            <string>Battle f12625 won: 4</string>
            <string>Battle f12623 won: 1</string>
            <string>Battle f12620 won: 4</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12617 won: 4</string>
            <string>Battle f12627 won: 6</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 8</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle f13110 won: 2</string>
            <string>Battle f13111.1 won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle camp_road_6 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle silverlion2 won: 3</string>
            <string>Battle camp_road_15 won: 3</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle f10001 won: 4</string>
            <string>Battle f10005 won: 2</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 2</string>
            <string>Battle f10013 won: 9</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle camp_road_12 won: 0</string>
            <string>[thorwal] Beilunk Helper: 75</string>
            <string>Found Map Piece: 30</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>Battle dobe20 won: 0</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>[dngober] Escaped watertrap: 10</string>
            <string>Battle dobe19 won: 7</string>
            <string>Battle dobe11 won: 2</string>
            <string>Battle dobe09 won: 0</string>
            <string>Battle orkueberfall2 won: 1</string>
            <string>Battle camp_road_9 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 3</string>
            <string>Battle dfinal_toughbattle1 won: 1</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 4</string>
            <string>Battle dfinal_toughbattle5 won: 3</string>
            <string>Battle dfinal_toughbattle6 won: 3</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall won: 2</string>
            <string>Battle phex_villafight won: 7</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_6 won: 3</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_7 won: 0</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 5</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 0</string>
            <string>Battle f1087 won: 0</string>
            <string>Battle f1089 won: 8</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>0</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>villager_female_B_body</string>
              <string>villager_female_ponnytail</string>
              <string>barbarian_arm plate_01_L</string>
              <string>barbarian_arm plate_01_L001</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>warrior</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>21</birthday>
          <longname>Charine Marnion</longname>
          <shortname>Charine</shortname>
          <charpic>kriegerin_03.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>c2b19b33-709f-46f7-96f1-4987e4aef756</uniqueid>
          <id>1</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="30" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="77" fraction="0" />
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            <item key="cAE">
              <Attribute val="61" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="7" fraction="0" />
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            <item key="RS">
              <Attribute val="0" fraction="0" />
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            <item key="BP">
              <Attribute val="5" fraction="0" />
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            <item key="BE">
              <Attribute val="0" fraction="0" />
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            <item key="AT">
              <Attribute val="12" fraction="0" />
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            <item key="PA">
              <Attribute val="11" fraction="0" />
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            <item key="FK">
              <Attribute val="10" fraction="0" />
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            <item key="ini">
              <Attribute val="0" fraction="0" />
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            <item key="MU">
              <Attribute val="11" fraction="0" />
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            <item key="KL">
              <Attribute val="15" fraction="0" />
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            <item key="CH">
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            <item key="FF">
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            <item key="GE">
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            <item key="IN">
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            <item key="KK">
              <Attribute val="11" fraction="0" />
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            <item key="XP">
              <Attribute val="1539" fraction="0" />
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            <item key="Geld">
              <Attribute val="5509" fraction="0" />
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            <item key="Gottheit">
              <Attribute val="11" fraction="0" />
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            <item key="size">
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            <item key="weight">
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            <item key="hunger">
              <Attribute val="2" fraction="0.851968646" />
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            <item key="thirst">
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            <item key="HA">
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            <item key="RA">
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            <item key="GG">
              <Attribute val="4" fraction="0" />
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            <item key="TA">
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            <item key="NG">
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            <item key="JZ">
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            <item key="cAU">
              <Attribute val="18" fraction="0" />
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            <item key="KO">
              <Attribute val="11" fraction="0" />
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              <effectStart>427.404144</effectStart>
              <effectDuration>0.25</effectDuration>
              <customeff />
              <followup />
              <known>true</known>
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              <effectStart>427.5613</effectStart>
              <effectDuration>0.0833333358</effectDuration>
              <globalvars />
              <customeff />
              <intervals />
              <followup>raumangst_check</followup>
              <known>true</known>
            </DurableEffect>
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          <battleStance>3</battleStance>
          <weaponskills>
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            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="0" atbonus="0" />
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            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="1" />
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            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-4" atbonus="-2" />
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            <item key="aexte">
              <WeaponSkill name="aexte" value="-5" atbonus="-3" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="9" atbonus="5" />
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            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-5" atbonus="-3" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="0" atbonus="0" />
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          </weaponskills>
          <skills>
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              <StandardSkill name="akrobatik" value="-3" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="3" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="0" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="7" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="4" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-1" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="0" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="2" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="3" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="2" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="0" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="-2" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="3" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="-4" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="13" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="6" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="0" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="3" />
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                <count>1</count>
              </Item>
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            <item key="neck">
              <Item>
                <recognized>false</recognized>
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                <count>1</count>
              </Item>
            </item>
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            <item key="rightring">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>330</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>true</recognized>
                <level>2</level>
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                <BF>-1</BF>
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                <isMagical>true</isMagical>
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                <uses>1</uses>
                <count>1</count>
              </Item>
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          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 3</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 8</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle hq13_fight1 won: 6</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 6</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_4 won: 4</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle betas_Vendarr won: 2</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 16</string>
            <string>Battle camp_road_4 won: 8</string>
            <string>Battle Daspota_Bord_Sonya won: 5</string>
            <string>Battle Daspota_Wachhaus3 won: 4</string>
            <string>Battle Daspota_Wachhaus2K2 won: 11</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle Daspota_Tischler won: 7</string>
            <string>Battle Daspota_Spielhaus won: 5</string>
            <string>Battle Daspota_Wachhaus2K1 won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 8</string>
            <string>Battle Daspota_LagerhausK2 won: 6</string>
            <string>Battle Daspota_Tav_ZumHolzbein won: 13</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 18</string>
            <string>Battle Daspota_Taetowierer won: 5</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle Daspota_Wachhaus1 won: 6</string>
            <string>Battle Daspota_Schmied won: 1</string>
            <string>Battle Daspota_Segelmacher won: 2</string>
            <string>Battle f04604 won: 2</string>
            <string>Battle f04606 won: 2</string>
            <string>Battle f04607 won: 1</string>
            <string>Battle f04610 won: 3</string>
            <string>Battle f04612 won: 3</string>
            <string>[dngf046] smart decision: 15</string>
            <string>[dngthorwal] Climber: 10</string>
            <string>Battle dtho50 won: 2</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho53 won: 2</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 1</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho58 won: 6</string>
            <string>Battle dtho571 won: 1</string>
            <string>Battle dtho61 won: 2</string>
            <string>Battle dtho59 won: 1</string>
            <string>Battle dtho60 won: 0</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_5 won: 5</string>
            <string>Battle orkueberfall2 won: 4</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle f09402 won: 2</string>
            <string>Battle f09405 won: 1</string>
            <string>Battle f09410 won: 1</string>
            <string>Battle f09413 won: 1</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09417 won: 1</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle skelette won: 0</string>
            <string>Battle orkueberfall won: 5</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle Seereise_Piratenangriff1 won: 7</string>
            <string>Found Map Piece: 30</string>
            <string>[map] 12gods Emissaries: 0</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 3</string>
            <string>Battle liebespinnen_2 won: 3</string>
            <string>Battle liebeschrat_2 won: 5</string>
            <string>Battle liebeschrat_3 won: 6</string>
            <string>Battle liebewoelfe_2 won: 6</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[map] came prepared: 5</string>
            <string>Battle road_random5 won: 2</string>
            <string>Battle fight_sheep_wolf won: 0</string>
            <string>Battle camp_road_3 won: 5</string>
            <string>Battle camp_road_10 won: 2</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff3 won: 8</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle f12603 won: 5</string>
            <string>Battle f12608 won: 4</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 2</string>
            <string>Battle f12612 won: 2</string>
            <string>Battle f12625 won: 4</string>
            <string>Battle f12623 won: 1</string>
            <string>Battle f12620 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 1</string>
            <string>Battle f126hesh won: 0</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12617 won: 6</string>
            <string>Battle f12627 won: 6</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 8</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Found Map Piece: 30</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13106 won: 1</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle f13110 won: 2</string>
            <string>Battle f13111.1 won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle camp_road_6 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle silverlion2 won: 3</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Beilunk_Kampf1 won: 11</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle camp_road_5 won: 0</string>
            <string>Battle nd_nachtalp won: 4</string>
            <string>[map] Nameless Day 2: 10</string>
            <string>Battle camp_road_16 won: 3</string>
            <string>Battle camp_road_9 won: 4</string>
            <string>Battle camp_road_12 won: 3</string>
            <string>[thorwal] Beilunk Helper: 75</string>
            <string>Found Map Piece: 30</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>Battle dobe20 won: 4</string>
            <string>[dngober] Explorer Bonus: 10</string>
            <string>[dngober] Escaped watertrap: 10</string>
            <string>Battle dobe19 won: 5</string>
            <string>Battle dobe11 won: 0</string>
            <string>Battle dobe09 won: 1</string>
            <string>Battle orkueberfall2 won: 5</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>Battle dfinal_welcome won: 3</string>
            <string>Battle dfinal_toughbattle1 won: 3</string>
            <string>Battle dfinal_toughbattle3 won: 1</string>
            <string>Battle dfinal_toughbattle4 won: 1</string>
            <string>Battle dfinal_toughbattle5 won: 4</string>
            <string>Battle dfinal_toughbattle6 won: 3</string>
            <string>Battle camp_road_9 won: 4</string>
            <string>Battle orkueberfall won: 1</string>
            <string>Battle phex_villafight won: 6</string>
            <string>[phexcaer] Gremob: 20</string>
            <string>Battle camp_road_6 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_7 won: 5</string>
            <string>Battle f1081 won: 0</string>
            <string>Battle f1082 won: 0</string>
            <string>[dngf108] eatItAll: 5</string>
            <string>[dngf108] WarHelper2: 25</string>
            <string>Battle f1083a won: 0</string>
            <string>[dngf108] WarHelper1: 25</string>
            <string>Battle f1084 won: 0</string>
            <string>Battle f1086 won: 1</string>
            <string>Battle f1087 won: 2</string>
            <string>Battle f1089 won: 6</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>5</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>Wizards_skn</string>
              <string>Wizards_head_01</string>
              <string>Wizards_hood</string>
              <string>Wizards_skn_cloth</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>wizard</cclass>
            <school>200</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>21</birthday>
          <longname>Alrik Quartz</longname>
          <shortname>Alrik</shortname>
          <charpic>magier_05.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>382f63ea-2ed6-42b3-8002-5f08503f5838</uniqueid>
          <id>3</id>
        </PlayerCharacter>
        <PlayerCharacter>
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            <item key="Level">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="27" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="27" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="78" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="43" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="9" fraction="0" />
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            <item key="PA">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
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            <item key="MU">
              <Attribute val="12" fraction="0" />
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            <item key="KL">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="16" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="1538" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="5509" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="174" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="2960" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="2" fraction="0.851968646" />
            </item>
            <item key="thirst">
              <Attribute val="3" fraction="0.394064" />
            </item>
            <item key="AG">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="29" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="14" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="9" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="lesserstink">
              <effectStart>427.404144</effectStart>
              <effectDuration>0.25</effectDuration>
              <customeff />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="healattempt">
              <effectStart>427.417725</effectStart>
              <effectDuration>0.333333343</effectDuration>
              <customeff />
              <followup />
              <known>true</known>
            </DurableEffect>
            <DurableEffect intname="raumangst">
              <effectStart>427.56134</effectStart>
              <effectDuration>0.0833333358</effectDuration>
              <globalvars />
              <customeff />
              <intervals />
              <followup>raumangst_check</followup>
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="1" atbonus="1" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="0" atbonus="0" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="2" atbonus="1" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="-4" atbonus="-2" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="-5" atbonus="-3" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="6" atbonus="3" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="-5" atbonus="-3" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="0" atbonus="0" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-3" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="3" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="0" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="0" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="6" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="5" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="-1" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="0" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="1" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="0" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="3" />
            </item>
            <item key="gassenwissen">
              <StandardSkill name="gassenwissen" value="0" />
            </item>
            <item key="menschenk">
              <StandardSkill name="menschenk" value="4" />
            </item>
            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="1" />
            </item>
            <item key="faehrtens">
              <StandardSkill name="faehrtens" value="-5" />
            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="0" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="-2" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="11" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="5" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="8" />
            </item>
            <item key="altespr">
              <StandardSkill name="altespr" value="10" />
            </item>
            <item key="geographie">
              <StandardSkill name="geographie" value="0" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="3" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="3" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="-3" />
            </item>
            <item key="lesen">
              <StandardSkill name="lesen" value="9" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="13" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="9" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-2" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="0" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="8" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="8" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="2" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="-2" />
            </item>
            <item key="schloesser">
              <StandardSkill name="schloesser" value="0" />
            </item>
            <item key="taschendieb">
              <StandardSkill name="taschendieb" value="-2" />
            </item>
            <item key="gefahrensinn">
              <StandardSkill name="gefahrensinn" value="5" />
            </item>
            <item key="sinnensch">
              <StandardSkill name="sinnensch" value="7" />
            </item>
          </skills>
          <magicskills>
            <item key="beherrschung">
              <MagicSkill value="9" name="beherrschung" />
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            <item key="gardianum">
              <MagicSkill value="1" name="gardianum" />
            </item>
            <item key="illusionen">
              <MagicSkill value="-5" name="illusionen" />
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            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="1" name="geisterbannen" />
            </item>
            <item key="bandundfessel">
              <MagicSkill value="-19" name="bandundfessel" />
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            <item key="bannbaladin">
              <MagicSkill value="14" name="bannbaladin" />
            </item>
            <item key="boeserblick">
              <MagicSkill value="-19" name="boeserblick" />
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            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
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              <MagicSkill value="-19" name="grverwirrung" />
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              <MagicSkill value="-19" name="herrdertiere" />
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              <MagicSkill value="13" name="horriphobus" />
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              <MagicSkill value="-19" name="kraehenruf" />
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            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
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            <item key="respondami">
              <MagicSkill value="11" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
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            <item key="skelettarius">
              <MagicSkill value="11" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="9" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
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              <MagicSkill value="0" name="aeolitus" />
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              <MagicSkill value="3" name="flimflam" />
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              <MagicSkill value="0" name="foramen" />
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              <MagicSkill value="-2" name="motoricus" />
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              <MagicSkill value="-19" name="nihilatio" />
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              <MagicSkill value="-6" name="silentium" />
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              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="7" name="balsam" />
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              <MagicSkill value="-19" name="hexenspeichel" />
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              <MagicSkill value="2" name="klarumpurum" />
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              <MagicSkill value="-10" name="ruhekoerper" />
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              <MagicSkill value="-19" name="tiereheilen" />
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            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
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            <item key="analues">
              <MagicSkill value="-2" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-4" name="eigenschaften" />
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            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
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            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
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              <MagicSkill value="-6" name="nekropathia" />
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              <MagicSkill value="-1" name="odemarcanum" />
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            <item key="penetrizzel">
              <MagicSkill value="2" name="penetrizzel" />
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              <MagicSkill value="0" name="sensibar" />
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            <item key="blitz">
              <MagicSkill value="11" name="blitz" />
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            <item key="eisenrost">
              <MagicSkill value="0" name="eisenrost" />
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            <item key="fulminictus">
              <MagicSkill value="10" name="fulminictus" />
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            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-1" name="ignifaxius" />
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            <item key="plumbumbarum">
              <MagicSkill value="-1" name="plumbumbarum" />
            </item>
            <item key="radau">
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                <count>8</count>
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                <isMagical>true</isMagical>
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                <count>1</count>
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                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
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            <item key="shoe">
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
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            <item key="upperarm">
              <Item xsi:nil="true" />
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            <item key="weapon">
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                <recognized>true</recognized>
                <level>3</level>
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                <BF>-1</BF>
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                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>1</uses>
                <count>1</count>
              </Item>
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          </inventory>
          <xplog>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho20.1 won: 3</string>
            <string>Battle dtho25 won: 4</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle dtho27 won: 1</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_6 won: 7</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle hq13_fight1 won: 6</string>
            <string>Battle Daspota_Tav_LetzteRuhe won: 6</string>
            <string>Battle Daspota_Tav_HakenHugo won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_4 won: 4</string>
            <string>Battle camp_road_6 won: 6</string>
            <string>Battle Daspota_Bord_Liebesgefluester won: 9</string>
            <string>Battle betas_Vendarr won: 0</string>
            <string>Battle Daspota_HausKapitaeneK1 won: 12</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Battle Daspota_Bord_Sonya won: 5</string>
            <string>Battle Daspota_Wachhaus3 won: 5</string>
            <string>Battle Daspota_Wachhaus2K2 won: 11</string>
            <string>Battle camp_road_3 won: 1</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>Battle Daspota_Spielhaus won: 6</string>
            <string>Battle Daspota_Wachhaus2K1 won: 2</string>
            <string>Battle Daspota_Lagerhaus won: 8</string>
            <string>Battle Daspota_LagerhausK2 won: 8</string>
            <string>Battle Daspota_Tav_Piratenkoenig won: 18</string>
            <string>Battle Daspota_Taetowierer won: 5</string>
            <string>Battle Daspota_Tav_HakenHugo won: 10</string>
            <string>Battle Daspota_Wachhaus1 won: 9</string>
            <string>Battle Daspota_Schmied won: 6</string>
            <string>Battle Daspota_Segelmacher won: 6</string>
            <string>Battle f04604 won: 2</string>
            <string>Battle f04606 won: 2</string>
            <string>Battle f04607 won: 1</string>
            <string>Battle f04610 won: 3</string>
            <string>Battle f04612 won: 3</string>
            <string>[dngf046] smart decision: 15</string>
            <string>Battle dtho50 won: 6</string>
            <string>[dngthorwal] Slimey: 5</string>
            <string>Battle dtho53 won: 4</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho55 won: 4</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>[dngthorwal] Explorer: 5</string>
            <string>Battle dtho58 won: 8</string>
            <string>Battle dtho571 won: 2</string>
            <string>Battle dtho61 won: 2</string>
            <string>Battle dtho59 won: 1</string>
            <string>Battle dtho60 won: 0</string>
            <string>[thorwal] Immanfans: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_5 won: 1</string>
            <string>Battle orkueberfall2 won: 8</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle f09402 won: 2</string>
            <string>Battle f09405 won: 1</string>
            <string>Battle f09410 won: 1</string>
            <string>Battle f09413 won: 1</string>
            <string>[dngf094] found the keys use: 10</string>
            <string>Battle f09417 won: 1</string>
            <string>[dngf094] brave Explorer: 15</string>
            <string>Battle f09422 won: 20</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle camp_road_5 won: 2</string>
            <string>Battle camp_road_6 won: 5</string>
            <string>[dngprem] TunnelDamaged: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] Tunneldigger: 0</string>
            <string>[dngprem] TunnelDamaged: 0</string>
            <string>Battle skelette won: 0</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle camp_road_4 won: 3</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_1 won: 3</string>
            <string>Battle Seereise_Piratenangriff1 won: 4</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 3</string>
            <string>Battle liebespinnen_2 won: 3</string>
            <string>Battle liebeschrat_2 won: 5</string>
            <string>Battle liebeschrat_3 won: 6</string>
            <string>Battle liebewoelfe_2 won: 6</string>
            <string>[dwoods1] Peacekeeper: 100</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_13 won: 1</string>
            <string>Doctor: 5</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>[map] came prepared: 5</string>
            <string>Battle road_random5 won: 2</string>
            <string>Battle fight_sheep_wolf won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_10 won: 2</string>
            <string>Battle fight_gorah won: 18</string>
            <string>Battle camp_road_1 won: 1</string>
            <string>Battle road_random5 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle Seereise_Piratenangriff3 won: 6</string>
            <string>Battle reise59_hundenachrast won: 2</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle f12603 won: 0</string>
            <string>Battle f12608 won: 6</string>
            <string>Battle f12607 won: 0</string>
            <string>Battle f12609 won: 2</string>
            <string>Battle f12611 won: 5</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12613 won: 2</string>
            <string>Battle f12612 won: 2</string>
            <string>Battle f12625 won: 4</string>
            <string>Battle f12623 won: 1</string>
            <string>Battle f12620 won: 2</string>
            <string>[dngf126] explorer: 10</string>
            <string>[dngf126] rescuers: 25</string>
            <string>Battle f126hesh won: 0</string>
            <string>Battle f126hesh won: 1</string>
            <string>[dngf126] Crystal Crusher: 25</string>
            <string>Battle f12618 won: 2</string>
            <string>Battle f12617 won: 4</string>
            <string>Battle f12627 won: 6</string>
            <string>[dngf126] Nameless Crushers: 50</string>
            <string>[dngf126] explorer: 10</string>
            <string>Battle f12628 won: 11</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Found Map Piece: 30</string>
            <string>[varnheim] Brought Nameless statue: 25</string>
            <string>Found Map Piece: 30</string>
            <string>Doctor: 5</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle orkueberfall2 won: 2</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle f13101b won: 0</string>
            <string>Battle f13101a won: 0</string>
            <string>Battle f13104 won: 0</string>
            <string>Battle f13105 won: 0</string>
            <string>Battle f13107 won: 0</string>
            <string>Battle f13108 won: 0</string>
            <string>Battle f13114a won: 2</string>
            <string>Battle f13116 won: 0</string>
            <string>Battle f13110 won: 2</string>
            <string>Battle f13111.1 won: 0</string>
            <string>[dngf131] Key used in Pirates' cave: 5</string>
            <string>Battle camp_road_17 won: 0</string>
            <string>Battle camp_road_8 won: 2</string>
            <string>Battle camp_road_6 won: 2</string>
            <string>[vidsand] The Bards Tale: 50</string>
            <string>Battle camp_road_11 won: 1</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle orkueberfall won: 1</string>
            <string>[liskor] Gave Items: 15</string>
            <string>[liskor] Final Love: 35</string>
            <string>Battle silverlion2 won: 3</string>
            <string>Battle camp_road_15 won: 0</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle Beilunk_Kampf1 won: 11</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle nd_nachtalp won: 4</string>
            <string>[map] Nameless Day 2: 10</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_13 won: 0</string>
            <string>Battle camp_road_19 won: 1</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
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            <string>[thorwal] Beilunk Helper: 75</string>
            <string>Found Map Piece: 30</string>
            <string>[dngober] Tunneldigger: 5</string>
            <string>[dngober] Tunneldigger: 5</string>
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            <string>[phexcaer] Gremob: 20</string>
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        <bldstate>
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            </BuildingState>
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        </bldstate>
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        <fowData>/////////////////////////////////////////////////////////ohptP//////////jAAAJ93/////////awAAAJ///+nI9fP/iAAAAKv/xDMALCx4SQAABcn/eAAAAAAAAAAAPP//jwAAAAAAAAAAVP///YJALwAAAAAApv//////35QAAAAe1////////44AAAAArv///////6kAAAAAY/////////96AAAAe//////////MKQAsxf//////////0qTV////////////////////</fowData>
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          </item>
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          <item key="map.had5thday">
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          <item key="map.schmied_already_asked">
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            <string>6</string>
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        <fowData>////////////////////////////////////////////////Xx5EYf///////////////////7ikAAAAANP/////////////////jwAAAAAAALD/////////////////GwAAAAAAAMz///////////////+BAABKAFoAAP////////////////+4AIZKAGQDAPv///////////////////9IAFjpx///////wO////////////8nAHD///////9AAABO2LNFI1jy/+MWAGP///////8YAAAAAAAAAAAAAAAAAAD///////8cAGUAAAAAAAAAAAAAAADO//////8WAAAAfUMAAAAAAAAAAACm/////7MAAAAAAAYLAAAAAAABADH+/////wcAAHEAAAAAAAAAAIN0AAAf/////wAAH60ADwAAAJtOvtd9AAAwp////6O8/90AAABdYTuruyYAOQAAAJX///////91AAAAAAAAAAAAAAAAAKH/////////rAEAAAAAAAAAAABEnP/////////////zcACHdq7Y0////////////////////9r/////////////</fowData>
        <fowSize>
          <X>20</X>
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        </fowSize>
        <bldstate>
          <item key="27">
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              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
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              <time>
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              </time>
              <BanTimeEnd>0</BanTimeEnd>
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              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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          <item key="temple_13">
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              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
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              <BanTimeEnd>0</BanTimeEnd>
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              <time>
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              </time>
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          </item>
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              <time>
                <timestamplong>0</timestamplong>
              </time>
              <BanTimeEnd>0</BanTimeEnd>
            </BuildingState>
          </item>
        </bldstate>
      </TownState>
    </item>
  </townstate>
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    <specialstate>
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        <string>1</string>
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      </item>
      <item key="dracheneiche_map_AP">
        <string>1</string>
      </item>
      <item key="map.dracheneiche_map_AP">
        <string>1</string>
      </item>
      <item key="localID">
        <string>0</string>
      </item>
      <item key="reise_HyggeligRoad_PheVil_wayOverWaterKnown">
        <string>true</string>
      </item>
      <item key="reise_HyggeligRoad_PheVil_RoadKnown">
        <string>true</string>
      </item>
      <item key="localName">
        <string>5</string>
      </item>
      <item key="reise_HyggeligDungeon_Known">
        <string>true</string>
      </item>
      <item key="reise22_abenteurer">
        <string>1</string>
      </item>
      <item key="schmied_already_asked">
        <string>1</string>
      </item>
      <item key="maptext_8">
        <string>1</string>
      </item>
      <item key="moor_steineichenwald">
        <string>1</string>
      </item>
      <item key="reise_HyggeligRoad_PheSkel_RoadKnown">
        <string>true</string>
      </item>
      <item key="reise_HyggeligRoad_FromPhexSkel_EventA_Known">
        <string>true</string>
      </item>
      <item key="reise_dungeon_OrcCave_known">
        <string>true</string>
      </item>
    </specialstate>
    <fowData />
    <fowSize>
      <X>0</X>
      <Y>0</Y>
    </fowSize>
  </mapstate>
  <queststate>
    <item key="welcome">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_call">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_olgardsson">
      <QuestState step="3" adata="" />
    </item>
    <item key="qtotenschiff">
      <QuestState step="1" adata="" />
    </item>
    <item key="ugdalf1">
      <QuestState step="5" adata="" />
    </item>
    <item key="schick_thurboldsson">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_thinmarsdotter_clanegh">
      <QuestState step="2" adata="" />
    </item>
    <item key="mappieces">
      <QuestState step="9" adata="" />
    </item>
    <item key="goldliebe">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_ahrensson">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_firunjasdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="zandor">
      <QuestState step="1" adata="" />
    </item>
    <item key="ugdalf2">
      <QuestState step="3" adata="" />
    </item>
    <item key="ugra_barmaid">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_daspota">
      <QuestState step="4" adata="" />
    </item>
    <item key="throwing_contest">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_egilsdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_torfinsson">
      <QuestState step="4" adata="" />
    </item>
    <item key="met_gundridsson">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_windenbek">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_hjallasson">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_thinmarsdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_siebenstein">
      <QuestState step="5" adata="" />
    </item>
    <item key="goldliebeblumen">
      <QuestState step="5" adata="" />
    </item>
    <item key="goldliebebarde">
      <QuestState step="4" adata="" />
    </item>
    <item key="goldliebemaybe">
      <QuestState step="0" adata="" />
    </item>
    <item key="beilunk_quest_accept">
      <QuestState step="8" adata="" />
    </item>
    <item key="schick_swafnildsson">
      <QuestState step="4" adata="" />
    </item>
    <item key="simplehouse">
      <QuestState step="0" adata="" />
    </item>
    <item key="schick_derondan">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_tempelnamenlos">
      <QuestState step="3" adata="" />
    </item>
    <item key="nd_seereise">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_traders">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_temples">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_specialbld">
      <QuestState step="0" adata="" />
    </item>
    <item key="schick_trondesdotter">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_joerg">
      <QuestState step="4" adata="" />
    </item>
    <item key="schick_hyggelik">
      <QuestState step="2" adata="" />
    </item>
    <item key="blackmageruin">
      <QuestState step="3" adata="" />
    </item>
    <item key="phexcaer_gueldener">
      <QuestState step="1" adata="" />
    </item>
    <item key="phexcaer_villafight">
      <QuestState step="2" adata="" />
    </item>
    <item key="orkcave">
      <QuestState step="2" adata="" />
    </item>
  </queststate>
  <tips>
    <item key="thorwal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>63</tipid>
            <area>thorwal</area>
            <locastring>thorwal_63</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>57</tipid>
            <area>thorwal</area>
            <locastring>thorwal_57</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>84</tipid>
            <area>thorwal</area>
            <locastring>thorwal_84</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="varnheim">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>28</tipid>
            <area>varnheim</area>
            <locastring>varnheim_28</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>27</tipid>
            <area>varnheim</area>
            <locastring>varnheim_27</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="rybon">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>5</tipid>
            <area>rybon</area>
            <locastring>rybon_5</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>6</tipid>
            <area>rybon</area>
            <locastring>rybon_6</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="prem">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>25</tipid>
            <area>prem</area>
            <locastring>prem_25</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>32</tipid>
            <area>prem</area>
            <locastring>prem_32</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>31</tipid>
            <area>prem</area>
            <locastring>prem_31</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="clanegh">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>21</tipid>
            <area>clanegh</area>
            <locastring>clanegh_21</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>12</tipid>
            <area>clanegh</area>
            <locastring>clanegh_12</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="thoss">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>17</tipid>
            <area>thoss</area>
            <locastring>thoss_17</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="ljasdahl">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>16</tipid>
            <area>ljasdahl</area>
            <locastring>ljasdahl_16</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="skjal">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>22</tipid>
            <area>skjal</area>
            <locastring>skjal_22</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="hjalsing">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>18</tipid>
            <area>hjalsing</area>
            <locastring>hjalsing_18</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>16</tipid>
            <area>hjalsing</area>
            <locastring>hjalsing_16</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="tipsgemischt">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>7</tipid>
            <area>tipsgemischt</area>
            <locastring>tipsgemischt_7</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="liskor">
      <QBTipArea>
        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>10</tipid>
            <area>liskor</area>
            <locastring>liskor_10</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
  </tips>
  <genstate>
    <item key="godstate_Travia">
      <GeneralState>
        <val>5</val>
        <fval>0</fval>
        <sval>25</sval>
      </GeneralState>
    </item>
    <item key="firstlevelupdone">
      <GeneralState>
        <val>0</val>
        <fval>0</fval>
      </GeneralState>
    </item>
    <item key="godstate_Praios">
      <GeneralState>
        <val>40</val>
        <fval>0</fval>
        <sval>22</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rondra">
      <GeneralState>
        <val>72</val>
        <fval>0</fval>
        <sval>23</sval>
      </GeneralState>
    </item>
    <item key="godstate_Efferd">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>34</sval>
      </GeneralState>
    </item>
    <item key="godstate_Boron">
      <GeneralState>
        <val>70</val>
        <fval>0</fval>
        <sval>26</sval>
      </GeneralState>
    </item>
    <item key="godstate_Hesinde">
      <GeneralState>
        <val>40</val>
        <fval>0</fval>
        <sval>27</sval>
      </GeneralState>
    </item>
    <item key="godstate_Firun">
      <GeneralState>
        <val>40</val>
        <fval>0</fval>
        <sval>28</sval>
      </GeneralState>
    </item>
    <item key="godstate_Tsa">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>29</sval>
      </GeneralState>
    </item>
    <item key="godstate_Phex">
      <GeneralState>
        <val>40</val>
        <fval>0</fval>
        <sval>30</sval>
      </GeneralState>
    </item>
    <item key="godstate_Peraine">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>31</sval>
      </GeneralState>
    </item>
    <item key="godstate_Ingerimm">
      <GeneralState>
        <val>41</val>
        <fval>0</fval>
        <sval>32</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rahja">
      <GeneralState>
        <val>40</val>
        <fval>0</fval>
        <sval>33</sval>
      </GeneralState>
    </item>
  </genstate>
  <compstate>
    <item key="ardora">
      <CompanionState>
        <nextEvent>
          <timestamplong>0</timestamplong>
        </nextEvent>
        <active>false</active>
        <name>ardora</name>
      </CompanionState>
    </item>
    <item key="garsvik">
      <CompanionState>
        <nextEvent>
          <timestamplong>0</timestamplong>
        </nextEvent>
        <active>false</active>
        <pc>
          <attribs>
            <item key="Level">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="35" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="-15" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="-2" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AT">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="PA">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="ini">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="MU">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="KL">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="CH">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="FF">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="GE">
              <Attribute val="12" fraction="0" />
            </item>
            <item key="IN">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="KK">
              <Attribute val="15" fraction="0" />
            </item>
            <item key="XP">
              <Attribute val="1056" fraction="0" />
            </item>
            <item key="Geld">
              <Attribute val="10" fraction="0" />
            </item>
            <item key="Gottheit">
              <Attribute val="9" fraction="0" />
            </item>
            <item key="size">
              <Attribute val="182" fraction="0" />
            </item>
            <item key="weight">
              <Attribute val="3280" fraction="0" />
            </item>
            <item key="hunger">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="thirst">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="AG">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="HA">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="RA">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="GG">
              <Attribute val="4" fraction="0" />
            </item>
            <item key="TA">
              <Attribute val="6" fraction="0" />
            </item>
            <item key="NG">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="JZ">
              <Attribute val="5" fraction="0" />
            </item>
            <item key="AU">
              <Attribute val="39" fraction="0" />
            </item>
            <item key="cAU">
              <Attribute val="17" fraction="0" />
            </item>
            <item key="KO">
              <Attribute val="13" fraction="0" />
            </item>
            <item key="FK">
              <Attribute val="0" fraction="0" />
            </item>
          </attribs>
          <durableEffect>
            <DurableEffect intname="dead">
              <effectStart>235.300156</effectStart>
              <effectDuration>-1</effectDuration>
              <customeff />
              <intervals />
              <followup />
              <known>true</known>
            </DurableEffect>
          </durableEffect>
          <battleStance>2</battleStance>
          <weaponskills>
            <item key="waffenlos">
              <WeaponSkill name="waffenlos" value="8" atbonus="4" />
            </item>
            <item key="hiebwaffen">
              <WeaponSkill name="hiebwaffen" value="7" atbonus="4" />
            </item>
            <item key="stichwaffen">
              <WeaponSkill name="stichwaffen" value="0" atbonus="0" />
            </item>
            <item key="schwerter">
              <WeaponSkill name="schwerter" value="4" atbonus="2" />
            </item>
            <item key="aexte">
              <WeaponSkill name="aexte" value="8" atbonus="4" />
            </item>
            <item key="speere">
              <WeaponSkill name="speere" value="2" atbonus="1" />
            </item>
            <item key="zweihaender">
              <WeaponSkill name="zweihaender" value="2" atbonus="1" />
            </item>
            <item key="schusswaffen">
              <WeaponSkill name="schusswaffen" value="-3" atbonus="-2" />
            </item>
            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="5" atbonus="0" />
            </item>
          </weaponskills>
          <skills>
            <item key="akrobatik">
              <StandardSkill name="akrobatik" value="-1" />
            </item>
            <item key="klettern">
              <StandardSkill name="klettern" value="8" />
            </item>
            <item key="koerperb">
              <StandardSkill name="koerperb" value="7" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-1" />
            </item>
            <item key="schleichen">
              <StandardSkill name="schleichen" value="-1" />
            </item>
            <item key="schwimmen">
              <StandardSkill name="schwimmen" value="10" />
            </item>
            <item key="selbstbeh">
              <StandardSkill name="selbstbeh" value="9" />
            </item>
            <item key="tanzen">
              <StandardSkill name="tanzen" value="0" />
            </item>
            <item key="verstecken">
              <StandardSkill name="verstecken" value="-2" />
            </item>
            <item key="zechen">
              <StandardSkill name="zechen" value="10" />
            </item>
            <item key="betoeren">
              <StandardSkill name="betoeren" value="0" />
            </item>
            <item key="ueberreden">
              <StandardSkill name="ueberreden" value="-2" />
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            <item key="gassenwissen">
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            </item>
            <item key="fesseln">
              <StandardSkill name="fesseln" value="3" />
            </item>
            <item key="orientierung">
              <StandardSkill name="orientierung" value="8" />
            </item>
            <item key="pflanzenk">
              <StandardSkill name="pflanzenk" value="-4" />
            </item>
            <item key="tierkunde">
              <StandardSkill name="tierkunde" value="-2" />
            </item>
            <item key="wildnisleben">
              <StandardSkill name="wildnisleben" value="-2" />
            </item>
            <item key="alchimie">
              <StandardSkill name="alchimie" value="-4" />
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            <item key="altespr">
              <StandardSkill name="altespr" value="-1" />
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            <item key="geographie">
              <StandardSkill name="geographie" value="2" />
            </item>
            <item key="geschichte">
              <StandardSkill name="geschichte" value="1" />
            </item>
            <item key="goetterkulte">
              <StandardSkill name="goetterkulte" value="2" />
            </item>
            <item key="kriegskunst">
              <StandardSkill name="kriegskunst" value="0" />
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            <item key="lesen">
              <StandardSkill name="lesen" value="2" />
            </item>
            <item key="magiek">
              <StandardSkill name="magiek" value="-3" />
            </item>
            <item key="sprachen">
              <StandardSkill name="sprachen" value="1" />
            </item>
            <item key="abrichten">
              <StandardSkill name="abrichten" value="-4" />
            </item>
            <item key="fahrzeuge">
              <StandardSkill name="fahrzeuge" value="-2" />
            </item>
            <item key="falschspiel">
              <StandardSkill name="falschspiel" value="0" />
            </item>
            <item key="heilengift">
              <StandardSkill name="heilengift" value="-1" />
            </item>
            <item key="heilenkrankh">
              <StandardSkill name="heilenkrankh" value="2" />
            </item>
            <item key="heilenwunde">
              <StandardSkill name="heilenwunde" value="3" />
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            <item key="musizieren">
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              <MagicSkill value="-19" name="grverwirrung" />
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              <MagicSkill value="-19" name="sanftmut" />
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              <MagicSkill value="-19" name="somnigravis" />
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              <MagicSkill value="-19" name="zwingtanz" />
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              <MagicSkill value="-19" name="aeolitus" />
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              <MagicSkill value="-19" name="flimflam" />
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              <MagicSkill value="-19" name="foramen" />
            </item>
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              <MagicSkill value="-19" name="motoricus" />
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              <MagicSkill value="-19" name="nihilatio" />
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              <MagicSkill value="-19" name="silentium" />
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              <MagicSkill value="-19" name="balsam" />
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              <MagicSkill value="-19" name="hexenspeichel" />
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              <MagicSkill value="-19" name="klarumpurum" />
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              <MagicSkill value="-19" name="adleraug" />
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            </item>
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              <MagicSkill value="-19" name="hexenknoten" />
            </item>
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            </item>
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              <MagicSkill value="-19" name="plumbumbarum" />
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              <MagicSkill value="-19" name="radau" />
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              <MagicSkill value="-19" name="scharfesauge" />
            </item>
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            </item>
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              <MagicSkill value="-19" name="adlerwolf" />
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              <MagicSkill value="-19" name="arcano" />
            </item>
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              <MagicSkill value="-19" name="armatrutz" />
            </item>
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              <MagicSkill value="-19" name="axxeleratus" />
            </item>
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              <MagicSkill value="-19" name="chsteigern" />
            </item>
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              <MagicSkill value="-19" name="feuerbann" />
            </item>
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              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
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              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>3</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
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              <Item>
                <recognized>false</recognized>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>2</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
            </item>
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              <Item xsi:nil="true" />
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                <recognized>false</recognized>
                <level>0</level>
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item xsi:nil="true" />
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            <item key="head">
              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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            <item key="leftring">
              <Item xsi:nil="true" />
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
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            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>3</BF>
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                <isMagical>false</isMagical>
                <isBroken>true</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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            <string>Battle skelette won: 0</string>
            <string>Battle orkueberfall won: 3</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_2 won: 1</string>
            <string>Battle camp_road_3 won: 0</string>
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          <receivedwonders />
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            <weaptexid>-1</weaptexid>
            <id />
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              <string>barbarian_fat</string>
              <string>dwarf_head_beard_01</string>
              <string>barbarian_helmet_04</string>
              <string>barbarian_cloth_02</string>
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          <geschlecht>m</geschlecht>
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            <cclass>viking</cclass>
            <school>0</school>
          </klasse>
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          <campDuty />
          <magicUses>0</magicUses>
          <birthday>15</birthday>
          <longname>Garsvik Thorfinsson</longname>
          <shortname>Garsvik</shortname>
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          <uniqueid>b83b58ea-9d86-4439-bbfe-16fdbf90f1b4</uniqueid>
          <id>7</id>
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        <name>garsvik</name>
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        <nextEvent>
          <timestamplong>0</timestamplong>
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            <item key="weight">
              <Attribute val="1920" fraction="0" />
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            <item key="wurfwaffen">
              <WeaponSkill name="wurfwaffen" value="3" atbonus="0" />
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          <magicskills>
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            <string>Battle camp_road_4 won: 2</string>
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            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
              <MagicSkill value="-19" name="magischerraub" />
            </item>
            <item key="respondami">
              <MagicSkill value="-19" name="respondami" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
            <item key="abvenenum">
              <MagicSkill value="-19" name="abvenenum" />
            </item>
            <item key="aeolitus">
              <MagicSkill value="-19" name="aeolitus" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="motoricus">
              <MagicSkill value="-19" name="motoricus" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="balsam">
              <MagicSkill value="-19" name="balsam" />
            </item>
            <item key="hexenspeichel">
              <MagicSkill value="-19" name="hexenspeichel" />
            </item>
            <item key="klarumpurum">
              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="adleraug">
              <MagicSkill value="-19" name="adleraug" />
            </item>
            <item key="analues">
              <MagicSkill value="-19" name="analues" />
            </item>
            <item key="eigenschaften">
              <MagicSkill value="-19" name="eigenschaften" />
            </item>
            <item key="exposami">
              <MagicSkill value="-19" name="exposami" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="-19" name="odemarcanum" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="-19" name="penetrizzel" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="blitz">
              <MagicSkill value="-19" name="blitz" />
            </item>
            <item key="eisenrost">
              <MagicSkill value="-19" name="eisenrost" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="-19" name="fulminictus" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="ignifaxius">
              <MagicSkill value="-19" name="ignifaxius" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-19" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="adlerwolf">
              <MagicSkill value="-19" name="adlerwolf" />
            </item>
            <item key="arcano">
              <MagicSkill value="-19" name="arcano" />
            </item>
            <item key="armatrutz">
              <MagicSkill value="-19" name="armatrutz" />
            </item>
            <item key="axxeleratus">
              <MagicSkill value="-19" name="axxeleratus" />
            </item>
            <item key="chsteigern">
              <MagicSkill value="-19" name="chsteigern" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1</itemid>
                <BF>3</BF>
                <itemrep>330</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>923</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>5</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory05">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory06">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>31</itemid>
                <BF>-1</BF>
                <itemrep>469</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory09">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory10">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory11">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item xsi:nil="true" />
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>80</itemid>
                <BF>-1</BF>
                <itemrep>673</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>96</itemid>
                <BF>-1</BF>
                <itemrep>616</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item xsi:nil="true" />
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>104</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>10</itemid>
                <BF>-1</BF>
                <itemrep>619</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>50</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>248</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item xsi:nil="true" />
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>19</itemid>
                <BF>-1</BF>
                <itemrep>527</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle f10001 won: 1</string>
            <string>Battle f10005 won: 0</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>[dngf100] Explorer bonus: 15</string>
            <string>Battle f10012 won: 0</string>
            <string>Battle f10013 won: 3</string>
            <string>Found Map Piece: 30</string>
            <string>[dngf100] Explorer: 5</string>
            <string>[dngf100] Explorer: 5</string>
            <string>Battle camp_road_3 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_20 won: 0</string>
            <string>Battle camp_road_8 won: 1</string>
            <string>[map] Nameless Day 1: 5</string>
            <string>Battle nd_nachtalp won: 4</string>
            <string>[map] Nameless Day 2: 10</string>
            <string>Battle camp_road_1 won: 0</string>
            <string>Battle camp_road_13 won: 0</string>
            <string>[map] Reise40_zum_Schatz: 20</string>
            <string>Battle camp_road_19 won: 0</string>
            <string>Battle camp_road_16 won: 0</string>
            <string>Battle camp_road_9 won: 0</string>
            <string>Battle camp_road_12 won: 0</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_female_02</string>
              <string>elf_hair_01</string>
              <string>elf_arm_fur</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>w</geschlecht>
          <klasse>
            <cclass>breiter</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>true</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>5</birthday>
          <longname>Wanadis Foradsdottir</longname>
          <shortname>Wanadis</shortname>
          <charpic>streunerin_05.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>a76343f3-9896-4bab-82d7-b7f0d53ea846</uniqueid>
          <id>7</id>
        </pc>
        <name>wanadis</name>
      </CompanionState>
    </item>
  </compstate>
  <knownPlaces>
    <int>21</int>
    <int>18</int>
    <int>19</int>
    <int>59</int>
    <int>49</int>
    <int>35</int>
    <int>36</int>
    <int>40</int>
    <int>39</int>
    <int>38</int>
    <int>17</int>
    <int>24</int>
    <int>25</int>
    <int>14</int>
    <int>15</int>
  </knownPlaces>
  <knownEvents>
    <string>rukianenterTown</string>
    <string>ALLrandomStreetstrasse_Haendler1</string>
    <string>ALLrandomStreetstrasse_stinkt2</string>
    <string>ALLrandomStreetstreet_novadis</string>
    <string>ALLrandomStreetstrasse_Haendler2</string>
    <string>ALLrandomStreet</string>
    <string>ALLrandomStreetstreet_topf</string>
    <string>ALLrandomStreetstrasse_Haendler4</string>
    <string>ALLrandomStreetstrasse_Haendler3</string>
    <string>skjalrandomStreetstartdlg("strasse_HansQuest2");</string>
    <string>ALLrandomStreetaxegroin</string>
    <string>ALLrandomStreetstrasse_schnuppe</string>
    <string>overthornenterTown</string>
    <string>ALLrandomStreetstrasse_Kutsche</string>
  </knownEvents>
  <knownRecipes>
    <string>mu_elixier</string>
    <string>hylailerfeuer</string>
    <string>expurgicum</string>
    <string>vomicum</string>
    <string>wunderkur</string>
    <string>heiltrank_big</string>
  </knownRecipes>
  <mappieces>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
  </mappieces>
  <guardlist>
    <int>6</int>
    <int>1</int>
    <int>5</int>
  </guardlist>
  <weather>
    <tempNight>13</tempNight>
    <tempDay>28</tempDay>
    <wind>stiff</wind>
    <cloud>some</cloud>
    <rain>none</rain>
  </weather>
  <diff>
    <CommonSickness>true</CommonSickness>
    <UncommonSickness>true</UncommonSickness>
    <Fumble>true</Fumble>
    <WeaponDestruction>true</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <lastTimedTrigger>
    <timestamplong>36946800</timestamplong>
  </lastTimedTrigger>
  <cCompanion />
  <schickmap>
    <hasMappart>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
      <boolean>true</boolean>
    </hasMappart>
    <hasFalsePiece>false</hasFalsePiece>
  </schickmap>
  <ISactive />
  <ISid />
  <savedVersion>137</savedVersion>
  <ctime>
    <timestamplong>36948253</timestamplong>
  </ctime>
</Party>