<?xml version="1.0" encoding="utf-8"?>
<Party xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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                <BF>-1</BF>
                <itemrep>527</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
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                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>970</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
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            </item>
            <item key="leg">
              <Item>
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                <varusestype />
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
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            </item>
            <item key="rightarm">
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            </item>
            <item key="rightring">
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            </item>
            <item key="shield">
              <Item xsi:nil="true" />
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
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                <varusestype />
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                <BF>-1</BF>
                <itemrep>838</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
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                <BF>-1</BF>
                <itemrep>443</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
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                <varusestype />
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                <BF>2</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho20.1 won: 4</string>
            <string>Battle dtho25 won: 5</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 7</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>[map] Met Asleif: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_16 won: 1</string>
            <string>Battle camp_road_17 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle robberscamp_more won: 11</string>
            <string>Battle camp_road_14 won: 2</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 1</string>
            <string>Battle f07604 won: 3</string>
            <string>Battle f07611 won: 1</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_7 won: 5</string>
            <string>Battle hq13_fight2 won: 8</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebewoelfe_1 won: 6</string>
          </xplog>
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              <string>elf_female_01</string>
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              <string>elf_cloth_02</string>
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          <birthday>6</birthday>
          <longname>Odania Blauglanz</longname>
          <shortname>Odania</shortname>
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            <item key="Geld">
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            <item key="Gottheit">
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            <item key="size">
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            <item key="HA">
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              </Item>
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              </Item>
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              </Item>
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                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>88</itemid>
                <BF>-1</BF>
                <itemrep>411</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>146</itemid>
                <BF>-1</BF>
                <itemrep>747</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>145</itemid>
                <BF>-1</BF>
                <itemrep>1</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>921</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>59</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory13">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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            <item key="inventory16">
              <Item xsi:nil="true" />
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            <item key="inventory17">
              <Item xsi:nil="true" />
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              <Item xsi:nil="true" />
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            <item key="inventory21">
              <Item xsi:nil="true" />
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>939</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>81</itemid>
                <BF>-1</BF>
                <itemrep>345</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>75</itemid>
                <BF>-1</BF>
                <itemrep>839</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>440</itemrep>
                <isMagical>false</isMagical>
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                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <itemrep>115</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
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              <Item xsi:nil="true" />
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            </item>
            <item key="rightring">
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              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
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                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>568</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>71</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>134</itemid>
                <BF>5</BF>
                <itemrep>663</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 5</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 2</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>[map] Met Asleif: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_5 won: 6</string>
            <string>[map] HQ Elf: 5</string>
            <string>[map] HQ Elf: 5</string>
            <string>Battle camp_road_16 won: 1</string>
            <string>Battle camp_road_17 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle robberscamp_more won: 9</string>
            <string>Battle camp_road_14 won: 2</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 1</string>
            <string>Battle f07604 won: 1</string>
            <string>Battle f07611 won: 1</string>
            <string>Battle f07610 won: 16</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_7 won: 3</string>
            <string>Battle hq13_fight2 won: 5</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 4</string>
            <string>Battle liebewoelfe_1 won: 3</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>2</maintexid>
            <weaptexid>-1</weaptexid>
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              <string>barbarian_skn</string>
              <string>dwarf_head_beard_01</string>
              <string>barbarian_helmet_04</string>
              <string>barbarian_boot_02</string>
              <string>barbarian_cloth_02</string>
            </acc>
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          <geschlecht>m</geschlecht>
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            <cclass>skalde</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>12</birthday>
          <longname>Ansgar Videson</longname>
          <shortname>Ansgar</shortname>
          <charpic>user_erwo.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>null</uniqueid>
          <id>1</id>
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        <PlayerCharacter>
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            <item key="Gottheit">
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            <item key="size">
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            </item>
            <item key="respondami">
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            </item>
            <item key="ruhekoerper">
              <MagicSkill value="-19" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
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            </item>
            <item key="sanftmut">
              <MagicSkill value="-19" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="-19" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-19" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="-19" name="sensibar" />
            </item>
            <item key="silentium">
              <MagicSkill value="-19" name="silentium" />
            </item>
            <item key="skelettarius">
              <MagicSkill value="-19" name="skelettarius" />
            </item>
            <item key="solidirid">
              <MagicSkill value="-19" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="-19" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="-19" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>520</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>13</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>998</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>2</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>26</itemid>
                <BF>-1</BF>
                <itemrep>935</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>27</itemid>
                <BF>-1</BF>
                <itemrep>608</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>88</itemid>
                <BF>-1</BF>
                <itemrep>861</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>35</itemid>
                <BF>0</BF>
                <itemrep>0</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>86</itemid>
                <BF>-1</BF>
                <itemrep>392</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>10</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>59</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>24</itemid>
                <BF>-1</BF>
                <itemrep>10</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>93</itemid>
                <BF>-1</BF>
                <itemrep>755</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>73</itemid>
                <BF>-1</BF>
                <itemrep>7</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>85</itemid>
                <BF>-1</BF>
                <itemrep>744</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>852</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>83</itemid>
                <BF>-1</BF>
                <itemrep>379</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory17">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory18">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>40</itemid>
                <BF>-1</BF>
                <itemrep>336</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>10</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item xsi:nil="true" />
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>830</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>407</itemid>
                <BF>-1</BF>
                <itemrep>645</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>81</itemid>
                <BF>-1</BF>
                <itemrep>216</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>75</itemid>
                <BF>-1</BF>
                <itemrep>578</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>43</itemid>
                <BF>-1</BF>
                <itemrep>686</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>346</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
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                <BF>-1</BF>
                <itemrep>856</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>439</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>573</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>136</itemid>
                <BF>5</BF>
                <itemrep>482</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 2</string>
            <string>Battle dtho14 won: 4</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 2</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>[map] Met Asleif: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_16 won: 6</string>
            <string>Battle camp_road_17 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle robberscamp_more won: 9</string>
            <string>Battle camp_road_14 won: 2</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 1</string>
            <string>Battle f07604 won: 1</string>
            <string>Battle f07611 won: 3</string>
            <string>Battle f07610 won: 16</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_7 won: 3</string>
            <string>Battle hq13_fight2 won: 5</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 4</string>
            <string>Battle liebewoelfe_1 won: 3</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>5</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>dwarf_fat_body</string>
              <string>dwarf_head_01</string>
              <string>dwarf_helmet_04</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>dwarf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>23</birthday>
          <longname>Forgrimm Felsenstein</longname>
          <shortname>Forgrimm</shortname>
          <charpic>zwerg_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>null</uniqueid>
          <id>6</id>
        </PlayerCharacter>
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            <item key="IN">
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            <item key="KK">
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            <item key="XP">
              <Attribute val="319" fraction="0" />
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            <item key="Geld">
              <Attribute val="794" fraction="0" />
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            <item key="Gottheit">
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            </item>
            <item key="size">
              <Attribute val="173" fraction="0" />
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            <item key="weight">
              <Attribute val="2120" fraction="0" />
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            <item key="hunger">
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            <item key="AG">
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            <item key="HA">
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          <durableEffect />
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            <item key="schusswaffen">
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            <item key="schwerter">
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              <StandardSkill name="gefahrensinn" value="5" />
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            <item key="geographie">
              <StandardSkill name="geographie" value="-4" />
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            <item key="geschichte">
              <StandardSkill name="geschichte" value="-1" />
            </item>
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              <StandardSkill name="goetterkulte" value="-2" />
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            <item key="heilenwunde">
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              <StandardSkill name="koerperb" value="5" />
            </item>
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              <StandardSkill name="kriegskunst" value="-5" />
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              <StandardSkill name="lesen" value="0" />
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            <item key="magiek">
              <StandardSkill name="magiek" value="1" />
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              <StandardSkill name="menschenk" value="-2" />
            </item>
            <item key="musizieren">
              <StandardSkill name="musizieren" value="2" />
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            <item key="orientierung">
              <StandardSkill name="orientierung" value="6" />
            </item>
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              <StandardSkill name="pflanzenk" value="4" />
            </item>
            <item key="reiten">
              <StandardSkill name="reiten" value="-2" />
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            <item key="schaetzen">
              <StandardSkill name="schaetzen" value="-2" />
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            <item key="sinnensch">
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            <item key="armatrutz">
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            <item key="axxeleratus">
              <MagicSkill value="4" name="axxeleratus" />
            </item>
            <item key="balsam">
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            </item>
            <item key="bandundfessel">
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            </item>
            <item key="bannbaladin">
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            </item>
            <item key="beherrschung">
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            </item>
            <item key="blitz">
              <MagicSkill value="6" name="blitz" />
            </item>
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            </item>
            <item key="chsteigern">
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            </item>
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              <MagicSkill value="-19" name="destructibo" />
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            <item key="eigenschaften">
              <MagicSkill value="-2" name="eigenschaften" />
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            <item key="eisenrost">
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            </item>
            <item key="exposami">
              <MagicSkill value="2" name="exposami" />
            </item>
            <item key="feuerbann">
              <MagicSkill value="-19" name="feuerbann" />
            </item>
            <item key="flimflam">
              <MagicSkill value="-19" name="flimflam" />
            </item>
            <item key="foramen">
              <MagicSkill value="-19" name="foramen" />
            </item>
            <item key="fulminictus">
              <MagicSkill value="6" name="fulminictus" />
            </item>
            <item key="furorblut">
              <MagicSkill value="-19" name="furorblut" />
            </item>
            <item key="gardianum">
              <MagicSkill value="-19" name="gardianum" />
            </item>
            <item key="geisterbannen">
              <MagicSkill value="-19" name="geisterbannen" />
            </item>
            <item key="geisterrufen">
              <MagicSkill value="-19" name="geisterrufen" />
            </item>
            <item key="grverwirrung">
              <MagicSkill value="-19" name="grverwirrung" />
            </item>
            <item key="harmlos">
              <MagicSkill value="-19" name="harmlos" />
            </item>
            <item key="herrdertiere">
              <MagicSkill value="-19" name="herrdertiere" />
            </item>
            <item key="hexenblick">
              <MagicSkill value="-19" name="hexenblick" />
            </item>
            <item key="hexenknoten">
              <MagicSkill value="-19" name="hexenknoten" />
            </item>
            <item key="hexenspeichel">
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            </item>
            <item key="horriphobus">
              <MagicSkill value="-19" name="horriphobus" />
            </item>
            <item key="ignifaxius">
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            </item>
            <item key="illusionen">
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            </item>
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              <MagicSkill value="-19" name="klarumpurum" />
            </item>
            <item key="kraehenruf">
              <MagicSkill value="-19" name="kraehenruf" />
            </item>
            <item key="magischerraub">
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            </item>
            <item key="motoricus">
              <MagicSkill value="-4" name="motoricus" />
            </item>
            <item key="nekropathia">
              <MagicSkill value="-8" name="nekropathia" />
            </item>
            <item key="nihilatio">
              <MagicSkill value="-19" name="nihilatio" />
            </item>
            <item key="odemarcanum">
              <MagicSkill value="5" name="odemarcanum" />
            </item>
            <item key="paralue">
              <MagicSkill value="-19" name="paralue" />
            </item>
            <item key="penetrizzel">
              <MagicSkill value="0" name="penetrizzel" />
            </item>
            <item key="plumbumbarum">
              <MagicSkill value="-7" name="plumbumbarum" />
            </item>
            <item key="radau">
              <MagicSkill value="-19" name="radau" />
            </item>
            <item key="respondami">
              <MagicSkill value="-6" name="respondami" />
            </item>
            <item key="ruhekoerper">
              <MagicSkill value="1" name="ruhekoerper" />
            </item>
            <item key="saftkraft">
              <MagicSkill value="-19" name="saftkraft" />
            </item>
            <item key="sanftmut">
              <MagicSkill value="-4" name="sanftmut" />
            </item>
            <item key="scharfesauge">
              <MagicSkill value="5" name="scharfesauge" />
            </item>
            <item key="seeundfluss">
              <MagicSkill value="-4" name="seeundfluss" />
            </item>
            <item key="sensibar">
              <MagicSkill value="1" name="sensibar" />
            </item>
            <item key="silentium">
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            </item>
            <item key="skelettarius">
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            </item>
            <item key="solidirid">
              <MagicSkill value="-1" name="solidirid" />
            </item>
            <item key="somnigravis">
              <MagicSkill value="0" name="somnigravis" />
            </item>
            <item key="tiereheilen">
              <MagicSkill value="-19" name="tiereheilen" />
            </item>
            <item key="transversalis">
              <MagicSkill value="-19" name="transversalis" />
            </item>
            <item key="verwandlung">
              <MagicSkill value="-19" name="verwandlung" />
            </item>
            <item key="visibili">
              <MagicSkill value="2" name="visibili" />
            </item>
            <item key="zwingtanz">
              <MagicSkill value="-19" name="zwingtanz" />
            </item>
          </magicskills>
          <inventory>
            <item key="inventory01">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>45</itemid>
                <BF>-1</BF>
                <itemrep>726</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory02">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>30</itemid>
                <BF>-1</BF>
                <itemrep>89</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>2</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory03">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>255</itemid>
                <BF>-1</BF>
                <itemrep>664</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory04">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>288</itemid>
                <BF>-1</BF>
                <itemrep>508</itemrep>
                <isMagical>true</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory05">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>88</itemid>
                <BF>-1</BF>
                <itemrep>796</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory06">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>86</itemid>
                <BF>-1</BF>
                <itemrep>8</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>10</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory07">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>1</itemid>
                <BF>3</BF>
                <itemrep>420</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory08">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>117</itemid>
                <BF>2</BF>
                <itemrep>61</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory09">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>117</itemid>
                <BF>2</BF>
                <itemrep>805</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory10">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>126</itemid>
                <BF>-1</BF>
                <itemrep>630</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory11">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>110</itemid>
                <BF>1</BF>
                <itemrep>520</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory12">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>19</itemid>
                <BF>-1</BF>
                <itemrep>318</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory13">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>99</itemid>
                <BF>6</BF>
                <itemrep>930</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory14">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>5</itemid>
                <BF>5</BF>
                <itemrep>350</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory15">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>121</itemid>
                <BF>-1</BF>
                <itemrep>59</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory16">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>87</itemid>
                <BF>-1</BF>
                <itemrep>595</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory17">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>63</itemid>
                <BF>-1</BF>
                <itemrep>445</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>2</count>
              </Item>
            </item>
            <item key="inventory18">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>60</itemid>
                <BF>-1</BF>
                <itemrep>630</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>3</count>
              </Item>
            </item>
            <item key="inventory19">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>64</itemid>
                <BF>-1</BF>
                <itemrep>825</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>4</count>
              </Item>
            </item>
            <item key="inventory20">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>130</itemid>
                <BF>-1</BF>
                <itemrep>430</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="inventory21">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>67</itemid>
                <BF>3</BF>
                <itemrep>71</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="belly">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>407</itemid>
                <BF>-1</BF>
                <itemrep>345</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="chest">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>81</itemid>
                <BF>-1</BF>
                <itemrep>553</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="coat">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>75</itemid>
                <BF>-1</BF>
                <itemrep>702</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="head">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>78</itemid>
                <BF>-1</BF>
                <itemrep>326</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="leftarm">
              <Item xsi:nil="true" />
            </item>
            <item key="leftring">
              <Item xsi:nil="true" />
            </item>
            <item key="leg">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>49</itemid>
                <BF>-1</BF>
                <itemrep>843</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="neck">
              <Item xsi:nil="true" />
            </item>
            <item key="rightarm">
              <Item xsi:nil="true" />
            </item>
            <item key="rightring">
              <Item xsi:nil="true" />
            </item>
            <item key="shield">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>7</itemid>
                <BF>-1</BF>
                <itemrep>133</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="shoe">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>51</itemid>
                <BF>-1</BF>
                <itemrep>342</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="underleg">
              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>84</itemid>
                <BF>-1</BF>
                <itemrep>570</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
            <item key="weapon">
              <Item>
                <recognized>false</recognized>
                <level>0</level>
                <varusestype />
                <itemid>117</itemid>
                <BF>2</BF>
                <itemrep>221</itemrep>
                <isMagical>false</isMagical>
                <isBroken>false</isBroken>
                <uses>0</uses>
                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 4</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>Battle dtho27 won: 4</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle camp_road_5 won: 4</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>[map] Met Asleif: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_16 won: 1</string>
            <string>Battle camp_road_17 won: 10</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle robberscamp_more won: 9</string>
            <string>Battle camp_road_14 won: 2</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 3</string>
            <string>Battle f07604 won: 1</string>
            <string>Battle f07611 won: 1</string>
            <string>Battle camp_road_4 won: 5</string>
            <string>Battle camp_road_7 won: 3</string>
            <string>Battle hq13_fight2 won: 5</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 4</string>
            <string>Battle liebewoelfe_1 won: 3</string>
          </xplog>
          <receivedwonders />
          <charsetup>
            <maintexid>1</maintexid>
            <weaptexid>-1</weaptexid>
            <id />
            <acc>
              <string>elf_male_03</string>
              <string>elf_hair_02</string>
              <string>elf_boot</string>
              <string>elf_quiver</string>
              <string>elf_arm_fur</string>
            </acc>
          </charsetup>
          <escaped>false</escaped>
          <geschlecht>m</geschlecht>
          <klasse>
            <cclass>iceelf</cclass>
            <school>0</school>
          </klasse>
          <isCompanion>false</isCompanion>
          <campDuty />
          <magicUses>0</magicUses>
          <birthday>18</birthday>
          <longname>Alarion Donnerrufer</longname>
          <shortname>Alarion</shortname>
          <charpic>elf_01.jpg</charpic>
          <charpicid>0</charpicid>
          <uniqueid>null</uniqueid>
          <id>5</id>
        </PlayerCharacter>
        <PlayerCharacter>
          <attribs>
            <item key="Level">
              <Attribute val="3" fraction="0" />
            </item>
            <item key="LE">
              <Attribute val="37" fraction="0" />
            </item>
            <item key="cLE">
              <Attribute val="29" fraction="0" />
            </item>
            <item key="AE">
              <Attribute val="57" fraction="0" />
            </item>
            <item key="cAE">
              <Attribute val="11" fraction="0" />
            </item>
            <item key="MR">
              <Attribute val="8" fraction="0" />
            </item>
            <item key="RS">
              <Attribute val="0" fraction="0" />
            </item>
            <item key="BP">
              <Attribute val="7" fraction="0" />
            </item>
            <item key="BE">
              <Attribute val="0" fraction="0" />
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              </Item>
            </item>
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              <Item xsi:nil="true" />
            </item>
            <item key="upperarm">
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            </item>
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                <itemid>133</itemid>
                <BF>-1</BF>
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                <count>1</count>
              </Item>
            </item>
          </inventory>
          <xplog>
            <string>Battle dtho05 won: 1</string>
            <string>Battle dtho14 won: 4</string>
            <string>Battle dtho20.1 won: 2</string>
            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
            <string>[dngthorwal] explorer: 10</string>
            <string>Battle orkueberfall won: 6</string>
            <string>Battle camp_road_5 won: 6</string>
            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_2 won: 6</string>
            <string>[map] Met Asleif: 10</string>
            <string>Found Map Piece: 30</string>
            <string>Battle camp_road_5 won: 3</string>
            <string>Battle camp_road_16 won: 1</string>
            <string>Battle camp_road_17 won: 6</string>
            <string>Battle camp_road_1 won: 5</string>
            <string>Battle robberscamp_more won: 9</string>
            <string>Battle camp_road_14 won: 4</string>
            <string>Battle f07613 won: 1</string>
            <string>Battle f07607 won: 1</string>
            <string>Battle f07604 won: 1</string>
            <string>Battle f07611 won: 1</string>
            <string>Battle f07610 won: 17</string>
            <string>Battle camp_road_4 won: 2</string>
            <string>Battle camp_road_7 won: 3</string>
            <string>Battle liebespinnen_1 won: 3</string>
            <string>Battle liebeschrat_1 won: 4</string>
            <string>Battle liebewoelfe_1 won: 3</string>
          </xplog>
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          </klasse>
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          <longname>Uthjane Zandor</longname>
          <shortname>Uthjane</shortname>
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          <id>2</id>
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            <item key="Gottheit">
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            <string>Battle dtho25 won: 1</string>
            <string>[dngthorwal] Explorer: 10</string>
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            <string>Battle orkueberfall won: 6</string>
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            <string>Battle orkueberfall2 won: 6</string>
            <string>Battle camp_road_2 won: 2</string>
            <string>[map] Met Asleif: 10</string>
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            <string>Battle f07607 won: 1</string>
            <string>Battle f07604 won: 1</string>
            <string>Battle f07611 won: 1</string>
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        </bldstate>
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      <item key="hq12_praios">
        <string>114</string>
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      <item key="hostelCamp">
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      <item key="reise34">
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      <item key="reise_dungeon_GoblinCave_known">
        <string>true</string>
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      <item key="reise54">
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      <item key="hq13_triggered">
        <string>1</string>
      </item>
      <item key="natureCamp">
        <string>1</string>
      </item>
      <item key="map.natureCamp">
        <string>1</string>
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    </specialstate>
    <fowData />
    <fowSize>
      <X>0</X>
      <Y>0</Y>
    </fowSize>
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  <queststate>
    <item key="welcome">
      <QuestState step="1" adata="" />
    </item>
    <item key="nd_seereise">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_traders">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_temples">
      <QuestState step="0" adata="" />
    </item>
    <item key="nd_specialbld">
      <QuestState step="0" adata="" />
    </item>
    <item key="ugdalf1">
      <QuestState step="5" adata="" />
    </item>
    <item key="throwing_contest">
      <QuestState step="1" adata="" />
    </item>
    <item key="ugra_barmaid">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_call">
      <QuestState step="2" adata="" />
    </item>
    <item key="schick_olgardsson">
      <QuestState step="3" adata="" />
    </item>
    <item key="schick_endbattle">
      <QuestState step="1" adata="" />
    </item>
    <item key="qtotenschiff">
      <QuestState step="1" adata="" />
    </item>
    <item key="rukelder">
      <QuestState step="1" adata="" />
    </item>
    <item key="quest_erika">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_trondesdotter">
      <QuestState step="1" adata="" />
    </item>
    <item key="schick_swafnildsson">
      <QuestState step="1" adata="" />
    </item>
    <item key="mappieces">
      <QuestState step="1" adata="" />
    </item>
    <item key="goldliebe">
      <QuestState step="2" adata="" />
    </item>
    <item key="goldliebeblumen">
      <QuestState step="3" adata="" />
    </item>
    <item key="goldliebebarde">
      <QuestState step="1" adata="" />
    </item>
    <item key="goldliebemaybe">
      <QuestState step="0" adata="" />
    </item>
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    <item key="thorwal">
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        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>63</tipid>
            <area>thorwal</area>
            <locastring>thorwal_63</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>74</tipid>
            <area>thorwal</area>
            <locastring>thorwal_74</locastring>
          </QBTipEntry>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>75</tipid>
            <area>thorwal</area>
            <locastring>thorwal_75</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="vilnheim">
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        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>31</tipid>
            <area>vilnheim</area>
            <locastring>vilnheim_31</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
    <item key="oberorken">
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        <tiplist>
          <QBTipEntry>
            <received>
              <timestamplong>0</timestamplong>
            </received>
            <tipid>32</tipid>
            <area>oberorken</area>
            <locastring>oberorken_32</locastring>
          </QBTipEntry>
        </tiplist>
      </QBTipArea>
    </item>
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    <item key="godstate_Travia">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>25</sval>
      </GeneralState>
    </item>
    <item key="firstlevelupdone">
      <GeneralState>
        <val>0</val>
        <fval>0</fval>
      </GeneralState>
    </item>
    <item key="godstate_Praios">
      <GeneralState>
        <val>20</val>
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        <sval>22</sval>
      </GeneralState>
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        <sval>23</sval>
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    </item>
    <item key="godstate_Efferd">
      <GeneralState>
        <val>20</val>
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        <sval>24</sval>
      </GeneralState>
    </item>
    <item key="godstate_Boron">
      <GeneralState>
        <val>20</val>
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        <sval>26</sval>
      </GeneralState>
    </item>
    <item key="godstate_Hesinde">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>27</sval>
      </GeneralState>
    </item>
    <item key="godstate_Firun">
      <GeneralState>
        <val>20</val>
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        <sval>28</sval>
      </GeneralState>
    </item>
    <item key="godstate_Tsa">
      <GeneralState>
        <val>20</val>
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        <sval>29</sval>
      </GeneralState>
    </item>
    <item key="godstate_Phex">
      <GeneralState>
        <val>20</val>
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        <sval>30</sval>
      </GeneralState>
    </item>
    <item key="godstate_Peraine">
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        <val>20</val>
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        <sval>31</sval>
      </GeneralState>
    </item>
    <item key="godstate_Ingerimm">
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        <val>20</val>
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        <sval>32</sval>
      </GeneralState>
    </item>
    <item key="godstate_Rahja">
      <GeneralState>
        <val>20</val>
        <fval>0</fval>
        <sval>33</sval>
      </GeneralState>
    </item>
  </genstate>
  <compstate>
    <item key="ardora">
      <CompanionState>
        <nextEvent>
          <timestamplong>0</timestamplong>
        </nextEvent>
        <active>false</active>
        <name>ardora</name>
      </CompanionState>
    </item>
  </compstate>
  <knownPlaces>
    <int>59</int>
    <int>18</int>
    <int>27</int>
  </knownPlaces>
  <knownEvents>
    <string>ALLrandomStreetstrasse_Haendler2</string>
    <string>rukianenterTown</string>
    <string>ALLrandomStreet</string>
  </knownEvents>
  <knownRecipes />
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    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
    <boolean>false</boolean>
  </mappieces>
  <guardlist>
    <int>1</int>
    <int>6</int>
    <int>3</int>
  </guardlist>
  <weather>
    <tempNight>-6</tempNight>
    <tempDay>14</tempDay>
    <wind>stiff</wind>
    <cloud>none</cloud>
    <rain>none</rain>
  </weather>
  <diff>
    <CommonSickness>false</CommonSickness>
    <UncommonSickness>false</UncommonSickness>
    <Fumble>false</Fumble>
    <WeaponDestruction>false</WeaponDestruction>
    <RestBattle>true</RestBattle>
    <NecroChecks>true</NecroChecks>
    <Hunger>true</Hunger>
    <Thirst>true</Thirst>
  </diff>
  <dungeonhint>true</dungeonhint>
  <ignoreTimeout>false</ignoreTimeout>
  <lastTimedTrigger>
    <timestamplong>13348800</timestamplong>
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      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>true</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
      <boolean>false</boolean>
    </hasMappart>
    <hasFalsePiece>false</hasFalsePiece>
  </schickmap>
  <ISactive />
  <ISid />
  <savedVersion>137</savedVersion>
  <ctime>
    <timestamplong>13350287</timestamplong>
  </ctime>
</Party>