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Thursday, August 8th 2013, 12:44pm

Preliminary Plan for Patches 1.14 - 1.21

This is a PRELIMINARY Plan for the coming Weeks. As we still have some additional Problems to tackle (eg. Stability) and this also includes planing for gamescom 2013 in Cologne, it is likely that there will be changes and shiftings.

Plan for Patch 1.14 - August 9th 2013, 8pm GMT+2
Focus: Magic (new Spells)
  • Remove run motion blur
  • Fix stopping fights and undying opponents
  • Fix missing Spell scrollbar
  • Fix arena stone_bigroom_2
  • Fix Final fight black magician's ruins
  • Summon Spirits
  • Skelettarius
  • Witch's Knot
  • Karnifilo Fury
  • Improved Item images
  • First Wand Enchantment
  • Second Wand Enchantment
  • Third Wand Enchantment
  • Forth Wand Enchantment

Plan for Patch 1.15 - August 12th 2013, 8pm GMT+2
Focus: User Interface and Quests
  • Opponent Names sometimes not visible
  • Quests: Update Old Bailey (Levels 3-5)
  • Fight-Messages extremely small
  • Escape-Menu when in Character Generator Mode
  • Delay on successful ranged attack message
  • Illnesses
  • Change Character Portrait and Name after Generation
  • Camp: Use Talents

Plan for Patch 1.16 - August 14th 2013, 8pm GMT+2
Focus: Bugfixes
  • Fixing known problems
  • Rebalancing
  • Missrolls
  • Improve Fight Messages (more Feedback)
  • Fix Ork Champion (Endbattle)
  • Fix Extro
  • Statuschanges outside of Battles
  • Ask if the rations found when hunting shall be kept

Plan for Patch 1.17 - August 16th 2013, 8pm GMT+2
Focus: Fight and Magic
  • Add Goblins
  • Add Sabretooth tigers
  • Add Lion
  • Call Crows
  • Helter-Skelter
  • Harmless Looks
  • Improve Battle sounds

Plan for Patch 1.18 - August 19th 2013, 8pm GMT+2
Focus: Alchemy
  • Recipes
  • Ingredients

Plan for Patch 1.19 - August 29th 2013, 8pm GMT+2
Focus: UI and Fixes
  • Fix Old Bailey
  • Fix Dragoncave Heshthot Trigger
  • Fix Spidercave Altar
  • Fix Black magician's Ruins final Chest
  • Add close for inflaming
  • Make additional Items edible
  • Doubleclick to exit

Plan for Patch 1.20 - September 5th 2013, 8pm GMT+2
Focus: UI and Fixes
  • Kill-Cam as an option
  • Questbook Notes separated
  • Minimap: Hide unknown Quest Targets
  • Endless Talk with honest Jorge
  • ST-Belt Bonus after transfer to other character
  • Talent usage, heal wounds

Plan for Patch 1.21 - September 10th 2013, 8pm GMT+2
Focus: Rituals
  • Dagger Rituals for Druids
  • Broom Rituals for Witches
Firefox ist immer schuld :)


Tuesday, August 13th 2013, 9:23am


We have redone the patch plan to improve our working flow. Here come the updated version:

Patch 1.16

13. August 2013 (20:00 GMT+2)

Focus: Magic (new spells)

  • Enemys use magic
  • Enemys use distant attacks
  • New options

    • Voiceover on/off
    • Blur on/off
    • Kill-Cam optional
  • signal, when hits get "absorbed" by armor and don't do damage

Patch 1.17

14. August 2013 (20:00 GMT+2)

Focus: Recipes, medicine

  • Recipes
  • Alchemy
  • Illness
  • Healing talents

    • Poison
    • Wounds
    • Illness

Patch 1.18

15. August 2013 (20:00 GMT+2)

Focus: Fight

  • Fix Extro
  • Fix Orc Champion
  • Poison weapons
  • 3D Model Goblin
  • 3D Model Sabretooth
  • 3D Model Lion
  • Update sounds and implement them
After that patch, we will add new spells. We know that some of you wait eagerly for them and we try to work as fast as we can. But implementing them now would lead to work that has do be done twice.