Ich konkretisiere mal.
Das hier sieht nicht gesund aus:
[spoiler]
Code: Alles auswählen
BCB Edala: Executing AttackCast( hexenknoten, suffer )
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
BCB Edala: Voiceover
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
BCB Edala: Castsuccess, Spawning Effect -
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Failed loading effect -
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
RPGException: Failed loading Effect - from resources, Effect unknown
at BattleEffectManager.getEffect (System.String effectName) [0x00000] in :0
at BattleCharBehaviour.AttackCast (System.String spellid, System.String result) [0x00000] in :0
at BattleController.VisualTurnDone (UnityEngine.Component bcbc) [0x00000] in :0
at BattleCharBehaviour.FixedUpdate () [0x00000] in :0
(Filename: Line: -1)
[/spoiler]