Patch 1.32, 21st of December 2013, 5:30 am (GMT+2)

#1
  • Completely reworked user interface
    • clear Character Screen
    • extended Tooltips
    • intuitive handling
    • Questbook improved (Mark completed Quests, Sorting)
    • Travelmap and Battlescreen with Camera control icons
  • New Non Player Characters
    • From walkers in the streets to the healer
    • individual Faces
    • Authentic “Thorwalsh”
    • Guards with traditional Skraja
  • Completely new Music (Original score can be optionally activated)
  • Massive Performance Improvements
  • Significant Optical Improvement on all game Scenes (Towns, Dungeons, Battles)
  • Linux Version
  • Beginner mode (choose on new Game)
  • Optional Automatic Levelups
  • Complete Data-Modding-Ability, even with multiple independent Modules
  • Rebalancing Trader Buy Pricing
  • Trader locks you out when trying to haggle too hard
  • Taverns lock you out when being caught stealing / cheating
  • Levelup adapted (Vitality/AE distribution, grand meditation for magicians)
  • Combat and Autocombat Bugfixes
  • AI-Wizards use more different Spells
  • Autocombat also uses Magic
  • Reinforcements appear at the exits
  • Waterskins are refilled in Taverns (with the first beer) and Hostels (when eating)
  • Ingame-Console is saved to a textfile for later reference
  • 40 new Steam Achievements (including Stats)
  • Steam Cloud Integration (Online-Backup of Savegames)
  • Potion effects don’t stack any more
  • New Spell “Break Domination” (to counter Horriphobus, Evil Eye)
  • English Map
  • Corrected Town Names
  • Many texting issues fixed
  • Problem with Unity Crash when having Corrupted Font Files fixed
  • "Campfire Chitchat" with valuable tips for the Heroes depending on their current situation (thanks to Fujak Loganson for the implementation and writing!)
  • Many more smaller and larger Bugfixes
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